Golden Sun Remastered: Altin Mines

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  • เผยแพร่เมื่อ 3 พ.ย. 2024

ความคิดเห็น • 43

  • @Vincent-qd8lj
    @Vincent-qd8lj 4 ปีที่แล้ว +29

    Jesus Christ, if I become a billionaire I am so funding a complete remake of this game

    • @antoniusblaise8733
      @antoniusblaise8733 4 ปีที่แล้ว +3

      count me in

    • @Lirin
      @Lirin 3 ปีที่แล้ว +1

      I’d buy that in a heartbeat.😭

    • @chrisalfaro1211
      @chrisalfaro1211 3 ปีที่แล้ว +1

      don t for get to make it for pc ;)))

  • @Senatedefender
    @Senatedefender 7 ปีที่แล้ว +7

    I'm also reminded of that Sol Sanctum scene when Isaac speaks to the Wise One.
    "It can be a dangerous power if misused" - says the Wise One. And so we can feel some terrible grand meaning behind these words - thanks to the music.
    (SORRY)
    Which reminds me of one interesting thing about GS plot: the Wise One never directly stated that the Alchemy must remain sealed or that Isaac should do this. And right during the Vale's Sanctum conversation after Mt. Aleph eruption he says: "Choose your destiny wisely, young ones", which directly implies that our heroes surely are or will be facing ambiguity. Those were his only words regarding their quest, which makes them quite important. Also we hear from the Great Healer: "Felix must unlock the power". (it's something that the Wise One must have told him) Those worlds are just direct hint to the plot progression (especially in TLA).
    The quest imposed on Isaac may have been some misinterpretation by the Great Healer, the obvious (and inaccurate) way of thinking: "The stars bear terrible power" & "Isaac should embark on some quest" (& "they kidnapped Jenna and Kraden, so they're evil and should be stopped") => "The quest is to prevent ignition of the lighthouses". So, the Great Healer says: "Acquiring the Elemental Stars is their fate alone". There's no further discussion on the real matter of Isaac's quest. Isaac's goal was not properly formed. There was no really serious research behind it, and supposedly no direct instructions from the Wise One.
    ...No wonder that GS had been devised as a single game and only in the process of programming development they had to split it into two parts. Even though we have two parts with huge storylines, the plot is very integral. And here I was trying to point at the arch which connects the very beginning of the first game with the real story of Saturos and Menardi and the conclusive events of TLA.
    So,
    Sorry for this big text ;)

    • @connorhilchie2779
      @connorhilchie2779 6 ปีที่แล้ว

      One thing I never understood is why we can't say "No" without getting a game over. Yeah Mendria and Sartous's methods were questionable, but at the end of the day, they were trying to light the lighthouses to save their home. It makes me aonder is maybe Issac might've teamed up with them if he knew the whole truth

    • @Senatedefender
      @Senatedefender 5 ปีที่แล้ว

      @@connorhilchie2779, maybe because Isaac's opposion was crucial for lighting the Lighthouses xD
      The perfect way of saving the world may have been an agonistic one (look for the word in the dictionary if you don't know it).
      That's some expanation.

  • @littlewriterlink6584
    @littlewriterlink6584 8 ปีที่แล้ว +13

    This song used to scare me. It kinda still does and I'm an adult now. It fills you with so much dread.

    • @memory744
      @memory744 7 ปีที่แล้ว +2

      The thing I dreaded was doing the puzzles here, because too many monster encounters from running around

    • @5434345
      @5434345 5 ปีที่แล้ว +1

      @@memory744 Imagine hearing his as nuclear war rages on.

  • @davemasterchief2040
    @davemasterchief2040 7 หลายเดือนก่อน

    Chills! Literally, chills! Awesome!

  • @echos.1484
    @echos.1484 10 ปีที่แล้ว +14

    I may be wrong, but I don't think this is the music from the mines. I believe (though) possibly incorrectly) that this is the music that plays during the opening scene, in the storm.

    • @0rangaStang
      @0rangaStang  10 ปีที่แล้ว +24

      It plays in both areas

    • @chazzschrantz
      @chazzschrantz 10 ปีที่แล้ว +4

      yeah it plays both areas its for both the mines and the opening intro sequence its only played in those two areas.

    • @Devenix8527
      @Devenix8527 10 ปีที่แล้ว +17

      zenie250
      You're forgetting Lunpa Fortress.

    • @bodexlunk802
      @bodexlunk802 3 ปีที่แล้ว

      @@chazzschrantz ow, i didnt know, thanks for the fact!

  • @ElpisTK31
    @ElpisTK31 11 ปีที่แล้ว +10

    O_O and you do golden sun music too... oh my god you have just cured my depression

    • @0rangaStang
      @0rangaStang  11 ปีที่แล้ว +16

      Well golden sun is freaking awesome, I should be starting Golden sun 2.0 soon since i'm much better

    • @ElpisTK31
      @ElpisTK31 11 ปีที่แล้ว +1

      ***** oh my god there's more coming!? I'm really happy to hear that!

    • @bodexlunk802
      @bodexlunk802 3 ปีที่แล้ว +1

      @@0rangaStang did you start i?

  • @dandytandy
    @dandytandy 4 ปีที่แล้ว +1

    your GS remixes are so underrated...

  • @byonemesis
    @byonemesis 4 หลายเดือนก่อน

    "3 years ago...A stormy night...woke up villagers who were trying to shelter themselves but 4 people did not make it alive...or did they?"

  • @darkdjinniumbrage7798
    @darkdjinniumbrage7798 3 ปีที่แล้ว

    This is great btw. Hard to believe it's a decade old. Hope I can find other tracks you made of this OST

  • @rinktheredlink9317
    @rinktheredlink9317 5 ปีที่แล้ว

    Just discovered this, it deserves more credit. Honestly wish we had more of these 😧

    • @0rangaStang
      @0rangaStang  5 ปีที่แล้ว

      I redid every single track. Not all are great but I did do them all

  • @DreamerTrain
    @DreamerTrain 8 ปีที่แล้ว +4

    It feels like this could be a Donkey Kong Country theme too

  • @Runic-Raven
    @Runic-Raven 10 ปีที่แล้ว +2

    a masterpiece... nothing more to say..

  • @MrValentine13
    @MrValentine13 11 ปีที่แล้ว +2

    Wow this sounds scary! O.o
    If this was in the original game Ost I wouldnt go in the mines anymore. xD

  • @IAMFANTROLL
    @IAMFANTROLL 8 ปีที่แล้ว

    These are all excellent work, good job orangastank

  • @SellMeYourChildren
    @SellMeYourChildren 10 ปีที่แล้ว +2

    You should do the opening title theme. It's one of the themes you didn't have in your playlist that I think should be there.This was amazing though.

  • @TheGreatLestat
    @TheGreatLestat 10 ปีที่แล้ว

    Amazing, keep this up please. Golden sun is great too ^^

  • @alexfeltham993
    @alexfeltham993 3 ปีที่แล้ว

    6 dislikes; 6 too many this is beautiful

  • @carolsymphony9673
    @carolsymphony9673 10 ปีที่แล้ว +5

    Ugh...those mines still give me a headache...

  • @GleichUmDieEcke
    @GleichUmDieEcke ปีที่แล้ว

    Very well done, but it seems a little too epic. The feel I always got from the Altin Mines themes was just this weird, quiet menace about the unknown rather than a bombastic set piece. This feels more like boss music.

    • @0rangaStang
      @0rangaStang  ปีที่แล้ว

      You make a very good point. I think it comes from the heavy use of reverb. When making this, I thought, "how could this music help you feel like you were in a big mine or cave to help with ambiance"

    • @jamessheerin7600
      @jamessheerin7600 4 หลายเดือนก่อน

      This is insanely good. Those reverbing organ pipes sound so haunting

  • @loup9003
    @loup9003 12 ปีที่แล้ว +1

    Anyone knows the name of the original of this song? I dont find it when using the name "Altin peak mines"

    • @-lord1754
      @-lord1754 6 ปีที่แล้ว +1

      Maximillian Collinghan by a little late you mean 6 years? Lmfao

  • @GamingTranceSeer
    @GamingTranceSeer 12 ปีที่แล้ว

    how come the more recent videos aren't as long as this one?

  • @Athavania
    @Athavania 13 ปีที่แล้ว

    It's good, but the refrain or main theme (:D) is moved from it's place a little bit :/ I think you should improve that :/

  • @zjebauo
    @zjebauo 7 ปีที่แล้ว +1

    This repeating sound is too loud. It takes over and disrupts the rest too much.

    • @moistnugget4147
      @moistnugget4147 6 ปีที่แล้ว +1

      I like it because it reminds me of the mood of going through this cave. I didn't know whether I would end up drowned or in another fight or flying in a cart over cliffs to success.