Some Hypercharges were done by me before they were released so you can consider them as the 2st Hypercharge 😁 ❤Submit your Brawl Stars videos: forms.gle/yunyX7PhH6wrnvgP9 Thanks for watching! please subscribe me!
Byron - Snake Pit - Byron’s super leaves a swirling residue on the ground that heals allies and hurts enemies. The residue spawns an oil snake that go towards the closest enemy to poison them. More - Sinkhole - Outside the knockback range of Moe’s super popping up from the ground, the area will knock enemies towards the centre. Lola - Obsessive Narcissism - Lola’s ego is double in outside when outside of her shrinking range with a 50% damage reduction and larger projectiles. Buffs lost if within range but doesn’t have damage decreased. Chester - Complete Meltdown - Chester starts spinning with a major increase of speed for 1.5 seconds. Dealing 400 damage every rotation to those in range and stunning them. (Similar to Carl’s super. I think it would be interesting for Chester’s hyper super be completely different to his other ones. More so movement based because he doesn’t have one of those.)
3:17 Also make Chuck's ultimate act like a dash as he places down a pole on his stop with 1 cd and every uses will decrease dmg but increase speed by 15% with 10 poles placed around as they would disappear after 30 seconds after hypercharge ends (he can also spam the train attack)
Some Hypercharges were done by me before they were released so you can consider them as the 2st Hypercharge 😁
❤Submit your Brawl Stars videos: forms.gle/yunyX7PhH6wrnvgP9
Thanks for watching! please subscribe me!
Day 4 of asking for gemes
@@DeadSniper_282go ask your mommy to buy some
Byron - Snake Pit - Byron’s super leaves a swirling residue on the ground that heals allies and hurts enemies. The residue spawns an oil snake that go towards the closest enemy to poison them.
More - Sinkhole - Outside the knockback range of Moe’s super popping up from the ground, the area will knock enemies towards the centre.
Lola - Obsessive Narcissism - Lola’s ego is double in outside when outside of her shrinking range with a 50% damage reduction and larger projectiles. Buffs lost if within range but doesn’t have damage decreased.
Chester - Complete Meltdown - Chester starts spinning with a major increase of speed for 1.5 seconds. Dealing 400 damage every rotation to those in range and stunning them. (Similar to Carl’s super. I think it would be interesting for Chester’s hyper super be completely different to his other ones. More so movement based because he doesn’t have one of those.)
The willow one is too broken. I would throw literally everything i have in my house out the window if i ever faced that.
for me It should be that It last 12 or 15 seconds end in the meanwhile She Is invunerable (even in the hyoercharge finishes)
3:00 Carl's Hypercharge could be like the tornado from Clash Royale
0:16 this right in the middle of the heist safe💀
3:17
Also make Chuck's ultimate act like a dash as he places down a pole on his stop with 1 cd and every uses will decrease dmg but increase speed by 15% with 10 poles placed around as they would disappear after 30 seconds after hypercharge ends (he can also spam the train attack)
How bro made every brawler broken😭🙏
Willow's hypercharge 👍
Willow hyper: if she uses ulti with hyper, then she can use super and attacks from controlled charachter
😱Dude Kenji Hypercharge👀
Kenji is insane 🎉
1:53 no no NO NO NO NOOOOOOOOOOO
1:45 MY CELL PHONE
There's probably a big chance that when he launches the hypercharge, Kenji will make a third cut. I'm not saying that, but it will be balanced.
Amber 💀 ok first
Lily💀 Very op first
Poco💀 nightmare second
1:45 in this time the match is over jjajajajajajaj
☠️☠️😀
bro...liala....
where's my clip RO?
Amber💀
all too broken lol but nice tho i love it (bc its broken)
Like to this coment if yall like brawl stars
Hi
❤
Hiii
WOW ❤
Day 4 of asking foe gemes
Nice
First!❤
NO
WTF IS THIS
🤨