I think there is an error in your video, at 1:08 you tell people to download the java development kit JDK but you keep calling it SDK, and then to go to the sdk folder, but that folder won't exist because to install the sdk people need to download Android Studio which is another download entirely that looks like the video omitted?
Thank you, I missed one step and it all went to... The instructions on the godot site suck sent me to app local data or something instead of the java directory. so the key was in the wrong place and after 3 hours... so much wasted time I finally came here Thank you again, the test game worked fine after convincing my phone to install it...
just as a sidenote for anyone doing this. If you are getting an error similar to "All located 'apksigner' tools in [Directory] failed to execute" than try running godot as administrator. If that won't help check the documentation and download appropriate versions of files (for example Android SDK 33 not the latest today nr 34 or other tools)
@@noise_dev editor/export/editor_export_platform.h:179 - Code Signing: All 'apksigner' tools located in Android SDK 'build-tools' directory failed to execute. Please check that you have the correct version installed for your target sdk version. The resulting APK is unsigned. All located 'apksigner' tools in C:\Users\Sahan\AppData\Local\Android\Sdk/build-tools failed to execute Installing to device (please wait...): Realme RMX3363 editor/export/editor_export_platform.h:182 - Run: Could not install to device: adb: failed to install C:/Users/Sahan/AppData/Local/Godot/tmpexport.1722520164.apk: Failure [INSTALL_PARSE_FAILED_NO_CERTIFICATES: Failed to collect certificates from /data/app/vmdl783719040.tmp/base.apk: Attempt to get length of null array] Performing Streamed Install
i've done everything but when i export it its giving me a warning of: [code signing] all 'apksigner' tools located in android SDK build tools directory failed to execute. Please check you have the correct version installed for your target sdk version. The resulting APK is unsigned. I'm really suck please help :)
It's saying you need to install the correct version of the android SDK for your target! I suggest downloading the latest version and seeing if that fixes your issue
You should have internet connection and Android studio downloaded Then when you open Android studio. It would ask to Download the files When download finish. The Android folder 📁 would be formed
I am getting minor input delay on a VERY simple game, it only happens on mobile, both the html and the desktop versions seem fine. Any idea if this just mobile games or something I am missing?
The video is wrong there, you need to download and install "Android Studio" (see links in the video's description) Then start it, after the User license agreement it will download the Android SDKs to that folder.
I think there is an error in your video, at 1:08 you tell people to download the java development kit JDK but you keep calling it SDK, and then to go to the sdk folder, but that folder won't exist because to install the sdk people need to download Android Studio which is another download entirely that looks like the video omitted?
thx, I was wondering how in the world Java would create me the Android SDK. :D
Thank you, I missed one step and it all went to...
The instructions on the godot site suck
sent me to app local data or something instead of the java directory.
so the key was in the wrong place and after 3 hours... so much wasted time I finally came here
Thank you again, the test game worked fine after convincing my phone to install it...
Wow thank you. i understood your video more than the others.
please do also for exporting on play store.
5:19 what if you are not using a debug key? Does it matter? What is the difference?
Nice tutorial
But what about exported as aab for play store
I tried many times but it always failed
Thanks for the question, I'll create a video on creating an AAB for Google Play in the near future! :D
just as a sidenote for anyone doing this.
If you are getting an error similar to "All located 'apksigner' tools in [Directory] failed to execute" than try running godot as administrator. If that won't help check the documentation and download appropriate versions of files (for example Android SDK 33 not the latest today nr 34 or other tools)
Thank you, you saved my day!
Thank u soooooooo much bro
I was struggling for 2 days
Plz rply me so that i can say thank u again❤❤❤❤❤
Did everything the doc said , still showing the same error . Tried multiple times
@@Sahansama and what does the error say?
@@noise_dev editor/export/editor_export_platform.h:179 - Code Signing: All 'apksigner' tools located in Android SDK 'build-tools' directory failed to execute. Please check that you have the correct version installed for your target sdk version. The resulting APK is unsigned.
All located 'apksigner' tools in C:\Users\Sahan\AppData\Local\Android\Sdk/build-tools failed to execute
Installing to device (please wait...): Realme RMX3363
editor/export/editor_export_platform.h:182 - Run: Could not install to device: adb: failed to install C:/Users/Sahan/AppData/Local/Godot/tmpexport.1722520164.apk: Failure [INSTALL_PARSE_FAILED_NO_CERTIFICATES: Failed to collect certificates from /data/app/vmdl783719040.tmp/base.apk: Attempt to get length of null array]
Performing Streamed Install
Where is the video for running on an android simulator? You said it's in the description :(
how can i run the game in android studio?
pls reply
i've done everything but when i export it its giving me a warning of: [code signing] all 'apksigner' tools located in android SDK build tools directory failed to execute. Please check you have the correct version installed for your target sdk version. The resulting APK is unsigned. I'm really suck please help :)
It's saying you need to install the correct version of the android SDK for your target! I suggest downloading the latest version and seeing if that fixes your issue
@@MuddyWolf I just got the newest version of the godot and it works yay! I’m gonna sub
@@MuddyWolf i got a similar issue
i think it worked regardless however it says [code signing]: 'apksigner' returned with error #1
You can run the Godot 4 as administrator. That solves the error for me.
hey i dont have the android file , what should i do ?
You should have internet connection and Android studio downloaded
Then when you open Android studio.
It would ask to Download the files
When download finish.
The Android folder 📁 would be formed
ho my gosh, all of this just to export to .apk...
i don't wanna do all of that steps, i just want be happy *insert the samurai dog meme*
android support abb now 😊
The file doesn't com out as an apk file but a idsig
in the command : keytool error: java.io.FileNotFoundException: debug.keystore (Access is denied)
how can i fix that? help?
are you running command tool using admin rights?
I am getting minor input delay on a VERY simple game, it only happens on mobile, both the html and the desktop versions seem fine. Any idea if this just mobile games or something I am missing?
Hmm I'm not sure, if I come across a solution I'll let you know
What render modus?
I don't have a sdk file . I download the filr you said and installed it still i can't find sdk file or even Android file that is in appdata/local
I downloaded the x.64 installer (middle one) at windows
The video is wrong there, you need to download and install "Android Studio" (see links in the video's description)
Then start it, after the User license agreement it will download the Android SDKs to that folder.
@@Mediamatix That bit helped me cause i had the same problem
I successfully exported game to apk file, but app is not installing on my device...any fix will be helpful
Allow external sources
That literally didn't work. The key is asking me for a password but my keyboard is being refused??
the password is just invisible(cencored) but it works
It said: "androiddebugkey" does not contain a key.
What does it mean?
can we have the project to be able to test directly after downloading it ?
the system cannot find the file specified? why?
Giving me the same error :(
Thanks for theTutorial, I tried before and I got lost😅😅😅
I hope my tutorial helped you find your way! 😅
didnt work, no sdk found
Jdk*