How To Make An Atari Game

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  • เผยแพร่เมื่อ 2 ก.พ. 2025

ความคิดเห็น • 825

  • @focotech_ti
    @focotech_ti 3 ปีที่แล้ว +29

    Fantastic, the years go by (10 years ago), and as a php programmer I was always curious to know how it was made, this video will be legendary for many decades or more!

  • @GhastlyH
    @GhastlyH 7 ปีที่แล้ว +45

    As someone who actually did 2600 programming in the 6507 machine code it's really cool to see someone has developed an actual programming language for the machine.

  • @jacklazzaro9820
    @jacklazzaro9820 6 ปีที่แล้ว +45

    2:26 Wow, I never knew that the Atari 2600 in Europe had less color than ours

    • @Tomlinsky
      @Tomlinsky 4 ปีที่แล้ว +6

      With PAL you had higher vertical resolution, 228 instead of 192 vertical scanlines, instead.

    • @blakegriplingph
      @blakegriplingph 3 ปีที่แล้ว +5

      @@Tomlinsky Even worse with the SECAM version which only had eight colours. IIRC Atari simply tapped into the luminance values and assigned them to a colour encoder hence the funky palette.

  • @Tinkernut
    @Tinkernut  15 ปีที่แล้ว +1

    for the first tutorial i did about making games, i did use game maker. this is actually my 3rd game making tutorial. also, you can port it to atari cartridges...there's a link on my forum for how to do that.

  • @FluffyGameplay
    @FluffyGameplay 8 ปีที่แล้ว +206

    My dream has come true... I can now make a Mortal Kombat game for Atari 2600.

    • @garypickrelliv2735
      @garypickrelliv2735 8 ปีที่แล้ว +10

      yeah fuckin right.

    • @FallicIdol
      @FallicIdol 7 ปีที่แล้ว +13

      I plan to make Final Fantasy 10 for it.

    • @PokeTube
      @PokeTube 7 ปีที่แล้ว

      FallicIdol Too Late.

    • @KilgoreTrout1212
      @KilgoreTrout1212 7 ปีที่แล้ว

      Fine. Final Fantasy Tactics, it is.

    • @danielhetrick677
      @danielhetrick677 6 ปีที่แล้ว +5

      Crysis for Atari 2600!

  • @MagnusTV1990
    @MagnusTV1990 10 ปีที่แล้ว +90

    This is very generic and does not really teach how to create a game, but rather how to use that IDE you're using with an example program. There is a lot of stuff going on inside the hardware of a 2600 that needs to be understood in order to properly make games for a 2600.
    This video makes it look easier than it is. First of all, if you run into a problem, you need to debug your game. In order to debug it, you need to use the Debugger included with Stella. This debugger not only shows the whole memory map, but also the status of every register of the emulated 6507, as well as the flags, and the program being executed. And by the way, this information is not in basic.
    Then comes all the features of the Atari 2600. The video says "you can only have two sprites in the Atari". Which is partially correct. There are different kinds of sprites. Bitmapped sprites, which is the two mentioned (mostly meant for player one and player two, as the IDE suggests). Then two "one-pixel" "missile" sprites (for projectiles for both player one and two), and the 40 pixel playfield.
    Some games like Pacman go around these restrictions by placing the second bitmapped sprite into the position of each ghost, per "frame". You can notice the flickering this causes. Other games like frogger, has what looks like different sprites, such as trucks, cars, the trunks, etc. Some games do this through "multiplexing" sprites (drawing parts of different sprites in each sprite, then mixing them), or by drawing "software sprites" (The pacman trick, or using a ball to create a line that looks like a rope, etc).
    Another thing to point out is that everything you need to create an atari game, is a 6507 assembler. For example, DASM, which comes included with the program. Of course, for that, you need to know not only the instruction set, but the hardware, memory mapping, how an old CRT TV works, how colors work in a specific TV, interlacing, etc. It's more tedious, but you also gain full control on how your program works.
    If you are not interested in learning all this stuff because it's too complex for you, DON'T BOTHER. It's not going to be rewarding for someone who only want to create a game. Instead, try making regular games for Windows with a regular WYSIWYG IDE such as Game Maker, or Unity. With those you don't need nearly any advanced programming skills, or hardware knowledge, sine everything is managed for your convenience.
    I'm not criticising the video, which is good as a starting point. I'm just pointing this out for all these people who is having troubles during the process, or understanding how it works.

    • @lunarprix2932
      @lunarprix2932 10 ปีที่แล้ว +9

      How about we get rid of all the bull shit that you just said and just make a damn game.

    • @MagnusTV1990
      @MagnusTV1990 10 ปีที่แล้ว +35

      Lunar PRIX Go on and try. The moment you realize you can't do "this" and "that", that's when you will understand that everything I said, wasn't really bullshit. Do you think everything in the game industry is just grabbing a pirated SDK, placing some MS-PAINT sprites on it, and click on a button, to produce a game? No.

    • @lunarprix2932
      @lunarprix2932 10 ปีที่แล้ว

      TMI

    • @slideon
      @slideon 9 ปีที่แล้ว +6

      Ninjihaku Workshop You've made some really good points. I've heard 2600 programming is the absolute worst. Anyone out there who wants to make a game, don't start with homebrew, use a modern high-level programming language like Python (with the Pygame library installed).

    • @angelhdzdev
      @angelhdzdev 7 ปีที่แล้ว +2

      Here come the noobs to complain...

  • @Malik-oe2ps
    @Malik-oe2ps 11 ปีที่แล้ว +9

    Thank you for this guide, I'm a complete noob to programing and this is working great on my test game.

  • @antonnym214
    @antonnym214 6 ปีที่แล้ว +8

    Cute game! BASIC was my first computer language. This one is different, but at least the atari is programmable in a high-level language. I did Z-80 and 8080 assembly languages, so I'm sure I could do the 6502 assembly, but the BASIC looks very capable of doing the job. Nice tutorial!

  • @fredricgreenblott4169
    @fredricgreenblott4169 7 ปีที่แล้ว +4

    This was really helpful, as I have absolutely no coding experience whatsoever, even BASIC, so thank you sir.

  • @Tinkernut
    @Tinkernut  15 ปีที่แล้ว

    @OuterSpaceRave yeah, you did right. youtube isn't really the best way to help you out. go to my forum and post this question and a screenshot (if you can) and i'll help you out.

  • @Tinkernut
    @Tinkernut  15 ปีที่แล้ว +1

    @chancescheatz ah, i see what you mean. thanks for the clarification! when i code projects for myself, i use those standards (as well as commenting), but when i'm teaching others, i find it makes more sense when you do it the long way.

  • @Tinkernut
    @Tinkernut  15 ปีที่แล้ว

    @OuterSpaceRave did you install stella before installing visual bb?

  • @Chris-yj2di
    @Chris-yj2di 9 ปีที่แล้ว +40

    Word of warning, this does NOT work in Windows 10. Just to save someone the time.

    • @lebswada
      @lebswada 9 ปีที่แล้ว +1

      +AnEmeraldStone How do I fix it?

    • @lebswada
      @lebswada 9 ปีที่แล้ว +1

      ***** Yeah, I kind of thought that I should've just done that.

    • @droptherapy2085
      @droptherapy2085 8 ปีที่แล้ว +1

      what do you mean by that?

    • @superdoom1unrevealed231
      @superdoom1unrevealed231 7 ปีที่แล้ว +1

      Pick an apple, put it in the basket...

    • @chadchaos6178
      @chadchaos6178 6 ปีที่แล้ว +3

      That's funny, I just made this in Windows 10, must've been an update

  • @LEE_MILLARD
    @LEE_MILLARD 6 หลายเดือนก่อน +1

    This is great, will try this out when I get time

  • @antonnym214
    @antonnym214 7 ปีที่แล้ว +1

    I used to program in z-80 and 8080 assembly, also APL and BASIC. I knew about the 6502, but didn't own one, but my friends had some Kim 1 and Apple computers so I've been exposed to the assembly on that. This is super interesting. The only thing I would recommend for future videos is to have no background music while you talk. just maybe for the intro and outro. Im autistic, and background music sounds like foreground music to me. I can't concentrate on what you are saying. Keep up the good work. I gave you a thumbs-up. All good wishes!

  • @ramgladore
    @ramgladore ปีที่แล้ว +3

    I just bought the Atari 2600+. I'm excited to be able to play the older games but also I wanna see more people making games for legacy hardware. I understand too many people making bland shovelware games is what killed the Atari but maybe things will be different this time now that we have a talented modding community.

    • @random_an0n
      @random_an0n 10 หลายเดือนก่อน +1

      indeed,back then it was profit based but now? its passion based,no profit to be made making a shit rom

  • @jamesln5392
    @jamesln5392 8 ปีที่แล้ว +5

    Those "if" statements, they made my brain set it's self on fire! LoL

  • @Tinkernut
    @Tinkernut  15 ปีที่แล้ว

    @Donflorgon just watch the tutorial i did on Game Maker and that should answer your questions.

  • @mouth-breatherproductions7736
    @mouth-breatherproductions7736 2 ปีที่แล้ว +5

    The download is broken, program is outdated, find another program, such as Atari Dev Studio (ADS)

  • @user-yk1qb5qp1b
    @user-yk1qb5qp1b 9 ปีที่แล้ว +142

    let's make E.T. Remake!!!!!

    • @gddjcat1165
      @gddjcat1165 9 ปีที่แล้ว

      +정태혁 just no

    • @stejac133
      @stejac133 9 ปีที่แล้ว

      Noooooo!!!

    • @TorutheRedFox
      @TorutheRedFox 9 ปีที่แล้ว +1

      +AnEmeraldStone Its the worst game ever.

    • @brodym.3547
      @brodym.3547 9 ปีที่แล้ว +5

      +LBPPlayer7 E.T. was the shit.

    • @cgme7076
      @cgme7076 8 ปีที่แล้ว

      HA!

  • @random_an0n
    @random_an0n 10 หลายเดือนก่อน +1

    14 years ago this vid was made?!?! holy f! pro quality video for that early yt era

  • @ColeSlawProductions
    @ColeSlawProductions 13 ปีที่แล้ว

    I couldn't compile my projects for a while, but i needed the "Add bB Environment Variable" and "Add Bb Compiler to system path" checkboxes checked, and then i go it working fine! I like it a lot!

  • @TheGroovySideOftheTube
    @TheGroovySideOftheTube 12 ปีที่แล้ว +1

    Make sure you have "Add Bb to Environment Variable" & "Add Bb Compiler to system path" checked under settings. If you are getting compile errors, make sure you add a space to the start of the line where the error happened (check messages tab) - it's pretty fussy with the way it handles indents.

  • @Aidenbro-s2k
    @Aidenbro-s2k ปีที่แล้ว +2

    I'm wondering, are you limited to the amount of RAM that the 2600 actually had when playing via the emulator? Could you write a game on a higher scale than what the standard cartridges held back in the day?

    • @Another.YouTube.Channel
      @Another.YouTube.Channel ปีที่แล้ว +1

      Hello, I'm not entirely sure. The basic limits are 4k of ROM and 128 bytes of RAM though they can both be exceeded through ways like bank switching and Superchip RAM. Beyond that though, I don't know much. Theoretically it's possible since emulators can be made to do more, but maybe it hasn't been done yet at least not that I know of.

  • @Tinkernut
    @Tinkernut  15 ปีที่แล้ว

    @snasebrase coding style? that's just like saying you don't like the "style" of mathematics. coding doesn't have a style, you have to write what is necessary to get the desired output. if you change things around for the purpose of style, then the program doesn't work.

  • @s4ndwichMakeR
    @s4ndwichMakeR 7 ปีที่แล้ว +23

    Can this be renamed to ‘How To Make An Atari Game Using BASIC’? I was expecting an Assembly tutorial.
    Btw: I’m always impressed how complicated simple INCs and DECs are in BASIC (7:40).

  • @fosterpuggy
    @fosterpuggy 12 ปีที่แล้ว

    Wikipedia has a pretty good article on the 2600 and the 2600's Television Interface Adapter (TIA), with the external links being especially good at explaining the low-level technical details of the 2600, and some about the original dev environment used back in the 70's and 80's.

  • @Jshaw71
    @Jshaw71 11 ปีที่แล้ว

    This is kinda cool, I didn't know there was a program to make atari homebrew games, thanks for the upload, I think I am going to check more of these kind of videos out, thanks for the upload

  • @AloanMoreira1
    @AloanMoreira1 12 ปีที่แล้ว

    btw, you will be making games using original atari 2600 sounds, original atari 2600 colors, and original atari 2600 resolutions. It's all in the download page. You will be downloading the sound pack and the game making engine (or example)

  • @airborne501
    @airborne501 6 ปีที่แล้ว

    This is excellent. I wanted wanted a video with more assemply, but this method is great. Awesome stuff, thanks for video.

  • @armstronglance
    @armstronglance 7 ปีที่แล้ว +1

    Awesome! Thanks. I’m an old Atari MIDI user and programmer. But I never pgm’d games.

  • @pc617
    @pc617 11 ปีที่แล้ว +1

    everytime i try to compile it anytime after setting the sprites on the coding page it comes up with an error and says syntax error. click play a popup comes up saying missing binary. message says could not locate default.bas.bin and could not recompile. please check to make sure it was compiled correctly. everything works perfectly fine before that, and it saves with no problem before and after that too.

  • @iduck6095
    @iduck6095 3 ปีที่แล้ว +1

    what a retro throwback

  • @Oxxyjoe
    @Oxxyjoe 10 ปีที่แล้ว

    Super explanation, this is so easy to follow. Thanks for uploading.

  • @chlorobyte
    @chlorobyte 9 ปีที่แล้ว +3

    Wow this is so awesome! Thank you so much! I can now make Atari 2600 games

  • @MikeyS9607
    @MikeyS9607 13 ปีที่แล้ว

    I got it working, and the code here is great. Will post response later.

  • @claytonwindatt1028
    @claytonwindatt1028 3 วันที่ผ่านมา

    Can this be updated? It would be awesome to see a more current set of links and software.

  • @Apo458
    @Apo458 10 ปีที่แล้ว

    If you want to make a video game arcade, atari, nes, snes, etc. Use Game maker to make the game that you fancy (if 3D is going to be tricky)

  • @MizterCastro
    @MizterCastro 14 ปีที่แล้ว

    @TheGooseproductions i had the same problem..u gotta go to the settings tab and set the first folder to your atari emulator "Stella" and then u gotta select your second folder as atari2600 something like that which should be under your C:// then you HAVE to check 2 boxes called "Add bB Enviornment Variable" and "Add bB Compiler to system path"

  • @MrSEA-ok2ll
    @MrSEA-ok2ll 5 ปีที่แล้ว

    Incredible...this is a great start.

  • @TastyTwinkieGaming
    @TastyTwinkieGaming 10 ปีที่แล้ว

    Thank you Tinkernut. This video was awesome and I made a Duke Nukem Atari game. I liked this video and thank you for teaching me.

  • @KevinTwiner
    @KevinTwiner 11 ปีที่แล้ว

    Wonderful, enjoying this so much! Thanks and happy gaming

  • @Caolan114
    @Caolan114 8 หลายเดือนก่อน +1

    Is this the most up to date method for making Atari games?
    this video Is 14 years old and some progress mustve been made

  • @UltraAceCombat
    @UltraAceCombat 14 ปีที่แล้ว

    Excellent tutorial, took a while to figure it out but it works great!

  • @marioroberts9564
    @marioroberts9564 9 ปีที่แล้ว

    Dude ur the best loving your channel keep it up ☺

  • @mashupmaster8874
    @mashupmaster8874 4 ปีที่แล้ว +2

    I’m either going to make
    Minecraft (some how)
    Super Smash Bros (Some how)
    Or just a remake of some other game

  • @u1f98a
    @u1f98a 9 ปีที่แล้ว +2

    The good ol' days of Tinkernut.

  • @Donflorgon
    @Donflorgon 15 ปีที่แล้ว

    Another great vid.
    @gigafide is the anyway to do the same on Game Maker? & how much would the code change?

  • @Tinkernut
    @Tinkernut  15 ปีที่แล้ว

    @EType1993 try it again.

  • @Fireweasle
    @Fireweasle 11 ปีที่แล้ว

    it is possible because some people made a Halo game for the atari 2600 and put it on cartridges and gave some out at an event. The game is Halo 2600 if you want to look it up.

  • @omaewamoushindeiru1237
    @omaewamoushindeiru1237 3 ปีที่แล้ว +3

    Only thing left is to find empty ROM cartridges to write on so I can actually plug it into my physical atari

  • @ColeSlawProductions
    @ColeSlawProductions 13 ปีที่แล้ว

    My .SPR and .PLA editors aren't working, but i coded them both out manually, and if you want to change the color of a sprite, type "COLUP" then the number of the sprite, like player 0 is "COLUP0" and player 1 is "COLUP1" and so on, then you set it equal to a color value the same way you did for the playfield color. Example: "COLUP1 = $DA" would set Player 1's color to green.

  • @AllGamingStarred
    @AllGamingStarred 10 ปีที่แล้ว +2

    i did all the instructions and got this error message:
    improve dasm reporting
    "precompilation failed"

  • @chancescheatz
    @chancescheatz 15 ปีที่แล้ว

    @gigafide
    i think he means like how you can program things in slightly different ways to get the same thing, like how in gml instead of something unnecessary like:
    variable=variable+1
    you could just use
    variable+=1
    im not sure if that is exactly what he meant, but i think he meant something like that

  • @jacknorkus9557
    @jacknorkus9557 4 ปีที่แล้ว +1

    Tinkernut,
    Great tutorial! Learned a lot about Batari Basic, and it inspired me to start working on a game called Galactic Recon which is basically a combination between Berzerk, Asteroids, and Combat. I even got a title screen going, I don't know how though, I did that like three years ago and forgot how I did it! I was wondering how you can make a missile shoot downward? Is this even possible? I know I could do this using sprites, but that seems like a lot of tedious coding for something so simple. I'm not trying to learn 6502 assembly! Thanks!

  • @gjc82071
    @gjc82071 13 ปีที่แล้ว

    @TheJeli125 Well, I think this is more of a tutorial of what CAN be done with VbB. You'd need to know more about Batari Basic coding & stuff. I want to try....On some websites, I found the code to actual real games. I want to see if I can copy/paste it to VbB, then compile & then play them that way. If so, you can then examine the code, maybe tweak it. You can also see how it all works. Anyway, glad to see you go it working.

  • @carlo1478
    @carlo1478 6 ปีที่แล้ว

    Excellent tutorial bro!

  • @yongamer
    @yongamer 9 ปีที่แล้ว

    I have tried to add the compiler path to the environment proporties and adding the compiler to the setting where it stands bB Compiler. However, this is the only thing I get when I compile:

  • @gjc82071
    @gjc82071 13 ปีที่แล้ว

    @CsDy1395 Awesome tutorial I JUST started trying to learn how to program vintage systems (Atari, Commodore, etc). I have so many questions & this cleared some of them up. BTW, do you know how to use VbB & make/program Atari games? I'd like to ask somebody who knows how, a few questions. Like, can you program "platform" games with VbB? Or, take a game like Donkey Kong. How do the barrels know "where" to go? Does it have to do with "if/then" statements? How can you "climb" ladders/stuff?

  • @matthewtarbard2288
    @matthewtarbard2288 10 ปีที่แล้ว +6

    can you make a video on how to make an NES game?

    • @MrBenMcLean
      @MrBenMcLean 10 ปีที่แล้ว +1

      matthew tarbard, unfortunately, no one has yet coded up a similar high level language for the NES or Gameboy. However, Batari Basic should prove that such a project should be doable in principle, so maybe we'll see that eventually someday. :)

    • @AlyphRat
      @AlyphRat 7 ปีที่แล้ว +1

      This
      shiru.untergrund.net/articles/programming_nes_games_in_c.htm

  • @KWAA201
    @KWAA201 10 ปีที่แล้ว

    i have a problem the player1 is not really moving that much at all and is going off the screen when i shot it couple of times

  • @RebornAc3
    @RebornAc3 15 ปีที่แล้ว

    Thanks TinkerNut. You're the man!

  • @travismaxwell9805
    @travismaxwell9805 หลายเดือนก่อน

    Good video. You can sort of see how video games progressed from pong from this example. Using a step for step pursuit algorithm as shown, the game would end quickly without the ability to shoot the opponent. Add a maze and the game could last a little longer. Playing a game where you just run around a maze getting chased would get old fast. Add the ability for the player to track their movements so that they move over every position and you have Pac-Man.

  • @marvinalberto2852
    @marvinalberto2852 11 ปีที่แล้ว

    never thought this was such a easy to learn code

  • @yongamer
    @yongamer 9 ปีที่แล้ว

    1:44 I don't get this editor, instead I get a notepad. Have I overlooked some program I need to install?

    • @spixelletsplay
      @spixelletsplay 9 ปีที่แล้ว +3

      Vegard Fjeldberg the version in the description is too old, download the newest version. got this problem too fixed it with that xD

    • @RathouseFilmworks
      @RathouseFilmworks 9 ปีที่แล้ว

      Vegard Fjeldberg I'M PUTTIN' THIS VIDEO ON FACEBOOK

  • @thersites7874
    @thersites7874 11 ปีที่แล้ว

    Very informative and helpful! Thanks!

  • @stalepalemale
    @stalepalemale 6 ปีที่แล้ว

    Great intro video!

  • @gjc82071
    @gjc82071 13 ปีที่แล้ว

    So you CAN compile then? Didn't you say that you were also getting the error "Could not locate default.bas and could not recompile. Please check to make sure it was compiled correctly"? If you ARE compiling, it might be your emulator path. You do have the Stella emulator right? I think we can work/figure out your problem. Initially I had the same error, but downloaded new VbB/Bb versions. I copied exactly, everything in this video, & then played the "game", when done. It does work.

  • @TravisJobe1981
    @TravisJobe1981 12 ปีที่แล้ว +1

    Man, after watching this I can't even fathom how complicated it must be making games for nowaday's standards.

  • @dartjat
    @dartjat 15 ปีที่แล้ว

    thanks gigafide, i really like creating games! but i dont know lots of coding.... love your tutorials, its was a good idea to subscribe to you :D

  • @Tinkernut
    @Tinkernut  15 ปีที่แล้ว

    @AiDaNdAbEsT08 i apologize. i was doing something wrong. try it now.

  • @665yoman
    @665yoman 14 ปีที่แล้ว +2

    when I try to compile it says: Environment variable bB not set!
    Precompilation failed, aborted
    How do I compile it right!

    • @marinacelada3246
      @marinacelada3246 5 ปีที่แล้ว

      I do have the same problem. Hope you've fixed it.

  • @EliaForce1984ita
    @EliaForce1984ita 7 ปีที่แล้ว

    When I enter the coordinates for sprites, say for example
    *player0x=20:player0y:20*
    and hit enter, then save and compile, I get a syntax error in the line where the coordinates are.

  • @MysteryPatron
    @MysteryPatron 12 ปีที่แล้ว

    I've always been into retro gaming myself for that same purpose. But, I still do play some more modern games, such as Oblivion.
    When I want something that doesn't pay much mind to graphics, I either flip on the NES or find a good indie game. There are some great ones out there that don't use very high graphics at all, such as Super Meat Boy, and Fez. I would recommend checking both of those out, though Fez is only on XBLA.
    Granted, I do see some charm in 2600, but not much variation going on.

  • @ofadventure6004
    @ofadventure6004 10 ปีที่แล้ว +1

    Thanks I always wanted to make a atari game!

  • @mariaisabeltoledogonzalez3971
    @mariaisabeltoledogonzalez3971 2 ปีที่แล้ว +2

    download link of visual batari basic

  • @Spat856
    @Spat856 8 ปีที่แล้ว

    1:45 The editor didn't open. Is there a way to fix this?

  • @SleepyAdam
    @SleepyAdam 9 ปีที่แล้ว

    At the player0x=50:playerxy= etc. etc. line I get a syntax error. I heard that indenting helps but it hasn't done anything!! HELP

  • @gjc82071
    @gjc82071 13 ปีที่แล้ว

    @TheJeli125 I "fixed" it, I think? LOL. It's doing it again now, but I DID actually get everything to work. I downloaded different versions of Visual Batari Basic, & Batari Basic (you need both) & set the paths properly. After I deleted my Project Folder & tried again, I then got the same error. I am kind of narrowing things down I guess. I am gonna try again though & think I know how to solve the problem now. Do you want the version info/the ones I used? We can try & help each other.

  • @lordmikethegreat
    @lordmikethegreat 11 ปีที่แล้ว

    Yes. Go to the atariage.com forum for more details.

  • @gjc82071
    @gjc82071 13 ปีที่แล้ว

    @MidnightWonko Just download/save the video like I did. It actually takes much less time to to download it, than to wait for it to load/watch it. Then you have it permanently & can reference it @ your leisure & without having to go online.

  • @mmille10
    @mmille10 14 ปีที่แล้ว

    Very professional looking!

  • @unfortunatebeam
    @unfortunatebeam 14 ปีที่แล้ว

    So what was the original programming language called that was used to make the old atari games back in the day and what software did they use to make it? Just something like MS-dos I guess...

  • @addictgnome
    @addictgnome 13 ปีที่แล้ว

    HELP!!!!! I keep getting errors when I try to compile/recompile a code? even if I never change anything? I have windows 7. Sometimes I get "system path does not include" or sed.exe not founde. I dont get what im missing? I have visual batari, batari basic, the sound library, why cant i compile and play game? I can play if I dont try to compile, and sometimes it deletes the bas.bin?

  • @walsallmatt
    @walsallmatt 8 ปีที่แล้ว

    i am following this tutorial to the letter, and yet there's errors and al sorts coming up, and i'm starting to feel stupid :( i can't even get past looking at my playing field, the compiler just wont and i dont know what to do :(

  • @banana-yh8gk
    @banana-yh8gk 8 ปีที่แล้ว

    The included playfield/character does not appear to me. It asks me if I want to open it in Notepad. I click YES, it opens it on Notepad. I click NO, it does nothing.
    I´m using Stella version 4.7.2 and BatariBasic version 1.0
    Also, when I am just clicking de Compile button it says me that the folder I got BatariBasic does not exist. I looked and it does exist.
    Help.

  • @TheSebMarsh
    @TheSebMarsh 12 ปีที่แล้ว

    Got any help for when the playfield just opens in notepad? Can't seem to edit it.

  • @voidbox1433
    @voidbox1433 9 ปีที่แล้ว

    i am having trouble at the missile part and yet everytrhing is typed perfectly but yet theres always something thats wrong but i dont see it

  • @BlueMoonKeepOnShining
    @BlueMoonKeepOnShining 9 ปีที่แล้ว

    Wonderful and a easy language to learn, I always wondered how they could create such complex games back then... :D Try to write this in Python or C#, good luck with that...

    • @felixisdev
      @felixisdev 9 ปีที่แล้ว

      +Must Päike what do you mean?

    • @BlueMoonKeepOnShining
      @BlueMoonKeepOnShining 9 ปีที่แล้ว

      It's a nice game programming language to pick up :) and it has basic graphics, you need a lot more effort to write this in some "modern computer languages"

    • @BlueMoonKeepOnShining
      @BlueMoonKeepOnShining 9 ปีที่แล้ว

      Well that´s true, if they would have modules for special kind of games like the Atari or Commodore ones were, it would be a lot less effort...

    • @BlueMoonKeepOnShining
      @BlueMoonKeepOnShining 9 ปีที่แล้ว

      That's true, there are also a lot of card play games out today, like Hearthstone and some others... Some of them could have been made also as low on graphics years ago but nobody did. As much my generation have seen the games getting always better (in graphics, gameplay and everything)... from 8 bit to 16 bit and from 16 to 32 and so on.... Well as our generation much thought, that good games mostly come with good graphics... but, well, it isn't quite true... We have lost a lot of gameplay features and fun out of playing... If you know what I mean :) I mostly played console/TV games in my childhood before I got my hands on a PC... and it was such fun. I play those even today sometimbes, but nowdays in color and on a HiRes 24inch monitor :D And nowdays the games start getting back to low graphics again I have the feeling, I just hope the fun part stays in the game as it was back then... and people play those games like minecraft and similar titles...

    • @seanld444
      @seanld444 9 ปีที่แล้ว

      Already have.

  • @Kiletykk
    @Kiletykk 15 ปีที่แล้ว

    You deserve 10 stars!

  • @psovegeta
    @psovegeta 11 ปีที่แล้ว

    I seem to have associated Visual BB with Batari basic and the stella emulator (an important step not mentioned in the video) but when I double clicked on the play field, it said it couldn't open it and offered to open it in notepad.

  • @joesmoe71
    @joesmoe71 12 ปีที่แล้ว

    Is it possible to burn the finished code to an EPROM and make an actual working cartridge with it?

  • @robknightfilms
    @robknightfilms 12 ปีที่แล้ว

    I want to make a game where you fire missiles horizontally, but it doesn't work! Here are the "missile shooting" parts of my code.
    missile0height=3:missile0x=255
    NUSIZ0 = 16
    ...
    if missile0x>240 then goto skip
    missile0x = missile0x-2:goto draw_loop
    skip
    if joy0fire then missile0x = player0x-2:missile0y=player0y+4
    Could you doctor up these parts of code? Reply ASAP. Thanks in advance!

  • @berssula3470
    @berssula3470 10 ปีที่แล้ว

    Whenever i try to compile, it says that System path does not include C:\Atari2600\bB, when its there and i had it set up exactly like you. Can you, or anyone, help me?

  • @JonTheGeek
    @JonTheGeek 10 ปีที่แล้ว +2

    Could not locate sed.exe. Please copy sed.exe to C:\Arari2600\bB. This will improve DASM error reporting
    Precompilation failed, aborted at 1/15/2015 10:55:56 PM
    HOW I FIX

    • @gamerbrosmaximuz7125
      @gamerbrosmaximuz7125 7 ปีที่แล้ว

      Put SED.exe From the latest bB not VbB inside of C:\atari2600\bB

  • @Jshaw71
    @Jshaw71 9 ปีที่แล้ว

    Hi. do,know if it is possible to use the joystick controller, and paddle controller at the same time, in a game? I have an idea for a home brew game, where you would use the mouse to aim, and the joystick, to of course move around the playfeild...

    • @pacman10182
      @pacman10182 8 ปีที่แล้ว +1

      it should work, but I'm not sure how the atari handles input.

  • @djbasstijaneofficial5760
    @djbasstijaneofficial5760 11 ปีที่แล้ว

    when i try to compile it it says Environment variable bB not set!
    Precompilation failed, aborted at 13/02/2014 15:15:02
    pls help me

    • @keanu8539
      @keanu8539 11 ปีที่แล้ว +1

      go to the settings, and click Set environment variable bB and put compiler path.

    • @almond125
      @almond125 10 ปีที่แล้ว

      Blurby Boo How do I fill out my settings page? I have nothing there.

  • @almond125
    @almond125 10 ปีที่แล้ว

    I was setting the compiler paths and the bB one is not right. What do I do?

  • @ChaosMongrel
    @ChaosMongrel 14 ปีที่แล้ว

    I was watching your video and was fine until the player0x=50:player0y=50 line. Visual bB tells me that line has an error, but I don't know what. Until this point, everything worked fine. Please help. Thank you.

  • @puffnpluky76
    @puffnpluky76 14 ปีที่แล้ว

    Do you upload videos every monday? I'm waiting for the new video.