You posted discord instead of the map Also is this a direct sequel to 11? Because at the end of 11 we stopped at a Forerunner door, how did we end up on the other side of the portal? Or was the point on 11 was just to clear the area? If so, why make the mission end at the door instead of when both hunters died bc I expected the next map to be in door Not complaining tho, can't wait to get home from work to try the maps. Just wondering the intention
@@bruhframe5604 Oh thank you so much, I didn't pay attention haha To answer your question, I think it's in the description, but it's above all the fact that I didn't have the budget to continue the map, it's short because of this, even if I think it wouldn't have been necessary for it to be longer. I would have liked to do one last room inside but I couldn't.
Your maps are literally what’s keeping Halo fresh for me right now. I can’t tell you how much I appreciate you making new experiences in a game that, in my opinion, doesn’t get enough attention. Also, I really appreciated the weapon sandbox on this level. Very good, everything felt very appropriate, and was just overall a fun time. I can’t wait to see what’s next!
@@drgosh3271 Thank you! Actually I think about the weapons/equipment/vehicles/enemies that go with the setting or arena, I don't just put anything in, I want it to be suitable and playable. And I like to make sure there's more than one way to play it.
Il en jette ce trailer ! La map est, en plus d'être grande, magnifique avec des détails sympas (le Spirit écrasé, très bonne idée je trouve) Et puis les musiques utilisées ... quel pur régale vraiment C'est à ça qu'on reconnait un fan de Halo !
Just caught up on playing this, and chapter 11. Phenomenal work; Easily the best, most polished campaign missions made for Halo I! So exciting to see what you make in the future.
Thank you very much, it means a lot to me that my work is appreciated. The Halo community makes incredible maps, and I'm delighted to be part of it in my own way.
That look so good. Man, your map and mission are the only thing that keep me play this game. Looking forward to be able to go through it, I'm sure it will be fire 🔥🔥🔥🔥🔥🔥🔥
Map:www.halowaypoint.com/halo-infinite/ugc/maps/a71c39c0-a338-45b2-8bfe-e9f893f9e626
Discord channel: discord.com/channels/471722331820130324/1202693670059638824
You posted discord instead of the map
Also is this a direct sequel to 11? Because at the end of 11 we stopped at a Forerunner door, how did we end up on the other side of the portal?
Or was the point on 11 was just to clear the area? If so, why make the mission end at the door instead of when both hunters died bc I expected the next map to be in door
Not complaining tho, can't wait to get home from work to try the maps. Just wondering the intention
@@bruhframe5604 Oh thank you so much, I didn't pay attention haha
To answer your question, I think it's in the description, but it's above all the fact that I didn't have the budget to continue the map, it's short because of this, even if I think it wouldn't have been necessary for it to be longer. I would have liked to do one last room inside but I couldn't.
You make awesome maps, fun missions, balanced and I really enjoy playing them. Great job, keep up the good work.
thank you very much 💪
Agreed 😌
Well said
Your maps are literally what’s keeping Halo fresh for me right now. I can’t tell you how much I appreciate you making new experiences in a game that, in my opinion, doesn’t get enough attention.
Also, I really appreciated the weapon sandbox on this level. Very good, everything felt very appropriate, and was just overall a fun time. I can’t wait to see what’s next!
@@drgosh3271 Thank you! Actually I think about the weapons/equipment/vehicles/enemies that go with the setting or arena, I don't just put anything in, I want it to be suitable and playable. And I like to make sure there's more than one way to play it.
Always exciting when you release another mission
I'm sad, because the mission 13 is the final, but this is a MASTREPIECE, it's SOOOO cool!❤🎉
Unfortunately, everything has an end, this campaign took me a year anyway
But I have a question, if you make a 1990' map invaded by the Covenants and the saprtans have to save that 1990' city?
@massimilianonider7069 I'm not really interested, but maybe some designers could grant your wish :)
@xtremlulu-halo Don't worry, you aren't obligate to build that map, don't worry, and thank you for all your maps💯💥
This looks fantastic
Il en jette ce trailer !
La map est, en plus d'être grande, magnifique avec des détails sympas (le Spirit écrasé, très bonne idée je trouve)
Et puis les musiques utilisées ... quel pur régale vraiment
C'est à ça qu'on reconnait un fan de Halo !
Merci beaucoup 💪 Je pense que c'est la plus grande map que j'ai faite et pourtant pas celle qui m'a pris le plus de temps
Just caught up on playing this, and chapter 11. Phenomenal work; Easily the best, most polished campaign missions made for Halo I! So exciting to see what you make in the future.
Thank you very much, it means a lot to me that my work is appreciated. The Halo community makes incredible maps, and I'm delighted to be part of it in my own way.
This map uses alot of cool mechanics ive never seen people make before. Awesome job!
@@soniccooldude54 thank you bro💪
That look so good.
Man, your map and mission are the only thing that keep me play this game.
Looking forward to be able to go through it, I'm sure it will be fire 🔥🔥🔥🔥🔥🔥🔥
Thank you 💪
Man I wish the flood was in this game
@@bigbad836 me too
Bruh.. the final episode? Why, You should create a new campaign, your maps are excellent, I played with you the other time.
@@Angelino_117 The last episode will be released in 2025, and I have a few plans for the sequel, to be seen later.