What I find most impressive is how much he animated and modeled, yet it does not murder my frames. You really gotta look to see everything too, so much has been modeled properly that it absolutely blows away most of what is available for NA today.
Wonderful loco, got to know it on a nearly 4-hour trek from Ogden to Evanston with just under 3000 tons on the drawbar. It's very easy on the eyes, performs well on slightly older hardware, and it's actually very easy to drive. It is not a pro-series loco and can easily be driven from the F4 HUD - just keep the firemass around 59-60%, turn on the blower and open the damper, and keep the water level between 50-75%. The stoker jets appear to just be an animation - I didn't bother touching them and the run still went smoothly. Speed on the grade usually was between 10-12mph but could drop to 8-9 if you needed to refill the boiler while on the hill. The only thing I found odd was that when the loco starts to slip there's no indication that you're slipping other than by watching the drivers - the chuffs don't speed up to give you an audio cue that you're slipping and there is no visual cue from the F4 HUD that you're slipping, and no cue there probably means no cue from the F5 HUD either. Still a really good loco all things considered. Looks good, sounds good, hauls tonnage according to the timetable (Ogden to Wasatch is 3000 tons), and is easy and approachable to drive. 5/5 would drive again 😁👍
Just a bit of an update since I've had another day to play with it. While you can drive the loco easily using the F4 HUD you obviously can get better results using the F5 HUD which can result in stretching coal and water as you fine-tune your performance. Once up to speed you can keep the steam generation rate at max (85000 lbs/hr) with full throttle and no blower, only making small adjustments to the stoker and cutoff to keep the fire mass constant and the safeties from lifting (I use the blower just when starting off to keep steam production up at low speed so I can get moving in a hurry without running out of steam). Using the exhaust injector you can more or less keep the water level at near constant 75% no problem and the loco runs smooth like butter. I haven't needed to use the live injector yet. WOULD NOT recommend using the default automatic fireman. He will run you out of steam in a hurry as he loves to use both injectors to reach a certain boiler level threshold in a hurry while consequently draining all your steam pressure rather than focus on keeping the water and coal levels at a constant amount (same goes for other special built auto firemen regardless of developer). If I went ahead and made the same run from Ogden to Evanston again after what I've learned today I could probably do the run in slightly less time.
Update 2: ran from Ogden to Evanston again. Time for the run, including stopping to refill the tender both at Echo and Evanston, was 3:29:50 over 72 miles, average about 20.5mph, better than my last run which averaged around 18mph. Man I love the loco!
The model itself looks pretty good by TS standards. They have done well to mod this considering with what they worked with. Clearly, the one thing embedded into the model is the giant grey rabbit ear passing for smoke and steam roaring out of the smokestack. The people with flip phones just called asking for their smoke back.
Hi eine frage ich hab in einem scenario diese lok getauscht gegen eine andere also die k4 weil ich gern die 9000 fahren möchte nur bei der 9000 ist das wasser schnell leer, die Lok ist nich voll getankt was kann man tun Mfg marco
I tried downloading it and it downloaded as a RAR instead of RWP please help I’m a little confused. I’ve downloaded from DSGDDR before and this has never happened.
You need to use the utilities tool in the Railworks folder. Open it, go to “package manager”, hit refresh, then hit “install”. Choose where it’s saved, then It should load everything
I for some reason cant extract the file so i can select the RWP file in the utlities installer, It just gives me a error so i cant extract it and cant have this amazing mod.. (never experienced this before, error code 0x8096002A.)
Also for those that have been waiting for it, Darlan has installed a donation link on his site. As he could use the help anyways.
What I find most impressive is how much he animated and modeled, yet it does not murder my frames. You really gotta look to see everything too, so much has been modeled properly that it absolutely blows away most of what is available for NA today.
DSG doing his yearly dunk on Dovetail is my favourite time of year
@@trainknut lol
the 4-12-2 Nines are one of the most interesting locomotives ever made but also some of my favorites.
Hopefully sounds can be tweaked in the future, a good 6 beat chuff would really complete this.
Wonderful loco, got to know it on a nearly 4-hour trek from Ogden to Evanston with just under 3000 tons on the drawbar. It's very easy on the eyes, performs well on slightly older hardware, and it's actually very easy to drive. It is not a pro-series loco and can easily be driven from the F4 HUD - just keep the firemass around 59-60%, turn on the blower and open the damper, and keep the water level between 50-75%. The stoker jets appear to just be an animation - I didn't bother touching them and the run still went smoothly. Speed on the grade usually was between 10-12mph but could drop to 8-9 if you needed to refill the boiler while on the hill. The only thing I found odd was that when the loco starts to slip there's no indication that you're slipping other than by watching the drivers - the chuffs don't speed up to give you an audio cue that you're slipping and there is no visual cue from the F4 HUD that you're slipping, and no cue there probably means no cue from the F5 HUD either.
Still a really good loco all things considered. Looks good, sounds good, hauls tonnage according to the timetable (Ogden to Wasatch is 3000 tons), and is easy and approachable to drive. 5/5 would drive again 😁👍
Just a bit of an update since I've had another day to play with it. While you can drive the loco easily using the F4 HUD you obviously can get better results using the F5 HUD which can result in stretching coal and water as you fine-tune your performance. Once up to speed you can keep the steam generation rate at max (85000 lbs/hr) with full throttle and no blower, only making small adjustments to the stoker and cutoff to keep the fire mass constant and the safeties from lifting (I use the blower just when starting off to keep steam production up at low speed so I can get moving in a hurry without running out of steam). Using the exhaust injector you can more or less keep the water level at near constant 75% no problem and the loco runs smooth like butter. I haven't needed to use the live injector yet.
WOULD NOT recommend using the default automatic fireman. He will run you out of steam in a hurry as he loves to use both injectors to reach a certain boiler level threshold in a hurry while consequently draining all your steam pressure rather than focus on keeping the water and coal levels at a constant amount (same goes for other special built auto firemen regardless of developer). If I went ahead and made the same run from Ogden to Evanston again after what I've learned today I could probably do the run in slightly less time.
Update 2: ran from Ogden to Evanston again. Time for the run, including stopping to refill the tender both at Echo and Evanston, was 3:29:50 over 72 miles, average about 20.5mph, better than my last run which averaged around 18mph. Man I love the loco!
Bro works very hard on his projects, and all for free so we can enjoy TSC more! Mad respect to DSGDDR! The amount of detail, oh man the detail!
always a good day when its a sp day
At first I thought you meant the Southern Pacific.... Both are good. 👍
The model itself looks pretty good by TS standards. They have done well to mod this considering with what they worked with. Clearly, the one thing embedded into the model is the giant grey rabbit ear passing for smoke and steam roaring out of the smokestack. The people with flip phones just called asking for their smoke back.
This makes me want to reload TrainSim!!!
Awesome share man! Enjoy the channel
Very cool modell EsPee!
The only thing that I wish this model had was actual 3 cylinder beat scripting. It’s a great model with great detail, but that’s about my only gripe.
TSC and the other creators could learn a lot from DSGDDR!!
Let's goo UP 9000
Been waiting for this for a while now.... Looks like the wait was worth it. Can't wait to try it!
Santa fe types are 2-10-2s, the 2-8-8-0 is a mallet nicknamed the "Bull Moose" they were the heavy haulers of the UP before the 9000s showed up.
@@Ohiotrucker1 I'm aware 😄
was meant as a verbal break, pause or comma... just didnt sound that way after i said it. I.e. Santa Fe....... 2880.....
What sim classic is this
Really love the clouds, what add-on do you use?
Now we're talking
How did you download this? It wound show up in my utilities
Hi eine frage ich hab in einem scenario diese lok getauscht gegen eine andere also die k4 weil ich gern die 9000 fahren möchte nur bei der 9000 ist das wasser schnell leer, die Lok ist nich voll getankt was kann man tun
Mfg marco
22:45 😆😀HA😜😃HA😃😄 choooh chooooh ...
I tried downloading it and it downloaded as a RAR instead of RWP please help I’m a little confused. I’ve downloaded from DSGDDR before and this has never happened.
The RWP is inside the RAR, just open it
Ahh thank you
I tried to download this but I only get a .rwp file I can't get it to open. Am I missing something.
You need to use the utilities tool in the Railworks folder. Open it, go to “package manager”, hit refresh, then hit “install”. Choose where it’s saved, then It should load everything
@Legomaster-jv8ll it came up in the editor but I hear it when I drag over the track but nothing shows up I got sound of a engine sitting.
just open the file in a file extractor like 7zip or winrar... or windows explorer, .rwp files are just zips with a fancy name.
@trainknut I tried both won't have it. I am verifying the files now might help.
I 👤🤪 am more pleased that you👤 are so happy.🥰😃🤗. Really nice. 🙃👌
The amount of people in the comments who don't know you can manually extract .RWP files proves why this community deserves DTG...
I for some reason cant extract the file so i can select the RWP file in the utlities installer, It just gives me a error so i cant extract it and cant have this amazing mod.. (never experienced this before, error code 0x8096002A.)
If you have 7zip you can just open the RWP file like it's an archive and copy the Assets folder into the one in the game folder
Im a idiot, so could you go into a little more detail on how to do that?