10 3 M4L intro3 (Live Object Model: CuePoints)

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  • เผยแพร่เมื่อ 22 ม.ค. 2025

ความคิดเห็น • 8

  • @garethwalwyn2772
    @garethwalwyn2772 4 หลายเดือนก่อน +1

    Mari, these tutorials are the BEST! They should be the official M4L intro!
    I also listened to your other videos and heard you play. Good heavens, madam, but you certainly can play. #wow I am also a composer and music technologist and I just wanted to say how much (1) I appreciate your tutorials and (2) I totally love your work.
    Keep it up! 👏👏

    • @marikimura145
      @marikimura145  4 หลายเดือนก่อน

      Wow, thank you so much!!!! BTW if you are interested in the new MUGIC motion sensor I'm about to launch it :) please join the waiting list if you like! docs.google.com/forms/d/e/1FAIpQLSedOz6hpgbvFhguWCJvVy71rF8-WjTVIM0uEn_EQVXOQkfI8w/viewform

  • @danielsignorini
    @danielsignorini 4 ปีที่แล้ว +1

    the end of this video😍 really great series btw, thanks a lot

  • @DaniloSilvaCV
    @DaniloSilvaCV 4 หลายเดือนก่อน

    Egberto Gismonti? Btw many thanks for the tutorial!

  • @drrobotvinnik600
    @drrobotvinnik600 4 ปีที่แล้ว

    I am wondering how would you set the playhead to stop before the next cue?

    • @marikimura145
      @marikimura145  4 ปีที่แล้ว

      There is stop_playing, continue_playing in live_set

    • @drrobotvinnik600
      @drrobotvinnik600 4 ปีที่แล้ว

      @@marikimura145 thankyou for the reply! sorry I should have been a bit more specific - I meant if I triggered clips how you have it, how could I get the LOM to detect a new cue and stop before it? I guess just an if statement in conjunction with a look ahead and the messages you mention? cheers

    • @garethwalwyn2772
      @garethwalwyn2772 4 หลายเดือนก่อน

      @@drrobotvinnik600 This may be a bit crude for your context, but you can use Live's built-in clip launch controls and follow actions to stop (and/or other actions too) after a specified numbers of bars & beats.