EQ2 was the best MMO back in the day. Whatever WoW did, EQ2 did better but was lacking in popularity. IAfter the 2011 sony hack, they never seemed to recover and being from the largest PvE guild in the world at the time (Lunar Dawn on Befallen) discounting the auto join PvP guilds. The break in the game was enough to have too many people quit. And the F2P model is seriously bad. I can't see them baiting in any new players with it. I started a few weeks after launch and played up until that hacker attack. No MMO ever re-captured the magic that EQ2 presented, and they lost it
@@notamuffin420eq2 is a much better game then world of Warcraft. World of Warcraft had a large fanbase to draw from. World of Warcraft is far too easy and simple. It was decent the first few update and dire mauls time period was very fun but they made it easier and more basic every year. McDonald’s is the most popular restaurant by volume also.
@@notamuffin420 EQ peaked at 550k players. Warcraft 3 sold 6 million copies. And was the fastest selling pc game ever. Where you playing then? The amount and type of person playing before Warcraft is not at all like after. Most people that played mmos were adults before Warcraft a child’s game was released.
@@notamuffin420 i 100% was playing Acheron’s call. One of the best know players. I was playing online on aol even on telecaster magestrom and LoK. EverQuest is in no way comparable in fanbase to Warcraft. Warcraft is so much larger. I think you think because you played it it was huge but it was not anywhere near the popularity of Warcraft. Warcraft is one of the top all time franchises. EverQuest is for adults. Warcraft brought in kids. I literally had been playing asherons call for a long time before I heard EverQuest was even out. Being huge in the mmo acene and being huge to the general population is totally different
EQ2 was the best MMO back in the day. Whatever WoW did, EQ2 did better but was lacking in popularity. IAfter the 2011 sony hack, they never seemed to recover and being from the largest PvE guild in the world at the time (Lunar Dawn on Befallen) discounting the auto join PvP guilds. The break in the game was enough to have too many people quit. And the F2P model is seriously bad. I can't see them baiting in any new players with it. I started a few weeks after launch and played up until that hacker attack. No MMO ever re-captured the magic that EQ2 presented, and they lost it
@@notamuffin420eq2 is a much better game then world of Warcraft. World of Warcraft had a large fanbase to draw from. World of Warcraft is far too easy and simple. It was decent the first few update and dire mauls time period was very fun but they made it easier and more basic every year. McDonald’s is the most popular restaurant by volume also.
@@notamuffin420 WoW won because of popularity. Not game quality
@@notamuffin420 no you are comparing one of the largest franchises ever to a niche online game and surprised it is not as popular. lol.
@@notamuffin420 EQ peaked at 550k players. Warcraft 3 sold 6 million copies. And was the fastest selling pc game ever. Where you playing then? The amount and type of person playing before Warcraft is not at all like after. Most people that played mmos were adults before Warcraft a child’s game was released.
@@notamuffin420 i 100% was playing Acheron’s call. One of the best know players. I was playing online on aol even on telecaster magestrom and LoK. EverQuest is in no way comparable in fanbase to Warcraft. Warcraft is so much larger. I think you think because you played it it was huge but it was not anywhere near the popularity of Warcraft. Warcraft is one of the top all time franchises. EverQuest is for adults. Warcraft brought in kids. I literally had been playing asherons call for a long time before I heard EverQuest was even out. Being huge in the mmo acene and being huge to the general population is totally different