Oh yeah, for sure. This game sold me on the Genesis. In fact, there were only a handful of games I enjoyed on the Genesis besides this title. There was Tyrants (Mega-lo-mania), General Chaos, Theme Park, the NHL series...I think that's it. :\
Oh yeah, I agree. When we first discovered this game, we were blown away and couldn't stop playing it. Honestly, on the first night alone, I don't think we slept lol.
This game was REALLY fun with the use of Game Genie. Collision with planets are deadly and collision with anything else sent your ship to Warp 10 uncontrollably!
Oh yeah we played this for countless hours the first time we discovered it. It was one of those rare finds, a new type of game we never played before, it was exciting lol. Good memories.
Damn! I remember this game! I saw this game ONCE back in my childhood. My friend was playing this & it got my interest, because this game looked pretty fun. I remember the blue sexy alien lady & other weird characters you can play as. :D
Awesome. :) These sound effects bring back so many memories of when we first discovered this game. We must have stayed up all night playing it non-stop. Good times.
Sega Genesis was the one and only system I ever played it on. We've never played a game like this prior so it was an amazing find at the time and we played it endlessly. Still fun even today, just not the same anymore.
In the original game, an AI controlled Dreadnought was more judicious in its fighter deployment. See 14:23. The Dreadnought warps into a close-up screen with the Yehat Terminator, but its main weapon is facing away from the enemy, so it launches fighters. It then fires a single fusion blast and launches two more fighters because the enemy ship very briefly falls out of its line of sight and it has plenty of energy to spare. At 14:34, both ships are again in a close-up screen and the Ur-Quan once more launches fighters before trying to line up its main weapon with the enemy. After that, it's very low on energy and maintains a decent line of sight with the Terminator, so it focuses on firing fusion blasts when it has enough energy to do so. In SC2, an AI controlled Dreadnought will launch a whole slew of fighters, just about no matter where in the map it appears and, if it's not gaining ground on you quickly enough it will turn around and try to come at you from the other direction while its fighters continue on their original course. In SC1, the Dreadnought will instead try to pursue you, Terminator style, until it is close enough to do damage or you kill it, unless it's near the edge of the map. Consequently, it waits to launch drones until it knows they can reach you.
Sadly I have not. I heard it's a hell of a lot more complex and detailed. I know this isn't the same but it just reminded me of another story - back in the day, a friend of mine used to play Star Trek: Birth of the Federation. It looked really cool and interesting...I go to play it - and - my god...it was way too complex for me and I could never figure it out. I automatically threw Star Control 2 in that category without giving it a chance...but that was YEARS ago. I wouldn't mind giving it a shot now.
Basically you're Zelnick (nolastname) Born with the research team on Unzervalt as they are stranded for 20 years A factory is accidentally activated, and it builds a skeleton of the ship, not much more. You go back to Sol 3 and there goes the end of spoiler-safe.
I don't remember winning ditties sound like farts. DOS version for 16b they were awesome. Why are they always touching everything instead of preserve the original. You screw up the winning ditties and you screw up 25% of the game's satisfaction. 45:58 This wonderful music on DOS version is also changed with this crap as the Hierarchy music as well. Wow they had to ruin something... Nice vid though.
lol that's funny, because I always found the Genesis version superior to other ports. But then again, that's probably only because I grew up with it and got accustomed to it. Same with the SNES port of "Out of this World". I love the fact they incorporated a battle theme with that port, but other people familiar with any other port of the game seem to hate it.
@@guardiane Have you ever played the DOS version (1990) when the game first came out on a 16b CPU (that depends of how old are you I guess)! If you've played it there is no way you gonna like this more. Apparently you grew up with this one which tells me that you never played the DOS version. Few years before it came out we've played simple games on 8b Pravetz CPU like snake with apples, karateka, dangerous dave and simple games like these. When 16b came out it was a bit more advanced and we've enjoyed Bubble Bobble, North vs South, Pop Corn (the grandpa of the Arkanoid as it was created 1988) and more games but Star Control 1 was a total breakthrough for the gaming industry back then! Inspired by the 3 classic STAR WARS movies Fred and Paul created something really amazing and ACCOLADE launched it for the first time as DOS version. Honestly I was looking for this version recently but I couldn't find it anywhere! Its lost forever unless someone stored 16b CPU with Star Control 1 on an old floppy diskette which are also almost fully gone.
@@guardiane Here friend, someone launched the DOS version and all the music is the same as it was back at 1990 when I've played it. Its a bit fast but its the same music for the winning ditties and at the end when the Hierarchy wins or the alliance wins. Listen how great it is and tell me which one you like more: th-cam.com/video/PSqJ0nPDDzs/w-d-xo.html
@@raycolt8315 I'm 40 so I'm sure I was around when the DOS version existed, but you're right that I never played it (or knew there was a DOS version until now). I know what you mean about "breakthrough" though. When my friends and I first discovered this game, back in the day, we stayed up all night playing it. It took quite awhile before we got bored of it. But all we had was the Genesis version and nothing else to compare it to. I had a 386 back then, and the only DOS games I had were Warcraft 1 (which ran like crap on a 386 lol), Doom 2, Corridor 7, Wolfenstein 3D, Spear of Destiny, Commander Keen - oh you name it. Somehow Star Control slipped my grasp lol. Anyway, you can't find Star Control online anywhere? I just checked and found this: www.myabandonware.com/game/star-control-1w1 That's the DOS version, no? Just get DOSbox and give it a go. Unless you're looking for the authentic physical version? I found this: www.ebay.ca/itm/202856654487?hash=item2f3b32e697:g:pToAAOSwwnNd-Q3K Otherwise, I don't know where you can get it. Good luck with that.
Is it? Now I have to go listen to the Amiga version. I used to love the effects of this game (for Genesis) back in the day. Brings back so many memories.
@@guardiane the intro music is awful compared to the Amiga version. I don't get it, wasn't the Genesis supposed to have hardware capabilities comparable to that of the Amiga?
@@AnnatarTheMaia Okay I just watched a longplay (or parts of one) of the Amiga version, to do a comparison. The sound effects are nearly identical (maybe the Amiga's are a bit better) and the music is completely different, for sure. I wouldn't say it's THAT much better, though - just different. I guess that's because the Genesis version has nostalgia value with me? I'm not sure, I just wasn't wowed by it. But you're right that it is surprisingly better to a degree.
One of my all time classic favorites...
One of the most enigmatic releases for the system.
Oh yeah, for sure. This game sold me on the Genesis. In fact, there were only a handful of games I enjoyed on the Genesis besides this title. There was Tyrants (Mega-lo-mania), General Chaos, Theme Park, the NHL series...I think that's it. :\
Gotta say, this is my all-time favorite Sega Genesis game, and one of the best games that I've ever played in my life. It was EPIC!!
Oh yeah, I agree. When we first discovered this game, we were blown away and couldn't stop playing it. Honestly, on the first night alone, I don't think we slept lol.
Despite playing this game to death as a kid I had no idea that Erol Otus did the art until now!
I had no idea who Erol Otus was until I read this comment (and Googled him afterward). That's pretty cool.
This game was REALLY fun with the use of Game Genie. Collision with planets are deadly and collision with anything else sent your ship to Warp 10 uncontrollably!
I got my copy signed by Paul Reiche himself.
Don't ever lose that.
@@guardiane I recently got another one to actually play, the signed one is safe in storage.
@@frenchtoast4365 Even better. I wish I could go back in time to the moment we first discovered this game. We didn't sleep that night lol.
One of the best games to play with a friend back in the day if you wanted to blast each other away in unique spaceships ;)
Oh yeah we played this for countless hours the first time we discovered it. It was one of those rare finds, a new type of game we never played before, it was exciting lol. Good memories.
I loved the melee!
I know, we used to play it for hours on end. It was a great game.
Damn! I remember this game!
I saw this game ONCE back in my childhood.
My friend was playing this & it got my interest, because this game looked pretty fun.
I remember the blue sexy alien lady & other weird characters you can play as.
:D
I absolutely loved this game on the old Amiga.
I wish I knew about the Amiga in my youth, would've loved to try that port.
@@guardiane That wasn't a port. It was an original. And it was super fun. I believe then there came star control 2
@@Webendowed oh it originated on the Amiga. I only knew of the Genesis version back then. Interesting.
pure melee exellence
I miss when this game was new. Good times.
Onslaught is another good game, also by Ballistic.
Hmm weird, never heard of that one. But then I was always more of an SNES guy. I should give that one a try. Thanks :)
I'm waiting for a 10 hour video of this you know...
You know I actually debated that but then turns out I'm too lazy so...
28:18 1:04:33 im gonna make that sound my message alert
Awesome. :) These sound effects bring back so many memories of when we first discovered this game. We must have stayed up all night playing it non-stop. Good times.
I will DESTROY anyone in this game. Ur-quan for life!
I sucked at it but still had fun nonetheless lol.
Awesome!
What did you played that on?
I did on my amstrad CPC 464...
Great memories :)
Sega Genesis was the one and only system I ever played it on. We've never played a game like this prior so it was an amazing find at the time and we played it endlessly. Still fun even today, just not the same anymore.
Why didn't the Ur Quan launch fighters? Looked like he was trying to win on defence alone.
+GuillotineLaw1 Hmm never noticed, I honestly just let the game play itself each play through. I want to do a stream of this someday.
He did
In the original game, an AI controlled Dreadnought was more judicious in its fighter deployment. See 14:23.
The Dreadnought warps into a close-up screen with the Yehat Terminator, but its main weapon is facing away from the enemy, so it launches fighters. It then fires a single fusion blast and launches two more fighters because the enemy ship very briefly falls out of its line of sight and it has plenty of energy to spare.
At 14:34, both ships are again in a close-up screen and the Ur-Quan once more launches fighters before trying to line up its main weapon with the enemy. After that, it's very low on energy and maintains a decent line of sight with the Terminator, so it focuses on firing fusion blasts when it has enough energy to do so.
In SC2, an AI controlled Dreadnought will launch a whole slew of fighters, just about no matter where in the map it appears and, if it's not gaining ground on you quickly enough it will turn around and try to come at you from the other direction while its fighters continue on their original course. In SC1, the Dreadnought will instead try to pursue you, Terminator style, until it is close enough to do damage or you kill it, unless it's near the edge of the map. Consequently, it waits to launch drones until it knows they can reach you.
Jesus Christ that second battle of spathi and qua-air lasted way too long
lol I hadn't noticed
slipknotmfkr3 You mean the Spathi and the Mmrnmhrm
Who's Ballistic?
Ballistic was a publishing label created by Accolade ( segaretro.org/Ballistic )
@@guardiane Weird.... Also that face on the logo is pretty creepy.
@@gameboy8425 I remember that logo more from an old SNES game called Warp Speed. The game sucked...but I can't seem to ever forget it.
I like the chenjesu
I always liked the Klingon knockoff ship. The VUX...at least that's what it looks like to me.
I thought it was the Ilwrath Avenger not the Vux Intruder.. My memory must be hazy.
Wow, that's some choppy performance! Sega couldn't handle the game it seems. :( I played this on my Amstrad 286 and it worked fine.
That's choppy? I hadn't noticed...but then again, I've never played any other version of this game to hold a comparison.
You've played Star control 2 right?
Sadly I have not. I heard it's a hell of a lot more complex and detailed. I know this isn't the same but it just reminded me of another story - back in the day, a friend of mine used to play Star Trek: Birth of the Federation. It looked really cool and interesting...I go to play it - and - my god...it was way too complex for me and I could never figure it out. I automatically threw Star Control 2 in that category without giving it a chance...but that was YEARS ago. I wouldn't mind giving it a shot now.
Guardiane It is one of the best story games of all time
Guardiane Though you will have to take notes when you hear where certain races come from and such
Guardiane Its great lets play material
Basically you're
Zelnick (nolastname)
Born with the research team on Unzervalt as they are stranded for 20 years
A factory is accidentally activated, and it builds a skeleton of the ship, not much more.
You go back to Sol 3 and there goes the end of spoiler-safe.
I don't remember winning ditties sound like farts. DOS version for 16b they were awesome. Why are they always touching everything instead of preserve the original. You screw up the winning ditties and you screw up 25% of the game's satisfaction. 45:58 This wonderful music on DOS version is also changed with this crap as the Hierarchy music as well. Wow they had to ruin something... Nice vid though.
lol that's funny, because I always found the Genesis version superior to other ports. But then again, that's probably only because I grew up with it and got accustomed to it. Same with the SNES port of "Out of this World". I love the fact they incorporated a battle theme with that port, but other people familiar with any other port of the game seem to hate it.
@@guardiane Have you ever played the DOS version (1990) when the game first came out on a 16b CPU (that depends of how old are you I guess)! If you've played it there is no way you gonna like this more. Apparently you grew up with this one which tells me that you never played the DOS version. Few years before it came out we've played simple games on 8b Pravetz CPU like snake with apples, karateka, dangerous dave and simple games like these. When 16b came out it was a bit more advanced and we've enjoyed Bubble Bobble, North vs South, Pop Corn (the grandpa of the Arkanoid as it was created 1988) and more games but Star Control 1 was a total breakthrough for the gaming industry back then! Inspired by the 3 classic STAR WARS movies Fred and Paul created something really amazing and ACCOLADE launched it for the first time as DOS version. Honestly I was looking for this version recently but I couldn't find it anywhere! Its lost forever unless someone stored 16b CPU with Star Control 1 on an old floppy diskette which are also almost fully gone.
@@guardiane Here friend, someone launched the DOS version and all the music is the same as it was back at 1990 when I've played it. Its a bit fast but its the same music for the winning ditties and at the end when the Hierarchy wins or the alliance wins. Listen how great it is and tell me which one you like more:
th-cam.com/video/PSqJ0nPDDzs/w-d-xo.html
@@raycolt8315 I'm 40 so I'm sure I was around when the DOS version existed, but you're right that I never played it (or knew there was a DOS version until now). I know what you mean about "breakthrough" though. When my friends and I first discovered this game, back in the day, we stayed up all night playing it. It took quite awhile before we got bored of it. But all we had was the Genesis version and nothing else to compare it to.
I had a 386 back then, and the only DOS games I had were Warcraft 1 (which ran like crap on a 386 lol), Doom 2, Corridor 7, Wolfenstein 3D, Spear of Destiny, Commander Keen - oh you name it. Somehow Star Control slipped my grasp lol.
Anyway, you can't find Star Control online anywhere? I just checked and found this:
www.myabandonware.com/game/star-control-1w1
That's the DOS version, no? Just get DOSbox and give it a go. Unless you're looking for the authentic physical version? I found this: www.ebay.ca/itm/202856654487?hash=item2f3b32e697:g:pToAAOSwwnNd-Q3K
Otherwise, I don't know where you can get it. Good luck with that.
@@guardiane Thanks! Stay cool ;)
I'm utterly baffled: why is the sound total garbage compared to the Amiga version?????
Is it? Now I have to go listen to the Amiga version. I used to love the effects of this game (for Genesis) back in the day. Brings back so many memories.
@@guardiane the intro music is awful compared to the Amiga version. I don't get it, wasn't the Genesis supposed to have hardware capabilities comparable to that of the Amiga?
@@AnnatarTheMaia Okay I just watched a longplay (or parts of one) of the Amiga version, to do a comparison. The sound effects are nearly identical (maybe the Amiga's are a bit better) and the music is completely different, for sure. I wouldn't say it's THAT much better, though - just different. I guess that's because the Genesis version has nostalgia value with me? I'm not sure, I just wasn't wowed by it. But you're right that it is surprisingly better to a degree.
Stealing time
Framerate is awful.