THIS COULD BE THE BEST UPDATE EVER..

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  • เผยแพร่เมื่อ 7 ก.ย. 2024
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ความคิดเห็น • 546

  • @SomeSteven
    @SomeSteven  9 หลายเดือนก่อน +59

    Happy Thanksgiving, dudes! The weathers getting pretty cold, huh? How about you pick up a Roblox Winter sweater to keep yourself warm! Go ahead and subscribe too! Be safe! www.roblox.com/groups/4857636/SomeSteven-Studios#!/store 🎉

    • @cheese_chez
      @cheese_chez 9 หลายเดือนก่อน +2

      Ok papi

    • @henryle-qj5kw
      @henryle-qj5kw 9 หลายเดือนก่อน +1

      ok

    • @affa_lol
      @affa_lol 9 หลายเดือนก่อน +1

      smh, im not american. grngh!!!!!!!

    • @gloriousgloria917
      @gloriousgloria917 9 หลายเดือนก่อน +1

      HAPPY THANKSGIVING!
      Carrie 🙂.

    • @logicmaster756
      @logicmaster756 9 หลายเดือนก่อน +1

      Still does not fix hitreg

  • @thewallempire1239
    @thewallempire1239 9 หลายเดือนก่อน +308

    They could make the flashlight spot enemies for you instead of you having to press E. And the more flashlights you have the better it spots or it just flashes enemies

    • @SomeSteven
      @SomeSteven  9 หลายเดือนก่อน +82

      Rly like the idea of a flashlight spotting enemies for you, it'd probably have to be out to a max distance so it's not super OP, but that's a really good idea

    • @thewallempire1239
      @thewallempire1239 9 หลายเดือนก่อน +7

      @@SomeSteven I mean around 50 studs most and make it more the more flashlights you put on the gun

    • @thewallempire1239
      @thewallempire1239 9 หลายเดือนก่อน +10

      @@SomeSteven And they should also let us put like 10 flashlights in an April 1 update

    • @ashafar8484
      @ashafar8484 9 หลายเดือนก่อน +1

      @@thewallempire1239 50 studs is nothing. spotting is mostly usefull on long range so it would be useless if it wasnt atleast like 200 studs

    • @ktpt7158
      @ktpt7158 9 หลายเดือนก่อน +4

      @@ashafar8484 Wouldn't that make the BT redundant though?
      At that point, why use the BT when you have a 0-15 kill requirement for the same utility?

  • @bigdued7039
    @bigdued7039 9 หลายเดือนก่อน +82

    PF has a lot of potential for character customization, as the characters practically look identical with slight color differences, and usually you're identifying if its a teammate or enemy off of "is there a blue dot above them"
    Also I believe when you're in the spawn menu, at the top right that little display of your weapons is planned to be switched out for a missions tab

    • @sn1p1n
      @sn1p1n 9 หลายเดือนก่อน +2

      i hope they dont honestly. maybe some slight customization would be fine but i wouldn't want something like bad business

    • @Obadiahh
      @Obadiahh 9 หลายเดือนก่อน +2

      @@sn1p1n for phantom forces it would be something new, they could add really goofy challenges like cooking a grenade while holding it and running into a crowd to get 10 kills or something, or the basic stuff like getting 10, 20, 50, and 100 kills.
      or a "pacifist" mission, where you have to survive for half the round while being near enemies to complete the reward.
      would make the game a lot more fun, giving you a new opportunity to get exp while not changing the game all that much.

    • @InKKinGBR
      @InKKinGBR 9 หลายเดือนก่อน

      It would be cool if they put in a tilt authorization like Battlefield in life and the laser would be customized as an alternative skins.
      like in the example, I want to get a green laser As the same effect, they could only change the color to red (with a better effect than the standard red laser) and the laser could be updated because we couldn't see properly to shoot in the "NoScope" with reference. From "contact A-888" (game as base) you would see a bright spot hit on the body.
      As for the inclination, it would be a "CS:GO" player or a tactical player who is very poor just holding a point and being careful.
      They could put on a very weak or a little strong white glow, to see the snipers aiming at you, when you see them and hit them as quickly as possible, almost like a "QuickScope", not much easier with the snipers.
      It would be more fun to play them.
      Sorry for the long comment :(

    • @roch228
      @roch228 9 หลายเดือนก่อน +1

      as a clothing designer i must say, we definitely need new gear and clothing. the current kits are a *little bit* dated (in my opinion).
      i wouldn't mind seeing cool 3d modeled plate carriers and belts, even with really basic setups; the only downside that would have is that it'd lag on lower-end devices, however, that can be fixed with a simple "remove 3d gear" setting (or by instead using printed-on gear on the shirt and pants, i wouldn't mind seeing more modern 2d gear)

    • @InKKinGBR
      @InKKinGBR 9 หลายเดือนก่อน

      In (my opinion) about the games I posted:
      In the "zombie uprising" avatar, it could be very customized, some categories like "head" try military or tactical helmets and headphones, with "torso" other variants of military vests or Tactics, "back" military backpacks, "face" cloth masks or night vision goggles.
      The idea of ​​"Bad Business" would be the highly customized "HUDS" as screen sights with variant models of angles and colors, and configurations Performance with reduced textures with a plastic theme or without texture, hides the character's hands Or disable "custom avatars" to avoid lags and changes in colors (such as nicknames of other colors and sanded lines of the character).
      Miss the main character in the game menu, holding any weapon on his torso :(

  • @Bane-um1rr
    @Bane-um1rr 9 หลายเดือนก่อน +10

    Instead of the Heartbeat Sensor being an attachment like the Ballistics Tracker, it should just be an equipment (any old player remembers this mysterious tab) that will replace your grenade. And for you to use it you need to hold down the G key and it will show enemies 50 studs away in a 180° view. And while it does show the enemies direction, having the Heartbeat Sensor activates puts your gun away similar to when your equipping your secondary and to equip your gun you need to let go of the G key which then disables the Heartbeat Sensor. Turning on/off the Heartbeat Sensor takes time (1.5 second delay) which makes timing a crucial skill to have while using this. (Also if that is too good then the minimap will be the Heartbeat Sensor with the same mechanics. But instead of being an equipment that will show the movements of your enemies, it will act as a radar instead with the same range but only having a 100° FOV and having to "pulsate" every 2 seconds)

  • @herobrinevideoarchive7367
    @herobrinevideoarchive7367 9 หลายเดือนก่อน +4

    I would like them to add more variety to the customization of weapons: replacing the butt or forearm and receiver boxes for various types of weapons, for example for the M4. For example, a skeletonized receiver (lightweight box) would increase walkspeed, and an elongated forearm for the M4 would make it possible to install additional modules. I would like a more advanced customization of camouflage for weapons, so I took the camouflage out of the box, and for example, I would like to paint only the front part of the weapon and its butt, and not additional and unnecessary parts of the weapon. Let them add normal carbine barrels for the M16A3, so that when installing such a barrel, the barrel of the M16A3 turns into a barrel from the C8

  • @digitaal_boog
    @digitaal_boog 9 หลายเดือนก่อน +17

    I’d love to see a map with a lot of different areas. Maybe a large dark warehouse with lots of boxes and places to hide to make flashlights useful, large open areas that’s are great for snipers and LMGs, and flanking routes and unique conditions. Just having rain or weather effects would be great

    • @bbbelt_far
      @bbbelt_far 9 หลายเดือนก่อน

      Dark warehouse exists, haloween map

  • @cabbageashthe1st594
    @cabbageashthe1st594 9 หลายเดือนก่อน +6

    I think we need to get more hostile in how to diversify people's gun usage, here's my idea:
    make a list of all the guns in the game based off player usage. For the least used guns give them like a 50% experience boost and the farther up the list the bonus gets less and less until it hits 0%. Then at around the top 20 most used guns in the game start diminishing the amount of experience you get up to like a max of 20% or something like that. Oh and this list would change either every month or biweekly so it's never boring and the same list forever (I hope).
    This is just a quick thing I thought about so most likely needs some more refinement but it's just an idea

    • @adyensp
      @adyensp 9 หลายเดือนก่อน +2

      I like the idea and I see what you're going for, but I doubt that the PF devs would bother to do something like this (seeing as their updates are rather infrequent and idk how they feel about MAINTAINING a game). it's just another thing for them to deal with.

    • @Generic4332
      @Generic4332 9 หลายเดือนก่อน

      Similar pfp lmao

  • @Thatonem8
    @Thatonem8 9 หลายเดือนก่อน +24

    I personally think the AK models have aged well
    Also, I think the challenges thing you suggested (Daily, weekly, monthly tasks/challenges/missions idk) is a really good idea. I would just have the rewards for it be cases and case keys, not credits, and sounds like a pretty solid idea. :)

  • @PrplVibes
    @PrplVibes 9 หลายเดือนก่อน +11

    I'm kinda hoping for a mod menu in the private servers, something that would have all the game modes and maps. Just to make it easier to play private servers and to host events.

    • @PrplVibes
      @PrplVibes 7 หลายเดือนก่อน

      You noticed!!!!! We need to spread this!

  • @DrenchedCanadian
    @DrenchedCanadian 9 หลายเดือนก่อน +5

    I personally think there should be more customization instead of just 5 attachment slots. like make some separate slots instead of just slapping everything that isn't a scope muzzle or grip into other.

  • @astro.b4t
    @astro.b4t 9 หลายเดือนก่อน +4

    idea 1)
    when i saw the open trench type map at 7:25 i was thinking they should add a map just like that, and add a game mode where you can only choose from older style weapons from like world wars.
    idea 2)
    i also kinda think that phantom forces should also add some fun game modes like infection, hide and seek, tag, etc. to just make the game a little more fun. and take a break from add the super complex and competitive game modes that they already have.

  • @littlegamerguy4803
    @littlegamerguy4803 9 หลายเดือนก่อน +3

    Honestly I hope someday we get some ui additions. Grenade indicators, reload/no ammo messages, maybe a low ammo message for guns with 50+ bullets, that sort of thing.

  • @g09h
    @g09h 9 หลายเดือนก่อน +3

    The best part of PF is seeing SomeSteven in PF on Metro about 2 days ago and then telling him “SomeStever” and then running away

  • @drollyrancher7020
    @drollyrancher7020 9 หลายเดือนก่อน +1

    In Energy Assault, they give weapons for battlepass rewards. This could be good for newer players if you got a high level gun unlocked for grinding challenges throughout the week. If you already have the weapon/melee unlocked maybe just give you 5-10k cash

  • @davidjdunham
    @davidjdunham 9 หลายเดือนก่อน +2

    i would like to see equipment (standard ammo box, med kit, grenade refill) just to fill that with something as well as stickers for guns. i think the flashlight blinding people would be a good idea. i would like to see client side customization like gloves and shirts would work to as well as face customization. i think gamodes like zone for really big maps would work to. i think combining 2 maps and making a conquest gamemode would work as well. free for all gamemode would be really fun as well where everyone is a nutral color and would all fight would work as well. if we brought more customization to weapons like making the skins for the magazine, barrel, sights, and upper and lower reciever would be cool as well. just a way to make gun customization cooler.
    edit: i also think that armor could be implemented into the game as well. as we all know they have nerfed zinga sliding and emp sliding out of the game essentialy killing the fast paced movement we all grew to love so i think that head and body armor would work similarly(where they would protect the head or body). if you have a helmet and chest plate on, you would obviusly get the sliding nerf and have an armor count above your heath, going up to 50 or 100. with one or the other on, you would get some of the sliding back but have reduced armor count about 25 or 50. and if you had no armor on, you would get the full emp/zinga sliding back, but no benifit to have armor on. i know this would drasticly change the flow of the game, but also give the inexpirienced a better chance to fight back against the people who have mastered the movement of the game, while also giving the expirienced a harder time going for high kill games but still having their freedom of that classic pf movement.

  • @22XERO22
    @22XERO22 9 หลายเดือนก่อน +2

    I definitely agree with the character customization - at least for first person/client side, Would be pretty cool to have different sleeve/glove/watch options/accessories for the player to give each player a feel of uniqueness.
    Also, mandatory setup recommendation :)
    Weapon: M16A1
    Optics: Reflex Sight
    Barrel: Muzzle Brake
    Underbarrel: Vertical Grip
    Other: None
    Ammo: M855
    Best used on close-mid range maps, but can still do long range as long as you can control the recoil.

    • @Notvisibletoanyone56
      @Notvisibletoanyone56 2 หลายเดือนก่อน

      Late reply, but why dont you use lasers for others category? Just curious

  • @Sizable_Bonsai
    @Sizable_Bonsai 9 หลายเดือนก่อน +3

    I think adding some more core game modes would be a good idea, and here are some of my ideas:
    -Maybe a rush kinda game mode were one team is defending points while the other attacks them. They would haveto capture each point to unlock the next one, and if they make it to the defense teams spawn and capture the point, they win, if the defending team gets 200 kills or the timer runs out, then they win.
    -Search and destroy? Each team has three different... consoles, and they must try to plant and defend a explosive on each of these consoles in order to destroy it. whichever team destroys all consoles or has the most consoles at the end of the round wins.
    -Juggernaut? There has been game modes like this in the past, so I think refreshing it would be fun: Give each team one Juggernaut with around 50,000 health or so with no regen and a weapon from the support category of choice, then give both teams 10 minutes to try and damage or kill said Juggernaut.
    I would also suggest adding new maps that fit these game mode styles or update maps to make them fit, so you got new game modes and some new maps. (The new maps would be playable outside of their built game mode)

    • @chillenthusiast6169
      @chillenthusiast6169 9 หลายเดือนก่อน

      So you want stylis to add the juggernaut gamemode from gta 5?

    • @Sizable_Bonsai
      @Sizable_Bonsai 9 หลายเดือนก่อน +1

      @@chillenthusiast6169 I don't play GTA 5, so IDK (Every time I try to play, some hacker crashes my game so yea... Thx Rockstar)
      Also, Stylis has had a Juggernaut game mode in the past which used slower walk speed and a 200 rounds HK21. I'm saying they could allow more customization for said game mode and give it more depth.

  • @ignormstar5653
    @ignormstar5653 9 หลายเดือนก่อน +3

    For a flashlight idea, I think we can make use of the "blinding" effect in which in certain ranges, people can only see the person with a flashlight as a sort of light especially when the person with the flashlight is looking towards you. Just like when a car is heading towards you and their lights blinds the shi- out of you :}

  • @micahw4061
    @micahw4061 9 หลายเดือนก่อน +2

    The heart beat thing would be very very powerful for players who are already good at tracking players nearby using footsteps

  • @kjp-sy8uf
    @kjp-sy8uf 9 หลายเดือนก่อน +1

    Unlockable camos like cod's for certain specific achievements like headshot kills, longshot kills, streaks, etc would add a lot more insentive to play, i know some people might not like it for being unoriginal but i think it's a perfect idea

  • @izon5468
    @izon5468 9 หลายเดือนก่อน +3

    One of my favorite things about the game is the melee play, it feels more balanced since it's not a melee based game. I think that makes it good with the movement so there's not completely overpowered weapons but also have different strengths and weaknesses.
    I would also love to see a player based marketplace, for stuff like certain weapons and skins people really want and would rather just buy than spend a ton of credits on cases for.
    I would also love to be able to change how long rag dolls last, I love the fun factor but like most people I get confused and think they're just people laying down.

  • @user-zw7hc5gw6z
    @user-zw7hc5gw6z 9 หลายเดือนก่อน +2

    Some kind of little customisation little badges that you put on your gun like in War Thunder with the planes and tanks. Like when getting 5000 kills with a weapon you can equip some cool little pictures that are on top of the skin. You can rotate them, choose where exactly on the gun to put them and the size.

  • @neptuneisthegoat
    @neptuneisthegoat 9 หลายเดือนก่อน +1

    If they do add missions (battlepass) to PF, I could only imagine one of the missions being "Get 100 kills with the ZIP-22".
    Also more customization like charms from RSS (Rainbow Six Siege) would be sick!

  • @porpoiseproductions1422
    @porpoiseproductions1422 9 หลายเดือนก่อน +1

    Equipment could be like wearable gear. Ex. Riot helmet- take 50% less headshot damage from small caliber(idk liek .45 and smaller)bullets, IIIA vest- sacrifice 50% reserv ammo for 50% reduced body damage against rounds 556 and smaller, and 20% from anything less than a .50. Shoulder laser- predator! Basically gives the effect of all 4 lasers but slightly stronger and it takes up your equipment slot instead of underbarrel/other

  • @snailcubus
    @snailcubus 9 หลายเดือนก่อน +2

    stuff like a modular helmet unlocked at like level 20 could be cool, you could put cosmetic attachments on it that you unlock by progressing, maybe each 10 ranks? like NVGs, a visor, or helmet covers
    also things like hairstyles, phantom and ghost uniform variants, ie long sleeve, short sleeves, and different gloves.

    • @snailcubus
      @snailcubus 9 หลายเดือนก่อน +1

      oh yeah btw for equipment, i would love to see things like a parachute, or some form of deployable cover that breaks after a few shots, or a single high caliber shot ie 1 shot from the ntw20 goes through and breaks it, its a single-use per life and could add a layer of strategy like placing barriers in choke points to force enemies to move other directions.
      also the parachute could potentially have attachments ie more aerodynamic shape for higher speed, but it has less durability and is taken down in two shots.

  • @galaxxzy
    @galaxxzy 9 หลายเดือนก่อน +2

    Great ideas ur giving steven i would wanna see them in the game too my ideas to the game is:
    1:more maps pls :pray:
    2:ai to play versus like in battlefield and rainbow six siege and every other fps game
    3:shooting range that u can try guns in and train ur aim like rainbow six siege
    4:close quarters maps like maybe shoot house from cod and maybe a house that u can go crazy in with a shot gun “its gonna be a shotgun map like no way its not gonna be
    5:a custom keyboard buttons layout

  • @Aerolite_FPS
    @Aerolite_FPS 9 หลายเดือนก่อน +2

    Missions is genuinely such a good idea. It will finally add some level of replayability to the game.

  • @alanix0591
    @alanix0591 9 หลายเดือนก่อน +6

    Hey Steven I love your ideas, I was also thinking about updating the map to show you the picture of it, it can be a bit op but they could nerf it somehow

  • @xXSoulitudeXx
    @xXSoulitudeXx 9 หลายเดือนก่อน +2

    Speaking of maps, I would like to see the Lubar Map again. That map was really fun. The map had less gravity, so players could jump really high, and players can practice on better aim and such. I really did miss that day when the lunar map was available. Good times.

  • @Theloserguy_312
    @Theloserguy_312 9 หลายเดือนก่อน +2

    I think something cool would be to have weekday missions that give u (cointhing) that u can use on weekend sales to Get stuff like maybe cosmetics or cr.

  • @ismaelfleurine2620
    @ismaelfleurine2620 9 หลายเดือนก่อน +1

    Developers should add THE ABILITY FOR PLAYERS TO HAVE A MAP OF THE MAP. It's so trivial but It would be a nice choice tactically. Also Planes would be nice.

  • @remn8636
    @remn8636 9 หลายเดือนก่อน +1

    I particularly would enjoy the Heartbeat Sensor that you suggested
    Would only tell you somebody is nearby behind a wall but not WHERE behind the wall and you'd have to ADS
    For the game, I rely quite a bit on sound and the minimap + high pen weapons for funny times. I feel like the Heartbeat Sensor would only add to the sheer nonsense you could do and I love that idea.

  • @nathangrayshon6690
    @nathangrayshon6690 9 หลายเดือนก่อน +1

    Pogged when you mentioned the seeing teammates thing, I think it should be a slider personally so you can set them to like 25% opacity but fr the rage I've felt when using snipers because some brainless stands in front of my scope is unreal

  • @Colossal...
    @Colossal... 9 หลายเดือนก่อน +1

    Class specific perks. For scout like movement or fire rate upgrade. It would give you a reason to use weapon types on different classes.

  • @draketurtle4169
    @draketurtle4169 9 หลายเดือนก่อน +1

    As for a heart beat sensor, we already have that it’s called sound and sight, look at the map, listen to the footsteps, wow you can deduce an enemy is nearby or behind that wall on that specific surface that makes that sound when you move.
    That and you could just take something like type 20, stg, or mg36 with above average pen slap on AP round (and squad barrel) and bam you can easily wall bang people (even easier than it already is)

  • @digitaal_boog
    @digitaal_boog 9 หลายเดือนก่อน +2

    I think the best approach to customisation would be similar to insurgency sandstorm. All the cosmetics are grounded in reality and aren’t over the top.

    • @SomeSteven
      @SomeSteven  9 หลายเดือนก่อน +1

      Yeah for sure, that's what I was trying to say is similar to the ones they use seasonally in game, where it makes sense for the game. The way the new CoDs do cosmetics just really takes me out of the game.

    • @draketurtle4169
      @draketurtle4169 9 หลายเดือนก่อน +1

      @@SomeStevenSteven you don’t like seeing the 7-9ft tall demon goddess with the boob window from that one blizzard game running around as an average height goober slide cancelling at the speed of sound?
      Yeah me neither.

  • @jamminman9585
    @jamminman9585 9 หลายเดือนก่อน +2

    How about a case/key trading system where you can barter with other players? I have too many ghost crates and stuff and I know most crates will never get opened. Using this would allow people to be more flexible with credits. Also maybe have a fixed crate/key type for daily logins.

  • @Cyzoc
    @Cyzoc 9 หลายเดือนก่อน +1

    On the player customization front, I think something like BRM5's (Black Hawk Rescue Mission) player customizer would make PF feel visually amazing (along with new models). It's a long stretch but it would be epic, more than having a guy with a Hawaiian floral shirt+shorts and a ballistic vest. The way SomeSteven presented it would make it feel like early day arsenal, which was goofy in itself.

  • @vurrsiis
    @vurrsiis 9 หลายเดือนก่อน +1

    I would like to see proximity mines, claymores, or even decoy grenades like in BO1, except it matches with your equipped weapon and has a small amount of delay upon making the decoy system activate.
    Kill streaks too; not anything like juggernauts and piloting helicopters, but just a few small things similar to RCXDs, UAVs, or sentry turrets with slow firing.
    Let's say they were to put grenade launchers and bazookas in the game and with each, say, 20-40 times you level up, you get something like that. That would make things more interesting with how we already have the M79 single-action grenade launcher. Hopefully something like the China Lake, or the MK32, or a panzershrek or whatever you spell it as.
    Phantom forces gaming moments in real time heisenberg fortnite skin skibidi toilet

  • @TinyTaco1342
    @TinyTaco1342 9 หลายเดือนก่อน +3

    Id also like to see, like, Weather, new character looks, and updated models like you said.

    • @SomeSteven
      @SomeSteven  9 หลายเดือนก่อน +2

      weather would be a big one that'd be cool, ther was one map with weather around 2 years ago, it was only in the test place and it was just rain all the time, but it was a really nice change of atmosphere. Def something else that would be cool to see, along with a toggle for those who don't want it, much like the day/night cycle!

  • @elite_huntr47
    @elite_huntr47 9 หลายเดือนก่อน +1

    i personally think just reducing the amount of visual recoil would make it way better. i don't mind the fact that some guns have recoil, i just dislike not being able to see half the time

  • @hayukiichizaki5651
    @hayukiichizaki5651 9 หลายเดือนก่อน +1

    stylis need to update some stuff- like when u empty the magazine there r no bullets inside and when u inspect ur weapon in secondary ur character pulls out the magazine and theres no bullet inside same case with lmg's u have 0 bullet but the drum mag belt fed sh- still have bullets in them yk small little details i notice ak's awful magazine model.. also with all the attachment to guns i saw the pistol grip is hollow when u turn it around some scopes r not rlly attach to ur weapon when u equip it, they need better attachment placement to weapons to improve the game i would love when u pull out the magazine when reloading there's actual bullets in the magazine not just the same i mean when u equip other ammo types it will display on the magazine i just notice on snipers with shotgun conv- is still has 50 bmg ammo while reloading its not a shell?

  • @cyburn7856
    @cyburn7856 9 หลายเดือนก่อน +1

    The talk about making weapons better got me thinking. What about unlocking reload animations for guns the more you use them? Maybe improve the speed slightly or keep it the same.

  • @Popslushy
    @Popslushy 9 หลายเดือนก่อน +1

    The thing about a zombies mode, I don’t think it would be splitting the community. Like they could play phantom forces or just play michals zombies. Having it made would bring more players to phantom forces.

    • @SomeSteven
      @SomeSteven  9 หลายเดือนก่อน +1

      The devs would definitely understand more of how to implement it than I would, but I think it would be a super fun thing to see something similar to Michaels zombies but with the PF "engine" some capacity.

  • @porpoiseproductions1422
    @porpoiseproductions1422 9 หลายเดือนก่อน +1

    “Insane movement like pretty much no other fps game out there” laughs in tf2

  • @asian_inasuit9239
    @asian_inasuit9239 9 หลายเดือนก่อน +1

    A NEW CROSSHAIR, preferably the one they have in Cor Fidelis Testing (check it out it's their new game), it'll also be cool if you can customize it. Plus two legacy options for the last two crosshair iterations. Tracer color and effect customization, I've become quite sick of the red one and want to go back to the white one that made sparks (and I do acknowledge that it changes based on some conversions). Other than that I can see that it'd be near impossible to revamp any core part of the weapon system and after some more quality of life and content additions they should start to focus on their new game. Also I'd like to see more community contributions.

  • @howtopraisetheholypeanut
    @howtopraisetheholypeanut 9 หลายเดือนก่อน +2

    On the "Ready Player One" event in pf you had to play some mini-game, which already back in the day had zombies. I think also this mini-game was on Ruins. So we already had zombies in pf, there is only left to bring it back and put it in multiplayer mode (this mini-game was only in single player mode)

    • @SomeSteven
      @SomeSteven  9 หลายเดือนก่อน +2

      Was it AI zombies? I thought the closest thing to zombies PF ever had was an infected mode

    • @howtopraisetheholypeanut
      @howtopraisetheholypeanut 9 หลายเดือนก่อน +2

      @@SomeSteven I mean they were like going around and following the player and trying to kill player. Like in COD Zombies, I don't really remember it really well(it was like idk 2018?), but I played this mini-game and I still have JKey to this day in my melees.

    • @SomeSteven
      @SomeSteven  9 หลายเดือนก่อน +2

      @@howtopraisetheholypeanut I guess that was around the time that I took a break from PF lmao, I've heard a few people tell me about it but no one seems to have a ton of info on what it actually was. If it was an AI zombie mode, I'd love to see it return 👌

    • @howtopraisetheholypeanut
      @howtopraisetheholypeanut 9 หลายเดือนก่อน +2

      ​@@SomeSteven Okay, so I remember that: you had to obtain jade key by some sapper-type game(I don't remember anything about this) but then you had two choices: go to Dunes and find the door with hole in the middle of it, then you would be teleported to Ruins, where the mini-game would take place, or two: you would go to some game machine(this game machine still exist on the Suburbia). Then you would walk to it with the jade key equipped and then the mini-game on Ruins would begin.

    • @howtopraisetheholypeanut
      @howtopraisetheholypeanut 9 หลายเดือนก่อน +2

      @@SomeSteven Also man I love your content! Keep on doing it!

  • @user-sg9ql8nk1u
    @user-sg9ql8nk1u 9 หลายเดือนก่อน +1

    imagine if they add character customization,we would be having cat girl with sniper running everywhere.

  • @buckt1953
    @buckt1953 9 หลายเดือนก่อน +1

    4:10 and for LMG's you could shorten the magazine size by adding a belt fed attachment that is smaller than the box mag

  • @prod.nxnamebezi6399
    @prod.nxnamebezi6399 9 หลายเดือนก่อน +1

    I would really like to have like a big open forest map with trenches, bunkers, ruins etc. I think we have a lot of cqc maps, but not a lot of long range maps

  • @sorakira261
    @sorakira261 9 หลายเดือนก่อน +1

    ive got an idea where basically whatever sights u add to ur weapon it would appear on the recoil stats since im pretty sure some of us find it useful with certain sights blocking a certain amount of view

  • @ninjactlgaming
    @ninjactlgaming 9 หลายเดือนก่อน +2

    adding some type of rank game mode would be quite cool but really good for the people like me that like to see the comp side of Pf

    • @chillenthusiast6169
      @chillenthusiast6169 9 หลายเดือนก่อน +1

      They have a SBMM thing if that’s what you’re saying. It’s just the “Matchmaking” button on the home page.

  • @joemommaoramma7090
    @joemommaoramma7090 8 หลายเดือนก่อน

    A few thoughts:
    1: customization would be really nice. obviously nothing too over the top, but sumn like csgo's gloves or some fun camo patterns for your character could go a long way.
    2: I feel like an overlooked idea is map specific gamemodes (yes, like tf2), while this might mess with map voting I think that specialized 5cp and attack defence maps could be pretty fun. Idk how people would feel about it though.
    3: having actually unique guns is pretty important. if there is no real variety in playstyle then people are going to stop being interested. (cough cough bad business) I wouldn't know how to do this, but I would hope that the devs are at least thinking about it. nobody really cares what guns you add, they just want new playstyles.

  • @sunnygamin9779
    @sunnygamin9779 9 หลายเดือนก่อน +1

    What i personaly think would be cool is taking some things from Battlebit and maybe make its own gamemode you can choose in the server browser
    IE magazine system and body armor (Giving AP and Hollow point well a reason to exsist)

  • @Adder_8448
    @Adder_8448 8 หลายเดือนก่อน

    I'm fine with how the game plays, but some things I'd like to see in the game would be things like:
    1: Having the option to deploy with random guns instead of choosing a gun to use.
    2: Being able to go to a screen where you can organise your weapons by highest kill count to lowest instead of having to go through each one to see the number of kills.
    3: Seeing where you are ranked in the playerbase with how many kills you have on each weapon.
    4: Dark maps so night vision and flash lights are useful ofc.
    5: Remove Containers or at least remove the invis barriers on it where you should clearly be able to super jump over but you can't.
    Just my thoughts haha.

  • @HundredIQGuy
    @HundredIQGuy 9 หลายเดือนก่อน +1

    They could make the uniforms stand out from the other, as, “some people” cannot figure out who is on who’s team

  • @ANDR3l
    @ANDR3l 9 หลายเดือนก่อน +1

    I wish they could add character customization but not like really big stuff just like outfit camo or hats or even outfits (being the team color)

  • @captainscythe4758
    @captainscythe4758 9 หลายเดือนก่อน +1

    range finders for snipers especially for long range maps that will help us calculate or assist us in Bullet drop compensation
    :)

    • @CCP-Lies
      @CCP-Lies 9 หลายเดือนก่อน +1

      Just use 4x acog and depend on the range line

  • @davidmalec8971
    @davidmalec8971 9 หลายเดือนก่อน +1

    for the make teammates disappear , id think it would be better if your teammates disappear when you aim down sights instead of all the time

  • @blitzworldace
    @blitzworldace 9 หลายเดือนก่อน

    I object to the movement tf2 has the most greatest movement I have ever seen there is trimping, rocket jumping, sticky jumping, and many more. Then in the rocket jumping category theres pogo jumps, wall jumps, water jumping?, a bounce, ctapping, speed shots, Jurfing, surfing, wall pogos, speed pogos, double/triple rocket jumps (when you fire 3-2 rockets on ur way down and use those to propel urself at insane heights but it requires precise timing.) and so much more I cannot explain everything and this is just rocket jumping theres various trimping locations to learn and various methods to trimp.

  • @unwieldywharf41
    @unwieldywharf41 9 หลายเดือนก่อน +1

    I were thinking if we also have a new gamemode called "Head Hunter", where the avatar will change a similar one yet with a bloxy cola as a head, with almost guaranteed range and melee resistance to most parts except for the head like deals .25 damage per bullet infact. Your crosshair will be a dot, and you can't aim so you had to hipfiring it so snipers had their own scopes set to iron sights. Ammo velocity is set to a fairly slow just like putting up an ar with oil filter, grenade counts are set to 1, and dolphin dive is disabled.
    I have this idea told from another video but having this gamemode will also get a different gamemode with a little different kind of a playstyle, what do you think guys?

    • @gloriousgloria917
      @gloriousgloria917 9 หลายเดือนก่อน +2

      HAPPY THANKSGIVING!
      I speed read. Many on this platform won't choose to read. Good points, IMO. Carrie 😊.

    • @unwieldywharf41
      @unwieldywharf41 9 หลายเดือนก่อน +1

      @@gloriousgloria917 Thank you, Happy thanksgiving as well!

  • @LeoCan4248
    @LeoCan4248 9 หลายเดือนก่อน +2

    When is this Best Update coming?? I Can't Wait Any Longer 😢

  • @Ancientveda
    @Ancientveda 9 หลายเดือนก่อน +1

    I think a good addition to phantom forces would be new maps. The current map pool just sucks except for 3-4 maps. They could also make nighttime only maps or just fair and unique maps with not a bunch of props for laggy computers like mine and near impossible spawn camp. Cuz I’m just tired of playing metro, desert storm and other maps that get voted frequently.

  • @theprancingprussian
    @theprancingprussian 9 หลายเดือนก่อน +1

    We shouldn't have a setting to turn off night mode, which could be darker so flashlights have a use

  • @maddestscience7261
    @maddestscience7261 9 หลายเดือนก่อน +1

    yeh i think we should have some night maps. definately should add gear like night vision (you cannot look down any optics when it is activated, so you need to flip it up if you want to ADS) , or spotter scopes (when you spot someone they stay spotted for way longer than the normal time). night maps? remotely detonating c4 (if you shoot it it will also blow up) Grapples? too op perhaps? finishers/executions? definately.
    somesteven, you're awesome. a while ago i went on holiday and couldnt bring my computer to play pf. i watched so many of your videos over the six weeks i was away and when i got back i was at least twice as good as i was before. thank you no homo i ❤ U

  • @Arch_Rue
    @Arch_Rue 9 หลายเดือนก่อน +1

    When he talked about gun game it reminded me the time on a public server we got chucked into a Christmas map with random guns it was confusing but fun

  • @tieguy5438
    @tieguy5438 9 หลายเดือนก่อน +1

    i would like character customisation, hair and vests and stuff, maybe you can only get them by ranking up

  • @unidentified4737
    @unidentified4737 9 หลายเดือนก่อน +2

    Heart beat sensor will make people with aim bot hard to detect since they can just say they were using the heart beat sensor

    • @SomeSteven
      @SomeSteven  9 หลายเดือนก่อน +1

      it def could make for some suspicious plays, but that's why I said it'd have to be something toyed with a bit, I think it'd still be a cool idea to mess around with 🎉

  • @boimasterj6300
    @boimasterj6300 9 หลายเดือนก่อน +1

    Idea: at the end of every match, depending on how you do, you get a specific amount of credits. ex: kd of 1.5 you get 70-80 credits or so

  • @thewallempire1239
    @thewallempire1239 9 หลายเดือนก่อน +1

    Stylis could add a workshop and "Workshop only" playlists made by players where you don't gain xp for farming reasons or less xp and players can make maps/gamemodes or weapons and people can try all these things. And everything needs to be verified by a moderator for safety reasons and then added or not.

  • @GhostedPF
    @GhostedPF 9 หลายเดือนก่อน +3

    I think phantom forces is fine at the moment but like i mean the more attachments, guns and credits the better

  • @boxmeister3059
    @boxmeister3059 9 หลายเดือนก่อน +2

    For customisation, I would love like stickers/decals for the front/side of your helmet or something. It's pretty easy to implement and would be super cool to have like a skull or bighead on your helmet. I'd also love different helmet designs!!

  • @leonlcz808
    @leonlcz808 9 หลายเดือนก่อน

    There should be Servers in the Server Browser where a "Weapon Ban" System is enabled similiar to operator bans in r6 so you could ban the bfg out of your lobby (a vote is starting to ban 1 gun before the round starts). This would only make sense tho on some but not all Servers so you can freely choose wether you want a weapon banned or not

  • @user-mw1kn1kb9t
    @user-mw1kn1kb9t 9 หลายเดือนก่อน +1

    The zombie idea. Something like those who remain? It’s a zombie game on roblox, it’s fun.

  • @Mateo_muyrandom
    @Mateo_muyrandom 9 หลายเดือนก่อน +4

    I love the community of this channel! There are very good ideas cooking here.
    Edit: I didn't thought about the upgrades of the skill tree I suggested on the comment. For example, the reductions of recoil would be in small percentages (not greater than 15%). Otherwise it would be, as Steven said, a mess for newer players 😅

    • @cheese9677
      @cheese9677 7 หลายเดือนก่อน

      game is not cooking fr the community sucks listen if i catch yo ass lacking again ima slap that gyatt like theres no tommorow so dont let me catch u lacking

  • @thundergamer9554
    @thundergamer9554 9 หลายเดือนก่อน +1

    I literally told this to some people in the PF server about a month ago and looks like it spread more than I expected lol

  • @Kachow124
    @Kachow124 9 หลายเดือนก่อน +1

    More detailed map but not too detailed, would match the guns detail would really help the game.

  • @itsyeetorbeyeeted936
    @itsyeetorbeyeeted936 9 หลายเดือนก่อน

    Here's a mode idea I've been thinking about. It's similar to Escort in Overwatch where you have to get something from point A to point B, and you'd need to hit some checkpoints along the way. But instead of some form of cargo the payload is a fucking rocket launcher.
    So basically it's Rainmaker from Splatoon.

  • @kelly2631
    @kelly2631 9 หลายเดือนก่อน

    Grenade regeneration - you recover 1 grenade every 30 seconds, up to a certain limit of maximum grenades. It'll give more flexibility to players who are able to survive for more than like 10 seconds.

  • @foxyball2532
    @foxyball2532 9 หลายเดือนก่อน +1

    Ik there's already a lot of guns in phantom forces but I'd like to see more community votes on what gets added. There are a lot of iconic weapons not in game and I'd personally love to see some of them even if they might be reskins. The last few that have been added apart from the stoner are kind of boring/not interesting imo. There are a lot of guns I have 0 kills on simply because some of them are so obscure there's no real incentive to use them.

  • @richtyty9416
    @richtyty9416 9 หลายเดือนก่อน +1

    You are correct, you can't customize the flames on the Rhunting

  • @ak12_enjoyer
    @ak12_enjoyer 9 หลายเดือนก่อน +2

    All I’m saying is weapon charms would be pretty cool

  • @Elisha-yt3wq
    @Elisha-yt3wq 9 หลายเดือนก่อน +1

    loadouts like cod where you can have setups and everything without needing to go through and change it everytime

  • @DarkWolf-iv1bv
    @DarkWolf-iv1bv 9 หลายเดือนก่อน +1

    they could put all the models and characters from loading screens into character customization

  • @hyperchargedcore6364
    @hyperchargedcore6364 8 หลายเดือนก่อน +1

    your enemy detected idea is good but maybe a cool down of like 30-45 secs per use

  • @rowanscheunemann6733
    @rowanscheunemann6733 8 หลายเดือนก่อน

    Add blood back! It made the game so much more immersive. Maybe add a toggle option for accounts that meet the age requirement? I know personally I would like it back for sure.

  • @SmoodGraphics59
    @SmoodGraphics59 9 หลายเดือนก่อน +2

    Texture and Lighting Revamp update adding better reflections, and better lighting Not really Ray tracing quality But good enough that is what I hope for next year and fore the years to come

  • @killer_of_cereal
    @killer_of_cereal 6 หลายเดือนก่อน

    0.1% chance secret reloads could be a nice addition, like if the M1 Garand were in the game the 0.1% reload would be the infamous Garand Thumb. Ideas?

  • @Redmoon415
    @Redmoon415 9 หลายเดือนก่อน +1

    I wouldn’t mind kill streaks and Maybe like armor and badges for like multi kills and like challenges like get certainty amount of kills gives you some sort of skin Maybe.

  • @Obadiahh
    @Obadiahh 9 หลายเดือนก่อน +1

    in my opinion, leaning would be REALLY nice in phantom forces. it would be great to be able to press q or e to lean to the left / right. if phantom forces REALLY wants to go for the more tactical side of things then it would be a great addition. and even still, would just be a nice feature allowing you to be a bit more careful
    and taking into consideration you can shoot through walls it wont be too strong, and just to make sure you cant just spam q and e to avoid damage maybe there could be a cooldown on it, 0.5 sec? 1sec? who knows
    could lead to some issues though like being able to shoot through extremely tiny gaps that no one would be able to see you through, or just push your head through slim walls
    i don't know. Could work, or it might not work.

  • @majesty6326
    @majesty6326 9 หลายเดือนก่อน +1

    i think for every weapon category you have a chalenge and once you complete you get a title or badge you can level up like "pdw especialist" to "pdw god" or something like that

    • @SomeSteven
      @SomeSteven  9 หลายเดือนก่อน +1

      Battlefield, the game PF is based on, has it as little dog tags with the weapons on them that players see after you game end them, something like that would be pretty decent too. Forgot what they were called in battlefield, but they were "calling cards" in the old CoD games.

    • @majesty6326
      @majesty6326 9 หลายเดือนก่อน

      we alredy have the top 3 gets reward system so what if at the end of the game it showed the badges/dog tag thingy of the top 3 so people want even more to get to top 3 just to flex kind of bad busines style

  • @richtyty9416
    @richtyty9416 9 หลายเดือนก่อน +2

    Btw the night vision scope doesn't blind you anymore I don't think, or at least it doesn't for me anymore

    • @draketurtle4169
      @draketurtle4169 9 หลายเดือนก่อน +2

      Depends on:
      -the map
      -day or night on that map
      -your graphics settings

    • @richtyty9416
      @richtyty9416 9 หลายเดือนก่อน +3

      @@draketurtle4169 daylight cycle and shadows off, any map
      3 graphics cause potato laptop

  • @nick11jl
    @nick11jl 9 หลายเดือนก่อน +2

    I would love to see remove irons on a lot more guns.
    Also, does anyone remember that game that was like pf but set in ww2? It was a bit like modded pf iirc and I used to love it.

    • @chillenthusiast6169
      @chillenthusiast6169 9 หลายเดือนก่อน +2

      Hedgerows? Rolling Thunder?

    • @nick11jl
      @nick11jl 9 หลายเดือนก่อน +1

      @@chillenthusiast6169 Nah it was older than them I remember playing around 2018/19, it was set in ww2 with pretty good ww2 maps as well it was an exact rip off of how pf was at the time just a different theme, it had the same ui as pf as well. It must have gotten taken down because Ive never found it since.

  • @chillenthusiast6169
    @chillenthusiast6169 9 หลายเดือนก่อน +1

    One thing that I’ve been wanting for a while is to turn off muzzle effects for yourself, it’s the only reason I tried using the flash hider (back when I was still playing routinely) and I just couldn’t see because the fakin M60 has a stupid amount of flash. I tried all the settings (including the flash for other players) nothing works. I just want to be able to see while firing. Rant over.

  • @Itz_hollow67
    @Itz_hollow67 9 หลายเดือนก่อน +1

    The colab game we REALLY need: Michaels zombies +phantom forces

  • @ljonesusta
    @ljonesusta 9 หลายเดือนก่อน +1

    I personaly like to only use the front iron sight in airsoft and i played pf for a long time and thought i wonder if they will add something like that and make it have its own buffs or cons about the sight since people are searching for a no recoil setup.

  • @Albuquerque.
    @Albuquerque. 9 หลายเดือนก่อน +1

    i really wish and hope that they add maps and or gamemodes that require some amount of stealth and a reason to use the flashlight
    also more non primary wepons like Molotov's a bayonete etc.

    • @chillenthusiast6169
      @chillenthusiast6169 9 หลายเดือนก่อน +2

      Wouldn’t a bayonet be an attachment though? Like an underbarrel that you middle click to poke with?

    • @Albuquerque.
      @Albuquerque. 9 หลายเดือนก่อน +1

      @@chillenthusiast6169 yeah I forgot what I was going to say so I put that there

  • @theprancingprussian
    @theprancingprussian 9 หลายเดือนก่อน

    An interesting idea
    Historical guns with ironsights zeroed for a hundred meters or more ( the bullet will meet the sight at that range ) could have different ' modern ' versions of those with zero meter zeroing
    With an option to use the historical sight, if someone is below the zeroing then the bullet may hit under where your front sight is
    Better at long range but less effective at short range and the older ironsights were more cramped
    Additionally some ironsights could have alternate modes like the mp40 which had a flip up sight for longer ranges which had the rear sights a bit higher than standard so it accounted for bullet drop
    Would give older guns a unique playstyle with some semi gimmiky features like ajustable leaf sights for the negatives of a poor sight picture and your bullets going over someone if you leave it on a high setting

  • @mudwoggle7061
    @mudwoggle7061 9 หลายเดือนก่อน +1

    More bullets in your mag makes you run slightly slower and have slightly slower ads time

  • @jazebkhan4316
    @jazebkhan4316 9 หลายเดือนก่อน +1

    Also I think they should combine console version with the pc as if your on console you tend to get less players, it would make it easier to find a better lobby and the game seems to punish you xp wise if there is less players