As far as I know, the track hasn't been released separately (unlike TEST1.MOD from the end of 8088 MPH.) Even the final version of the demo itself hasn't been released yet, all we have is the "party" version at the time of this writing. Maybe you can ask cTrix or rip it from the demo files? :)
Basically with some very precisue cpu timings and various other coding wizardry you can put the beepers output to arbitrary positions between completely on and completely off (since it still takes a small amount of time to move between the two states) From there it's just regular PCM, akin to playing and generating a wav file.
@@viks2ndaccount478i don’t think it’s streamed audio. what I think they’re doing is something more akin to tracker music but with only a single channel to work with. so, to counteract that limitation they have some of their samples containing multiple elements at once(e.g. kick drum + bass, one sample for each note)
@@viks2ndaccount478it’s less like a WAV file and closer to one-channel tracker music. reason why you’d want to do it that way is so that it’d take up less space
beats so phat it deserves a BMS
Anyone know where I can get the data files for this? I'd like to try playing it on some other unsuitable computers.
As far as I know, the track hasn't been released separately (unlike TEST1.MOD from the end of 8088 MPH.)
Even the final version of the demo itself hasn't been released yet, all we have is the "party" version at the time of this writing.
Maybe you can ask cTrix or rip it from the demo files? :)
dat background!
i wonder how they got this to play on a beeper
15.7 khz sampling rate
Yes, 15.7KHz sample rate and PWM. If you dont know what that is search it up on wikipedia
Basically with some very precisue cpu timings and various other coding wizardry you can put the beepers output to arbitrary positions between completely on and completely off (since it still takes a small amount of time to move between the two states) From there it's just regular PCM, akin to playing and generating a wav file.
@@viks2ndaccount478i don’t think it’s streamed audio. what I think they’re doing is something more akin to tracker music but with only a single channel to work with. so, to counteract that limitation they have some of their samples containing multiple elements at once(e.g. kick drum + bass, one sample for each note)
@@viks2ndaccount478it’s less like a WAV file and closer to one-channel tracker music. reason why you’d want to do it that way is so that it’d take up less space
Yes