⭐ Super Mario 64 PC Port - SM64RT - Ray Tracing - Motion Blur - 4K 60FPS
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- เผยแพร่เมื่อ 1 พ.ย. 2021
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sm64rt dev with Render96 HD textures
RTX 3060 Ti FE (overclocked)
3840x2160, Target FPS 60, DLSS Ultra Performance (720p) & Max Lights 8
Sphere lights, global illumination & denoiser enabled
sm64rt by DarioSamo:
github.com/DarioSamo/sm64rt
Also included in sm64pcBuilder:
sm64pc.info/sm64pcbuilder2
1 key TAS
tasvideos.org/userfiles/info/3...
by Tyler Kehne, MKDasher, sonicpacker, Snark, SilentSlayers, Gaehne D, Eru, ToT, Plush & sm64expert
#sm64pc #sm64 #supermario64 #mod #raytracing #RT64 #sm64rt #comparison #RTX #motionblur #performance #rtx3060Ti #3060Ti - เกม
Do you prefer motion blur enabled or disabled?
¿Prefieres el desenfoque de movimiento activado o desactivado?
On
enabled for sure !
Honestly , i would prefer it since its like if you were playing like on Super Mario Odyssey
Although... , i dont remember if Super Mario Odyssey does have motion blur
Disabled, too weird to me.
On
I expected this to look bad but, damn, it's pretty great. Pair it with Render96 models and it'd almost look like an early Pixar movie.
not the out of place models, please. the original one is the perfect model.
3:11 The frame remained with the image of Peach, it did not change to Bowser!
It's incredible that a game of the 64 looks like a game of today
Well lots of modding, time, and coding. Anything is possible
Nah the mods aren’t there yet. The worlds remain low poly, there’s no materials and modern games use geometry for surfaces like bricks.
It doesn't remotely look like a game of today, but looks much more modern with mods though.
@@protocetid Technically they can do that, Render96 already showed how high poly models look in this game.
it's like it looks like a switch game while maintaining the vibe of the n64
With the HD models I am sure the motion blur will look amazing with everything! Those water bombs looked really good
Motion blur makes Mario 64 look like good rendered machinima! To bad, that RTX is very expensive(
I like the motion blur. Some distance, depth-of-field style blur would be cool too!
i never considered how funny BLJing would look like with motion blur, it's oddly fitting
People have mentioned this motion blur working well for machinima animations and it got me thinking, Darío and the Render96 team turned Mario 64 from looking like a rough early 3D game to cinematic-quality 90s CGI.
The smother animation reminds of the original Toy Story insanely enough.
This looks so good! Especially with stuff like the metal cap and water!
Normally I’m not a massive fan of motion blur, but it looks pretty convincing here. Maybe a lot of my other games just do motion blur wrong…
Looks like an sfm animation
now it seems like one of those fake videogames that often were seen in movies in 80 and 90
The M64 community astonishes me every day
so nobody's going to talk about the gameplay.
The TAS?
lmao
This is how I saw the game when I was a kid
This looks amazing!
Render96, Ray Tracing, and Motion Blue will make this the ultimate SM64 Remaster
Great that we can do this, even tho I am not exactly the biggest fan of Motion Blur.
Great motion blur!
Very interesting upgrade of demonstrating motion blur
is this Mario 64 or a SFM video I can't even tell
Lol. It reminds me of those "Realistic" Super Mario Unreal Engine levels where people comment: "Nintendo, hire this man!" . But honestly, I think the motion blur makes it look good!
Great! Now let's see it with the updated models! :D
Render96 models? soon...
The motion blur makes such a difference!
Please record this with the render 96 mod
Soon
NGL the one with the blur actually looks like an action film ngl too tier
Last sighting of Mario before death 0:17
It took almost 30 years but we have a mario64 that looks like the milk commercial now
Once again
Fans did what Nintendon't
Looks like some sort of weird dream
Bro I want a gameplay with this beauty man
the Nintendo 64 emulator on Switch Online looks amazing !
oh, that’s fan made… not surprised.
It feels weird to have SM64 with Motion Blur. It kind of feels like a movie with that on
Would love to play this in VR. Not the first person/motion control gimmick kind of VR though. Would love to use an original controller and play from the intended lakitu perspective. 3rd person, puppet master style VR is the best way to play platformers.
Realistic speedrun doesn't exist. It can't hurt you.
Realistic speedrun:
This feels like a animation
I'm super bummed because my PC can't handle sm64rt (it gives me a pop up discouraging me from using it because my hardware won't be able to keep up) and I really want to play the game like this. Oh well. Maybe in the future.
poor Linus.
LOOKS INCREDIBLE!!!
Pd: add 120fps to Render96 No-Raytracing plz
I don't think it's possible to record it at 120fps since TH-cam only allows 60fps.
Realistic 2016 Unity Game SM64 Remake Moment
I wanna see this with Render96
beyond the limits
2:24 hahahaha
this is what Nintendo should do.
ooohhhhhhhh im rtx on lol i love this😍
mario 64 + render96 + ray tracing + motion blur D: plz
Soon
motion blur is beautiful.
It kinda looks like Mario 64 but different
this looks like sfm
Nice
Now add smear frames
You didn’t say anything about tas😭
But there's a description.
@@Unreal64 oh wait I’m actually blind
Parece un remaster de Nintendo
Mah pc:Brb mfs💀
Not more sm64 unfinished remakes
this isn't an "unfinished remake" though
it's literally just the original game with new lighting
What.
What the hell
Fans does better than Shitendon't
This is mad impressive but at the same time looks like a shitty unity game
I don't get why anyone would want to add motion blur to anything, it just looks awful 🤢