one thing i found out in this mode that really helped, when choosing which encounter you wanna do, at the part for choosing what to do, you can press return to go back to the encounter screen, you do not have to pick one of those options if you do not have the stats for it or if very low percentages honestly really helped me to not be forced to hope for it to succeed on like 50-60%
It's not a hard mode by any means. I did the whole thing myself,it's just a game of taking the right chances for the most gain. And honestly is another layer of making us actually feel like a tactical commander with lots of folks we need to instruct.
To reach the ending it's actually very easy, just click the "Objective" button besides "Proceed" button and fill up the number required on the objectives
Honestly, you really don't need to know how to unlock specific endings, you'll always get 3 or 4 options at the end of each run as long as you get that far. I just ran through the mode blindly a handful of times and cleared everything with very little thought or effort
Note that once you open a route to see its missions, you are not locked into it. You can swipe left and right to see the other routes and check which one yields more points or the points you actually need.
The way I figured out how to deal with this minigame was to click on the top right at every stage to figure out where I wanted to go, all the while making educated guesses on which direction at each stage would lead me to the desired ending.
This has so much annoying rng. In third floor/layer the mission required some stat but they don't give enough. To fill that stat we have to pick the one that gives bigger amount but that option required the stat we have less. Then suddenly all of the options are 70% success. I mean even 90% can fail. Inherited stat is a big help to advance at least.
70% or close to 70% is a pretty alright risk level,but above that is way more likely to succeed then fail. So long as you mitigate well enough,you can get by without failing more then one or two 70%.
Flexible,Steady,and Radical are quite literally meaningless,it's all about the stats,and you can always choose not to do the one you're looking at at the time. Logistics,Intel,and Medical for most generic encounters are given the highest stats in that order for the three options,whilst the prior descriptors can go in any of the options. If you need to get stats up for one of the three,then around 70% is an acceptable amount of risk,and above that is more likely to succeed then then not,but if you ever see the chance to get stats up very safely and you're not in a last choice pinch,then do the safer route. See the white buttons on the top left and right of the three options?,those cycle between the events without having to hit the back button. All that's left is to feel like the actual Doctor in command of many Operators,do quick math in your head,and take those risks in a consistent manner,and you'll be golden. Feel free to take as many attempts as you want,too,just make sure not to dissapoint too many Operators,they're all looking up to you,after all.
It's like the damn enemy "stat" sheet. Don't give me conceptual and vague "Ranks" and "need higher stats." Give me actual numbers, damn it. Why am I failing with all stats above 200 when I succeeded the same emergency with stats under 200 on another run?
Did you never click the drop down menu?,it shows you exactly what stats you're lacking in red. And with the multiple runs I've done,the values never change.
I started playing it, then it said I couldn't go any further without clearing another stage, so I'm stopping until I finish 14 all the way first. Also, should I finish the entirety of 14 on standard before going to the adverse versions?
I hated this so much. I hate rng. In one run I had 3 failures in a row 84 87 and 92. On other run I had one last thing to do 92% success and id get the ending... failed. I rage quit so many times.
Here's how you unlock missions/endings: www.reddit.com/r/arknights/comments/1ghcnxq/hidden_front_quick_guide_guideline/
Thanks, this should make the experience smoother :)
honestly i didnt understood how it works i just saw numbers go up me good
At 2:45 in the video, there is an objective button next to proceed. Fulfilling those requirements helps with knowing how to get specific endings
one thing i found out in this mode that really helped, when choosing which encounter you wanna do, at the part for choosing what to do, you can press return to go back to the encounter screen, you do not have to pick one of those options if you do not have the stats for it or if very low percentages
honestly really helped me to not be forced to hope for it to succeed on like 50-60%
I would never want to do this if it weren't for meme Theresa pots 🙄
Theresa is unironically really good from what I’m hearing…
It's not a hard mode by any means.
I did the whole thing myself,it's just a game of taking the right chances for the most gain.
And honestly is another layer of making us actually feel like a tactical commander with lots of folks we need to instruct.
To reach the ending it's actually very easy, just click the "Objective" button besides "Proceed" button and fill up the number required on the objectives
It's conceptually kinda cool but the RNG is ooh boy, annoying.
So true!!
Honestly, you really don't need to know how to unlock specific endings, you'll always get 3 or 4 options at the end of each run as long as you get that far. I just ran through the mode blindly a handful of times and cleared everything with very little thought or effort
Note that once you open a route to see its missions, you are not locked into it. You can swipe left and right to see the other routes and check which one yields more points or the points you actually need.
Hooooly! Thank you for this, I had somehow missed that
I really-really like the concept but i must be honest i hate the rng and pattern (where the continuous event will be gone after few stages ahead)
handholding Hidden Front stream when lol
BROKEN SUN~🎶
The way I figured out how to deal with this minigame was to click on the top right at every stage to figure out where I wanted to go, all the while making educated guesses on which direction at each stage would lead me to the desired ending.
Wait I'm actually stupid, I never realized there was a return button
didn't understand how it worked at first so I kept being stuck to advance to 3rd option, and then found out by myself how it actually worked
I legit did not need a guide for this… It’s honestly easy to do.
IKR,so many people in here seem to have no idea how to look around,read,and do basic mental math.
is that bugcat capoo in the thumbnail? that’s cute
That's the kyaa skadi stickers
Eckonomy loves Bugcat ☕
in my run im hoping rng doesn't disappoint me cause sometimes i even failed a 98% option
love this mode
If im right on the top right there should be something you can click on and it will show Ending requirements
thx for info bro .
They burnt the kitchen with this one
This has so much annoying rng. In third floor/layer the mission required some stat but they don't give enough. To fill that stat we have to pick the one that gives bigger amount but that option required the stat we have less. Then suddenly all of the options are 70% success. I mean even 90% can fail. Inherited stat is a big help to advance at least.
70% or close to 70% is a pretty alright risk level,but above that is way more likely to succeed then fail.
So long as you mitigate well enough,you can get by without failing more then one or two 70%.
This event had similar feel with latest Blue Archives event. Where you must find hidden ending.
fr tho
Took a while to finished all of this. Overall, ok level. Not really need to fight, just read and pick.
Flexible,Steady,and Radical are quite literally meaningless,it's all about the stats,and you can always choose not to do the one you're looking at at the time.
Logistics,Intel,and Medical for most generic encounters are given the highest stats in that order for the three options,whilst the prior descriptors can go in any of the options.
If you need to get stats up for one of the three,then around 70% is an acceptable amount of risk,and above that is more likely to succeed then then not,but if you ever see the chance to get stats up very safely and you're not in a last choice pinch,then do the safer route.
See the white buttons on the top left and right of the three options?,those cycle between the events without having to hit the back button.
All that's left is to feel like the actual Doctor in command of many Operators,do quick math in your head,and take those risks in a consistent manner,and you'll be golden.
Feel free to take as many attempts as you want,too,just make sure not to dissapoint too many Operators,they're all looking up to you,after all.
This mode sometimes makes my phone freeze
Tryna figure to role while play
How to get potential pocket from stages? Cause I end full stages and don't get my tokens for Theresa
H stages give more.
Hey ecko i have question, can we still get civilight eterna (theresa) until maxpot, when the events ends?
Depends on how they'll do access to Episode 14.
It's like the damn enemy "stat" sheet. Don't give me conceptual and vague "Ranks" and "need higher stats." Give me actual numbers, damn it. Why am I failing with all stats above 200 when I succeeded the same emergency with stats under 200 on another run?
Did you never click the drop down menu?,it shows you exactly what stats you're lacking in red.
And with the multiple runs I've done,the values never change.
Trying to 550 intel was biatch >.< the others were pretty simple
I started playing it, then it said I couldn't go any further without clearing another stage, so I'm stopping until I finish 14 all the way first. Also, should I finish the entirety of 14 on standard before going to the adverse versions?
Is this event thingy time limited? Or can I do hidden front even after this chapter 14 stuff is over
I believe it's permanent.
I know how to play this because blue archive has similar mini game like this😂
Надеюсь я когда-нибудь пойму
I hated this so much. I hate rng. In one run I had 3 failures in a row 84 87 and 92. On other run I had one last thing to do 92% success and id get the ending... failed. I rage quit so many times.
i am speed
Happy its there but not the most interestinf to me.
This would have been helpful two days ago when i completed it. But good video nonetheless.
Was busy with Episode 14 guides.
Worst minigame they've ever done.
It's decent,quick,easy to understand,and can be done in 15 minutes for everything.
Not the worst by far.