Other than that persisting cv ghost torpedo exploit I also see that the render lag on the targetted enemy ship under binocular mode ranged 15.5 - 16+ km still persists. Wg claimed to have fixed that problem with the last patch. So, things that they claimed have been addressed properly turn out to be not the case at all. 1 more thing, I am still able to use the return home button for strike aircrafts to retarget before they dropped their payloads.
Guess not.. took a year to improve economy And nobody cares when we say since day one limit dd per team or balance mm Cv lags are mostly wanted by fake vpn or login to faraway server, you will ban everyone that plays on the subway ride and lose signal? Would look same
Oh, cv's can still use game exploits? You mean the game exploits that wargaming has not done anything about for 3 years, or the game exploits that wargaming said they fixed? Just stop spending money on their game, let them fix their broken ass code.
You arent the only one. There are tons of players who wants to fix this code error and instead, they fix other bugs which made CV players frustrated. I'm with you too and by means that WG did not fix this first. They need to step up with their game
@@HiromiIsamu yea I would much prefer that they put exploits and bugs fixing as their number 1 to do first, and not just churning out new gamble ships and new gamble commanders as often as possible. Typically 95% casual players will not have access to those gambled things anyway whats the use of that. Better fix the ghost torps firmly once and for all, and dont allow torpedo bomber to use return home before they dropped their payloads.
Other than that persisting cv ghost torpedo exploit I also see that the render lag on the targetted enemy ship under binocular mode ranged 15.5 - 16+ km still persists. Wg claimed to have fixed that problem with the last patch. So, things that they claimed have been addressed properly turn out to be not the case at all. 1 more thing, I am still able to use the return home button for strike aircrafts to retarget before they dropped their payloads.
Mui who is an F2p player liked this vudeo.😁
Thanks for bringing the CV exploit back to the attention of Wargaming. I hope they get their “fix” correct this time.
The more attention, the better.
Guess not.. took a year to improve economy
And nobody cares when we say since day one limit dd per team or balance mm
Cv lags are mostly wanted by fake vpn or login to faraway server, you will ban everyone that plays on the subway ride and lose signal? Would look same
This ship is released in a gamble box, along with 2 tier 7 ships, and 2 tier X ships. All with 2% gamble chance. Pass.
Oh, cv's can still use game exploits? You mean the game exploits that wargaming has not done anything about for 3 years, or the game exploits that wargaming said they fixed? Just stop spending money on their game, let them fix their broken ass code.
You arent the only one. There are tons of players who wants to fix this code error and instead, they fix other bugs which made CV players frustrated.
I'm with you too and by means that WG did not fix this first. They need to step up with their game
@@HiromiIsamu yea I would much prefer that they put exploits and bugs fixing as their number 1 to do first, and not just churning out new gamble ships and new gamble commanders as often as possible. Typically 95% casual players will not have access to those gambled things anyway whats the use of that. Better fix the ghost torps firmly once and for all, and dont allow torpedo bomber to use return home before they dropped their payloads.
F2p build? 🤔
Not have Kuznetsov the Will for Victory talent :(
I liked this video
Thank you!