36:38 corner is right there. don't think youre getting it so maybe needs to be spelled out: when you go for these CS reads with AT, you have a tendency to throw out of corner. This is like ending your BnBs with a throw to mid-stage on cornered opponent. Extremely critical oversight that's simple to fix. You've been playing the game for a minute now.
I got a question why does everyone pick the tohno mansion stage I get it popular but like every time I play melty everyone picks that stage is it for the music or something
@@supersaline8290 Actually it's because of lighting and cause it's right there. All stages are the same when it comes to latency if the background animations are turned off.
Man you are landing those double summers way more frequently and consistenly now. Seems like you also optimised that aspect as it does help Ciel output damage, meter and screen carry. Which is pretty essential to help turn over a deficit when playing vs stronger characters and good players. Seems like one can make a decent game with her once you have all these and good Melty fundies to boot.
22:02 that confident walk in to whiff punish was beautifull
air footsies are a meme. but real footsies are not.
j.g. do kinda be sick nasty with it, ngl
Nice games, been watching all the C Nanaya matches I can since I'm trying to learn him
36:38 corner is right there. don't think youre getting it so maybe needs to be spelled out: when you go for these CS reads with AT, you have a tendency to throw out of corner. This is like ending your BnBs with a throw to mid-stage on cornered opponent. Extremely critical oversight that's simple to fix. You've been playing the game for a minute now.
yeah there is no benefit to a defensive grab in that situation so i have to break that habit.
nice
I got a question why does everyone pick the tohno mansion stage I get it popular but like every time I play melty everyone picks that stage is it for the music or something
its just alps and skeleton..........but in reality its cuz its the most lag free stage possible.
@@j.g.121 oh okay that makes sense
@@supersaline8290 Actually it's because of lighting and cause it's right there. All stages are the same when it comes to latency if the background animations are turned off.
Man you are landing those double summers way more frequently and consistenly now. Seems like you also optimised that aspect as it does help Ciel output damage, meter and screen carry. Which is pretty essential to help turn over a deficit when playing vs stronger characters and good players. Seems like one can make a decent game with her once you have all these and good Melty fundies to boot.
i felt like i was dropping it a lot this time actually. I do it vs nanaya consistently because it is easy vs him.