@@AtraxX98 People just don't want to put in the effort. Even people like Chris Titus (well known TH-camr) admitted to using cheats because he just wants to sit down and play after a days work. Since he's older (40's), he puts blame on that as well.
The craziest thing was my friends VERY FIRST TIME playing operations a cheater killed both of us. Reported them right away and the very next day, they were banned. I also saw in an operations game that someone else was banned mid-match. So at least I know cheaters are actually getting banned.
I went 7 for 7 people banned for the first day, all banned within an hour. Since then not a single person I have reported has been banned, and those include a speed hacker doing the worm and a guy flying a tank in warfare mode. So yes some of the most obvious cheaters running garbage off the shelf software is getting banned, but the sophisticated ones are not.
The problem is more obvious in operations because it's you against that person, so it's easier to tell when a singular person is cheating. But in the warfare mode, you're going against multiple people with gunfight after gunfight after gunfight. It's hard to tell in such a chaotic environment if a singular person is cheating or not. Unless if they're just not hiding it that well and being more blatant. There is a lot of people who get away with using soft walls or silent aim. I bet anything that the cheating problem extends into warfare just as badly. It's just harder to tell because there's so many people and it's so chaotic.
i agree, i have around 20-30 hours in warfare and i haven't encountered a cheater. But i don't play operations and don't plan to so i def cant say much about that. But form my experience, i haven't encountered a cheater (that i know of) and honestly i don't feel the sbmm but that could still be a thing. but that could just be me idk.
@@corrupted5829 im playing in Asia, and I've encountered 6 cheaters that got banned in the middle of the match. All of them were named "| | | | | |" with just varying numbers of lines. I thought it was one guy with multiple accounts until I played a round with three of em.
I’m getting shoot trough the smoke all the time from so far away. I believe there is much more cheaters in EU or they lied about AI and there is still many of them in game that crossfire you trough whole map while you are in smoke.
We take anti-cheat seriously, but it's very difficult. Once you find cheaters, please report them in our game or give us their names directly. We promise we will check and ban real cheaters in 48 hours. Here we also call on all players to jointly maintain the fair environment of the game and have zero tolerance for cheating behavior.😮💨
It's incredibly easy to get around both account and IP bans.... You want to solve cheating,? allow the community to create their own dedicated servers like in the old days...
@@iskandariacordobaand then ppl will start banning skilled Players left and right. Weve seen that all in bf3/4. Doest mean iam against serverbrowser and private Servers tho
It's always going to be a cat n' mouse game...there's too much money involved for the cheat devs...would be nice to see if legal recourse can applied so not only cheaters are getting banned but the cheat devs are facing legal action...which I'm surprised more game devs, especially in the FPS space don't join forces, since doesn't using cheats violates the Intellectual property of a game?
You get info that you are revealed, you can act accordingly to the situation... Also when you use it, you announce yourself to the enemy. People overblow the power of the scan arrow.
It does at times feel like everyone knows where you are at all times. I'm constantly getting pre-fired before I round a corner or crest a hill (zero line of sight).
you make sounds. that is realy important in extraction shooters. Good players aim nearly alone with the sounds. They must just aim a little with line of sight. that is the reason most good players uses the helmets with soundbuffs.
You THINK there aren't as many cheaters in the "battlefield mode" - but you'd be blown away if they added a body hit register like in the extraction mode. After over a hundred hours in the closed alpha and the betas, ive hung up my gun on this game unfortunately. As much as I truly think Delta Force is a fantastic game, my time is too valuable to die back to back multiple times to flogs who use hacks. A real shame
I just ended my day playing operations and the last 5 games I got blatant hackers. The game is unplayable on normal mode and it WILL die if they can’t do something about it. Tragedy really
100000000% same, space city blatant hackers... down to 1 mil and no gear and have to wait for me to get compensated for the people I could even report..........
Just got a blatant cheater banned that I reported on the 17th... it's not good enough sadly and not to sound racist, but they all seem to have similar names originating from a certain region, at least here in OCE
Reported 9 cheaters mostly chinese names. Only 1 got banned with an english name. Starting to think the developers are protecting Chinese cheat providers
THANK YOU for not calling them hackers. They are straight up cheaters. No need to make it sound cool. I have 4-5 successful reports and I've been in 3 operation matches where a messsage popped up that someone was banned in-match.
Calling them hackers makes no difference. I think most people understand the terms are synonymous and I don't think anyone actually thinks they are sobody from mission impossible "hacking" into a mainframe.
The message popping up mid game doesn't actually indicate if they are cheating. Had a mate banned mid game, the message popped up saying he was banned. Turns out it was antilag protection in the game, and he had network issues his end. He got a 1-minute ban and was able to rejoin the next game.
Agreed. Hackers can actually BUILD the cheats that the pathetic wastes of life cheaters use. Cheaters can only give the hackers their debit cards and subscribe for their cheats. It's unfortunate that the hackers who are obviously very intelligent and talented people can only find an expressive outlet or sufficient work in creating cheats.
@@tehbrowncow It would help to verify if they cheated or just got off a lucky shot. PUBG had this and I was able to see a replay of a guy running and hopping down a mountain road with a KAR bolt action, hop and randomly turn 180* into the little shack(up a hill) I was hold up in bandaging myself with only a high on wall vent window, headshot-ing me. still not sure if he shot through the window or the wall itself. But it was that moment that I decided to uninstall PUBG and never return. It was shortly after releasing it's second map, I believe a Mexican style desert town. Point is, you'd know for sure if you're reporting the right people and not someone who either got a lucky shot or are just that good.
@@derangedsamurai This couldn’t show when any friend of the player is alive. It also surely requires tons of backend to create a “demo” that can playback, which this game definitely doesn’t have. The primary issue I have is that DF has a very intrusive anticheat that should be stopping a majority of these cheats we are running into. Bans after deaths are good but with the level of advertising in China & it being F2P, the problem needs to be limited by the AC, not by post-raid confirmation methods.
I have come across numerous cheaters in my 200hrs of Operations. There should be an option to report players directly from the elimination feed who damage but don't directly eliminate you, most players won't go out of their way to report someone if it isn't easily accessible.
There are several people in the Top-100 of the operations ranked leaderboard blatantly using walls, aim locking and selling carries (it’s always a DF Pinnacle player teamed with random bronze-silver players). Their stats are more than obvious enough to reflect their cheating habits, they’ve been manually reported numerous times and yet DF has done nothing about it. The first couple weeks of launch you’d see a blatant cheater maybe once every 20 or so games. Now it’s almost every 2-3 games you’re running into them.
They're rampant in warfare mode. Everyone is on the lookout for aim bots... it's almost 2025, cheaters using aim bots are the minority. Most of them are using wall/map hacks so they know where all enemies are at all times but still have to manually aim so it's harder to detect. It's blatantly obvious if you have any sort of situational awareness. They're usually the ones constantly flanking your team, and no matter how much you prepare and try to catch them, they're still going to jump around a corner and kill you before they touch the ground because they know exactly where you are. I have around 80 hours on warfare mode. I can count the number of matches I've played without wall hackers on one hand. There are multiple cheaters in every single match. Stop looking for aim bots and pay attention to the ways you die. You'll often find that things don't add up and it all points to wall hacks.
All gaming platforms need an id check to create an account. Once you are caught cheating, your hardware should be banned. Cheating a 2nd time from same ip/location, ban the account. Developing cheats should result in jail and million dollar fines
Way to put millions of people's lives at risk whenever the inevitable data breach comes to pass. China already mandates this and it hasn't gone well for their users.
Those two thing literally the easiest thing to get past by a the cheater with hwid changer and a vpn. There's new generation of anti cheat with ai behavior checker to see if the player aimlock or track other players through walls. Tbh hardware based anti cheat will never end. The hacker that make cheats will find a hole one way or another. Behavior anti cheat could be the next best anti cheat,but idk if its hard/expensive to implement
I thought the cheating thing was just people being cheeks, but after seeing these deathcams I've DEFINITELY gotten rammed a couple of time by cheaters in the havoc warfare mode since I've been playing it and probably thought it was JUST high ping.
Ive actually already stopped playing delta force, not because the game is bad but because I run into a cheater or a group of them literally every other game if not every game in operations. To make matters worse im running into the same few hundred people day in and day out since launch. Warfare mode ive seen 2 people blatantly cheating.
I play in Asia and every zero dam normal game is a cheater vs cheater fest. Queued squad fill to be put into some duo clearly boosting, and they haven't even been banned yet.
I have some good news about this. The Delta Force team has already developed a new anti-cheat system, which has already been implemented on the China server. It is expected to be introduced to the global server soon. TLDR, the new anti-cheat system won't replace the current one. The current anti-cheat system will still work as it is. The new anti-cheat system is completely optional and it's turned off by default I think, due to it's much more aggressive to your operating system. However, if you are reported or the current anti-cheat system detects suspicious behavior, you will be required to enable the new anti-cheat system to access the game. Unlike the current system, which only activates while the game is running, the new system will run continuously from the moment your computer boots up, even when the game is closed. Upon first activation, it will prompt you to reboot your computer to ensure it is running from the start. This continuous operation allows the new anti-cheat system to detect any suspicious software before the game launches. Hopefully this new system will significantly improve the current cheating situation in the game.
I’m only playing Warfare mode, and I don’t think I’ve ever come across a "real" cheater. A lot of my deaths are very weird, but I’d say it’s due to lag, netcode, high pings, or bad matchmaking where I end up on the noob team with zero awareness, playing against gods. Add to that the stupid spotting mechanics or the arrow wallhack. If you’re not experienced with these things, it might look like there are tons of cheaters, which probably leads to a lot of false reports. There are also no "pings" shown for other players (I can guess why), making it harder to verify.
I end up with noobs with lower than 0.5 k/d while the enemy team has around 1 - 1.5 k/d. Once I started to realize how bad matchmaking was I quit the game. I'm just waiting for the campaign tbh.
you dont think ? man you are so optimistic :) tons of cheaters in warfare mode and you think them "they are very good player" but actually its not true .
This week (December 20-26, 2024), our security team took action against 1729 players, imposing bans of up to 10 years. Specific measures included 415 DMA bans, 1323 devices blocked,6331 cheating attempts stopped in real time, and 15608 players forced offline for cheating.
What every dev should do in every game as anti cheat is that when a cheater is detected, they can continue playing but they're hardware will caught on fire and explode then follow by a complete Ban. That way the Player died and ban 🙃
I know it's a joke but what if you detect with absolute certainty they are cheaters and in that case you ban the steam account, you ban the telephone number they have to log in with to the game and steam has to impose a minimum payment of 50 euros to download a free game. That could definitely work
In operations it seems like everyone, and I mean EVERYONE is shroud, running purple bullets and armor in easy mode. Having spent 5500 hours in tarkov, 1300 in siege, 1200 in dayz, 1200 in rust; I can say myself that it is not entirely a skill issue. I do not experience the same things in tarkov that I do in this game. It feels like there are a LOT of cheaters. I often find unopened high tier doors on normal mode only to open them to find zilch ( because the good loot was elsewhere) That being said, innocents are getting caught in the crossfire. After the recent strictness increase of the anticheat my friend got banned for using ReWASD . My friend HAS to use ReWASD as an amputee to game, since there is no controller support. Most game’s anticheat doesn’t have an issue with this like GHub but DF’s anticheat flagged and banned my entirely innocent friend. He has appealed the ban.
high tier doors? high chance loot spaces like pcs i know but doors? And yes many good loot spaces are hitten and mostly players run after the first good item, so often some containers stay closed.
I like the idea I heard somewhere, where instead of banning the cheaters, they get marked whether it be IP or some other form. Then the next game they join(or next time they log on), it pulls them into a lobby with other cheaters and if there aren't enough players(other cheaters), then bots with randomly generated names. Keep them in a lobby where they just try and out cheat the other person. This way they aren't wise to what's going on or atleast as easily, thinning out the active cheaters, then once they realize it, they get a new account or new IP address, do the same thing and get the same punishment. Atleast until they find out what's flagging them as cheaters and find a way around it and on the developers end, they may change the parameters of how they track/mark the cheaters, to increase the time it takes for them to figure out. Like, the more complex your password, the more difficult it is to be crack, same with the anti cheat tagging system.
@@grlt23 it wouldn't matter, since they're not being IP banned, their account remains the same account, and it's MUCH easier to flag an account and place them into a special queue rather than try to detect every new IP and account they make. The Cycle Frontier did this and it literally fixed the cheating problem, the game just waited too long and lost all the good will and trust from the playerbase before they did it. I remember the last few months of TCF and it was completely different after they implemented this queue bucket system. I would see a cheater maybe one in every 20 games instead of one in every 4-5. Combine that with a working compensation system, and this is legitimately the best option, especially for a free game.
Merry Christmas to you. We play Delta with buddies since the alpha. We mainly play warfare mode. Currently, we are having the worst time playing. In almost every battle we meet players who kill us from a distance in two shots and with weapons that are hard to hit at such a distance. The second issue is the opponent who is always ready and waiting for us when we flank. We have reported dozens of such players so far, but we have not received any feedback. There are a lot of cheaters in warfare mode, in almost every match there will be one or two cheaters. I have played over 70 hours in the game and currently it is very unpleasant for me, the game is frustrating and tiring.
I only play Warfare; however I have seen at least one blatant cheater. The username was all Chinese symbols and was absolutely beaming people through smoke, always knew where you where(through walls, etc), and generally seemed wayyyy OP. Person even left mid match after having over 50kills and being the MVP at that point. Only to find this person in the next game doing the same thing(can’t officially confirm because I didn’t screen cap the username). Otherwise I feel like I get absolutely rocked on regular basis. I’m no pro player but I’ve been playing FPS games since I was a kid and usually a high leaderboard player at that.
The biggest thing I find in Operations is people using ESP. Definitely been hit by some aimbots, and once took 999999 damage though. Mostly people lazering me through smoke and flashes, identifying my exact location through solid objects at beyond hearing range, or counter peaking at the exact perfect time despite slow walking a direction beyond hearing distance for that when you haven't even given away that your team is there.
beyond hearing range? you can hear, with a good helmet, shots in zero damm over 2/3 of the map, if it is a SR, SMG or shotgun. steps are hearable over 30-50 meters, little movements of your body over 10 meters. And with all of them, they can locate you. And then you dont use skills or consumables, which are sounds too.
@@whiteseal1990 I'm talking crawling on the ground from 80 meters, no item use or skills. Trust me, I'm aware what a 20% hearing range helmet and a Perception Booster, plus a nice set of IRL headphones lets you do in this game. I'm a next-level sound-(censor). That's why I'm well-aware of when I'm *not* being located by sound, but by ESP.
Merry Christmas! I've come across some of the operators I couldnt report due to the name. Last week I reported two cheaters in Operations. The one killed me somehow with grey ammo while wearing blue armor (lvl 3) in Layali Grove, and the other knew exactly where I was within a building (Zero Dam Cement), without knowing my location via Luna or Hacklaw devices. I was crouching down in a corner and was headshotted after the operator ran in and shot exactly where I was. No action has been taken yet. It is as if the bans are taking longer in the Operations mode. I know when I played the closed alpha, when I reported someone, the next day I was notified that they had been banned. I also cannot wait for the killcam to be introduced in the game, just as a tool to make sure if someone is cheating or not - Have probably reported a couple players who were not cheating, just because of that 'unknown' factor.
I would suggest that the best approach is to introduce a reward system for genuine players who help detect cheaters, similar to what games like PUBG Mobile have implemented. This way, even if cheaters bypass security measures and find their way into the game, they can't escape manual detection. PUBG Mobile has seen a significant reduction in cheaters thanks to this system. I hope the same can be achieved for Delta Force, especially after the release of its mobile version.
I play warfare and when I get killed in a slightly sus way, I instantly report, if the player was cheating, he'd get banned, if the player wasn't, my report wont do anything to him, but I think that I've run in like 5 cheaters, and one was really blatan, because he was killing players with the anti-armored cannon on ascendant, by direct hit
Played my first 5 matches of DF last night. I had fun, will definitely play again. I was however surprised that my very first match on I was facing players that were evidently very good, and on my 3rd match, played a blatant cheater. He was walling and not trying to hide it whatsoever. If the developers wish to gain traction, new players being thrown out of their protected bracket, on 90 ping (Im Central, got put on West) and facing cheaters within their first 5 games probably isnt a great start. Doesnt bother me because I am an FPS lover and will play through shit like this, but most players wont. This HAS to be solved. Not just the cheating, everything.
You say this game doesn’t use EOMM, but since the last update, something feels off. After a victory, when my team reaches the final checkpoint, it’s like the entire dynamic changes. Players we never saw during the match suddenly appear out of nowhere, lasering us, killing in 2 shots, and overwhelming the entire team. All the flags before were easy-my team was dominating the enemy. But as soon as we get to the last flag, everything shifts. Suddenly, it takes an entire magazine to drop one opponent, while they seem to down us effortlessly. Anyone else noticing this?
i feel that cheating is rampant in the oce region in warfare mode. i know good players exist but when people are constantly a bit suss and getting 80-100 kills EVERY single game regardless of defend/attack or map it's hard to believe
That was the tell in Delta Force : BHD. Players consistently getting 2-3x the kill count of known good players. There were some small maps where you could stand on an ammo box and just throw nades to get 100 kills, but that was the exception.
Cheaters are an issue based on server location to a major degree, and time of day to a lesser degree. American servers don't have a lot of cehaters, Europe has more, Oceanic has the most by a large margin. I'd say 50% of my deaths are 100% cheaters and another 25% are hard to tell between really good player or sophisticated cheater.
Call of Duty Black Ops 6 also has a recurring cheating problem on PC. Until Microsoft decides to makes a separate locked down Windows OS that’s specifically designed for gaming and gaming software, cheating is only going to continue to intensify. By having a locked down OS, Microsoft can control what’s allowed onto your PC, much like Xbox.
PC’s that are designed for gaming will no longer be called: PC (Personal Computer) but instead be called: GC (Gaming Computer). PC will mean office work, banking, web browsing, photo editing, video editing, music editing and other personal things.
They need to add the feature they already talked about that we will get our gear back when killed by a cheater that get banned and it would soften the blow greatly and add killcams to make us sure if someone was cheating or just lucky
The seemingly biggest problem at the moment is the blatant cheating because the game is free-to-play. A purchase price would help the situation as most of the losers that cheat are likely unemployed. The bigger issue is the people that aren't blatantly cheating. Simply having data on where other players are due to cheating is enough to kill the entire extraction genre. In addition to wallhacks/ESP, there's trigger bots, recoil scripts and all sorts. While Delta Force is good, it can't be using fixed spray patterns in 2024, because people just create anti-recoil macros/programs. I've reported 6 people in operations in the last week, blatantly cheating, jumping out of windows and killing two of my squad mates before they've hit the floor. Within 2 days, 5 of those people have been banned for 3650 days, but for 2 days they've still absolutely ruined dozens of operations games. It doesn't seem like the anti-cheat is actively working and I think the in-game bans are actually actioned from previous manual reports. Regardless of all of the above, cheating is destroying the game for the experienced player base. The easiest solution is a 2FA mode that requires government issued ID verification. Charge a fee to cover the verification and put a nice margin on top. Myself and half dozen friends that play would all immediately pay for this, just for the chance at better matchmaking.
It's fun playing against highly skilled players. But when the Chinese cheaters one tap headshots you with a shotgun from 50 meters while behind a hill the moment you peak, that ruins all the fun. totally agree with the region lock.
There are also hacks for console, it doesn't make any difference. OK, maybe you can hack Rage on PC like you can on a console. However, it is possible to cheat on the console too
@@shortspl-p4i it is possible. Ive seen f2p games like Warzone and Apex on non-crossplay lobbies but its more like PC cheaters, coming onto console non-crossplay lobbies.
Speaking only for warfare mode. Bots need to be completely removed from warfare. Bots in the game make it very confusing to identify whether it is a bot or a cheater in a massive battleground 32 vs 32 game. Sorry to talk about "bots" again, but it's very irritating to find they still are.
I've seen about 20 players now be banned in game during a warfare match , I've come across only 1 of the symbol name cheaters . I'm in OCE so the servers are close to the Asian region , and most of the cheaters have had Korean names not Chinese. The operations mode is not even worth playing in OCE its infested with cheaters .
I did get some hackers in my matches, some who despite not having a suppressor on their weapon had no map icon like i see them killing some players in front of me and then they rush to me and i look at the minimap but i don't see any red icon and i keep that attention throughout the match and it happens multiple times sometimes i kill them as well with team effort. Another one i got frustrated over i switched characters from the arrow lady for lvling up smgs to d-wolf whose ability where sprint boost just increases my fov and sens just makes me mad cause i die with that fast sens i miss shoot... and then a hacker pops out of nowhere(literally when im capping objective or defending it the hacker pops out on the right time to ambush) and kills me and some players with shootgun and i encounter the same thing multiple times as well... like ik there's nothing above no heli or tower or no enemy or spawn beacon but the hacker literally pops out in the middle of a rushing team of more than 6 players takes some down with shootgun and then on the final objective he does the same thing and then nukes it... one more hacker had a sniper he killed me when i was either proned or moving behind a hill and the hacker is on the edge of the map on the other side and he has to use the bullet drop to kill me in multiple shoots, im not sure if even my red icon is visible from that distance... like there's rocks and hills and stuff in between the line of sight...
@Enders you missed the memo, they are planning to add proprietary Tencent anti cheat, that will actually starts with Windows instead of current, that only runs when game is starting, so it will be much worse in terms of spyware fears
I'm a daily player in Operations mode and I've ran into at least 1 or 2 (some days more) extremely suspect players every single day to the point that I don't mind hitting the report button, when I can. A lot of them are using special characters, and the vast majority of them are using either Purple or Gold ammo which is extremely expensive and when you do happen to get a few rounds into them, even headshots do very little damage, indicating that they have either Gold or even Red Armor equipped. It's basically, if you are up against a cheater, you have no chance even if you do happen to get the jump on them. What's worse is that I've started to notice some really really nasty hacks creeping into the game, such as instant kill, teleport, and even players running on or up and down walls to reach places that players normally cannot get to which exasperates the problem because even if you did have better hand eye coordination, you'd never be suspecting someone to be there in the first place... I reported a cheater just last week that was wall running and even have a screenshot of how they ended up dying when Saeed (one of the boss AIs) killed them, their loot crate is literally stuck to the wall. Developers still have not banned said player. In fact not a single one of the players I have reported have been banned. Call me bad, or that I have a skill issue all you want. I'm a regular counterstrike player, Nova III/IV, and I maybe see someone that I suspect of cheating once a week if even that. Fact is hackers are in the game, the developers are doing nothing about it other than relying on their more or less unvested anticheat method to stop them. And absolutely NO compensation has been given. Their customer support said "We do not have a means of compensating players for lost loot, we try our hardest to ensure fair game play, yada yada yada." Meanwhile they keep sending me in-game surveys that I'm sure don't get read, asking why I don't spend money on the game... Is it because "I don't like the skins, or I don't like the reward." As a player that spends a lot of money on games, the answer is extremely simple. I'm not going to help support a company that does not support it's player base. If you want my credit card details, you better show me that you've earned it.
I play from Hong Kong (China) using the Steam version. In my experience, 9 out of 10 Operations matches I see the the Anti-Cheat system banning live (you can see a message during the game) some player with simplified Chinese characters in the name. Assuming some cheaters are not detected by the system, that means in my experience the chances of encountering at least one cheater while playing operations on South East Asia servers (China, Hong Kong, Singapore and Thailand) is 100%. Sometimes I have also been paired in the same squad than a cheater and I can see they run with knife, then quickly (like automatically) switch to gun and proceed to kill a whole squad withing a few seconds. Then rinse and repeat until the all enemy squads are wiped out. I must admit when the cheater is your team, once the the whole server is wiped out you get access to awesome loot, but when you are in the other side it sucks. I hope the Anti-Cheat gets improved because I'm sure there are not blatant cheaters that they just don't seem to abuse the cheats so they cannot be detected.
I play warefare mode, and there is no single round without 1 or 2 hackers in the game. The game is unplayable beyond believe and the creators have no idea what to do or maybe they don't care. 2 minutes into the round there are already 1 or 2 players with 15+ kills when every one else is 4 or below kills. The round ends with them having 50+ kills.
Every chinese player I see in warfare mode are always topping the scoreboard and I am sure they were banned in China and they cant play there and they are now abusing global. Global needs to block China, period. No exceptions. Is a bit harsh as the main developers are also Chinese and this could sound even racist but something needs done. I am sure there are legit chinese players that play on Global but why? You have your own region and you benefit from lower ping. Stressing global with higher ping is not fair.
I guess they finally managed gaslight the community. Every single game you listed as an example of having kernel level anti-cheat has faced a massive amount of controversy for implementing it (and rightly so). No videogame is worth having a PC put into the vulnerable position of having invasive anti-cheat installed on it. I'd at least be a little more understanding if it worked, however when ALL of these games have had massive issues with hackers, the whole point of having such an invasive anti-cheat installed is now completely redundant. It's a giant security hole that doesn't work. Let's really call it out for what it is. It's lazy. It's the easiest and most cost effective way to implement some level of anti-cheat where all of the negatives are placed on the assfucked consumer.
I've seen 3 cheaters in the warfare mode so far. Two of them I reported and like an hour later got a notification that both of them were banned. The third guy didn't even get to do anything, joined the game I was in and immediately got banned :'D
I deleted this game because it is full of cheaters. But again, some players who claim to be "skilled" seem to know too much about where there are players all the time in the map even through obstacles. Case in point this video itself shows someone who seems to be using wallhacks. There is no way a human can know 100% where players are at all times, and watching this video tells me the player is using wallhacks for sure. heck, the player was shooting several times through high grass and i couldn't see who he was shooting at. There wasn't even a red icon above the enemies. Even taking a picture and enhancing it you can't see an enemy yet this player keeps shooting even when he doesn't physically sees his enemies.
It definitly feel like there is more "sus" shit going on... i got a game with a guy in opposite team getting 90+ kills, while second highest had around 40, either score farm or cheating :/
i am not at all knowledgable about anti cheat software, but what the fuck is the point in having a kernel level anti cheat software if it is this ass in combating cheating. at that point just get a less invasive one and that way you at least dont suffer the VALID criticizims about security of invasive kernel level software.
Tbh hardware based anti cheat will never end. The hacker that make cheats will find a hole one way or another. Behavior anti cheat could be the next best anti cheat,but idk if its hard/expensive to implement. There's a video about it , basically it detects how the player is playing,if he tracks people through walls,if his aim locks to other player inhumanly consistently.
We (our clan) has stopped playing DF because of SBMM and the inability to play together with >4 people (or even join on 1 or 2 already in a match). This, combined with the total lack of content (just 3 playable maps) is enough. So, we could not care less about cheaters in DF. Sorry.
I've played operations and there is an unfathomable amount of cheaters in normal game modes, if they just implement 2 factor authentication to play operations then it'd solve like 90% of the cheaters I believe
I have seen some cheaters in the mod Blitz, that domination without bases, if a team got all points, they win, many people in this game mode preshot you at all distance inside smokes and only aim for the head, but move like donkey
My m8 and I just finished playing five rounds of Operations on Grove. First round solid run, 2nd round cheater, 3rd round cheater, 4th round cheater, and thankfully the 5th was fine. Our kits cost around 800k - 1.3mil on average. Until tonight we've only ran into ONE clear cheater which was just a few days ago. Three back to back to back is insane. Something changed in the last few days.
I'm pretty happy i only play warfare and cheaters seem to like extraction. And if there is sbmm, it might even put high k/d cheaters into different lobbies. But i still get killed through smoke a lot and you never really know if you where marked or just visible from the other side or they shot blindly for hit markers.
The only thing the symbol names effect is the ability to report via their website and the google doc if you die to them you can still report them via their website in game menu
I don't want to think this way, but I worry the messages that allegedly say the cheaters we report are banned are completely bogus. And made to create a sense of harmony knowing there is anything actively being done
you know i realized... if the devs want to find and get rid of cheats in their game... why don't they have a few devs dedicated to actually buying the cheats/hacks and testing them in their game? this would allow them to monitor how the cheat works, and potentially create a better anti-cheat because if a dev has "bought" the cheat/hack. then anytime that cheat gets updated, the dev will get that update, and the dev can inform the anti-cheat devs
Yesterday I kept shooting enemy in warfare from 1 meter distance and hit more than 139 damage and he was automatically healing himself while he shooting me at same time 🤣
True there will always be cheaters but it depends on the scale. If 1 percent of players are cheating it means pretty much every other game there's a cheater though. Idk how many people are in a operations game but it would mean there would be 1 in every couple of lobbies. Now that's with using 1 percent. Now imagine it was 10 percent of the players. The other problem is that if it is widespread enough then players will start to wonder if every single time they die was unfair. And at that point why even play. Personally I havnt seen enough to turn me off the game. But it could get way worse of course. Unfortunately people will be more drawn to cheating due to the mandlebricks I feel like that with some other fps games. But maybe not who knows really
@@ryanpower1291 Indeed, keep in mind that cheaters are not just found in first-person shooter games; they may also be found in PVE online games. To put it simply, cheaters are a "cancer" in the gaming community.
As far as I know, they introduced a pre-installed anti-cheat in the Chinese version. A program that will scan everything you have running. It can be uninstalled or disabled, but without it enabled, you will not be able to enter the game.
Imagine a software running on ur PC at all times,watching everything u do in the name of "security" and somehow still most cheaters come from china,clearly that system is half broken,also couldn't they just disable it and then enable it once they load their hacks?
@@romankovalskyi1414 I doubt it will ever come to EU,there is already backlash for current anticheat,if they introduce this 24/7 spyware from china then the game will die.
This is every fps game on the market. Hackers, A.I, and Algorithms determine if you win or not. Meanwhile they do nothing about it besides take your money.
They could do what like counterstrike does where you can pay for the game to get a "verified" version and so you only play with other "verified" users and tie it to a mac address or phone number and if they get banned the device is banned so they would need a new device entirely and need to pay to be verified again
No thanks to cross-play with PC 👍🏻 console platform crossplay only, it’s okay to have the option to turn in on, Marvel Rivals have implementeret Cross-play perfect, consoles only but with one press just over the match Q button you can up in or out to crossplay with PC, this is the way PERIOD! not only do i not want to play with a bunch of cheaters but i also don’t want to be frag farmed by people with mouse and keyboard, and dont give me that bull 💩 about AA on controllers, M&K is still 10 times better PERIOD!
I decided to abandon the extraction mode until one day they improve the anticheat system (probably never) It seems very unfair to me that a hacker kills you and you lose the loot that you have worked so hard to get. In the meantime I only play the warfare mode, although even in that mode I have encountered a good number of hackers
Try unloading a whole clip or two somewhere in cover but near the battle and you will see several opponents come looking for you. Its amazing. You can actually set a trap doing this.
i ONLY PLAY OPS AND if I happen to get pushed to asia servers, definitely one or more cheats per game, When not pushed, yeah lots of cheats with 1 shot kills etc. Its definitely a major problem
most games in operations that arent in easy, basically any game with somewhat decent gear, I get killed by cheaters. They hunt you down across the map, suspiciously prefiring and preaiming everything only to get all headshots. I came away from tarkov to escape cheaters
They need to configure a IP, hardware, and software ban for these people. It needs to scan every part on the computer, database it, and if that person ever downloads the game or makes an account again, they are constantly banned before they can boot up the game.
He uses the side buttons on the mouse. Problem for me is I spam spot bc of Battlefield so I really want spot on Q. Doesn't affect my strafing or aim and I can do it simultaneously as I begin to shoot if pushed.
I think people are way to quick to assume they got killed by a cheater. The guns in this game are like laser beams and when I was watching the footage you showed here, I know I’ve killed people this fast before (only on occasion, but it does happen) and I don’t cheat.
I understand that gunplay can be fast, but there's a difference between skill and cheating. While I've had moments of impressive accuracy, I've also encountered players with reaction times and tracking that seem impossible without assistance.
I've only bumped into 1 cheater for definite in operations, I don't think that there is even an option to report players in that game mode as I've never had the option pop up after a wipe. i think some of the issue might be partial desync/packet buffering where multiple bullets hit you at once
I have a question which I experienced during my gameplay, I was using Hacklaw basically I am supposed to see other players after using signal decoder but I could not see/detected Stinger player.
Merry Christmas Enders, in Warfare I have reported any suspect player. I reported 5 in one game. Within a day or two I got notification back from Delta Force that ALL of them had been banned after further investigation. I have reported a few people in the extraction side but nothing has been sent back to me. A couple of them were exactly like your video from other players. Beamed directly in the center of the head by and AR from over 100 meters away while doing a quick peek from behind cover. That is why I only run gear from free gear tickets that way I don't loose any coin.
Hello Mr Enders sir in the Oceania servers of the game we cannot find game for event modes such as blitz hoi or king of the hill it has been broken since launch it gets stuck example 47/48 if possible could u mention this to devs please
I love warfare but people gotta really learn how to push when playing the Rush analogue (attack and defend). Last week being Shafted for the rotation really solidified the notion that the game is just filled with people who are incompetent, and even if there are cheaters, at least in warfare, the game is too chaotic for them to get much value of it. This week of trenches will show just how good cheats can work once a map opens up.
Great video, man! I’ve played for 90 hours (mostly in Warfare mode) on SEA servers and haven’t encountered a single cheater yet (that I’m aware of), fortunately. I really enjoy the game, and I hope they can stay on top of these cheaters.
i would rather pay 100's of pounds for a very overly intrusive anti cheat to finally have a game with minimal cheaters that i can enjoy over what we have now
MERRY CHRISTMAS GAMERSSSSS
Merry Christmas 😄
Merry Christmas Enders!
Merry christmas guys !
Happy new year!🎉
Happy Holidays 🎉
Imagine cheating lmao like how pathetic can someone be 💀
I saw an interview, it’s an addiction. They can’t stop. Because they are SO BAD without cheats, they just can’t play without them.
@@AtraxX98 those cheaters are less blatent but few who are blatent just want to ruin the game for others
@@AtraxX98 People just don't want to put in the effort. Even people like Chris Titus (well known TH-camr) admitted to using cheats because he just wants to sit down and play after a days work. Since he's older (40's), he puts blame on that as well.
Welcome to pc gaming - the spiritual home of cheaters
they might all coming from Warzone
The craziest thing was my friends VERY FIRST TIME playing operations a cheater killed both of us. Reported them right away and the very next day, they were banned. I also saw in an operations game that someone else was banned mid-match. So at least I know cheaters are actually getting banned.
I went 7 for 7 people banned for the first day, all banned within an hour. Since then not a single person I have reported has been banned, and those include a speed hacker doing the worm and a guy flying a tank in warfare mode. So yes some of the most obvious cheaters running garbage off the shelf software is getting banned, but the sophisticated ones are not.
How do you actually report them in operations?
Ya but it’s a free to play game so they just use a new email address and are back online in 2 minutes on a new account.
@@DAVE_WHITEdevs claim to have hardware ID bans
@@mk-19memelauncher65 idk why your saying claim like that? the game does hwid ban. people just cant grasp how easy it is to bypass / spoof hwid lol
The problem is more obvious in operations because it's you against that person, so it's easier to tell when a singular person is cheating. But in the warfare mode, you're going against multiple people with gunfight after gunfight after gunfight. It's hard to tell in such a chaotic environment if a singular person is cheating or not. Unless if they're just not hiding it that well and being more blatant. There is a lot of people who get away with using soft walls or silent aim. I bet anything that the cheating problem extends into warfare just as badly. It's just harder to tell because there's so many people and it's so chaotic.
i agree, i have around 20-30 hours in warfare and i haven't encountered a cheater. But i don't play operations and don't plan to so i def cant say much about that. But form my experience, i haven't encountered a cheater (that i know of) and honestly i don't feel the sbmm but that could still be a thing. but that could just be me idk.
sbmm is way less obvious as cod tho so i dont really care as long as its just the new players in a separate bracket.
When they implement killcam, it will be more apparent
@@corrupted5829 im playing in Asia, and I've encountered 6 cheaters that got banned in the middle of the match. All of them were named "| | | | | |" with just varying numbers of lines. I thought it was one guy with multiple accounts until I played a round with three of em.
I’m getting shoot trough the smoke all the time from so far away. I believe there is much more cheaters in EU or they lied about AI and there is still many of them in game that crossfire you trough whole map while you are in smoke.
We take anti-cheat seriously, but it's very difficult. Once you find cheaters, please report them in our game or give us their names directly. We promise we will check and ban real cheaters in 48 hours. Here we also call on all players to jointly maintain the fair environment of the game and have zero tolerance for cheating behavior.😮💨
It's incredibly easy to get around both account and IP bans....
You want to solve cheating,? allow the community to create their own dedicated servers like in the old days...
@@iskandariacordobaand then ppl will start banning skilled Players left and right. Weve seen that all in bf3/4. Doest mean iam against serverbrowser and private Servers tho
make the anti-cheat more intrusive, WE DON'T CARE only cheaters do! log all components of the computer and include that in the ban!
Really hope you guys get this somewhat under control its an amazing game but it would be terrible if it gets destroyed by cheaters
It's always going to be a cat n' mouse game...there's too much money involved for the cheat devs...would be nice to see if legal recourse can applied so not only cheaters are getting banned but the cheat devs are facing legal action...which I'm surprised more game devs, especially in the FPS space don't join forces, since doesn't using cheats violates the Intellectual property of a game?
"Wallhack" abilities in FPS games also add fuel to the fire.
This doesn’t apply to Delta Force because every time you get "exposed," it is clearly telegraphed to you.
@@vukgligorijevic784 true, i never thought about that point.
Luna is then the biggest cheater in the game, LoL.
When the "scanning" bar shows on your screen, I am pretty sure you can avoid the wallhack by not moving once the bar fills up.
You get info that you are revealed, you can act accordingly to the situation... Also when you use it, you announce yourself to the enemy. People overblow the power of the scan arrow.
It does at times feel like everyone knows where you are at all times. I'm constantly getting pre-fired before I round a corner or crest a hill (zero line of sight).
Yes
you make sounds. that is realy important in extraction shooters. Good players aim nearly alone with the sounds. They must just aim a little with line of sight. that is the reason most good players uses the helmets with soundbuffs.
@@whiteseal1990 Obviously you make sound, am fully aware and not talking about that guy.
You THINK there aren't as many cheaters in the "battlefield mode" - but you'd be blown away if they added a body hit register like in the extraction mode.
After over a hundred hours in the closed alpha and the betas, ive hung up my gun on this game unfortunately.
As much as I truly think Delta Force is a fantastic game, my time is too valuable to die back to back multiple times to flogs who use hacks.
A real shame
I just ended my day playing operations and the last 5 games I got blatant hackers. The game is unplayable on normal mode and it WILL die if they can’t do something about it. Tragedy really
100000000% same, space city blatant hackers... down to 1 mil and no gear and have to wait for me to get compensated for the people I could even report..........
Just got a blatant cheater banned that I reported on the 17th... it's not good enough sadly and not to sound racist, but they all seem to have similar names originating from a certain region, at least here in OCE
All cheaters have Chinese name is because its hard to understand and hard to distinguish.
Reported 9 cheaters mostly chinese names. Only 1 got banned with an english name. Starting to think the developers are protecting Chinese cheat providers
true as fuck bro they all suspiciously originate from a certain country in oce
you can say China you know its ok, most cheaters are from china
Чаще всего встречаю читеров с арабскими именами. Как думаете, с чем это связано?
THANK YOU for not calling them hackers. They are straight up cheaters. No need to make it sound cool.
I have 4-5 successful reports and I've been in 3 operation matches where a messsage popped up that someone was banned in-match.
Calling them hackers makes no difference. I think most people understand the terms are synonymous and I don't think anyone actually thinks they are sobody from mission impossible "hacking" into a mainframe.
amen
The message popping up mid game doesn't actually indicate if they are cheating. Had a mate banned mid game, the message popped up saying he was banned. Turns out it was antilag protection in the game, and he had network issues his end. He got a 1-minute ban and was able to rejoin the next game.
Plus cheaters aren’t hackers. Hackers actually have brains.
Agreed. Hackers can actually BUILD the cheats that the pathetic wastes of life cheaters use. Cheaters can only give the hackers their debit cards and subscribe for their cheats. It's unfortunate that the hackers who are obviously very intelligent and talented people can only find an expressive outlet or sufficient work in creating cheats.
We just need killcams
And on top of that, we need a compensation system and a good anti-cheat
What would killcams actually accomplish? You are still dying to cheaters.
@@tehbrowncow It would help to verify if they cheated or just got off a lucky shot.
PUBG had this and I was able to see a replay of a guy running and hopping down a mountain road with a KAR bolt action, hop and randomly turn 180* into the little shack(up a hill) I was hold up in bandaging myself with only a high on wall vent window, headshot-ing me. still not sure if he shot through the window or the wall itself. But it was that moment that I decided to uninstall PUBG and never return. It was shortly after releasing it's second map, I believe a Mexican style desert town.
Point is, you'd know for sure if you're reporting the right people and not someone who either got a lucky shot or are just that good.
@@tehbrowncow You can see if the killer has shot you through an opaque object or is aimboting at you in general
@@derangedsamurai This couldn’t show when any friend of the player is alive. It also surely requires tons of backend to create a “demo” that can playback, which this game definitely doesn’t have.
The primary issue I have is that DF has a very intrusive anticheat that should be stopping a majority of these cheats we are running into. Bans after deaths are good but with the level of advertising in China & it being F2P, the problem needs to be limited by the AC, not by post-raid confirmation methods.
I have come across numerous cheaters in my 200hrs of Operations. There should be an option to report players directly from the elimination feed who damage but don't directly eliminate you, most players won't go out of their way to report someone if it isn't easily accessible.
There are several people in the Top-100 of the operations ranked leaderboard blatantly using walls, aim locking and selling carries (it’s always a DF Pinnacle player teamed with random bronze-silver players). Their stats are more than obvious enough to reflect their cheating habits, they’ve been manually reported numerous times and yet DF has done nothing about it.
The first couple weeks of launch you’d see a blatant cheater maybe once every 20 or so games. Now it’s almost every 2-3 games you’re running into them.
Its unironically once every 5 games, and if the game puts you to an asia server, it’s a 90% chance of getting straight up aimbotted
They're rampant in warfare mode. Everyone is on the lookout for aim bots... it's almost 2025, cheaters using aim bots are the minority. Most of them are using wall/map hacks so they know where all enemies are at all times but still have to manually aim so it's harder to detect. It's blatantly obvious if you have any sort of situational awareness. They're usually the ones constantly flanking your team, and no matter how much you prepare and try to catch them, they're still going to jump around a corner and kill you before they touch the ground because they know exactly where you are. I have around 80 hours on warfare mode. I can count the number of matches I've played without wall hackers on one hand. There are multiple cheaters in every single match. Stop looking for aim bots and pay attention to the ways you die. You'll often find that things don't add up and it all points to wall hacks.
All gaming platforms need an id check to create an account.
Once you are caught cheating, your hardware should be banned. Cheating a 2nd time from same ip/location, ban the account.
Developing cheats should result in jail and million dollar fines
Way to put millions of people's lives at risk whenever the inevitable data breach comes to pass. China already mandates this and it hasn't gone well for their users.
It's very easy to spoof this. It might prevent some cheating, but it's not a long term solution.
@@dawnofwarspacemarinewhat do you mean?
@@dasilvasoundstudio hardware spoofing is very easy, you can get by a hardware ban pretty easily.
Those two thing literally the easiest thing to get past by a the cheater with hwid changer and a vpn.
There's new generation of anti cheat with ai behavior checker to see if the player aimlock or track other players through walls.
Tbh hardware based anti cheat will never end. The hacker that make cheats will find a hole one way or another. Behavior anti cheat could be the next best anti cheat,but idk if its hard/expensive to implement
I thought the cheating thing was just people being cheeks, but after seeing these deathcams I've DEFINITELY gotten rammed a couple of time by cheaters in the havoc warfare mode since I've been playing it and probably thought it was JUST high ping.
not one of the operationsclips shows visible cheats. i explain it in my comment.
Ive actually already stopped playing delta force, not because the game is bad but because I run into a cheater or a group of them literally every other game if not every game in operations. To make matters worse im running into the same few hundred people day in and day out since launch. Warfare mode ive seen 2 people blatantly cheating.
I play in Asia and every zero dam normal game is a cheater vs cheater fest. Queued squad fill to be put into some duo clearly boosting, and they haven't even been banned yet.
I have some good news about this. The Delta Force team has already developed a new anti-cheat system, which has already been implemented on the China server. It is expected to be introduced to the global server soon. TLDR, the new anti-cheat system won't replace the current one. The current anti-cheat system will still work as it is. The new anti-cheat system is completely optional and it's turned off by default I think, due to it's much more aggressive to your operating system. However, if you are reported or the current anti-cheat system detects suspicious behavior, you will be required to enable the new anti-cheat system to access the game.
Unlike the current system, which only activates while the game is running, the new system will run continuously from the moment your computer boots up, even when the game is closed. Upon first activation, it will prompt you to reboot your computer to ensure it is running from the start. This continuous operation allows the new anti-cheat system to detect any suspicious software before the game launches. Hopefully this new system will significantly improve the current cheating situation in the game.
Source?
@@blikthepro972 From the Chinese DF official website. Sry I can't post a link here or youtube will remove my comment.
Thats just the kernel anti cheat we have now.
I’m only playing Warfare mode, and I don’t think I’ve ever come across a "real" cheater. A lot of my deaths are very weird, but I’d say it’s due to lag, netcode, high pings, or bad matchmaking where I end up on the noob team with zero awareness, playing against gods. Add to that the stupid spotting mechanics or the arrow wallhack. If you’re not experienced with these things, it might look like there are tons of cheaters, which probably leads to a lot of false reports. There are also no "pings" shown for other players (I can guess why), making it harder to verify.
I end up with noobs with lower than 0.5 k/d while the enemy team has around 1 - 1.5 k/d. Once I started to realize how bad matchmaking was I quit the game. I'm just waiting for the campaign tbh.
That's hilarious what game are you playing
you dont think ? man you are so optimistic :) tons of cheaters in warfare mode and you think them "they are very good player" but actually its not true .
how do you know without proof?
This week (December 20-26, 2024), our security team took action against 1729 players, imposing bans of up to 10 years. Specific measures included 415 DMA bans, 1323 devices blocked,6331 cheating attempts stopped in real time, and 15608 players forced offline for cheating.
What every dev should do in every game as anti cheat is that when a cheater is detected, they can continue playing but they're hardware will caught on fire and explode then follow by a complete Ban.
That way the Player died and ban 🙃
Love the idea 😂
I know it's a joke but what if you detect with absolute certainty they are cheaters and in that case you ban the steam account, you ban the telephone number they have to log in with to the game and steam has to impose a minimum payment of 50 euros to download a free game. That could definitely work
something similar was there about 20 years ago named Starforce whcih first version when they detected pirated copy they burned your cd/dvd rom
In operations it seems like everyone, and I mean EVERYONE is shroud, running purple bullets and armor in easy mode. Having spent 5500 hours in tarkov, 1300 in siege, 1200 in dayz, 1200 in rust; I can say myself that it is not entirely a skill issue. I do not experience the same things in tarkov that I do in this game. It feels like there are a LOT of cheaters. I often find unopened high tier doors on normal mode only to open them to find zilch ( because the good loot was elsewhere)
That being said, innocents are getting caught in the crossfire. After the recent strictness increase of the anticheat my friend got banned for using ReWASD . My friend HAS to use ReWASD as an amputee to game, since there is no controller support. Most game’s anticheat doesn’t have an issue with this like GHub but DF’s anticheat flagged and banned my entirely innocent friend. He has appealed the ban.
high tier doors? high chance loot spaces like pcs i know but doors? And yes many good loot spaces are hitten and mostly players run after the first good item, so often some containers stay closed.
@ yes. Cheaters ESP loot and decide that the keycard room is not worth it. It’s a thing they do in tarkov.
I like the idea I heard somewhere, where instead of banning the cheaters, they get marked whether it be IP or some other form. Then the next game they join(or next time they log on), it pulls them into a lobby with other cheaters and if there aren't enough players(other cheaters), then bots with randomly generated names. Keep them in a lobby where they just try and out cheat the other person. This way they aren't wise to what's going on or atleast as easily, thinning out the active cheaters, then once they realize it, they get a new account or new IP address, do the same thing and get the same punishment. Atleast until they find out what's flagging them as cheaters and find a way around it and on the developers end, they may change the parameters of how they track/mark the cheaters, to increase the time it takes for them to figure out. Like, the more complex your password, the more difficult it is to be crack, same with the anti cheat tagging system.
This, next to an AI gameplay pattern recognition overlay, are the only real ways of countering cheating.
The problem is that they have now new IP every day [or even more frequently]...
@@grlt23 it wouldn't matter, since they're not being IP banned, their account remains the same account, and it's MUCH easier to flag an account and place them into a special queue rather than try to detect every new IP and account they make.
The Cycle Frontier did this and it literally fixed the cheating problem, the game just waited too long and lost all the good will and trust from the playerbase before they did it. I remember the last few months of TCF and it was completely different after they implemented this queue bucket system. I would see a cheater maybe one in every 20 games instead of one in every 4-5. Combine that with a working compensation system, and this is legitimately the best option, especially for a free game.
They use VPN's or RVPN's...lmao...this won't work~
Bro watching hackers go against is each other is the funny shi especially in r6
Every cheater kills me like that, every time peaking over some corner and killing me instantly from a headshot.
Merry Christmas to you. We play Delta with buddies since the alpha. We mainly play warfare mode. Currently, we are having the worst time playing. In almost every battle we meet players who kill us from a distance in two shots and with weapons that are hard to hit at such a distance. The second issue is the opponent who is always ready and waiting for us when we flank. We have reported dozens of such players so far, but we have not received any feedback. There are a lot of cheaters in warfare mode, in almost every match there will be one or two cheaters. I have played over 70 hours in the game and currently it is very unpleasant for me, the game is frustrating and tiring.
Yes Same. Smg 200-300 m kills😂
I only play Warfare; however I have seen at least one blatant cheater. The username was all Chinese symbols and was absolutely beaming people through smoke, always knew where you where(through walls, etc), and generally seemed wayyyy OP. Person even left mid match after having over 50kills and being the MVP at that point. Only to find this person in the next game doing the same thing(can’t officially confirm because I didn’t screen cap the username).
Otherwise I feel like I get absolutely rocked on regular basis. I’m no pro player but I’ve been playing FPS games since I was a kid and usually a high leaderboard player at that.
The biggest thing I find in Operations is people using ESP. Definitely been hit by some aimbots, and once took 999999 damage though. Mostly people lazering me through smoke and flashes, identifying my exact location through solid objects at beyond hearing range, or counter peaking at the exact perfect time despite slow walking a direction beyond hearing distance for that when you haven't even given away that your team is there.
beyond hearing range? you can hear, with a good helmet, shots in zero damm over 2/3 of the map, if it is a SR, SMG or shotgun. steps are hearable over 30-50 meters, little movements of your body over 10 meters. And with all of them, they can locate you. And then you dont use skills or consumables, which are sounds too.
@@whiteseal1990 I'm talking crawling on the ground from 80 meters, no item use or skills.
Trust me, I'm aware what a 20% hearing range helmet and a Perception Booster, plus a nice set of IRL headphones lets you do in this game. I'm a next-level sound-(censor).
That's why I'm well-aware of when I'm *not* being located by sound, but by ESP.
Merry Christmas! I've come across some of the operators I couldnt report due to the name. Last week I reported two cheaters in Operations. The one killed me somehow with grey ammo while wearing blue armor (lvl 3) in Layali Grove, and the other knew exactly where I was within a building (Zero Dam Cement), without knowing my location via Luna or Hacklaw devices. I was crouching down in a corner and was headshotted after the operator ran in and shot exactly where I was. No action has been taken yet. It is as if the bans are taking longer in the Operations mode. I know when I played the closed alpha, when I reported someone, the next day I was notified that they had been banned. I also cannot wait for the killcam to be introduced in the game, just as a tool to make sure if someone is cheating or not - Have probably reported a couple players who were not cheating, just because of that 'unknown' factor.
the TTK is so low , we need more hp and kill cams
I just started playing, and this explains how some players seem to know where you are and aim far to quickly 😅
Their answer is a completely classic "you bad skills". Half of the players miraculously always have perfect timing from corner
Honeymoon phase for this game ended way faster then I thought lmao
I would suggest that the best approach is to introduce a reward system for genuine players who help detect cheaters, similar to what games like PUBG Mobile have implemented. This way, even if cheaters bypass security measures and find their way into the game, they can't escape manual detection. PUBG Mobile has seen a significant reduction in cheaters thanks to this system. I hope the same can be achieved for Delta Force, especially after the release of its mobile version.
I play warfare and when I get killed in a slightly sus way, I instantly report, if the player was cheating, he'd get banned, if the player wasn't, my report wont do anything to him, but I think that I've run in like 5 cheaters, and one was really blatan, because he was killing players with the anti-armored cannon on ascendant, by direct hit
People complained about the kernel level anticheat when it doesn't even work lol
That's just more reason TO complain about it.
do you even understand why people are complaining about kernel?
I highly doubt you do
"From China " "High Ping" 😂
Played my first 5 matches of DF last night. I had fun, will definitely play again. I was however surprised that my very first match on I was facing players that were evidently very good, and on my 3rd match, played a blatant cheater. He was walling and not trying to hide it whatsoever. If the developers wish to gain traction, new players being thrown out of their protected bracket, on 90 ping (Im Central, got put on West) and facing cheaters within their first 5 games probably isnt a great start. Doesnt bother me because I am an FPS lover and will play through shit like this, but most players wont. This HAS to be solved. Not just the cheating, everything.
There definitely seems to be something weird with the first few matches of operations. Thankfully the more you play, it definitely gets better.
You say this game doesn’t use EOMM, but since the last update, something feels off. After a victory, when my team reaches the final checkpoint, it’s like the entire dynamic changes. Players we never saw during the match suddenly appear out of nowhere, lasering us, killing in 2 shots, and overwhelming the entire team.
All the flags before were easy-my team was dominating the enemy. But as soon as we get to the last flag, everything shifts. Suddenly, it takes an entire magazine to drop one opponent, while they seem to down us effortlessly.
Anyone else noticing this?
i feel that cheating is rampant in the oce region in warfare mode. i know good players exist but when people are constantly a bit suss and getting 80-100 kills EVERY single game regardless of defend/attack or map it's hard to believe
That was the tell in Delta Force : BHD. Players consistently getting 2-3x the kill count of known good players.
There were some small maps where you could stand on an ammo box and just throw nades to get 100 kills, but that was the exception.
Cheaters are an issue based on server location to a major degree, and time of day to a lesser degree. American servers don't have a lot of cehaters, Europe has more, Oceanic has the most by a large margin. I'd say 50% of my deaths are 100% cheaters and another 25% are hard to tell between really good player or sophisticated cheater.
Call of Duty Black Ops 6 also has a recurring cheating problem on PC. Until Microsoft decides to makes a separate locked down Windows OS that’s specifically designed for gaming and gaming software, cheating is only going to continue to intensify. By having a locked down OS, Microsoft can control what’s allowed onto your PC, much like Xbox.
PC’s that are designed for gaming will no longer be called: PC (Personal Computer) but instead be called: GC (Gaming Computer). PC will mean office work, banking, web browsing, photo editing, video editing, music editing and other personal things.
Agree with this. I think this is the only way competitive games will survive
They need to add the feature they already talked about that we will get our gear back when killed by a cheater that get banned and it would soften the blow greatly and add killcams to make us sure if someone was cheating or just lucky
The seemingly biggest problem at the moment is the blatant cheating because the game is free-to-play. A purchase price would help the situation as most of the losers that cheat are likely unemployed.
The bigger issue is the people that aren't blatantly cheating. Simply having data on where other players are due to cheating is enough to kill the entire extraction genre.
In addition to wallhacks/ESP, there's trigger bots, recoil scripts and all sorts.
While Delta Force is good, it can't be using fixed spray patterns in 2024, because people just create anti-recoil macros/programs.
I've reported 6 people in operations in the last week, blatantly cheating, jumping out of windows and killing two of my squad mates before they've hit the floor.
Within 2 days, 5 of those people have been banned for 3650 days, but for 2 days they've still absolutely ruined dozens of operations games.
It doesn't seem like the anti-cheat is actively working and I think the in-game bans are actually actioned from previous manual reports.
Regardless of all of the above, cheating is destroying the game for the experienced player base.
The easiest solution is a 2FA mode that requires government issued ID verification. Charge a fee to cover the verification and put a nice margin on top.
Myself and half dozen friends that play would all immediately pay for this, just for the chance at better matchmaking.
It's fun playing against highly skilled players. But when the Chinese cheaters one tap headshots you with a shotgun from 50 meters while behind a hill the moment you peak, that ruins all the fun. totally agree with the region lock.
Merry Christmas. Happy to see all your recent growth. So well deserved
The damn game needs a real kill cam
The $40k qualifier that's going on right now will allow us to witness the largest execution of cheaters in esports history next to a CSGO major.
I guess console release got no problems if they dont have crossplay enabled. But its a big problem for those who have friends in those platforms.
There are also hacks for console, it doesn't make any difference. OK, maybe you can hack Rage on PC like you can on a console. However, it is possible to cheat on the console too
@@shortspl-p4i it is possible. Ive seen f2p games like Warzone and Apex on non-crossplay lobbies but its more like PC cheaters, coming onto console non-crossplay lobbies.
Speaking only for warfare mode.
Bots need to be completely removed from warfare.
Bots in the game make it very confusing to identify whether it is a bot or a cheater in a massive battleground 32 vs 32 game.
Sorry to talk about "bots" again, but it's very irritating to find they still are.
Damn. First they destroyed COD, now their next target is Delta Force. 😂
"Destroyed". Yea call of duty is so dead…
I've seen about 20 players now be banned in game during a warfare match , I've come across only 1 of the symbol name cheaters . I'm in OCE so the servers are close to the Asian region , and most of the cheaters have had Korean names not Chinese. The operations mode is not even worth playing in OCE its infested with cheaters .
Warfare is full of cheaters. I've only ran into one Chester so far in extraction
I did get some hackers in my matches, some who despite not having a suppressor on their weapon had no map icon like i see them killing some players in front of me and then they rush to me and i look at the minimap but i don't see any red icon and i keep that attention throughout the match and it happens multiple times sometimes i kill them as well with team effort.
Another one i got frustrated over i switched characters from the arrow lady for lvling up smgs to d-wolf whose ability where sprint boost just increases my fov and sens just makes me mad cause i die with that fast sens i miss shoot... and then a hacker pops out of nowhere(literally when im capping objective or defending it the hacker pops out on the right time to ambush) and kills me and some players with shootgun and i encounter the same thing multiple times as well... like ik there's nothing above no heli or tower or no enemy or spawn beacon but the hacker literally pops out in the middle of a rushing team of more than 6 players takes some down with shootgun and then on the final objective he does the same thing and then nukes it...
one more hacker had a sniper he killed me when i was either proned or moving behind a hill and the hacker is on the edge of the map on the other side and he has to use the bullet drop to kill me in multiple shoots, im not sure if even my red icon is visible from that distance... like there's rocks and hills and stuff in between the line of sight...
@Enders you missed the memo, they are planning to add proprietary Tencent anti cheat, that will actually starts with Windows instead of current, that only runs when game is starting, so it will be much worse in terms of spyware fears
Source?
nah you missed the context, the anti cheat they will be implementing is like the one in valorant. Thats like the vanguard anti cheat
@@jamesonpeterman1191 th-cam.com/video/5wLCewt51sU/w-d-xo.htmlsi=P7-qD2u7Eh_fFk5U
@@jamesonpeterman1191i posted a link but it got auto deleted, is s on @deltaforceupdates channel
@@jeremiahb.1868i didn't, is like that but is tencent proprietary, that is what i said, can't post a link cuz it gets deleted
I'm a daily player in Operations mode and I've ran into at least 1 or 2 (some days more) extremely suspect players every single day to the point that I don't mind hitting the report button, when I can. A lot of them are using special characters, and the vast majority of them are using either Purple or Gold ammo which is extremely expensive and when you do happen to get a few rounds into them, even headshots do very little damage, indicating that they have either Gold or even Red Armor equipped. It's basically, if you are up against a cheater, you have no chance even if you do happen to get the jump on them.
What's worse is that I've started to notice some really really nasty hacks creeping into the game, such as instant kill, teleport, and even players running on or up and down walls to reach places that players normally cannot get to which exasperates the problem because even if you did have better hand eye coordination, you'd never be suspecting someone to be there in the first place... I reported a cheater just last week that was wall running and even have a screenshot of how they ended up dying when Saeed (one of the boss AIs) killed them, their loot crate is literally stuck to the wall. Developers still have not banned said player.
In fact not a single one of the players I have reported have been banned. Call me bad, or that I have a skill issue all you want. I'm a regular counterstrike player, Nova III/IV, and I maybe see someone that I suspect of cheating once a week if even that. Fact is hackers are in the game, the developers are doing nothing about it other than relying on their more or less unvested anticheat method to stop them.
And absolutely NO compensation has been given. Their customer support said "We do not have a means of compensating players for lost loot, we try our hardest to ensure fair game play, yada yada yada." Meanwhile they keep sending me in-game surveys that I'm sure don't get read, asking why I don't spend money on the game... Is it because "I don't like the skins, or I don't like the reward." As a player that spends a lot of money on games, the answer is extremely simple. I'm not going to help support a company that does not support it's player base. If you want my credit card details, you better show me that you've earned it.
I play from Hong Kong (China) using the Steam version. In my experience, 9 out of 10 Operations matches I see the the Anti-Cheat system banning live (you can see a message during the game) some player with simplified Chinese characters in the name. Assuming some cheaters are not detected by the system, that means in my experience the chances of encountering at least one cheater while playing operations on South East Asia servers (China, Hong Kong, Singapore and Thailand) is 100%.
Sometimes I have also been paired in the same squad than a cheater and I can see they run with knife, then quickly (like automatically) switch to gun and proceed to kill a whole squad withing a few seconds. Then rinse and repeat until the all enemy squads are wiped out. I must admit when the cheater is your team, once the the whole server is wiped out you get access to awesome loot, but when you are in the other side it sucks. I hope the Anti-Cheat gets improved because I'm sure there are not blatant cheaters that they just don't seem to abuse the cheats so they cannot be detected.
I feel bad for you as a gamer in asia.
I play warefare mode, and there is no single round without 1 or 2 hackers in the game. The game is unplayable beyond believe and the creators have no idea what to do or maybe they don't care. 2 minutes into the round there are already 1 or 2 players with 15+ kills when every one else is 4 or below kills. The round ends with them having 50+ kills.
Every chinese player I see in warfare mode are always topping the scoreboard and I am sure they were banned in China and they cant play there and they are now abusing global. Global needs to block China, period. No exceptions. Is a bit harsh as the main developers are also Chinese and this could sound even racist but something needs done. I am sure there are legit chinese players that play on Global but why? You have your own region and you benefit from lower ping. Stressing global with higher ping is not fair.
Can't pick your region. SBMM picks where you play
@ that has nothing to with blacklisting a geographical position.
I guess they finally managed gaslight the community.
Every single game you listed as an example of having kernel level anti-cheat has faced a massive amount of controversy for implementing it (and rightly so).
No videogame is worth having a PC put into the vulnerable position of having invasive anti-cheat installed on it. I'd at least be a little more understanding if it worked, however when ALL of these games have had massive issues with hackers, the whole point of having such an invasive anti-cheat installed is now completely redundant. It's a giant security hole that doesn't work.
Let's really call it out for what it is. It's lazy. It's the easiest and most cost effective way to implement some level of anti-cheat where all of the negatives are placed on the assfucked consumer.
I've seen 3 cheaters in the warfare mode so far. Two of them I reported and like an hour later got a notification that both of them were banned. The third guy didn't even get to do anything, joined the game I was in and immediately got banned :'D
I deleted this game because it is full of cheaters. But again, some players who claim to be "skilled" seem to know too much about where there are players all the time in the map even through obstacles. Case in point this video itself shows someone who seems to be using wallhacks. There is no way a human can know 100% where players are at all times, and watching this video tells me the player is using wallhacks for sure. heck, the player was shooting several times through high grass and i couldn't see who he was shooting at. There wasn't even a red icon above the enemies. Even taking a picture and enhancing it you can't see an enemy yet this player keeps shooting even when he doesn't physically sees his enemies.
It definitly feel like there is more "sus" shit going on... i got a game with a guy in opposite team getting 90+ kills, while second highest had around 40, either score farm or cheating :/
It became worse and worse as days passed.
Literally became unplayable after 4 days after release
i am not at all knowledgable about anti cheat software, but what the fuck is the point in having a kernel level anti cheat software if it is this ass in combating cheating. at that point just get a less invasive one and that way you at least dont suffer the VALID criticizims about security of invasive kernel level software.
Tbh hardware based anti cheat will never end. The hacker that make cheats will find a hole one way or another.
Behavior anti cheat could be the next best anti cheat,but idk if its hard/expensive to implement.
There's a video about it , basically it detects how the player is playing,if he tracks people through walls,if his aim locks to other player inhumanly consistently.
Just had a guy drop 4 cruise missiles in warfare, the guy only had 12k points to begin with. This game is cooked.
We (our clan) has stopped playing DF because of SBMM and the inability to play together with >4 people (or even join on 1 or 2 already in a match). This, combined with the total lack of content (just 3 playable maps) is enough. So, we could not care less about cheaters in DF. Sorry.
I've played operations and there is an unfathomable amount of cheaters in normal game modes, if they just implement 2 factor authentication to play operations then it'd solve like 90% of the cheaters I believe
I only play warfare. Warfare has been somewhat off this week.
I have seen some cheaters in the mod Blitz, that domination without bases, if a team got all points, they win, many people in this game mode preshot you at all distance inside smokes and only aim for the head, but move like donkey
My m8 and I just finished playing five rounds of Operations on Grove. First round solid run, 2nd round cheater, 3rd round cheater, 4th round cheater, and thankfully the 5th was fine. Our kits cost around 800k - 1.3mil on average. Until tonight we've only ran into ONE clear cheater which was just a few days ago. Three back to back to back is insane. Something changed in the last few days.
I'm pretty happy i only play warfare and cheaters seem to like extraction. And if there is sbmm, it might even put high k/d cheaters into different lobbies. But i still get killed through smoke a lot and you never really know if you where marked or just visible from the other side or they shot blindly for hit markers.
The only thing the symbol names effect is the ability to report via their website and the google doc if you die to them you can still report them via their website in game menu
I don't want to think this way, but I worry the messages that allegedly say the cheaters we report are banned are completely bogus. And made to create a sense of harmony knowing there is anything actively being done
you know i realized... if the devs want to find and get rid of cheats in their game... why don't they have a few devs dedicated to actually buying the cheats/hacks and testing them in their game? this would allow them to monitor how the cheat works, and potentially create a better anti-cheat
because if a dev has "bought" the cheat/hack. then anytime that cheat gets updated, the dev will get that update, and the dev can inform the anti-cheat devs
PC master race, also PC cheater race.
Yesterday I kept shooting enemy in warfare from 1 meter distance and hit more than 139 damage and he was automatically healing himself while he shooting me at same time 🤣
There will always be cheaters in online games, especially in PVP, and we cannot stop them; nonetheless, the sooner they are banned, the better.
True there will always be cheaters but it depends on the scale. If 1 percent of players are cheating it means pretty much every other game there's a cheater though. Idk how many people are in a operations game but it would mean there would be 1 in every couple of lobbies. Now that's with using 1 percent. Now imagine it was 10 percent of the players. The other problem is that if it is widespread enough then players will start to wonder if every single time they die was unfair. And at that point why even play. Personally I havnt seen enough to turn me off the game. But it could get way worse of course.
Unfortunately people will be more drawn to cheating due to the mandlebricks I feel like that with some other fps games. But maybe not who knows really
@@ryanpower1291yes i am new to the game but im shocked when learned about the mandlebrick system. Literally an invitation for cheaters.
@@ryanpower1291
Indeed, keep in mind that cheaters are not just found in first-person shooter games; they may also be found in PVE online games.
To put it simply, cheaters are a "cancer" in the gaming community.
As far as I know, they introduced a pre-installed anti-cheat in the Chinese version. A program that will scan everything you have running. It can be uninstalled or disabled, but without it enabled, you will not be able to enter the game.
Imagine a software running on ur PC at all times,watching everything u do in the name of "security" and somehow still most cheaters come from china,clearly that system is half broken,also couldn't they just disable it and then enable it once they load their hacks?
@DeadmanXTH-cam The system hasn't been implemented yet. They're just testing it. Not all Chinese players have it.
@@romankovalskyi1414 I doubt it will ever come to EU,there is already backlash for current anticheat,if they introduce this 24/7 spyware from china then the game will die.
@@DeadmanXTH-camtry reading mate
@@realmaximusfps if you got nothing constructive to say,be quiet.
This is every fps game on the market. Hackers, A.I, and Algorithms determine if you win or not. Meanwhile they do nothing about it besides take your money.
They could do what like counterstrike does where you can pay for the game to get a "verified" version and so you only play with other "verified" users and tie it to a mac address or phone number and if they get banned the device is banned so they would need a new device entirely and need to pay to be verified again
No thanks to cross-play with PC 👍🏻 console platform crossplay only, it’s okay to have the option to turn in on, Marvel Rivals have implementeret Cross-play perfect, consoles only but with one press just over the match Q button you can up in or out to crossplay with PC, this is the way PERIOD! not only do i not want to play with a bunch of cheaters but i also don’t want to be frag farmed by people with mouse and keyboard, and dont give me that bull 💩 about AA on controllers, M&K is still 10 times better PERIOD!
I decided to abandon the extraction mode until one day they improve the anticheat system (probably never) It seems very unfair to me that a hacker kills you and you lose the loot that you have worked so hard to get. In the meantime I only play the warfare mode, although even in that mode I have encountered a good number of hackers
i hope they put like level 30 to be able to play ranked
Try unloading a whole clip or two somewhere in cover but near the battle and you will see several opponents come looking for you. Its amazing. You can actually set a trap doing this.
i ONLY PLAY OPS AND if I happen to get pushed to asia servers, definitely one or more cheats per game, When not pushed, yeah lots of cheats with 1 shot kills etc. Its definitely a major problem
So what happened with the intrusive kernel anticheat? Didnt work?
most games in operations that arent in easy, basically any game with somewhat decent gear, I get killed by cheaters. They hunt you down across the map, suspiciously prefiring and preaiming everything only to get all headshots. I came away from tarkov to escape cheaters
They need to configure a IP, hardware, and software ban for these people. It needs to scan every part on the computer, database it, and if that person ever downloads the game or makes an account again, they are constantly banned before they can boot up the game.
I noticed your keybind for switching zoom is "e".
I'm wondering which keys you use to actually peak then because by default it's by "q" and "e"
He uses the side buttons on the mouse. Problem for me is I spam spot bc of Battlefield so I really want spot on Q. Doesn't affect my strafing or aim and I can do it simultaneously as I begin to shoot if pushed.
@chriswithrow3107 ohh that makes sense.
I think people are way to quick to assume they got killed by a cheater. The guns in this game are like laser beams and when I was watching the footage you showed here, I know I’ve killed people this fast before (only on occasion, but it does happen) and I don’t cheat.
I understand that gunplay can be fast, but there's a difference between skill and cheating. While I've had moments of impressive accuracy, I've also encountered players with reaction times and tracking that seem impossible without assistance.
I've only bumped into 1 cheater for definite in operations, I don't think that there is even an option to report players in that game mode as I've never had the option pop up after a wipe. i think some of the issue might be partial desync/packet buffering where multiple bullets hit you at once
Literally a chinese cheater 1/2 games... Cheaters are foaming at the mouth with a game like this and it's a bf clone? oh ya they are foaming.
That decode finding no operators is such a pain. Still don't know if it's a bug or some kind of design
I have a question which I experienced during my gameplay, I was using Hacklaw basically I am supposed to see other players after using signal decoder but I could not see/detected Stinger player.
Merry Christmas Enders, in Warfare I have reported any suspect player. I reported 5 in one game. Within a day or two I got notification back from Delta Force that ALL of them had been banned after further investigation. I have reported a few people in the extraction side but nothing has been sent back to me. A couple of them were exactly like your video from other players. Beamed directly in the center of the head by and AR from over 100 meters away while doing a quick peek from behind cover. That is why I only run gear from free gear tickets that way I don't loose any coin.
Hello Mr Enders sir in the Oceania servers of the game we cannot find game for event modes such as blitz hoi or king of the hill it has been broken since launch it gets stuck example 47/48 if possible could u mention this to devs please
I love warfare but people gotta really learn how to push when playing the Rush analogue (attack and defend). Last week being Shafted for the rotation really solidified the notion that the game is just filled with people who are incompetent, and even if there are cheaters, at least in warfare, the game is too chaotic for them to get much value of it. This week of trenches will show just how good cheats can work once a map opens up.
Great video, man! I’ve played for 90 hours (mostly in Warfare mode) on SEA servers and haven’t encountered a single cheater yet (that I’m aware of), fortunately. I really enjoy the game, and I hope they can stay on top of these cheaters.
its kinda weird that western servers has more cheaters than here in Asian servers
i would rather pay 100's of pounds for a very overly intrusive anti cheat to finally have a game with minimal cheaters that i can enjoy over what we have now