@@wanderingmercurymarauder761 it didnt on release though. All the game told you was that the veil was a thing, the witness wanted it, and neomuna needed it. Past that it was every character talking about it like you knew what it was and why it was so important. Took a while before we got any explanation as to what it actually was.
Ok as I understand it, in case anyone doesn't already know, I think the veil is the traveler of the Darkness, it can't "travel" but it shields itself from would-be enemies and only by observing the traveler long enough(which the witness race had) can you discover the veil. I don't know how the ishtar collective found it, maybe they were just exploring space and happened on it or maybe it didn't perceive them as threats, hence why it gave them such technology but I'm curious to hear some of yalls thoughts on it
@@whiterabbit4113 nezarec had it during the time of the collapse, but savathun betrayed, killed him, and cursed his remains. She then stole the veil and hid it in neomuna, probably.
I always like Amanda as a character so it’s pretty telling that her death didn’t mean anything to me at all. I’m like, “Ok, that seemed random and forced. I guess she’s gonna get revived as a guardian or whatever….”
Literally was one of the few good things about the season, it was the only joke that actually got me to smile a little, because it was meant to be corny (and it wasn’t actually ill-timed)
Genuinely I the issue with the veil and no one telling us what it does is that they no one knows what it does. Hell they probably shouldn’t even know it exists because of how well it was hidden. But Ronan and Nimbus both talked about the veil like they knew what other was when clearly they had no clue.
6:04 sorta the same for me I didn’t complete any titles but never in my 3 years of playing destiny have I’ve been so close to completing those title’s besides from wish which ironically I has the seasonal rank on my account ever (properly because I was grinding the hell out of onslaught)
A name as cool as Lightfall should have involved a noir mystery surrounding guardians developing a diminishing connection to the light and traveler after the reveal that the hive got a connection to the light. It could have expanded our duality understanding of light and dark and reestablished a stronger link to both.
I genuinely thought that with the death of Amanda, the ending of the season would be her being revived as a Guardian. Like this as a plot just sounded right for me, I don't know why they haven't done this... Poor Crow could have someone besides him as he is the new Hunter Vanguard.
I think the issue with that is it removes a lot of the stakes if they did that. We would never trust any future major character deaths. Now, if she gets revived at some later point down the road, THAT would be cool, but having it happen right away feels like it's doing a lot to remove the teeth from the storytelling and make it not feel like there are actual consequences. It also deepens our(the players)and the Vanguard/Coalition's doubts about the Traveler's agenda/motivations, as it seemed to suggest that Savathun's brood were worthy of the Light, but Amanda was not. I will say Amanda getting revived in a future season and Crow's reaction to that could be great, but it would be more poignant if they didn't actually explore/develop romantic chemistry after Amanda became a Lightbearer, because who she was-the Amanda Holliday we know-is gone. But I'd be down for it either way if it's handled and written well.
A better way to handle it while minimally changing the actual mission order would have been to have us not even know what Calus and the Witness were looking for, and to not have Rohan or Nimbus know it either; just have the first mission be us holding back the Shadow Legion, then suddenly and inexplicably, Calus' detachment of the Black Fleet turns and makes for Neomuna, and we board in pursuit. We end up fighting alongside the Neomuni while we try to uncover what Calus is doing here. Make the entire expansion about us trying to uncover WHAT Calus and co. are looking for and where it is. Have Rohan and Nimbus not know about the Veil, what it is or what it does, or how it relates to the CloudArk. The Veil's location is stored in the CloudArk, but since we don't know what we're looking for, we don't know to ask the CloudArk that question, and the CloudArk also doesn't "know" what exactly the Veil is. The whole expansion is us using Strand-which could be described as a sort of advanced version of Deepsight, which we can access fully now due to the proximity of the Veil but we don't know that-to try to uncover the Veil and what it is and stop Calus from gaining it. The Radial Mast, instead of being Plot MacGuffin Number 24, could have been something that Calus was using to block us out from using Strand's psychic associations(it was described as being a Light artifact, so it's a Light artifact blocking our Darkness ability from tapping into Calus's mind again like we did in Season of Haunted) to figure out what he's looking for. Then in the mission we "master" Strand, have it end with us using it in conjunction with Nezarec's nightmare energy and some CloudArk tech to see where the Veil is (hidden facility in the outskirts of Neomuna, deep in Vex territory) by tapping into Calus' mind, and we learn that the Veil is essentially the Darkness version of the Traveler and the Witness plans to use it to somehow attack the Traveler. This makes the rest of the expansion feel like it was building up to this reveal and avoids us throwing around a ton of important nouns(CloudArk, Radial Mast and The Veil) throughout the campaign with little to no explanation, reducing confusion and giving us a dramatic payoff, making the last mission feel desperate and gives Rohan's sacrifice much more meaning. This also does more to tease Nezarec as the raid boss. Then, have Calus' psions reverse this connection to also tap into the CloudArk and figure out where the Veil is, so the last mission becomes us racing against Calus to the Veil like normal, but have the Veil currently in the possession of the local Vex, who have been trying to figure it out, so we're fighting through and holding off both the Vex and the Shadow Legion, giving the mission more narrative stakes. Then, when we finally SEE the Veil, we're not just like "Okay, cool, that's a weird Space Thing," we're instead like "Oh holy fuck the Dark Traveler is literally RIGHT FKN THERE and the Vex had it, oh god oh shit" and then we go fight Calus, who switches between a Resonance minigun and two Stasis Gladiator cleavers throughout the fight, and give us some sort of actual mechanic to damage him similar to how Savathun had in Witch Queen. Up the stakes by having reinforcements show up from the Coalition halfway through the story, such as Misraaks, to help us contend with the Vex holding on to the hidden Veil containment site. And when we're chased out of Calus' ship early in the campaign, have it be Calus himself who shows up to chase us off to give him more weight and presence in the story. The last sequence of that mission is us running away from him while Caiatl strafes him with her Thresher before collapsing a bridge to give us an opening to escape. Then you just have the Defiance storyline take place canonically AFTER the Lightfall story to explain why Misraaks is back on Earth now. You can still have all the post-story side missions that function as narrative dumps if you want, but maybe mix in the Vex trying to retake the Veil as well.
Lightfall has the unfortunate distinction of sitting in between two of the strongest major expansions for Destiny(Witch Queen and Final Shape) and also having one of the weakest raids while also sandwiched between two fantastic ones (Vow and Salvation's Edge) It's like the unfortunate and unplanned middle child
i skipped Lightfall entirely and just got it 1 week before the final shape and the story is well for lack of a better word irrelevant. I did the whole campaign in a matter of 4 hours max and outside of the Strand narrative that i really really enjoyed the rest felt empty. I dont know if others feel like this but for me the whole Darkeness Pyramid and Witness story type feels wrong in Destiny , i look back at Forsaken and Beyond light thematicly and they fit a lot better , the narrative the enviroments the characters everything. I have seen this with a lot of stories were going for more grande plots and going away from more humble beginings stories destroy the whole plot. The Darkness and the pyramids felt like an uncanny unknown force in Shadowkeep and in Beyond Light but after Witch queen i felt apathetic to the whole plot especially since the 9 have been absent to all of this at a time were they would arguably play an integral role. Again it might just be me but thematicly as an example stuff like VoG , DSC , GoA , Warlord's Ruin fit more into destiny than VoTD , RoN and Duality ( lore wise as pieces and stories of the world and plot).
As a destiny enjoyer, it was refreshing to hear someone to dislike shadowkeep as much as I did, everyone seems to ignore it. As a scouser... red or blue?
Disagree with the shadow keep thing, shadowkeep was way worse and I think for destiny a game that was never known for its storytelling, gameplay takes priority
I’m just trying to understand, but did you just say the Veil story was bad since we didn’t get to know more about it, and it being a mystery was a bad thing? Then praise Savathun as a character because she is a mystery?
I burped as I clicked on the video. Then u burped, as if u were challenging my burp. I must admit... u won.
“tHe uGliEr theY aRe tHe HardEr thEy fALL… rIGht?” 👊🏻
I thought that part was based. We smoked that Calus pack Nimbus didn't give af lmao
Then cringus would fall so hard it would sink Neomuna.
I was also maximum confusion about what The Veil even was during Light fall. MyNameisByf videos are the only reason I know anything about it
And even he was like "eerrrrm..." when it first came out 😂
@@ministryofwrongthink6962if it's so bad that even lore daddy himself is like "what is the veil?" that's when you know you fucked up
@@shaneh1872 I'm surprised so many people had trouble when the game tells you.
@@wanderingmercurymarauder761 it didnt on release though. All the game told you was that the veil was a thing, the witness wanted it, and neomuna needed it. Past that it was every character talking about it like you knew what it was and why it was so important. Took a while before we got any explanation as to what it actually was.
@@thorveim1174 " *The Veil Guardian* " "You must reach *The Veil* before The Witness does" "You must destroy *The Radial Mast* "
Ok as I understand it, in case anyone doesn't already know, I think the veil is the traveler of the Darkness, it can't "travel" but it shields itself from would-be enemies and only by observing the traveler long enough(which the witness race had) can you discover the veil. I don't know how the ishtar collective found it, maybe they were just exploring space and happened on it or maybe it didn't perceive them as threats, hence why it gave them such technology but I'm curious to hear some of yalls thoughts on it
I’m pretty sure sav planted the thing there. Cuz I guess the actual middle of fucking nowhere was the last place the witness and its goons would look.
@morganpriest7726 well but, the witness race captured the veil a loooong time ago, before the hive even existed and almost made the final shape
@@whiterabbit4113 nezarec had it during the time of the collapse, but savathun betrayed, killed him, and cursed his remains. She then stole the veil and hid it in neomuna, probably.
@morganpriest7726 ah, ok that makes more sense
I love the Destiny style subtitles that you do, it looks super neat
I always like Amanda as a character so it’s pretty telling that her death didn’t mean anything to me at all. I’m like, “Ok, that seemed random and forced. I guess she’s gonna get revived as a guardian or whatever….”
Just found this channel and there’s byf , but as a bloke who wants to get into destiny without devoting 12 hours, you’ve earned a new sub.
Also. I liked how Crow got pooped out of the portal lmao
I really hate to say this, but the cut scene with Amanda dying with the blast always makes me laugh 💀
Nimbus is literally JarJar Binks mashed into a boomer's idea of a Zoomer
The Thumbnail art looks nice :)
Oy, Crow's beefy joke was really dorky and realistic. 😂 I loved that bit.
It was endearing
Literally was one of the few good things about the season, it was the only joke that actually got me to smile a little, because it was meant to be corny (and it wasn’t actually ill-timed)
Genuinely I the issue with the veil and no one telling us what it does is that they no one knows what it does. Hell they probably shouldn’t even know it exists because of how well it was hidden. But Ronan and Nimbus both talked about the veil like they knew what other was when clearly they had no clue.
6:04 sorta the same for me I didn’t complete any titles but never in my 3 years of playing destiny have I’ve been so close to completing those title’s besides from wish which ironically I has the seasonal rank on my account ever (properly because I was grinding the hell out of onslaught)
A name as cool as Lightfall should have involved a noir mystery surrounding guardians developing a diminishing connection to the light and traveler after the reveal that the hive got a connection to the light. It could have expanded our duality understanding of light and dark and reestablished a stronger link to both.
Between the script and the accent, i guess say this video is damn good. Subbed!
Being 2 days deep into The Final Shape, it's astonishing what Bungie can do after they've backed themselves into a corner.
They've done this before, Taken King, Forsaken, Witch Queen. I see a pattern, shit expansion with shit story into peak expansion with an amazing story
They got a new narrative director after Lightfall, Alison Lurs, so that could explain the jump in quality
putting lightfall under shadowkeep is always gonna be a crazy take to me
people forget how horrendously boring shadowkeep was
Shadowkeep might've been boring but at least it's plot was interesting
@@samontebanks410there was a plot?
@@car9182 it was about helping eris find out why the moon was haunted and it led to us discovering a pyramid ship in the moon
@@samontebanks410the story was not that interesting imo
I had a lot of fun in shadowkeep. I cannot say the same about light fall.
Worst part about season of the wish is the triumph is bugged for a decent chunk of the fan base upon the final shape releasing
I genuinely thought that with the death of Amanda, the ending of the season would be her being revived as a Guardian.
Like this as a plot just sounded right for me, I don't know why they haven't done this... Poor Crow could have someone besides him as he is the new Hunter Vanguard.
I think the issue with that is it removes a lot of the stakes if they did that. We would never trust any future major character deaths.
Now, if she gets revived at some later point down the road, THAT would be cool, but having it happen right away feels like it's doing a lot to remove the teeth from the storytelling and make it not feel like there are actual consequences.
It also deepens our(the players)and the Vanguard/Coalition's doubts about the Traveler's agenda/motivations, as it seemed to suggest that Savathun's brood were worthy of the Light, but Amanda was not.
I will say Amanda getting revived in a future season and Crow's reaction to that could be great, but it would be more poignant if they didn't actually explore/develop romantic chemistry after Amanda became a Lightbearer, because who she was-the Amanda Holliday we know-is gone. But I'd be down for it either way if it's handled and written well.
Yeah they kinda just shat out the veil onto us and then told us that it was essentially the evil version of the traveler needed way more set up
A better way to handle it while minimally changing the actual mission order would have been to have us not even know what Calus and the Witness were looking for, and to not have Rohan or Nimbus know it either; just have the first mission be us holding back the Shadow Legion, then suddenly and inexplicably, Calus' detachment of the Black Fleet turns and makes for Neomuna, and we board in pursuit. We end up fighting alongside the Neomuni while we try to uncover what Calus is doing here.
Make the entire expansion about us trying to uncover WHAT Calus and co. are looking for and where it is. Have Rohan and Nimbus not know about the Veil, what it is or what it does, or how it relates to the CloudArk. The Veil's location is stored in the CloudArk, but since we don't know what we're looking for, we don't know to ask the CloudArk that question, and the CloudArk also doesn't "know" what exactly the Veil is. The whole expansion is us using Strand-which could be described as a sort of advanced version of Deepsight, which we can access fully now due to the proximity of the Veil but we don't know that-to try to uncover the Veil and what it is and stop Calus from gaining it.
The Radial Mast, instead of being Plot MacGuffin Number 24, could have been something that Calus was using to block us out from using Strand's psychic associations(it was described as being a Light artifact, so it's a Light artifact blocking our Darkness ability from tapping into Calus's mind again like we did in Season of Haunted) to figure out what he's looking for. Then in the mission we "master" Strand, have it end with us using it in conjunction with Nezarec's nightmare energy and some CloudArk tech to see where the Veil is (hidden facility in the outskirts of Neomuna, deep in Vex territory) by tapping into Calus' mind, and we learn that the Veil is essentially the Darkness version of the Traveler and the Witness plans to use it to somehow attack the Traveler. This makes the rest of the expansion feel like it was building up to this reveal and avoids us throwing around a ton of important nouns(CloudArk, Radial Mast and The Veil) throughout the campaign with little to no explanation, reducing confusion and giving us a dramatic payoff, making the last mission feel desperate and gives Rohan's sacrifice much more meaning. This also does more to tease Nezarec as the raid boss.
Then, have Calus' psions reverse this connection to also tap into the CloudArk and figure out where the Veil is, so the last mission becomes us racing against Calus to the Veil like normal, but have the Veil currently in the possession of the local Vex, who have been trying to figure it out, so we're fighting through and holding off both the Vex and the Shadow Legion, giving the mission more narrative stakes. Then, when we finally SEE the Veil, we're not just like "Okay, cool, that's a weird Space Thing," we're instead like "Oh holy fuck the Dark Traveler is literally RIGHT FKN THERE and the Vex had it, oh god oh shit" and then we go fight Calus, who switches between a Resonance minigun and two Stasis Gladiator cleavers throughout the fight, and give us some sort of actual mechanic to damage him similar to how Savathun had in Witch Queen.
Up the stakes by having reinforcements show up from the Coalition halfway through the story, such as Misraaks, to help us contend with the Vex holding on to the hidden Veil containment site. And when we're chased out of Calus' ship early in the campaign, have it be Calus himself who shows up to chase us off to give him more weight and presence in the story. The last sequence of that mission is us running away from him while Caiatl strafes him with her Thresher before collapsing a bridge to give us an opening to escape.
Then you just have the Defiance storyline take place canonically AFTER the Lightfall story to explain why Misraaks is back on Earth now.
You can still have all the post-story side missions that function as narrative dumps if you want, but maybe mix in the Vex trying to retake the Veil as well.
The seasons are quite sih
Great video as usual.
Poor Calus got shafted.
Lightfall has the unfortunate distinction of sitting in between two of the strongest major expansions for Destiny(Witch Queen and Final Shape) and also having one of the weakest raids while also sandwiched between two fantastic ones (Vow and Salvation's Edge)
It's like the unfortunate and unplanned middle child
A scouser review! Let's go
i skipped Lightfall entirely and just got it 1 week before the final shape and the story is well for lack of a better word irrelevant. I did the whole campaign in a matter of 4 hours max and outside of the Strand narrative that i really really enjoyed the rest felt empty. I dont know if others feel like this but for me the whole Darkeness Pyramid and Witness story type feels wrong in Destiny , i look back at Forsaken and Beyond light thematicly and they fit a lot better , the narrative the enviroments the characters everything. I have seen this with a lot of stories were going for more grande plots and going away from more humble beginings stories destroy the whole plot. The Darkness and the pyramids felt like an uncanny unknown force in Shadowkeep and in Beyond Light but after Witch queen i felt apathetic to the whole plot especially since the 9 have been absent to all of this at a time were they would arguably play an integral role. Again it might just be me but thematicly as an example stuff like VoG , DSC , GoA , Warlord's Ruin fit more into destiny than VoTD , RoN and Duality ( lore wise as pieces and stories of the world and plot).
thats why its good when bungie is pushed into a corner cuz then they make the game great again
As a destiny enjoyer, it was refreshing to hear someone to dislike shadowkeep as much as I did, everyone seems to ignore it. As a scouser... red or blue?
Lightfall is nowhere close to how bad Shadowkeep was, I'd put it in the same tier as Beyond Light.
This voice…is doing something to me. 😳
Amanda who? Haven't played D2 and still play D1 religiously. You mean the ship Lady?
Yes.
cool
The art thumbnail is cute
dlc was meh super overhated, first season was trash, other 3 seasons very good
the seasons of shadowkeep put the lightfall seasons to SHAME
"DARH"
Lightfall was the WNBA of expansions.
Disagree with the shadow keep thing, shadowkeep was way worse and I think for destiny a game that was never known for its storytelling, gameplay takes priority
I’m just trying to understand, but did you just say the Veil story was bad since we didn’t get to know more about it, and it being a mystery was a bad thing? Then praise Savathun as a character because she is a mystery?
*its
Curse of Osris and Shadow keep are still worse than Lightfall
Can anyone justify the lightfall hate cuz nothing he said made sense