OK first and foremost..... Thank you Gopher and Quarico for so many hours of entertainment. It has been a delight watching you play both DOS games. Thank you! So my reaction.....Wow....... "I mean, you're not wrong" is the thought that comes to mind. I also didn't see that coming. I thought you'd have a chance to make Sebille take it. I was initially thinking after that point where you realized you could kill Bracus at a harder difficulty, that you should go back and do it again. BUT, with that ending it almost feels appropriate to just call it done. (not saying you shouldn't go try it but I won't be disappointed if you don't) You stuck with what you thought was right for your characters. But, there is something to be said that had you known it had to be either Red Prince or Lohse, I wonder if you would have chosen differently. Thanks again. I hope to see you both playing something together again soon.
In partial defense of the ending, throughout the game there are two perspectives pushed on you, first that divinity is a great power trip (the megalomaniacal motivation), and second that divinity is a great and necessary responsibility (the selfless motivation). There are plenty of good and good'ish npcs who push you to claim divinity because it's something that has to be done. So a bad ending because nobody did anything with that power is something that I think game adequately set up. Where the game completely falls flat on its face is communicating that that dialogue option is a point of no return, and it feels like a formula that Larian has "mastered" in BG3. In my first playthrough of DoS2 I wanted to do the purge everything of source ending, so when I had the option to claim divinity or not, I thought that rejecting divinity will lead to the choice between alternative solutions, not to surrendering the source to the arch-enemy.
I think there had to be a middle ground between "taking the power and ruling the world" and "refusing the power" and that choice HAD to be within that dialogue. It couldn't be " choose divinity, then decide to seal the veil" because the game never gave me the confidence that such a nuanced option was even possible. If anything, I think the duo's biggest mistake was giving the game that confidence, especially after the "losing the speak with animals" debacle. We should have been able to say "Braccus, Dallis and Lucian were horrible people, but sealing the veil was a good idea. Let's take their source and seal the veil ourselves".
That's the shortest epilogue by the narrator i've ever seen. Normally it tells you what happens to various characters, places, organisations, depending on the choices made throughout the game, and goes on for quite a while. I know it's not your fault, but I think you guys taking so long to play it affected your decision making quite a bit throughout this playthrough. You did forget lore and story at critical moments semi-often. I have loved your playthroughs of both D: OS 1 & 2 though.
Yeah...4 years for you to fumble it at the end is...probably the most expected thing of this entire playthrough, what a ride though lol. Im gonna be honest here, and full apologies right upfront in case this sounds douchey, never do this again please lmao. I absolutely love to see you two play together but this format did not work, in the slightest, with this kind of game.There was just no continuity, you forget 90% of the story beats and the other 10% you misremember, and this game is literally all story (Seriously, asking if the God-King, the main BBEG of the story, is an Eternal RIGHT at the very end when thats been specifically mentioned several times over in the last episode alone?). As much as the game can be confusing with it's choices, its totally something one can get past when you're not spending ages overthinking each option or spending weeks between play sessions. While the ending definitely isn't well explained, its made a lot worse by the fact you guys didn't realize that the companions weren't into the idea of claiming Divinity themselves (which is the game telling you, hey, this is on you to make the decisions for the ending). Also regarding Lucian and why he needed all that source, when the veil was torn and the voidwoken were allowed through, it unleahsed a lot of source, some of that went to the various Sourcerers, a lot of it went to the Well of Ascention , and a good deal went to the Divine. You need all of that source to seal it again, Dallis drained the rest of the sourcerers that she could and the Well, and Lucian was going to give up his own, but you basically gobbled up the last good deal needed for the plan to work. You don't lose your soul when your source is drained, but you do become something like a silent monk, Lucian wouldn't lose his because of the fact he is Divine, he would still manage to barely have enough of himself left to not become monk'd, it has nothing to do with him not wanting to give up his soul, its simply a bonus of being Divine. Saying "it was never hammered home that, if theres no divine the godking comes in and the whole plan fails" is just, completely wrong. *Everything* in the game hammers that point home, the whole reason you set out to become Divine in the first place is because one is needed to stop the god king and the voidwoken. Now, im not gonna call you guys dumb or anything for choosing what you did, the dialogue could've been written more coheseively, but i do think it stands to reason that if you want to use the source to do anything you have to actually TAKE it from Lucian first (otherwise, what, you'd just be chucking his body at the veil tear? as hilarious as that would be). When i did my first run, it just sounded like there was one option, my companions didn't want it so the only thing i could do is yank the divinity from Lucian and use it to seal the veil tear, because screw being Divine.
So when you didn't accept the responsibility, the source king came in and nabbed it himself? If Lucian's plan hadn't involved committing mass genocide, it would have been a great plan. Being able to say: "Hey, I kinda want to seal the veil as well, let's do that when I'm divine, but not be an idiot about it" probably would have been a good option in your "I want to be divine" choice. The issue with the ending was that there were only three options, sacrifice yourself, become divine and rule the world, or don't become divine and let the God King rule the world. If saying " no one is divine, no sorcerers, the veil is healed and the god king is forever disappeared, but Lucian, Dallis and Braccus must die!" I think you guys would have gone for that option immediately. Not having source obviously doesn't mean you become a blind monk, plenty of people don't have source and using your source up in battle doesn't mean you become a blind monk. I think it's more of a "it's being ripped out of you" thing that causes you to become a blind monk.
What a journey! And you guys fumbling the ending is somehow appropriate. Thanks for all the hours of entertainment!
BG3 next!
Let’s face it, with these two to save it, the world falling to misery and slavery was the only possible outcome.
OK first and foremost..... Thank you Gopher and Quarico for so many hours of entertainment. It has been a delight watching you play both DOS games. Thank you! So my reaction.....Wow....... "I mean, you're not wrong" is the thought that comes to mind. I also didn't see that coming. I thought you'd have a chance to make Sebille take it. I was initially thinking after that point where you realized you could kill Bracus at a harder difficulty, that you should go back and do it again. BUT, with that ending it almost feels appropriate to just call it done. (not saying you shouldn't go try it but I won't be disappointed if you don't) You stuck with what you thought was right for your characters. But, there is something to be said that had you known it had to be either Red Prince or Lohse, I wonder if you would have chosen differently. Thanks again. I hope to see you both playing something together again soon.
In partial defense of the ending, throughout the game there are two perspectives pushed on you, first that divinity is a great power trip (the megalomaniacal motivation), and second that divinity is a great and necessary responsibility (the selfless motivation). There are plenty of good and good'ish npcs who push you to claim divinity because it's something that has to be done. So a bad ending because nobody did anything with that power is something that I think game adequately set up.
Where the game completely falls flat on its face is communicating that that dialogue option is a point of no return, and it feels like a formula that Larian has "mastered" in BG3.
In my first playthrough of DoS2 I wanted to do the purge everything of source ending, so when I had the option to claim divinity or not, I thought that rejecting divinity will lead to the choice between alternative solutions, not to surrendering the source to the arch-enemy.
I think there had to be a middle ground between "taking the power and ruling the world" and "refusing the power" and that choice HAD to be within that dialogue. It couldn't be " choose divinity, then decide to seal the veil" because the game never gave me the confidence that such a nuanced option was even possible. If anything, I think the duo's biggest mistake was giving the game that confidence, especially after the "losing the speak with animals" debacle.
We should have been able to say "Braccus, Dallis and Lucian were horrible people, but sealing the veil was a good idea. Let's take their source and seal the veil ourselves".
And so it endeth. 'Twas a long run!
Yeah, Larian really did not stick the landing in this game. Still...what a 4 year journey! Thank you, you two :)
Wow. It's been a pleasure. Tbh, I struggled with the story, but I enjoyed the watch.
Thanks Gopher & Quarico for 4 years of entertainment! BG3 now? 😂
Kraken can be charmed, having air spells like thunderstorm helps..iirc
That's the shortest epilogue by the narrator i've ever seen. Normally it tells you what happens to various characters, places, organisations, depending on the choices made throughout the game, and goes on for quite a while.
I know it's not your fault, but I think you guys taking so long to play it affected your decision making quite a bit throughout this playthrough. You did forget lore and story at critical moments semi-often.
I have loved your playthroughs of both D: OS 1 & 2 though.
Who has no choice to strip to make ends meet?
Electricians.
Yeah...4 years for you to fumble it at the end is...probably the most expected thing of this entire playthrough, what a ride though lol.
Im gonna be honest here, and full apologies right upfront in case this sounds douchey, never do this again please lmao. I absolutely love to see you two play together but this format did not work, in the slightest, with this kind of game.There was just no continuity, you forget 90% of the story beats and the other 10% you misremember, and this game is literally all story (Seriously, asking if the God-King, the main BBEG of the story, is an Eternal RIGHT at the very end when thats been specifically mentioned several times over in the last episode alone?). As much as the game can be confusing with it's choices, its totally something one can get past when you're not spending ages overthinking each option or spending weeks between play sessions.
While the ending definitely isn't well explained, its made a lot worse by the fact you guys didn't realize that the companions weren't into the idea of claiming Divinity themselves (which is the game telling you, hey, this is on you to make the decisions for the ending). Also regarding Lucian and why he needed all that source, when the veil was torn and the voidwoken were allowed through, it unleahsed a lot of source, some of that went to the various Sourcerers, a lot of it went to the Well of Ascention , and a good deal went to the Divine. You need all of that source to seal it again, Dallis drained the rest of the sourcerers that she could and the Well, and Lucian was going to give up his own, but you basically gobbled up the last good deal needed for the plan to work. You don't lose your soul when your source is drained, but you do become something like a silent monk, Lucian wouldn't lose his because of the fact he is Divine, he would still manage to barely have enough of himself left to not become monk'd, it has nothing to do with him not wanting to give up his soul, its simply a bonus of being Divine. Saying "it was never hammered home that, if theres no divine the godking comes in and the whole plan fails" is just, completely wrong. *Everything* in the game hammers that point home, the whole reason you set out to become Divine in the first place is because one is needed to stop the god king and the voidwoken.
Now, im not gonna call you guys dumb or anything for choosing what you did, the dialogue could've been written more coheseively, but i do think it stands to reason that if you want to use the source to do anything you have to actually TAKE it from Lucian first (otherwise, what, you'd just be chucking his body at the veil tear? as hilarious as that would be). When i did my first run, it just sounded like there was one option, my companions didn't want it so the only thing i could do is yank the divinity from Lucian and use it to seal the veil tear, because screw being Divine.
So when you didn't accept the responsibility, the source king came in and nabbed it himself?
If Lucian's plan hadn't involved committing mass genocide, it would have been a great plan. Being able to say: "Hey, I kinda want to seal the veil as well, let's do that when I'm divine, but not be an idiot about it" probably would have been a good option in your "I want to be divine" choice.
The issue with the ending was that there were only three options, sacrifice yourself, become divine and rule the world, or don't become divine and let the God King rule the world. If saying " no one is divine, no sorcerers, the veil is healed and the god king is forever disappeared, but Lucian, Dallis and Braccus must die!" I think you guys would have gone for that option immediately. Not having source obviously doesn't mean you become a blind monk, plenty of people don't have source and using your source up in battle doesn't mean you become a blind monk. I think it's more of a "it's being ripped out of you" thing that causes you to become a blind monk.
“A strange game. The only winning move is not to play”
that's actually the opposite in this particular case.
never read the mistborn trilogy ey?
The torture has ended. End of a saga.