PC Engine Best Japanese Intros PCエンジン

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  • เผยแพร่เมื่อ 15 ต.ค. 2024

ความคิดเห็น • 6

  • @danieladamczyk4024
    @danieladamczyk4024 2 หลายเดือนก่อน +2

    Still better that many games today.

  • @lefetichemicro4574
    @lefetichemicro4574  2 หลายเดือนก่อน +3

    It was in the early 90s that I first heard about PC Engine through video game magazines. The style was perfectly recognizable since the games presented were all magnificent with a perfectly recognizable manga style making this console the symbol of Japanese manga/anime culture.
    In terms of openings, there is really something to do even if for a Westerner, it can be frustrating since most of the intros are spoken... in Japanese and therefore quickly incomprehensible for us. Magnificent musical intros like Emerald Dragon or Last Armageddon are now spoken, which ruins the composer's entire work in my opinion. More surprisingly, written intros are now good little clips as is the case with Burai who had long and boring intros on PC-98. Sometimes they have managed to combine the two as with Brandish which has a spoken intro and a music video which highlights the composer's work. I was pleasantly surprised by the difference in musical theme between the American and Japanese version of Godzilla, a surprise!
    My big favorites from the video:
    - Kaizou Choujin Shubibinman 3
    -Ranma
    Little jewels of sequence, rhythm and synchronization between the soundtrack and the action on the screen, I am admiring.
    Finally, I would have liked to offer you the opening of YS II but I don't have the courage to finish the first episode for that, an episode that I have already finished three times for the purposes of my longplay on the Saturn version and which I am currently finishing in its Complete version.
    Quite a few difficulties recording videos since, like the Mega CD and the Sharp X68000, PC Engine games can resize during the game. Concretely, in "no stretched" mode (under Ootake) for Falcom games for example, the window can resize around ten times just during opening. On the other hand, on Yuna for example, no resizing. So since I wanted to offer you the videos with the original ratio, it required a lot of work at times, I was able to leave the "stretched" function for 2/3 videos for which I consider the best opening is not on PC Engine.
    For this Best Of, I had to play ALL of the PC Engine games on CD in order to isolate the intros that I thought were worth watching. Knowing that even with Ootake, it was necessary to change the configuration for each game because what is acceptable for a longplay is not acceptable for a two-minute video, that is to say the sound which jumps, which saturates, the framedrops and so on. The final edit therefore respects the original ratio, compression and colors. I chose to avoid children's game intros and war games like the KOEI catalog which I don't like.
    If you like this video, I invite you to leave a like, post a comment and share it given the considerable work it required. THANK YOU :-)

  • @Ze_Joe_75_RG
    @Ze_Joe_75_RG 2 หลายเดือนก่อน

    Very interesting realization. Bravo. Nice day. Big like👍👍👍

  • @chberto2199
    @chberto2199 2 หลายเดือนก่อน +2

    Salut, c'est quoi comme jeu "Ane San" avec une intro aussi WTF?.
    Ah doukyuusei et Tokimeki memorial les precuceurs des jeu de drague et visual novel😍

    • @lefetichemicro4574
      @lefetichemicro4574  2 หลายเดือนก่อน

      Salut, c'est un jeu de baston, en fait l'intro c'est des gamines qui se font harceler par leurs camarades et qui sont sauvés par une nana qui est en fait une skeban, càd, une délinquante qui fait parti d'une bande qui conduit des motos et agresse les autres bandes ;)