- Added new Power Graph 8:55 - Texture ,Geometry , deformable Terrain, Shader require restart which is very annoying - Testing Ghost of tsushima (video on Sunday hopefully 🤞)
0:13 You can say that the Ray Tracing only affects the Ambient Occlusion on the car for extra shadowing work. 0:50 For some reason, Extreme textures look worse and blurry than Ultra. Even High textures still dozen looks great though. 3:25 It seems like only Extreme that make the biggest difference. Even Ultra is not enough for more populated vegetations. 7:15 Somehow Ultra looks better than Extreme again. 7:40 I didn't knew DLAA was that intensive though. It's good to know that. Anyway thanks for the video. Really appreciate it. 👏👍
It's not an ambient occlusion though, car is just able to reflect its own body part, without rt car is only reflect world cubemaps. Default technique works well in forza, also rt didn't cost that much, and forza is well optimized overall.
Since I don´t find what I search I'll just ask, Why does sometimes Forza just keep me waiting to "OPTIMIZING POR YOUR PC" only to get everything slow or 25-30 fps, when before with same settings everything was 130-144 fps? :(((((
@@dwindlingfps thanks for Answering so fast, do you known how to well do it again or something for get better performance like it was before that configuration? Because it didn't change any settings, the performance just got pretty laggy
- Added new Power Graph 8:55
- Texture ,Geometry , deformable Terrain, Shader require restart which is very annoying
- Testing Ghost of tsushima (video on Sunday hopefully 🤞)
Sweet video! Came from reddit thanks!
Your channel is something I've been looking for. Keep it up! subbed
Forza Motorsport | Graphics OPTIMIZATION | Best Settings?
It was a very short but detailed video with neat editing. Thank you for your work. Immensely helpful.
0:13 You can say that the Ray Tracing only affects the Ambient Occlusion on the car for extra shadowing work.
0:50 For some reason, Extreme textures look worse and blurry than Ultra. Even High textures still dozen looks great though.
3:25 It seems like only Extreme that make the biggest difference. Even Ultra is not enough for more populated vegetations.
7:15 Somehow Ultra looks better than Extreme again.
7:40 I didn't knew DLAA was that intensive though. It's good to know that.
Anyway thanks for the video. Really appreciate it. 👏👍
Yep very minimal use of raytracing in this game.
It's not an ambient occlusion though, car is just able to reflect its own body part, without rt car is only reflect world cubemaps. Default technique works well in forza, also rt didn't cost that much, and forza is well optimized overall.
Спасибо за вашу работу!
thanks for everything
Nice video!
You forgot to mention on optimal settings, which AA you're using. TAA, DLAA, MSAA?
Dlss Quality
@@dwindlingfps 0,5 sharpness?
TAA better than dlss
Why does ultra look better than extreme
why does the powerlines look horribly choppy
How i put DLAA? Whatever great video! Thanks!
In video section, if you have rtx series card
Since I don´t find what I search I'll just ask, Why does sometimes Forza just keep me waiting to "OPTIMIZING POR YOUR PC" only to get everything slow or 25-30 fps, when before with same settings everything was 130-144 fps? :(((((
It is compiling shaders
@@dwindlingfps thanks for Answering so fast, do you known how to well do it again or something for get better performance like it was before that configuration? Because it didn't change any settings, the performance just got pretty laggy
Idk I didn't encounter this often
RTX??????on??? what y cuando paso eso? 🥹 de que me perdí estos meses 😭😭
solo en el forza vista maestro
wow such a video