another fun (sad) bit about seeing the universe explode from the eye, while watching, you can point your signal scope at your system, and listen to the music from the explorers there. as the star explodes, you can hear the music fade out one by one as each planet dissappears.
Another little detail I noticed is at the start of every loop you look up at giant’s deep and blink a little, but if you were to wake up with the quantum moon orbiting giant’s deep it actually disappears when you blink
Oh I found that one out lol. Probably my third or fourth trip I wondered about that red thing circling the system and accidentally bumped it... Yeah I immediately regretted that one
My favorite little tidbit: in the first loop, while talking about the memory statues, Hal mentions that your ship’s computer was built from the same kind of stone taken from another statue. Thereby explaining why your ship’s log maintains information even after the time loop. It’s such a cool little detail that they didn’t need to explain, but did.
That's actually really cool. I figured the devs needed to have the computer remember each additional piece of information, from a gameplay point of view. But I completely missed that they also gave an in-game explanation for it!
@@Sumguy21 That's just because it would be very unfortunate if you entered the atp, turned it off, died, and then your ship log doesn't update. It's just a game design choice so that you don't have to go back there again. What would be the point of forcing you to do that?
When you make it to the Eye, if you shoot your probe out into the smoke, you won't be able to recall it It will however show up billions of years later after the games credits
One thing I liked as soon as I discovered it was that, as opposed to 'saving' Brittle Hollow by knocking away the meteors, you can actually *hurry it up* by crashing your ship into the planet. It does a little bit of integrity loss each time, and with enough solid collisions, you can pretty much make any piece fall on your schedule.
Interesting fact. I don't have the game installed right now but can you use that little trick to make the quantum tower fall into the black hole earlier, instead of just waiting for it?
@@roblucas6097 I think so. You have to be careful though, because there's a narrow window between 'not fast enough to do any damage to the planet' and 'fast enough to do damage to the ship'.
@@roblucas6097 I was not able to damage the Quantum Tower's chunk even when ramming so hard my reactor and several other ship parts broke. Really thought I figured out a cool way to get to the tower faster but I think the devs overlooked this.
Two more little details: 1.There's a nomai on hollow lantern that appears as the lava drains 2. The devs updated the ash twin project to open when powered. If you go there during the nova and jump in the black hole you can find a copy of yourself from the previous loop in the ash twin
@@bassoonplatoon3146 Yes, the moon was too far away at the sixth location for the ghost matter to reach, but Solanum died on every other version. The Interloper probably exploded while she was traveling inside the shrine, and therefore potentially at every version of the Quantum Moon.
One of my favorite details is the fact that the probe cannon found the eye after 9,318,054 firings, and the number of the current launch actually goes up with each loop that passes. Considering each loop is 22 minutes long, that means we were in the time loop for 389 years, 276 days, 21 hours, and 48 minutes before we were linked to the statue.
It's kind of a quantum thing, really, it's that the probe was launched in 9 million alternate realities until it reached the eye. It's interesting to think abouf this from a quantum perspective because there might be a reality where it took the probe 10 trillion attempts
I think the statue may have actually been activated by the probe finding the eye. So the time loop existed without us for that long until the eye was found, which sucked us and gabbo into the loop.
@@Kyfow I think it is not alternate realities, but that everything that happens to your character memory is contained in one reality where no events that you live actually happens if the ATP activates. The probe is fired in a random direction > 22 min later, the sun explodes, and the ATP activates > the probe information is sent back in time to the probe center 22 mins ago, right before the probe is fired again, in another random direction, and our timeline is "rewritten" as if we've always had the previous loop's information. Same thing for your character, you get memories of the past loops as if you've always had them in that timeline, without it ever happening. I think an event that kinda rules out the multiverse theory is when you break reality in the black hole laboratory (or by any other way of breaking reality) by throwing a scout in a black hole and removing that black hole when the scout pops out of the while hole a moment before entring the black hole. In this situation, the scout pops out of the white hole about 1 second before entering the black hole. If you consider this case in the multiverse theory, the reality breaking makes much less sense as the scout that travels through the white hole 1 second earlier should have been sent from another dimension/universe, thus not really breaking the rules of our reality itself. It doesn't straight out denies it, but makes a single reality scenario much more plausible.
It doesn’t rule anything out. It’s always funny to me. People say the space time shatters due to cause and effect being violated. But that happens everytime something enters a black hole. What doesn’t happen everytime is the thing “duplicated “ stays. IMO the thing that actually changes in these situations are the future. So, yeah. It’s from another universe. But it isn’t cause and effect causing reality to shatter. It’s the fact that the duplicate staying would change the current universes future. At least IMO. As for time being rewritten. It seems like nonsense to me. When we enter a black hole all of time isn’t rewritten. Why would sending our memories through do that? Idk. Even the nomai, who thought this was a cause and effect phenom, debate whether or not time is being rewritten.
That last star to blow up, the one that took a little longer, that must be where the rest of the Nomay are, since they claimed to have found the most stable star, the one that would last the longest. It's kind of sad to see it blow up like the others did
@@darksunrise957 Ah right ok, I still heavily doubt that was the Blackrock star system due to the fact that it has at least two stars present, something we don't observe from the Vessel.
The Hearthians ancestors being underwater creatures is probably also what saved their lives at the time of the ghost matter extinction event, as ghost matter is ineffective under water
Also, when Gabbro's island lands in the water, after being thrown up, you can pass through the tunnel with the ghost matter when it's submerged, showing the water nullifies the ghost matter.
One little thing I only just noticed: Hearthians have 4 eyes, which shows in the player's vision. When the player opens their eyes at the start of each loop, the screen fades in with two separate lines, as the player-character opens both sets of eyes. And when they get injured, a white haze appears across the screen, in the same double-line pattern.
i don't know if everyone already realized this (because i certainly didn't), but the texts that appear when you put in projection stones can appear in either blue and orange. this color-coding signify which texts are _written_ by the sender and which texts are _received_ by the sender respectively. the nomai use these messaging boards to communicate with each other remotely, so that's probably why it's the way that it is. i thought that was a neat touch.
Oh, I always assumed that the orange writing was written by Nomai from Ember Twin, and the purple writing was written by Nomai from Brittle Hollow. I'll have to look at those texts again to check.
I thought the color coding would indicate, that it is "story important". I always thought that the log entries were unlocked after reading one of the orange ones.
@@BumlinsDrinkWater pretty confident my theory is true and verifiable. if we were to go with the theory that the orange texts are the ones that are "important to the story" then we'd have to discount *ALL* nomai scrolls and *ALL* freehand nomai writing from being "important to the story". why? *because all of them are blue. every single one of them.* you know the scroll that taught you the rule of the sixth location? blue. solanum's writings on both ember twin and brittle hollow giving insights to her current notions about the eye of the universe? also blue. the lengthy wall of texts in the ash twin project detailing how it all works? all blue. i can probably think of numerous examples, but these are undoubtedly important to the story and none of them are orange. this theory also falls apart when you realize the orange texts _only_ appears for messaging boards. like i said, these messaging boards are used by the nomai to communicate to each other remotely. think of it like the nomai equivalent of whatsapp. in whatsapp, you know how your messages always appear on the right and other people's messages always on the left? the color-coding is similar to this. the blue texts are the texts you wrote and sent to other nomai, and the orange texts are the texts other nomai wrote that you received.
Najwan. It’s not even worth responding to “nuh uh” people. They obviously haven’t put any thought into or they’d tell you why you’re wrong. This is easily verifiable by reading an atp convo from the atp. Then going to read it from the other side. The color of the text will either have swapped or not.
I have a simple theory for the different suits colors. Nomai are likely entirely space-faring, meaning any dyes they use would likely be entirely synthetic from mined asteroids or desolate planets. The group that landed on Brittle Hollow found a mineral-rich world (the crystals) and thus were able to continue making their suits as normal. The ones on Ember Twin, however, had no such luck and so were forced to use natural dyes: the native cacti!
I know this video does not include the recent DLC, but there is something in the DLC that many people surely miss. If you go back to the Vessel, and activate the warp core to warp to the eye of the Universe, you will see the eye with many stars in the background. If you wait long enough all of the stars will explode, but there will be one remaining light, that looks like any other star, but if you zoom into that last light using the signal scope... you will notice it is not a star, but the device used by the owl people to quiet the eye's signal. I discovered that by pure luck and was wowed by it.
Another one I like is that the Stranger appears to have massive windows, but from the outside there are none. If you go up close to windows, you can actually see red, green, and blue subpixels: the two circular windows are actually just very large screens!
One really cool detail is the artificial gravity in the ash twin project. When I saw the togglable artificial gravity option I initially assume it was a gravity wall like every other gravity wall in the game, however on closer inspection you see that there is no blue glow like other gravity walls because the gravity is actually just the Centrifugal force which is created by the spinning of the platform you are on and when you turn the gravity off the platform just stops spinning.
The centrifugal force is not really a force but just a result of the inertia of mass. The force in this context would be the radial force, which keeps the object in the circular motion.
@@ThiagoGlady the cool detail is that when you see the masks in the ATP through a projection for the first time you can see white dots spinning around you and only in the end of the game find out what exactly they are
Another detail, despite being in a timeloop, every time you wake up, you'll notice that the orbital probe cannon will be firing in a different direction. This is because it received data from the last loop and "checked off" that probe trajectory as complete and now will be attempting a new trajectory not previously attempted.
One of my favorite details is that cannon launch is actually always 100% random and the launched probe can even hit your character. What's more ridiculous is that there's a video on TH-cam where the guy's spaceship gets obliterated by the launched probe before he walks out of the elevator 🤣
Apparently there’s a mod for a “vengeful cannon” that either kills you or obliterates your ship every time. I don’t know which, but it’s hysterical that the mod exists in the first place
My favorite detail is the fact that the Nomai orb controls are pretty awkward for us to use in game, but for the Nomai themselves it would actually be very ergonomic because they could use their third eye to manipulate the controls while also looking at / doing something else
@@octosaurinvasion It would matter if you assume that the Nomai third eye is independently controllable, while the Hearthian eyes work like our eyes where you can only use them to look in one place at any time.
The mural at 3:05 also has another interesting detail. The large tree in the mural is hollow. The only hollow tree on Timber Hearth is the one used as the launch pad. Not only is the mural depicting the Nomai's arrival on Timber Hearth, it's also showing their arrival at the location that would eventually become the Village.
The contact between the Nomai and early Hearthians is actually described in a transcript on Timber Hearth. It goes something like "these little guys look intelligent, they might take over the place some day"
Oh, and one more. If you go into the Ash Twin Project while the sun is going into supernova mode, you'll see the advanced warp core opening a black hole. You'll also then see data start to stream from the masks directly into the black hole going into the past to be received by the Orbital Probe Canon 22 minutes in the past.
Yeah. Thinking about it I have no Idea why I didnt add that. At the beginning the idea was more along the lines of "small details", but i changed it up later on so that would of been perfect. Im sure most people missed that.
Trying to witness that is my most embarassing moment in this game. I went to ATP and waited there. But just waiting is boring, so I looked at the map of the solar system and watched all the celestial bodies move. When I finally heard the music, I was like "yeah, it's time", closed the map and found myself on Ember Twin and went straight to "WTF!? How did I get here??" I must have accidentally activated the warp platform, got sucked up by the sand stream and survived the impact. Probably my most wasted 20 minutes in the game.
@@TheLoreExplorer Watching a streamer, it also turns out that when you do that, and then view the supernova of the Sun from the Eye, your game still ends prematurely when your clone dies.
one of my favorite details in the game was how, in the nomai mines on timber hearth, the nomai remarked how they mined so much metal that if they needed any metal it would likely prevent any future civilizations from exploring advanced metallurgy. and then, if you take a look at the architecture/constructions of the hearthnians, you can actually tell that they use very little metal if at all, and instead use mostly wood even in the spacecraft you pilot - which reflects how the nomai consumed so much of timber hearth's metals!
Hmmm. I think that texts goes more like “hey. We need to make sure NOT to mine too much so a potential future race will be able to use the resources of its planet”. You’re right that they seem to avoid using metals as a building material. But you can see there is tons of ore left to mine. I wonder why they don’t utilize it more. Great observation borbo
Well, some nomai mining sites are hidden. So they could have mined some of the core. But tbh that looks like a hearthian project. The miner down there is made of wood.
That one time during respawn, the character blinked which spawned quantum moon on giant's deep orbit. To make it more hilarious it appeared just in front of the gravity cannon and the probe bounced out of it. Needles to say that it made me laugh histerically
When you are on the Nomai Vesel on the Eye of the Universe, you have a chance to see the Quantum Moon orbiting. You can see it in the video in 13:14 A nice detail :)
Something a bit darker is that once outer wild’s sun explodes, the quantum moon will always be in orbit around the eye - since there’s no other planets left to orbit
Personal Experimentation has concluded that the moon will teleport if you look away from it but if the sun has exploded then it will always teleport to a different spot around the eye. So its quantum state is still in tact, it’s just that the odds of it appearing in orbit around the eye have just gone from 33% to 100%
One of the other details I love is how signalscope technology is probably reverse-engineered from the observatory on the moon, since it allows one to hear the sounds that far-away celestial bodies make close-up, with the same sort of concentric rings.
I dont think this is true. We are told point blank "we have no idea what the ruins on the attlerock are" and when we get there riebeck worked out that they were searching for something. So after we had our signalscopes is when the first hearthian was finally able to learn something from there.
@@TheLoreExplorer They might not be aware of the purpose, but the effect is probably well-known and documented, considering the Hearthians have had access to the Attlerock for the longest. There's also that other Hearthian playing with their signalscope on the tree, saying they use theirs to listen to the sounds of other planets, which in effect is what that observatory allows you to do.
Basically i spent the first half of my play through crashing my ship in different ways, and i learned that you could brake the gravity crystal in your ship, and if you dont have your suit on, there is a key to push off of surfaces inside your ship.
I first noticed it when I was on Gabbro's island suitless on Giant's Deep when the island flung into space.. needless to say I died but was very surprised by the button prompt!
My favourite tidbit: when the Quantum Moon orbits the Eye it has the same "hole" on the sky. If you jump to it, you always arrives to the Timber Heart's Quantum moon version. If you jump to the hole of the Eye you arrives again to the Timber Heart, to the dark observatory. The eye perfectly copied this effect as well.
One of my favorite details is that if you watch the Eye closely from the Vessel, and from the zoom out when you observe the map at the Eye's observatory, the bolts of energy coming from the swirling cloud actually match up with the symbol the Nomai gave to the Eye in their depictions.
It would be an awesome detail if after sitting at the menu for 22 minutes it just popped back into place. Anyone who hadn't played the game yet, but somehow was sitting on the menu for that long would probably just think it's a programming or animation glitch. But we... We would know better. XD
YEAH I discovered that by the afk accident, but I was so surprised! It's great detail. And now, reading all this comments, I cant stop thinking about how much efforts putted the developers in the game.
Slight addendum, you can actually see the stars blinking out from anywhere in the game- I remember spotting them when you learn the detail that the whole universe is ending, not just your system, from the guy on the Twins
mhmm. that seems to be something most people notice. But from what Ive heard most people dont realize they can actually see them all die if they just wait at the eye.
@@tyeevans4790 If Hearthians can evolve from them in the same time period then the modern day amphibious fish can and would be very different genetically from their ancestor. In real life 200 000 years would not be enough time, but in the Outer Wilds world where evolution is crazy fast it's plenty of time.
@@tyeevans4790 Actually it is. For two organisms to be a part of the same species, they have to be able to breed together. So the Hearthians, and the fish they eat are probably not the same species.
The drawings that exist on each nomai teleport represent the entrance of the black hole and the exit of the white hole, if you go to the Poke black hole experiment laboratory, you find this symbol more detailed on the wall, and this is extremely useful in a first playthru because if you understand, you can know how to go to the solar platform since it has a teleportation symbol on the top and sorry for my english, is not my nature linguage but i tried my best :)
In the high energy lab, you can create a black and white hole pair, recreating their experiment. And if you shoot your scout, you can see it popping out of the white hole before entering the black hole. Though the mechanics are a little buggy, the time difference is not consistent. One time it hit the wall and fell into the ground, exiting the white hole but never entering the black hole, cloning itself. Another time it slingshotted around the black hole, not only cloning itself but also clipping the wall and flying outside of the cave.
In theory it would do if you managed to follow it on your very first loop. The trouble is you’d have to get the launch codes first and then somehow find the probe... but even then the game won’t load the Eye without you going through the portal.
If you manage to catch an equinox of planets you can hear all your friends play at the same time, which is really special given the historic record of planetary rotations inspiring music.
Thats interesting. I didnt know rotation of planets played parts in inspiring music. Can you kindly point me to some examples? You can also just fly very far away from the solar system and pull out your signal scope to get the same effect.
@@TheLoreExplorer philosophically the idea is referred to as musica universalis; that things work in harmony which is the inspiration for music. It was believed literally at first and figuratively later. Gustav Holst is probably the most famous composer to make literal music around this idea. I learned about this during a class on the enlightenment though so my brain is itching to remember if someone did the same thing then... I will edit if I find a way to scratch that itch.
Or you can just follow the Probe for ~5 minutes and do it from there. I know, much less philosophical. But that's how I got the achievement (completely unintentionally)
My favourite detail was the one about how ghost matter is nullified in water explaing how the hearthians and jellyfish were able to survive the interloper. And the fact you can test it in the cave next to gabbro
Both the anglerfish and jellyfish are found on multiple planets. I have a theory that the ice planet where Dark Bramble now resides had an ocean that was the original home of both of these species. When the Bramble seed ruptured the planet, it launched some of them all over the Outer Wilds. It's possible that this is why you can find anglerfish in Dark Bramble, an anglerfish fossil in Ember Twin, a frozen jellyfish on Dark Bramble, a jellyfish in a piece of Dark Bramble on Giant's Deep, and more in the core which could have thawed out from the same iceberg.
The 5th planet was indeed an ice planet that may have had an ocean underneath. This is definitely where the jellyfish came from, confirmed. The Anglers on the other hand, seem not to have come from this 5th planet. They either came from ember twin(which used to have an ocean of its own) or a planet one of the connected bramble plants overtook. Likely the later.
Talk with Hal about the origin of the Nomai statue- he says that a piece of the statue was chipped off and used as part of your ships computer, because of it's ability to act as a conduit of information. This explains: 1) Why your shiplogs are up to date each loop- the data is sent via the ATP back in time. 2) Why, even so, only 3 masks are alight- it's literally using the same mask as your memories.
Its been three years but… I know a cool detail on Outer Wilds, on Giants Deep there is an island with exotic matter on it, and you can see that under water the matter isn’t dangerous anymore, that’s why Hearthians had survived !
This was awesome! Definitely learned some things I missed on my playthrough. My favourite little detail is if you shoot your Scout into the eye, it shoots across the sky at the end when the universe reforms.
12:45 That is an amazing detail. player: Doot do, roasting the perfect marshmallow, gosh darnit, it burned, it wasn't even close to the fire- * galaxy gets annihilated *
One more fun detail is that young Hearthians have upward-pointing ears, and they droop lower and lower the older they get, to the point that elderly Hearthians’ ears point downward.
12:53 This actually isn't unique to the Eye. If you take the ATP Warp Core and fly far away from the Outer Wilds system (not going to the Eye), you can actually survive the supernova and as well witness the death of the universe. After some time the screen will fade to black, so you can also count this as an ending.
@@delofon Here are my guesses: - Keep looping. - Breaking spacetime at the high-energy lab. - Breaking spacetime by going through the ATP warp core and not returning.
When you extricate the Black Hole Core from the Ash Twin Project, a modified version of the 20-minute-mark music starts playing. I didn’t realize it the first time, but I had a Pavlovian response, and my heart rate immediately jumped, because I felt like I was running out of time.
My theory about the broken mask in ATP is that it belonged to Daz, the Nomai who bonded with the experimental memory statue. He wouldn't have experienced the time loop, but the text in the Statue Workshop says it did bond with him. So the mask could have broken when he was killed by ghost matter.
That definitely wouldn't be the case. There are already 8 statues out there in existence, so if they got up to the point of trying to activate the ATP, why would they have Daz's memories still being stored?
@@BlappetureCO Certainly they would want to un-bond him before the ATP actually activated, so he wouldn't be stuck in the loop prematurely. But it could be they hadn't gotten to it yet. We don't know how long it is between the conversation in the Statue Workshop and the ghost matter. It also could be that they were still running tests or experimenting with it somehow. I'm sure this is thinking waaay too much into it, but they might even have wanted him to go through the first loop or two to make sure it worked as planned. He could have experienced a couple loops being fully aware, contact the Tracking Module people to have them leave a note in the module computer saying "I have retained my memories from the previous firing of the probe cannon," then disconnected himself from the statue so that he's not experiencing the rest of the loops until the probe finds the Eye.
@@deivorous-3592 This would mean that the supernova could kill you as it can destroy the statue on Timber Hearth before killing you depending on where you are.
On your ship the are plants to make oxygen and a gravity stone taped to the wall so you can walk. And from the middle of the loop to the end you can see supernovas in the distant stars.
No the plants don't give oxygen, there's an oxygen tank somewhere on the top of the ship and it supplies oxygen for the whole ship, when you crash at the right angle, the oxygen tank on the ship begins leaking air and if you don't fix it quick it'll run out of oxygen and suffocate you, this can be confirmed since the ending where you drift away from the supernova holding the atp, you get an ending saying "you drift away until your ship's resources have depleted" which confirms that nothing is infinite in your ship
You can actually break your gravity crystal. I wonder how the Hatchling can fix it with what’s probably just a blowtorch and some tape, or whatever they have with their repair set
I wonder if anyone noticed, but fuel is also finite Never managed to spend even quarter of it though (elite dangerous teached me how to fly safely and efficiently)
This isn't much of a detail but rather a cool thing that happened. This game REALLY keeps track of when you're observing something or not. I once respawned, and as we know, the character blinks a few times. During that I saw the quantum moon orbiting timber hearth flash for like half a second. Wish I recorded it.
My upcoming video features this but in the opposite way. First it was around giants deep. Then when I blinked it teleported to orbit around timber. Definitively cool to see
One thing i noticed is that, when you are looking at the eye from the nomai vessel, and the flashes of light are going off around it and illuminating different parts, you can see some sort of line pattern coming from the center, so the symbol for the eye of the universe may accidentally be accurate to something that can actually be found there
It was no accident friend. The Nomai also recieved a visual representation of the eye when they received the signal. They based their eye symbol off that image. Thats why its so accurate!
idk if this is a cool detail but the hearthians instruments sorta match up with what planet they're on banjo: is the only one im not sure about flute: shaped like the tornados on giants deep harmonica: different passages on one side come out the same passage on the other whistling: breath of life on their homeworld drum and rattle stick: a grain substance used by one passed to the other piano: advanced but also ancient
When you think of space, you remember your insignificance in time and the universe. I think outer wilds depicts this well. No matter what you do. The nomai always die, the sun always explodes, the hearthians are always killed, and dark bramble will always spreads, the pod always shoots, brittle hollow always breaks, and ash twin always loses its sand(of course you can stop the loop by reaching an ending). But most of all, no matter what you do, no matter how fast you finish, the universe ends its life. Similar to real life. The only things we can change is the things around us. Humanity can level mountains, rise the seas, and control air itself. Even if we cannot affect major celestial and universal events, we can still change the world around us, as long as we have hope, and determination, we can do almost anything.
I love the contrast between the fact that everything ends and also how important what we do is. Reaching the eye is important. The things you do impact what happens on the eye and impacts the next universe. Even though the Nomai didn't make it, if it weren't for them then the Hearthians wouldn't have even made it to space, further impacting the next universe. While we might be small and can't do much, everything we do matters. It's such a beautiful balance and a beautiful depiction of the cycle of life and death and that both are important and beautiful.
@@Geadsss yeah, that's why even the Nomai had to worry about the fallung sand, also why they are called the hour glass twins, because it goes back forth. Also interesting is that before the Nomai, Ash Twin was only make of sand and had no core or anything.
One neat thing I recently discovered is Gabbro has unique dialogue if you speak to him on the first loop, which implies that you both paired with your statues on the same loop when the probe found the eye.
Yep. Interestingly, that's by design. It's not designed for us, but the statues only activates at certain times. Namely when the atp malfunctions. Or when it finds the eye. The game starts with them in the first active loop.
@@TheLoreExplorer It's been a while since I've played the game, but I was under the impression that the probe that found the eye was sent a very long time ago but the cannon just kept firing until it broke, and that what triggered the ATP , activated the statues and essentially made the whole game happen was that the sun was naturally dying and so ATP got the supernova that it needed to be powered? Did I misinterpret something? (sorry for my bad english by the way)
Yes. You misinterpreted something. Almost all of it lol. I suggest watching my outer wilds explained series. The sun going supernova is when the atp first activated. It searched for the eye until it found it. And that success activated the memory statues.
@@TheLoreExplorer No, you misinterpreted something. The guy is almost completely right. The Nomai were unable to force a supernova, so the whole system did not even start working until the Outer Wilds star died at The End of the Universe. The only thing he got wrong was about the cannon firing until it broke. It only fires once, and it breaks every time. I was curious to check out your series, but now it seems there's no point... One thing to add to the video itself though - at some point in the gameplay, I'm pretty sure it was right after I found out what the eye is supposed to be and "where" it's supposed to be, I started noticing it flying by in the background, kinda like a shooting star. You could kinda see it if you zoomed in, it looks like a rotating flat shiny medallion in the shape of the eye symbol. Of course it disappears as soon as you look away. I started wondering if it was always there and I just never paid attention before finding out.
Yeah, it's not really genetic ancestors, more genetic relatives. They share a genetic ancestor. As do all mammals, all animals, and if you go back far enough all life. The fish they eat are as many generations removed from those ancestors as the Hearthians themselves. Perhaps more, if the lifespan of the fish is much shorter than that of Hearthians.
Genetic ancestor means the species our genes came from. Not the literal exact fish.(or chimp in our case) Chimpanzees are our closest known genetic ancestor. They still exist. The species today still holds the genes ours sprang from. Hence genetic ancestor. This is the exact same thing as in game. These fish are clearly the same species of fish from 200k years ago which the nomai met. Which our genetic sequence sprang from. Or am misunderstanding something?
@@TheLoreExplorer in some parts of the world, people do, in fact, eat primates like Chimpanzees and Gorillas, usually in defiance of local laws as well.
@@TheLoreExplorer That's not how evolution works. Being the closest relative makes it a sister species, but both species descend from a common ancestor. The ancestor is not the same species as a living one, both species mutated and evolved equally, just responding to different evolutive pressures. That's how speciation works. We didn't evolve from (modern) chimpanzees, the common ancestor between humans and chimpanzees lived about 10 million years ago, though it probably looked very similar to modern chimpanzees. But having the same appearance as an ancestor species doesn't make them less evolved, their genetics are actually quite different. Their evolutionary adaptations to live in forests means they kept the same body shape, while we changed in adaptation for living in a savanna and a different diet, but the genetic distance is pretty much the same.
From what I’ve seen chimpanzees aren’t our closest relative. They are our closest relative still alive. And the ways it’s always been presented to me is humans specifically evolved from their genes. Not we both evolved from a common set of genes. Looking up the phrase genetic ancestor will return the results chimpanzee so sorry if my research was wrong.
11:10 Honestly, it's probably just so you can see the symbol from space. edit: yo, he was talking about the small stones surrounding it, not the walls. I see the vid has a new thumbnail 😅
I should probably just pin one of these so everyone sees it. I wasn’t talking about the giant walls or lights. Those are hardly things anyone would miss. Instead visit one of these locations(or look at the images I show you)and you will find small singular stones surrounding the whole structure.
@@TheLoreExplorer It's because it's a symbol for a white hole and a black hole, a clockwise pool (pulling in) and a counterclockwise pool (pushing out). You can see the symbols in the High Energy Facility, cementing them as being related to the black and white holes rather than an obscure symbol.
@@MrLordWeh I wasnt talking about the giant wall or lights.(As stated in my reply above) Visit one of these locations and face the entrance. Turn around and youll find a series of singular stones encircling the whole thing.
@@TheLoreExplorer Sorry, I misread your response, but for the ring of stones I think it's just to demarcate the area, and subconscious plus is that it make you think of circles / spheres / orbs / holes (black holes / white holes)
Thinking about it, it could also (in fiction) be for 'alignment', I suspect the teleportation happens the moment the viewfinder aligns with the circular stone ring.
I was more surprised by how well and clearly our character can remember. It's like he has a super brain. But then I remembered that on the island it was said that masks hold memories, and also transmit them back to the person to whom they are attached
Another cool detail! If you compare the Nomai gravity elevators with your ships gravity elevator you can see that the Hearthians have made use of Nomai technology. However, while the Nomais gravity elevators are smooth concentric circles, the ships gravity elevator reverse engineered by the Hearthians is squirrely and rough.
The Nomai beds are designed for their naturally arched backs. Also, the writing style of the nomai maybe indicate that they are used to or developped their writing in Low to 0G...hense the writing in spirals. Makes sense since they are travelers, they never stay on one specific planet, and experience different types of gravity.
One subtle thing not mentioned when discussing the intricacies of Nomai text - Orange text is "radioed" in, while blue text was written locally. Didn't know for sure until reading the one messageboard on The Vessel
Fun fact: You can see the quantum moon at the secret sixth location (the eye) at 13:14 at the bottom of the screen. I think you could even go there and meet Solanum (Probably with mods lol)
As blappeture said, the QM is just empty (and you can actually get there without mods by using a trick called vessel skip), but one interesting thing that is also there is the ancient glade (and the observatory iirc) which are behind the vessel and can actually be travelled to before going through the eye portal, though they are inactive
There's a lot of sad and dark details with the positions of the Nomai skeletons. Like a balcony with a pile of little bones amongst toy-like objects next to a large pile of bones on a bench, suggesting that a parent was watching their child play with their toys just as the Interloper popped and killed them both instantaneously.
2:45 I actually got an achievement by accident by going "ooh, what's that floating in orbit around the planet? Looks kind of like a scout-OOPS!!" Who wants to bet the projector down below stops working after that point? I didn't think to check.
thanks for the awesome vid!!! the small hearthian details really show how there's such an interesting contrast between the comforting safe & communal environment of timber hearth, compared to the rest of the solar system which often feels abandoned and dangerous (in a good way!)
This has nothing to do with Outer Wilds, but if you like the idea of starting over with small revisions each time, Reventure is a game that has 101 endings you can pursue.
On my playthrough I got frustrated trying (unsuccessfully) several times to travel to the Solar satelite, because I thought that the Sun tower on Ash Twin was inaccessible. I tried so many times until I became a pro astronaut... then I learned how to access the sun tower after I finished the gane and I got pissed
i did the same thing, i thought it was impossible to land on but i managed to do it. i landed on the teleporter side then jetpacked over to the juicy side. then i found out about the towers later on and just rolled my eyes lol
My fan theory for the easter egg satellite: Just like you can send your probe towards the next kalpa of existence, that satellite belongs _to the last race from the previous kalpa before the Outer Wild's one._ Three cycles of existence in just one game, eh.
Bit depressing but if you fly out far enough from your solar system, out of the supernova's reach, and then point your signalscope towards it on the outer wilds frequency you can hear all of the instruments go quiet one-by-one as the supernova consumes them starting with Chert and then ending with Feldspar...
When you wake up at the beginning of each loop, your view will be centered on Deep Giant, and there is a possibility that the quantum moon will also be there. But as soon as your character blinks as part of the loop start animation, the moon will disappear!
The stones placed in circular fashion around each of the warp destinations might actually have been the initial markings used prior the construction of each warp pad, and simply left over upon warp pad completion. Since the warp pad was such a complex structure, the Nomai would place a circle of stones to show where the warp pad was to be built, and perhaps as a size reference to ensure they have enough room at the desired location. Perhaps the Nomai had intended to clean up a bit after finding the Eye of the universe.
4:44 The fish the Hearthians are eating would not be the same ancestral four-eyed fish creature they descended from as shown in the mural. The Hearthians and the fish they eat probably share a common fish ancestor (which is probably older than the fish in the mural, considering the soup fish don't have legs) and are likely separated by millions of years of fictional in-game universe evolution. It wouldn't be any weirder than two-eyed humans irl eating two-eyed fish that they shared a common two-eyed fish ancestor with hundreds of millions of years ago.
Thats the whole point. The ones in the tin dont have legs. Just like the fish in the pond that didnt come to land and had no need t to evolve any further. The ones that did evolve further(the ones on land which did grow legs) evolve to become us. So the one in the pond stays the same, while the one on land becomes us. At least thats my interpretation.
@@TheLoreExplorer My point is that the fish species in the tin aren't the Hearthians' genetic ancestors. Evolution doesn't really work like that (assuming it works the same on Timber Hearth at all). The fish species in the tin and the modern Hearthian species would just share a common fish ancestor from which both are descended. Similar to how modern real-world fish that we eat are not the same species as the common fish ancestor we share with them that would have existed 400 or so million years ago. Even when the general body plan doesn't seem to change all that much through time, evolution is always at play! The mural and the canned fish are still cool details that I missed before though, so I appreciate that! I just don't think a Hearthian eating a four eyed fish would be any weirder than a human eating a tuna steak.
Real life has little to do with it. In real life the sun doesnt expand and blow up in minutes. Thats how I interpret the depiction of the mural for reasons explained above. Youre free to see it otherwise.
@@TheLoreExplorer It's fictional sure, but your interpretation of this video game situation is still informed by your real life understanding of evolution, which is slightly flawed for reasons I gave above too. I'm just trying to clear up evolutionary misconceptions, but if you don't agree or didn't read my comments, no worries.
@@rustyshackleford9888 I did read it. And I agree with the facts according to real life. In real life the species in the tin would at least have thinner webs or something evolutionarily would change. Species genes arent identical after 280k years. And in real life they wouldnt be considered an ancestor due to that. I just dont think thats what the devs were trying to depict. Youre free to see it however youd like.
I don't usually comment on videos but after I played the game and fell in love and while researching theories I found your channel and find your videos so well made and interesting. Keep doing what you're doing! I love it!
Here's a fun one: If you fly really far away from the sun, then point your signal scope at the sun, on the Outer Wilds frequency, you can hear all Hearthians playing their instruments at the same time, in sync. Another fun fact: I discovered this when one time I almost got sucked into the sun, but missed it by a hair and got catapulted into one of the planets (probably one of the hourglass twins) so hard, that the front of my ship got ripped of and I was spun out of the solar system at incredible speed, and decided just to go with it and sit out the cycle. That is when I found out about the signal scope trick I just mentioned. I watched the sun go supernova, but it did not destroy me. Instead you will see your life experience in that cycle get stopped, by the mask symbols folding over your view and the next cycle will be initiated. Pretty neat ;-) This game is such a trip.
If you are listening to all of the Hearthians playing their instruments while the sun goes supernova, they'll each stop playing in the order that the sun reaches them. It was kind of disheartening to hear them each kick the bucket like dominoes.
I guess it's a good thing it's not *literally* a time loop, otherwise that would mean that Hearthian would've been stuck drifting into space for who knows how long
Fun fact. When Dark Bramble explodes from the seed inside and spent ice crashing throughout the solar system a large extinction-level sized chunk headed for Timber Hearth. However, Timber Hearths moon the Attlerock was able to intercept the ice and save the Hearthians planet from extinction. This is similar to how our own moon causes many asteroids to miss our own planet and instead crash into it.
12:12 I swear to the Eye, the first time I've suffocated it was the biggest jump scare ever. It's so well done, raspy and desperate, that I thought "okay. Never again am I suffocating!"
Fantastic video, but one little gripe. They are not eating their genetic ancestors. That wouldnt be possible. They are eating their evolutionary cousins, but they didnt evolve from the fish that they are eating just like we didnt evolve from the chimpanzees or any other apes living today. We share an ancestor, but we are cousins essentially.
Fun fact! Your character’s blinking when they wake up from a death will actually cause them to stop being an observer. If the Quantum Moon is orbiting Giant’s Deep at the time, you can see it vanish after the first blink.
Have you been to the ash twin projects during the end of the loop my friend? You should explore there for more reality bending stuff. If you find and do something, be sure to go back and check in the next loop!
3:45 I think this may not depict an original Nomai and a descendant, but rather the two seperate Nomai groups from Ember Twin and Brittle Hollow, who arrived together after being separated for so long. Dont have any evidence to back this up though so you gotta go digging to confirm this.
You can find green suits all over the solar system, but no blue ones. Regardless of planet. The only place you see the blue suits are on the original nomai grave site.
Programmer: wakes up at midnigh: "I need to make super nova ignite marshmolow"
ahhah pretty good one) By the way, did you notice that last update added throwing away burned marshmallows and you can watch them falling?
blue fire means cold though
@@samuel-zj1np ikik i was kidding lol /pos
Lol you think programmers are asleep at midnight.
@@heroclix0rz foolish
another fun (sad) bit about seeing the universe explode from the eye, while watching, you can point your signal scope at your system, and listen to the music from the explorers there. as the star explodes, you can hear the music fade out one by one as each planet dissappears.
oh.. that's heartbreaking..
Who gave you the *right*-
This fact wasn't very fun
you can even hear it from within the system at the end of the loop
Not going to lie that depressing. 😢
Another little detail I noticed is at the start of every loop you look up at giant’s deep and blink a little, but if you were to wake up with the quantum moon orbiting giant’s deep it actually disappears when you blink
I assume the quantum moon can also appear when you blink as well? say it isn't there than you blink and it is there
Yep. I put this in my “tribute”. It starts at giants. Then when you blink it pops up around timber. But yes. It can happen it either direction.
i thought this was really cool
I’ve also noticed that you blink _twice,_ but if the moon appears with the first blink, it remains there despite the second.
@@Frungi cause they have 4 eyes lol
If you damage the deep space beacon (raming it with your ship for example) you'll find that you're no longer able to use the map until the next loop.
Oh I found that one out lol. Probably my third or fourth trip I wondered about that red thing circling the system and accidentally bumped it... Yeah I immediately regretted that one
My favorite little tidbit: in the first loop, while talking about the memory statues, Hal mentions that your ship’s computer was built from the same kind of stone taken from another statue. Thereby explaining why your ship’s log maintains information even after the time loop.
It’s such a cool little detail that they didn’t need to explain, but did.
That's actually really cool. I figured the devs needed to have the computer remember each additional piece of information, from a gameplay point of view. But I completely missed that they also gave an in-game explanation for it!
Why does it keep information if you die after shutting down ATP?
@@Sumguy21 probably just an unfortunate design oversight lol, interesting conundrum nontheless
@@Sumguy21 Because you "load a previous save". You die and everything is lost, so the game "takes you back before you died"
@@Sumguy21 That's just because it would be very unfortunate if you entered the atp, turned it off, died, and then your ship log doesn't update.
It's just a game design choice so that you don't have to go back there again. What would be the point of forcing you to do that?
When you make it to the Eye, if you shoot your probe out into the smoke, you won't be able to recall it
It will however show up billions of years later after the games credits
I had no idea that was mine that’s amazing
@@meatman6015me either! That's so badass.
I DID THAT
I THOUGHT IT WAS JUST A COINCIDENCE WHEN I SAW IT FLY TOWARDS THE SCREEN
I was so confused when I couldn’t use my probe again, that explains it
One thing I liked as soon as I discovered it was that, as opposed to 'saving' Brittle Hollow by knocking away the meteors, you can actually *hurry it up* by crashing your ship into the planet. It does a little bit of integrity loss each time, and with enough solid collisions, you can pretty much make any piece fall on your schedule.
Interesting fact. I don't have the game installed right now but can you use that little trick to make the quantum tower fall into the black hole earlier, instead of just waiting for it?
@@roblucas6097 I think so. You have to be careful though, because there's a narrow window between 'not fast enough to do any damage to the planet' and 'fast enough to do damage to the ship'.
@@roblucas6097 i tried but it was very difficult, i did 32% damage and the meteors did the rest about 3 quarters the way through the loop
So I could possibly kill riebeck
@@roblucas6097 I was not able to damage the Quantum Tower's chunk even when ramming so hard my reactor and several other ship parts broke. Really thought I figured out a cool way to get to the tower faster but I think the devs overlooked this.
Two more little details:
1.There's a nomai on hollow lantern that appears as the lava drains
2. The devs updated the ash twin project to open when powered. If you go there during the nova and jump in the black hole you can find a copy of yourself from the previous loop in the ash twin
And if you don't jump in again...
Woah. Does that mean the dead nomai on the quantum moon is solanum??
Indeed
@@bassoonplatoon3146 Yes, the moon was too far away at the sixth location for the ghost matter to reach, but Solanum died on every other version. The Interloper probably exploded while she was traveling inside the shrine, and therefore potentially at every version of the Quantum Moon.
One of my favorite details is the fact that the probe cannon found the eye after 9,318,054 firings, and the number of the current launch actually goes up with each loop that passes.
Considering each loop is 22 minutes long, that means we were in the time loop for 389 years, 276 days, 21 hours, and 48 minutes before we were linked to the statue.
Based math thats a cool factoid
It's kind of a quantum thing, really, it's that the probe was launched in 9 million alternate realities until it reached the eye. It's interesting to think abouf this from a quantum perspective because there might be a reality where it took the probe 10 trillion attempts
I think the statue may have actually been activated by the probe finding the eye. So the time loop existed without us for that long until the eye was found, which sucked us and gabbo into the loop.
@@Kyfow I think it is not alternate realities, but that everything that happens to your character memory is contained in one reality where no events that you live actually happens if the ATP activates.
The probe is fired in a random direction > 22 min later, the sun explodes, and the ATP activates > the probe information is sent back in time to the probe center 22 mins ago, right before the probe is fired again, in another random direction, and our timeline is "rewritten" as if we've always had the previous loop's information. Same thing for your character, you get memories of the past loops as if you've always had them in that timeline, without it ever happening.
I think an event that kinda rules out the multiverse theory is when you break reality in the black hole laboratory (or by any other way of breaking reality) by throwing a scout in a black hole and removing that black hole when the scout pops out of the while hole a moment before entring the black hole. In this situation, the scout pops out of the white hole about 1 second before entering the black hole. If you consider this case in the multiverse theory, the reality breaking makes much less sense as the scout that travels through the white hole 1 second earlier should have been sent from another dimension/universe, thus not really breaking the rules of our reality itself. It doesn't straight out denies it, but makes a single reality scenario much more plausible.
It doesn’t rule anything out. It’s always funny to me. People say the space time shatters due to cause and effect being violated. But that happens everytime something enters a black hole. What doesn’t happen everytime is the thing “duplicated “ stays. IMO the thing that actually changes in these situations are the future. So, yeah. It’s from another universe. But it isn’t cause and effect causing reality to shatter. It’s the fact that the duplicate staying would change the current universes future. At least IMO. As for time being rewritten. It seems like nonsense to me. When we enter a black hole all of time isn’t rewritten. Why would sending our memories through do that? Idk. Even the nomai, who thought this was a cause and effect phenom, debate whether or not time is being rewritten.
That last star to blow up, the one that took a little longer, that must be where the rest of the Nomay are, since they claimed to have found the most stable star, the one that would last the longest. It's kind of sad to see it blow up like the others did
Oh my god-
No, that's our sun.
@@darksunrise957 Ah right ok, I still heavily doubt that was the Blackrock star system due to the fact that it has at least two stars present, something we don't observe from the Vessel.
the nomai were probably in a different galaxy. we could not see their star from here
yea, I also thought that the last star to blow up could just be one of the furthest and could just have blown up earlier
The Hearthians ancestors being underwater creatures is probably also what saved their lives at the time of the ghost matter extinction event, as ghost matter is ineffective under water
Riebeck basically says this to us. So yep. Youre right.
I wonder if there were other life forms that died off as well (along with the nomai)
Cool
Also they could probably see both under and above the water level with different sets of eyes
Also, when Gabbro's island lands in the water, after being thrown up, you can pass through the tunnel with the ghost matter when it's submerged, showing the water nullifies the ghost matter.
One little thing I only just noticed: Hearthians have 4 eyes, which shows in the player's vision. When the player opens their eyes at the start of each loop, the screen fades in with two separate lines, as the player-character opens both sets of eyes. And when they get injured, a white haze appears across the screen, in the same double-line pattern.
OMG YES
think about it. when you open your eyes how many lines do you see?
Also, when the hatchling takes damage there’s a white flash on four different spots on the screen, presumably from the hatchling’s four different eyes
That was obvious from the very start
And also a good explanation how you can trap quantum objects for an indefinite amount of time: Both sets of eyes blink independently
i don't know if everyone already realized this (because i certainly didn't), but the texts that appear when you put in projection stones can appear in either blue and orange. this color-coding signify which texts are _written_ by the sender and which texts are _received_ by the sender respectively. the nomai use these messaging boards to communicate with each other remotely, so that's probably why it's the way that it is. i thought that was a neat touch.
Oh, I always assumed that the orange writing was written by Nomai from Ember Twin, and the purple writing was written by Nomai from Brittle Hollow.
I'll have to look at those texts again to check.
I thought the color coding would indicate, that it is "story important". I always thought that the log entries were unlocked after reading one of the orange ones.
Thats not true, orange just means its important to the story
@@BumlinsDrinkWater
pretty confident my theory is true and verifiable.
if we were to go with the theory that the orange texts are the ones that are "important to the story" then we'd have to discount *ALL* nomai scrolls and *ALL* freehand nomai writing from being "important to the story". why? *because all of them are blue. every single one of them.* you know the scroll that taught you the rule of the sixth location? blue. solanum's writings on both ember twin and brittle hollow giving insights to her current notions about the eye of the universe? also blue. the lengthy wall of texts in the ash twin project detailing how it all works? all blue. i can probably think of numerous examples, but these are undoubtedly important to the story and none of them are orange.
this theory also falls apart when you realize the orange texts _only_ appears for messaging boards. like i said, these messaging boards are used by the nomai to communicate to each other remotely. think of it like the nomai equivalent of whatsapp. in whatsapp, you know how your messages always appear on the right and other people's messages always on the left? the color-coding is similar to this.
the blue texts are the texts you wrote and sent to other nomai, and the orange texts are the texts other nomai wrote that you received.
Najwan. It’s not even worth responding to “nuh uh” people. They obviously haven’t put any thought into or they’d tell you why you’re wrong. This is easily verifiable by reading an atp convo from the atp. Then going to read it from the other side. The color of the text will either have swapped or not.
I have a simple theory for the different suits colors.
Nomai are likely entirely space-faring, meaning any dyes they use would likely be entirely synthetic from mined asteroids or desolate planets. The group that landed on Brittle Hollow found a mineral-rich world (the crystals) and thus were able to continue making their suits as normal. The ones on Ember Twin, however, had no such luck and so were forced to use natural dyes: the native cacti!
That's such a cool theory!! I love it ::)
I know this video does not include the recent DLC, but there is something in the DLC that many people surely miss. If you go back to the Vessel, and activate the warp core to warp to the eye of the Universe, you will see the eye with many stars in the background. If you wait long enough all of the stars will explode, but there will be one remaining light, that looks like any other star, but if you zoom into that last light using the signal scope... you will notice it is not a star, but the device used by the owl people to quiet the eye's signal. I discovered that by pure luck and was wowed by it.
I heard about this but I have a question, did the signal jammer existed in before the DLC?
@@zex992001 No it doesn't. It is an addition of the DLC
Another one I like is that the Stranger appears to have massive windows, but from the outside there are none. If you go up close to windows, you can actually see red, green, and blue subpixels: the two circular windows are actually just very large screens!
holy fuck i have to try this
No way that's so awesome
One really cool detail is the artificial gravity in the ash twin project. When I saw the togglable artificial gravity option I initially assume it was a gravity wall like every other gravity wall in the game, however on closer inspection you see that there is no blue glow like other gravity walls because the gravity is actually just the Centrifugal force which is created by the spinning of the platform you are on and when you turn the gravity off the platform just stops spinning.
The centrifugal force is not really a force but just a result of the inertia of mass. The force in this context would be the radial force, which keeps the object in the circular motion.
@@kensmusic1134its true that centrifugal force is not a literal force but a term for the feeling of gravity created as a result of radial force.
@@vincenturquhart1370 yeah, from the perspective of the observer that is part of the motion
I think that was not a detail at all. Maybe was just my experience but that was obvious.
@@ThiagoGlady the cool detail is that when you see the masks in the ATP through a projection for the first time you can see white dots spinning around you and only in the end of the game find out what exactly they are
Another detail, despite being in a timeloop, every time you wake up, you'll notice that the orbital probe cannon will be firing in a different direction. This is because it received data from the last loop and "checked off" that probe trajectory as complete and now will be attempting a new trajectory not previously attempted.
There have been multiple times where the probe fires directly into Timber Hearth. I was a bit surprised when I saw it launch directly into me.
That’s actually really cool to know. I always wondered why it didn’t shoot in the same direction
It can actually destroy your ship
Before I knew what it was I noticed that and tried to follow it, but lost it before I could get in my ship.
Duh
One of my favorite details is that cannon launch is actually always 100% random and the launched probe can even hit your character. What's more ridiculous is that there's a video on TH-cam where the guy's spaceship gets obliterated by the launched probe before he walks out of the elevator 🤣
Apparently there’s a mod for a “vengeful cannon” that either kills you or obliterates your ship every time. I don’t know which, but it’s hysterical that the mod exists in the first place
My favorite detail is the fact that the Nomai orb controls are pretty awkward for us to use in game, but for the Nomai themselves it would actually be very ergonomic because they could use their third eye to manipulate the controls while also looking at / doing something else
the player character has 4 eyes .;,;.
@@octosaurinvasion yea but a nomais third eye has been vaguely hinted to be special in a sorta spiritual way
@@synkt8759 regardless, the number of eyes doesn't matter
@@octosaurinvasion It would matter if you assume that the Nomai third eye is independently controllable, while the Hearthian eyes work like our eyes where you can only use them to look in one place at any time.
The mural at 3:05 also has another interesting detail. The large tree in the mural is hollow. The only hollow tree on Timber Hearth is the one used as the launch pad. Not only is the mural depicting the Nomai's arrival on Timber Hearth, it's also showing their arrival at the location that would eventually become the Village.
I originally thought that was a tree as well. But later I switched opinions and just think its the waterfall we can find next to it.
@@TheLoreExplorerbut it’s dark, why wouldn’t the drawing be light blue like the water?
The contact between the Nomai and early Hearthians is actually described in a transcript on Timber Hearth. It goes something like "these little guys look intelligent, they might take over the place some day"
Oh, and one more. If you go into the Ash Twin Project while the sun is going into supernova mode, you'll see the advanced warp core opening a black hole. You'll also then see data start to stream from the masks directly into the black hole going into the past to be received by the Orbital Probe Canon 22 minutes in the past.
I hope you tried going in that black hole then!
Yeah. Thinking about it I have no Idea why I didnt add that. At the beginning the idea was more along the lines of "small details", but i changed it up later on so that would of been perfect. Im sure most people missed that.
Trying to witness that is my most embarassing moment in this game.
I went to ATP and waited there. But just waiting is boring, so I looked at the map of the solar system and watched all the celestial bodies move. When I finally heard the music, I was like "yeah, it's time", closed the map and found myself on Ember Twin and went straight to "WTF!? How did I get here??"
I must have accidentally activated the warp platform, got sucked up by the sand stream and survived the impact.
Probably my most wasted 20 minutes in the game.
Now there's something I didn't see. Might start up the game again. Sounds like it might be worth it.
@@TheLoreExplorer Watching a streamer, it also turns out that when you do that, and then view the supernova of the Sun from the Eye, your game still ends prematurely when your clone dies.
one of my favorite details in the game was how, in the nomai mines on timber hearth, the nomai remarked how they mined so much metal that if they needed any metal it would likely prevent any future civilizations from exploring advanced metallurgy. and then, if you take a look at the architecture/constructions of the hearthnians, you can actually tell that they use very little metal if at all, and instead use mostly wood even in the spacecraft you pilot - which reflects how the nomai consumed so much of timber hearth's metals!
Hmmm. I think that texts goes more like “hey. We need to make sure NOT to mine too much so a potential future race will be able to use the resources of its planet”. You’re right that they seem to avoid using metals as a building material. But you can see there is tons of ore left to mine. I wonder why they don’t utilize it more. Great observation borbo
@@TheLoreExplorer This just clicked for me, but thats why the center of the planet is hollow, because the Nomai mined it out.
Well, some nomai mining sites are hidden. So they could have mined some of the core. But tbh that looks like a hearthian project. The miner down there is made of wood.
@@TheLoreExplorer Wood is easier to work with - more familiar tools to work with it, then metals.
@@TheLoreExplorer cant have a hollow plantet
That one time during respawn, the character blinked which spawned quantum moon on giant's deep orbit. To make it more hilarious it appeared just in front of the gravity cannon and the probe bounced out of it. Needles to say that it made me laugh histerically
No way, lmao
In a perfect World, the probe would have landed on the south pole of the Moon, As it should
@@Ainz_Oo the probe did not have a photo of the moon in front of it
@@SanderMalus Quantum object can't move if *someone* is looking at them. That's why nomai specify to do the Giant's Deep tower alone
@@SanderMalus but this guy was looking it while this happened so it should have landed. 🤣
This may not be as cool, but if you launch the little scout into Mica's model ship, you can see the internals/wiring. Pretty neat.
That is pretty neat
Pretty neat
Pretty neat
Pretty neat
Pretty neat
The sound of a marshmallow being eaten is actually a cheez-it.
When you are on the Nomai Vesel on the Eye of the Universe, you have a chance to see the Quantum Moon orbiting.
You can see it in the video in 13:14
A nice detail :)
I had to rewatch that part several times, it's so hard to see!
Something a bit darker is that once outer wild’s sun explodes, the quantum moon will always be in orbit around the eye - since there’s no other planets left to orbit
Oh, even if you look away from it?
Personal Experimentation has concluded that the moon will teleport if you look away from it but if the sun has exploded then it will always teleport to a different spot around the eye. So its quantum state is still in tact, it’s just that the odds of it appearing in orbit around the eye have just gone from 33% to 100%
What happens if the moon is in the system when the sun explodes? Does it reappear around the Eye after the supernova, or will it be destroyed forever?
One of the other details I love is how signalscope technology is probably reverse-engineered from the observatory on the moon, since it allows one to hear the sounds that far-away celestial bodies make close-up, with the same sort of concentric rings.
I dont think this is true. We are told point blank "we have no idea what the ruins on the attlerock are" and when we get there riebeck worked out that they were searching for something. So after we had our signalscopes is when the first hearthian was finally able to learn something from there.
@@TheLoreExplorer They might not be aware of the purpose, but the effect is probably well-known and documented, considering the Hearthians have had access to the Attlerock for the longest. There's also that other Hearthian playing with their signalscope on the tree, saying they use theirs to listen to the sounds of other planets, which in effect is what that observatory allows you to do.
Basically i spent the first half of my play through crashing my ship in different ways, and i learned that you could brake the gravity crystal in your ship, and if you dont have your suit on, there is a key to push off of surfaces inside your ship.
Wow that's next level. This entire game is next level
I first noticed it when I was on Gabbro's island suitless on Giant's Deep when the island flung into space.. needless to say I died but was very surprised by the button prompt!
You can push off any surface when suitless in zero-G!
the moon symbol fitting into the eye straight up floored me
such incredible detail
Wait. There's an empty sphere shaped cavern on the pole of the Eye. Was it the initial source of the Quantum Moon? It seems too small tho
My favourite tidbit: when the Quantum Moon orbits the Eye it has the same "hole" on the sky. If you jump to it, you always arrives to the Timber Heart's Quantum moon version. If you jump to the hole of the Eye you arrives again to the Timber Heart, to the dark observatory. The eye perfectly copied this effect as well.
I know you here this a lot but I'm so glad someone still plays and talks about outer wilds
I learned of this game a month ago and beat it 2 weeks ago. Keep telling those of us who don't know what we're missing.
I will speak with every gamer I meet about it. It’s a life-changing experience. Not as awesome as a solar eclipse, but amazing.
They just announced an expansion
@@Lyoko42o really?
Absolutely. Echoes of the eye. Comes out September 28th!
One of my favorite details is that if you watch the Eye closely from the Vessel, and from the zoom out when you observe the map at the Eye's observatory, the bolts of energy coming from the swirling cloud actually match up with the symbol the Nomai gave to the Eye in their depictions.
It was probably deciphered from the very signal they got. The whole "eye" name was given after the signal itself.
thats coz the symbol they use is literally the signal they recieved, you can see it on The Vessel in one of the rooms
When you wait long enough on the title screen, you will see the broken parts of the "WILDS" logo very slowly drifting apart.
It would be an awesome detail if after sitting at the menu for 22 minutes it just popped back into place. Anyone who hadn't played the game yet, but somehow was sitting on the menu for that long would probably just think it's a programming or animation glitch. But we... We would know better. XD
@@darksunrise957 after 22 minutes almost every star on the title screen has disappeared. I think only 1 or 2 remain by that point
YEAH I discovered that by the afk accident, but I was so surprised! It's great detail. And now, reading all this comments, I cant stop thinking about how much efforts putted the developers in the game.
LMAO, I had outerwilds running on the home screen as I read this comment then I switched tabs to check and saw it
Slight addendum, you can actually see the stars blinking out from anywhere in the game- I remember spotting them when you learn the detail that the whole universe is ending, not just your system, from the guy on the Twins
mhmm. that seems to be something most people notice. But from what Ive heard most people dont realize they can actually see them all die if they just wait at the eye.
I guess i did say it wrong. I said "we can watch them begin". so you right. you right.
Cherty mcchert
It's more accurate to say that Hearthians eat an animal that shares a common ancestor. But the same can be said of humans too.
no? the hearthians actually evolved from those fish
@@tyeevans4790 The fish in present day Timber Hearth have probably diverged from the fish the the Nomai met.
@@TonkarzOfSolSystem Not enough to count them as a separate species
@@tyeevans4790 If Hearthians can evolve from them in the same time period then the modern day amphibious fish can and would be very different genetically from their ancestor.
In real life 200 000 years would not be enough time, but in the Outer Wilds world where evolution is crazy fast it's plenty of time.
@@tyeevans4790 Actually it is. For two organisms to be a part of the same species, they have to be able to breed together. So the Hearthians, and the fish they eat are probably not the same species.
The drawings that exist on each nomai teleport represent the entrance of the black hole and the exit of the white hole, if you go to the Poke black hole experiment laboratory, you find this symbol more detailed on the wall, and this is extremely useful in a first playthru because if you understand, you can know how to go to the solar platform since it has a teleportation symbol on the top
and sorry for my english, is not my nature linguage but i tried my best :)
Your English is just fine
Ahaha wish I had realized that in my playthough, I ended up going to the sun station the hard way 😣
Yeah your English is readable though there are a few bumps along the way
In the high energy lab, you can create a black and white hole pair, recreating their experiment. And if you shoot your scout, you can see it popping out of the white hole before entering the black hole. Though the mechanics are a little buggy, the time difference is not consistent. One time it hit the wall and fell into the ground, exiting the white hole but never entering the black hole, cloning itself. Another time it slingshotted around the black hole, not only cloning itself but also clipping the wall and flying outside of the cave.
@@piteoswaldo wait, did that cloning not do that thing it should do? the other ending thing?
Did anyone else follow the Nomai Probe for a full loop thinking it would take you to the eye?
yes
In theory it would do if you managed to follow it on your very first loop. The trouble is you’d have to get the launch codes first and then somehow find the probe... but even then the game won’t load the Eye without you going through the portal.
@@closeben It's not necessarily going TO the Eye. It's picking up the signal... right? I thought...
The probe was sent to find the eye visually. All attempts at locating the signal failed.
@ben close if the probe was able to locate the eye without the coordinates why would we need the. To follow the probe?
If you manage to catch an equinox of planets you can hear all your friends play at the same time, which is really special given the historic record of planetary rotations inspiring music.
Thats interesting. I didnt know rotation of planets played parts in inspiring music. Can you kindly point me to some examples? You can also just fly very far away from the solar system and pull out your signal scope to get the same effect.
@@TheLoreExplorer philosophically the idea is referred to as musica universalis; that things work in harmony which is the inspiration for music. It was believed literally at first and figuratively later. Gustav Holst is probably the most famous composer to make literal music around this idea. I learned about this during a class on the enlightenment though so my brain is itching to remember if someone did the same thing then... I will edit if I find a way to scratch that itch.
Or you can just follow the Probe for ~5 minutes and do it from there. I know, much less philosophical. But that's how I got the achievement (completely unintentionally)
My favourite detail was the one about how ghost matter is nullified in water explaing how the hearthians and jellyfish were able to survive the interloper. And the fact you can test it in the cave next to gabbro
Curious how the Anglerfish survived...
@@AtlessaNot even ghost matter wants to go near Dark Bramble
Both the anglerfish and jellyfish are found on multiple planets. I have a theory that the ice planet where Dark Bramble now resides had an ocean that was the original home of both of these species. When the Bramble seed ruptured the planet, it launched some of them all over the Outer Wilds. It's possible that this is why you can find anglerfish in Dark Bramble, an anglerfish fossil in Ember Twin, a frozen jellyfish on Dark Bramble, a jellyfish in a piece of Dark Bramble on Giant's Deep, and more in the core which could have thawed out from the same iceberg.
The 5th planet was indeed an ice planet that may have had an ocean underneath. This is definitely where the jellyfish came from, confirmed. The Anglers on the other hand, seem not to have come from this 5th planet. They either came from ember twin(which used to have an ocean of its own) or a planet one of the connected bramble plants overtook. Likely the later.
Another detail that you all might have missed is that this game is a true piece of art
Talk with Hal about the origin of the Nomai statue- he says that a piece of the statue was chipped off and used as part of your ships computer, because of it's ability to act as a conduit of information. This explains:
1) Why your shiplogs are up to date each loop- the data is sent via the ATP back in time.
2) Why, even so, only 3 masks are alight- it's literally using the same mask as your memories.
Its been three years but… I know a cool detail on Outer Wilds, on Giants Deep there is an island with exotic matter on it, and you can see that under water the matter isn’t dangerous anymore, that’s why Hearthians had survived !
This games existence makes me appreciate my own existence. I may forever adore this game. Thank you for the continuous content!
This was awesome! Definitely learned some things I missed on my playthrough. My favourite little detail is if you shoot your Scout into the eye, it shoots across the sky at the end when the universe reforms.
12:45 That is an amazing detail.
player: Doot do, roasting the perfect marshmallow, gosh darnit, it burned, it wasn't even close to the fire- * galaxy gets annihilated *
One more fun detail is that young Hearthians have upward-pointing ears, and they droop lower and lower the older they get, to the point that elderly Hearthians’ ears point downward.
12:53 This actually isn't unique to the Eye. If you take the ATP Warp Core and fly far away from the Outer Wilds system (not going to the Eye), you can actually survive the supernova and as well witness the death of the universe. After some time the screen will fade to black, so you can also count this as an ending.
With Game Over, Canon and supernova escape endings, there exist 3 more.
@@delofon Here are my guesses:
- Keep looping.
- Breaking spacetime at the high-energy lab.
- Breaking spacetime by going through the ATP warp core and not returning.
@@momom6197Replace "keep looping" with taking the Warp Core out of the ATP, and then going to the sixth location. Enjoy eternity with Solanum!
When you extricate the Black Hole Core from the Ash Twin Project, a modified version of the 20-minute-mark music starts playing. I didn’t realize it the first time, but I had a Pavlovian response, and my heart rate immediately jumped, because I felt like I was running out of time.
@@cursedGalataea Nice, thank you!
My theory about the broken mask in ATP is that it belonged to Daz, the Nomai who bonded with the experimental memory statue. He wouldn't have experienced the time loop, but the text in the Statue Workshop says it did bond with him. So the mask could have broken when he was killed by ghost matter.
That definitely wouldn't be the case. There are already 8 statues out there in existence, so if they got up to the point of trying to activate the ATP, why would they have Daz's memories still being stored?
@@BlappetureCO Certainly they would want to un-bond him before the ATP actually activated, so he wouldn't be stuck in the loop prematurely. But it could be they hadn't gotten to it yet. We don't know how long it is between the conversation in the Statue Workshop and the ghost matter. It also could be that they were still running tests or experimenting with it somehow.
I'm sure this is thinking waaay too much into it, but they might even have wanted him to go through the first loop or two to make sure it worked as planned. He could have experienced a couple loops being fully aware, contact the Tracking Module people to have them leave a note in the module computer saying "I have retained my memories from the previous firing of the probe cannon," then disconnected himself from the statue so that he's not experiencing the rest of the loops until the probe finds the Eye.
Another theory: isn't there a broken statue at the workshop? Maybe the mask broke when the corresponding statue did?
@@deivorous-3592 This would mean that the supernova could kill you as it can destroy the statue on Timber Hearth before killing you depending on where you are.
@@mr.paperbag771 twins are closer to the sun than timber so the ATP activated before the supernova gets to timber
On your ship the are plants to make oxygen and a gravity stone taped to the wall so you can walk. And from the middle of the loop to the end you can see supernovas in the distant stars.
No the plants don't give oxygen, there's an oxygen tank somewhere on the top of the ship and it supplies oxygen for the whole ship, when you crash at the right angle, the oxygen tank on the ship begins leaking air and if you don't fix it quick it'll run out of oxygen and suffocate you, this can be confirmed since the ending where you drift away from the supernova holding the atp, you get an ending saying "you drift away until your ship's resources have depleted" which confirms that nothing is infinite in your ship
You can actually break your gravity crystal. I wonder how the Hatchling can fix it with what’s probably just a blowtorch and some tape, or whatever they have with their repair set
I wonder if anyone noticed, but fuel is also finite
Never managed to spend even quarter of it though (elite dangerous teached me how to fly safely and efficiently)
This isn't much of a detail but rather a cool thing that happened. This game REALLY keeps track of when you're observing something or not. I once respawned, and as we know, the character blinks a few times. During that I saw the quantum moon orbiting timber hearth flash for like half a second. Wish I recorded it.
My upcoming video features this but in the opposite way. First it was around giants deep. Then when I blinked it teleported to orbit around timber. Definitively cool to see
One thing i noticed is that, when you are looking at the eye from the nomai vessel, and the flashes of light are going off around it and illuminating different parts, you can see some sort of line pattern coming from the center, so the symbol for the eye of the universe may accidentally be accurate to something that can actually be found there
It was no accident friend. The Nomai also recieved a visual representation of the eye when they received the signal. They based their eye symbol off that image. Thats why its so accurate!
idk if this is a cool detail but the hearthians instruments sorta match up with what planet they're on
banjo: is the only one im not sure about
flute: shaped like the tornados on giants deep
harmonica: different passages on one side come out the same passage on the other
whistling: breath of life on their homeworld
drum and rattle stick: a grain substance used by one passed to the other
piano: advanced but also ancient
The banjo could either represent the black or white hole of Brittle Hollow.
That's cool. The banjo has a hollow body, that might be it?
Holy shit this is poetic as hell and very beautiful
When you think of space, you remember your insignificance in time and the universe. I think outer wilds depicts this well. No matter what you do. The nomai always die, the sun always explodes, the hearthians are always killed, and dark bramble will always spreads, the pod always shoots, brittle hollow always breaks, and ash twin always loses its sand(of course you can stop the loop by reaching an ending). But most of all, no matter what you do, no matter how fast you finish, the universe ends its life. Similar to real life. The only things we can change is the things around us. Humanity can level mountains, rise the seas, and control air itself. Even if we cannot affect major celestial and universal events, we can still change the world around us, as long as we have hope, and determination, we can do almost anything.
I love the contrast between the fact that everything ends and also how important what we do is. Reaching the eye is important. The things you do impact what happens on the eye and impacts the next universe. Even though the Nomai didn't make it, if it weren't for them then the Hearthians wouldn't have even made it to space, further impacting the next universe. While we might be small and can't do much, everything we do matters. It's such a beautiful balance and a beautiful depiction of the cycle of life and death and that both are important and beautiful.
also, the sands of the ash twins actually reverses afterwards. But the loop is too short for us to see it backwards
@@Geadsss yeah, that's why even the Nomai had to worry about the fallung sand, also why they are called the hour glass twins, because it goes back forth. Also interesting is that before the Nomai, Ash Twin was only make of sand and had no core or anything.
One neat thing I recently discovered is Gabbro has unique dialogue if you speak to him on the first loop, which implies that you both paired with your statues on the same loop when the probe found the eye.
Yep. Interestingly, that's by design. It's not designed for us, but the statues only activates at certain times. Namely when the atp malfunctions. Or when it finds the eye. The game starts with them in the first active loop.
@@TheLoreExplorer It's been a while since I've played the game, but I was under the impression that the probe that found the eye was sent a very long time ago but the cannon just kept firing until it broke, and that what triggered the ATP , activated the statues and essentially made the whole game happen was that the sun was naturally dying and so ATP got the supernova that it needed to be powered? Did I misinterpret something? (sorry for my bad english by the way)
Yes. You misinterpreted something. Almost all of it lol. I suggest watching my outer wilds explained series. The sun going supernova is when the atp first activated. It searched for the eye until it found it. And that success activated the memory statues.
@@TheLoreExplorer Ohhh I see, that makes sense, I will definitely be checking out your other videos :)
@@TheLoreExplorer No, you misinterpreted something. The guy is almost completely right. The Nomai were unable to force a supernova, so the whole system did not even start working until the Outer Wilds star died at The End of the Universe. The only thing he got wrong was about the cannon firing until it broke. It only fires once, and it breaks every time.
I was curious to check out your series, but now it seems there's no point...
One thing to add to the video itself though - at some point in the gameplay, I'm pretty sure it was right after I found out what the eye is supposed to be and "where" it's supposed to be, I started noticing it flying by in the background, kinda like a shooting star. You could kinda see it if you zoomed in, it looks like a rotating flat shiny medallion in the shape of the eye symbol. Of course it disappears as soon as you look away. I started wondering if it was always there and I just never paid attention before finding out.
"The Hearthians catch, cook, and eat their genetic ancestors"
You mean just like how we do?
Yeah, it's not really genetic ancestors, more genetic relatives.
They share a genetic ancestor. As do all mammals, all animals, and if you go back far enough all life.
The fish they eat are as many generations removed from those ancestors as the Hearthians themselves. Perhaps more, if the lifespan of the fish is much shorter than that of Hearthians.
Genetic ancestor means the species our genes came from. Not the literal exact fish.(or chimp in our case) Chimpanzees are our closest known genetic ancestor. They still exist. The species today still holds the genes ours sprang from. Hence genetic ancestor. This is the exact same thing as in game. These fish are clearly the same species of fish from 200k years ago which the nomai met. Which our genetic sequence sprang from. Or am misunderstanding something?
@@TheLoreExplorer in some parts of the world, people do, in fact, eat primates like Chimpanzees and Gorillas, usually in defiance of local laws as well.
@@TheLoreExplorer That's not how evolution works. Being the closest relative makes it a sister species, but both species descend from a common ancestor. The ancestor is not the same species as a living one, both species mutated and evolved equally, just responding to different evolutive pressures. That's how speciation works. We didn't evolve from (modern) chimpanzees, the common ancestor between humans and chimpanzees lived about 10 million years ago, though it probably looked very similar to modern chimpanzees. But having the same appearance as an ancestor species doesn't make them less evolved, their genetics are actually quite different. Their evolutionary adaptations to live in forests means they kept the same body shape, while we changed in adaptation for living in a savanna and a different diet, but the genetic distance is pretty much the same.
From what I’ve seen chimpanzees aren’t our closest relative. They are our closest relative still alive. And the ways it’s always been presented to me is humans specifically evolved from their genes. Not we both evolved from a common set of genes. Looking up the phrase genetic ancestor will return the results chimpanzee so sorry if my research was wrong.
11:10 Honestly, it's probably just so you can see the symbol from space.
edit: yo, he was talking about the small stones surrounding it, not the walls.
I see the vid has a new thumbnail 😅
I should probably just pin one of these so everyone sees it. I wasn’t talking about the giant walls or lights. Those are hardly things anyone would miss. Instead visit one of these locations(or look at the images I show you)and you will find small singular stones surrounding the whole structure.
@@TheLoreExplorer It's because it's a symbol for a white hole and a black hole, a clockwise pool (pulling in) and a counterclockwise pool (pushing out). You can see the symbols in the High Energy Facility, cementing them as being related to the black and white holes rather than an obscure symbol.
@@MrLordWeh I wasnt talking about the giant wall or lights.(As stated in my reply above) Visit one of these locations and face the entrance. Turn around and youll find a series of singular stones encircling the whole thing.
@@TheLoreExplorer Sorry, I misread your response, but for the ring of stones I think it's just to demarcate the area, and subconscious plus is that it make you think of circles / spheres / orbs / holes (black holes / white holes)
Thinking about it, it could also (in fiction) be for 'alignment', I suspect the teleportation happens the moment the viewfinder aligns with the circular stone ring.
I teleported to the eye right as the sun exploded and got to watch the super nova from the eye 1st time! It was a close one!
I was more surprised by how well and clearly our character can remember. It's like he has a super brain. But then I remembered that on the island it was said that masks hold memories, and also transmit them back to the person to whom they are attached
Another cool detail! If you compare the Nomai gravity elevators with your ships gravity elevator you can see that the Hearthians have made use of Nomai technology. However, while the Nomais gravity elevators are smooth concentric circles, the ships gravity elevator reverse engineered by the Hearthians is squirrely and rough.
The Nomai beds are designed for their naturally arched backs.
Also, the writing style of the nomai maybe indicate that they are used to or developped their writing in Low to 0G...hense the writing in spirals.
Makes sense since they are travelers, they never stay on one specific planet, and experience different types of gravity.
One subtle thing not mentioned when discussing the intricacies of Nomai text - Orange text is "radioed" in, while blue text was written locally. Didn't know for sure until reading the one messageboard on The Vessel
Fun fact: You can see the quantum moon at the secret sixth location (the eye) at 13:14 at the bottom of the screen. I think you could even go there and meet Solanum (Probably with mods lol)
Nah, the QM there is empty, probably because the Eye and solar system scenes are separate
As blappeture said, the QM is just empty (and you can actually get there without mods by using a trick called vessel skip), but one interesting thing that is also there is the ancient glade (and the observatory iirc) which are behind the vessel and can actually be travelled to before going through the eye portal, though they are inactive
There's a lot of sad and dark details with the positions of the Nomai skeletons. Like a balcony with a pile of little bones amongst toy-like objects next to a large pile of bones on a bench, suggesting that a parent was watching their child play with their toys just as the Interloper popped and killed them both instantaneously.
Man.. it's hurts to think about it..
2:45 I actually got an achievement by accident by going "ooh, what's that floating in orbit around the planet? Looks kind of like a scout-OOPS!!" Who wants to bet the projector down below stops working after that point? I didn't think to check.
thanks for the awesome vid!!! the small hearthian details really show how there's such an interesting contrast between the comforting safe & communal environment of timber hearth, compared to the rest of the solar system which often feels abandoned and dangerous (in a good way!)
So close to 6k!
You completely deserve it, I wish this game was more popular.
Thank you for your kind words!
Same I was really hoping both Amelia Watson’s and Yukihana Lamy’s play throughs would bring more attention to the game
I think we'll have to settle for it being a more of a cult classic
3:30 Huh. I thought the two colours represented the two different groups of Nomai (Ember Twin and Brittle Hollow)
Nah that would be orange then
I assumed this right away but later came to this conclusion. Its a pretty cool detail
imagine how cool it would be to start in a new universe every time you finish the game, but all the time with small minor changes...
This has nothing to do with Outer Wilds, but if you like the idea of starting over with small revisions each time, Reventure is a game that has 101 endings you can pursue.
This game really is such an underappreciated marvel
agreed
Pog, a mention from lore
Great work on organising these as well, I just realised my list had very little order to it lol
Thanks for your effort. It what fueled this video and I really enjoyed it!
On my playthrough I got frustrated trying (unsuccessfully) several times to travel to the Solar satelite, because I thought that the Sun tower on Ash Twin was inaccessible. I tried so many times until I became a pro astronaut... then I learned how to access the sun tower after I finished the gane and I got pissed
It _is_ possible to do, there's even an achievement for it =D
i did the same thing, i thought it was impossible to land on but i managed to do it. i landed on the teleporter side then jetpacked over to the juicy side. then i found out about the towers later on and just rolled my eyes lol
My fan theory for the easter egg satellite: Just like you can send your probe towards the next kalpa of existence, that satellite belongs _to the last race from the previous kalpa before the Outer Wild's one._
Three cycles of existence in just one game, eh.
i really like ur enthusiasm, it makes me want to play it again
That's a pretty good profile picture!
Bit depressing but if you fly out far enough from your solar system, out of the supernova's reach, and then point your signalscope towards it on the outer wilds frequency you can hear all of the instruments go quiet one-by-one as the supernova consumes them starting with Chert and then ending with Feldspar...
When you wake up at the beginning of each loop, your view will be centered on Deep Giant, and there is a possibility that the quantum moon will also be there. But as soon as your character blinks as part of the loop start animation, the moon will disappear!
The stones placed in circular fashion around each of the warp destinations might actually have been the initial markings used prior the construction of each warp pad, and simply left over upon warp pad completion.
Since the warp pad was such a complex structure, the Nomai would place a circle of stones to show where the warp pad was to be built, and perhaps as a size reference to ensure they have enough room at the desired location.
Perhaps the Nomai had intended to clean up a bit after finding the Eye of the universe.
4:44 The fish the Hearthians are eating would not be the same ancestral four-eyed fish creature they descended from as shown in the mural. The Hearthians and the fish they eat probably share a common fish ancestor (which is probably older than the fish in the mural, considering the soup fish don't have legs) and are likely separated by millions of years of fictional in-game universe evolution. It wouldn't be any weirder than two-eyed humans irl eating two-eyed fish that they shared a common two-eyed fish ancestor with hundreds of millions of years ago.
Thats the whole point. The ones in the tin dont have legs. Just like the fish in the pond that didnt come to land and had no need t to evolve any further. The ones that did evolve further(the ones on land which did grow legs) evolve to become us. So the one in the pond stays the same, while the one on land becomes us. At least thats my interpretation.
@@TheLoreExplorer My point is that the fish species in the tin aren't the Hearthians' genetic ancestors. Evolution doesn't really work like that (assuming it works the same on Timber Hearth at all). The fish species in the tin and the modern Hearthian species would just share a common fish ancestor from which both are descended. Similar to how modern real-world fish that we eat are not the same species as the common fish ancestor we share with them that would have existed 400 or so million years ago. Even when the general body plan doesn't seem to change all that much through time, evolution is always at play!
The mural and the canned fish are still cool details that I missed before though, so I appreciate that! I just don't think a Hearthian eating a four eyed fish would be any weirder than a human eating a tuna steak.
Real life has little to do with it. In real life the sun doesnt expand and blow up in minutes. Thats how I interpret the depiction of the mural for reasons explained above. Youre free to see it otherwise.
@@TheLoreExplorer It's fictional sure, but your interpretation of this video game situation is still informed by your real life understanding of evolution, which is slightly flawed for reasons I gave above too. I'm just trying to clear up evolutionary misconceptions, but if you don't agree or didn't read my comments, no worries.
@@rustyshackleford9888 I did read it. And I agree with the facts according to real life. In real life the species in the tin would at least have thinner webs or something evolutionarily would change. Species genes arent identical after 280k years. And in real life they wouldnt be considered an ancestor due to that. I just dont think thats what the devs were trying to depict. Youre free to see it however youd like.
Watching that marshmallow light up on fire, scariest thing in this game. Cuz you know when you see that you’re next
I wonder if the centipedes that are everywhere are a prehistoric version of the insects warming by the fire in the end screen?
О_о omg.. genius
I bought this game when I broke my arm and it is the best game I’ve ever played
I don't usually comment on videos but after I played the game and fell in love and while researching theories I found your channel and find your videos so well made and interesting. Keep doing what you're doing! I love it!
Thank you so much Timothy! Ill be sure to keep at it!
Little kid: Don’t die!
Me: In 22 minutes you’re going with me
Here's a fun one: If you fly really far away from the sun, then point your signal scope at the sun, on the Outer Wilds frequency, you can hear all Hearthians playing their instruments at the same time, in sync. Another fun fact: I discovered this when one time I almost got sucked into the sun, but missed it by a hair and got catapulted into one of the planets (probably one of the hourglass twins) so hard, that the front of my ship got ripped of and I was spun out of the solar system at incredible speed, and decided just to go with it and sit out the cycle. That is when I found out about the signal scope trick I just mentioned. I watched the sun go supernova, but it did not destroy me. Instead you will see your life experience in that cycle get stopped, by the mask symbols folding over your view and the next cycle will be initiated. Pretty neat ;-) This game is such a trip.
If you are listening to all of the Hearthians playing their instruments while the sun goes supernova, they'll each stop playing in the order that the sun reaches them. It was kind of disheartening to hear them each kick the bucket like dominoes.
@@Bobby_Go i never knew this
I guess it's a good thing it's not *literally* a time loop, otherwise that would mean that Hearthian would've been stuck drifting into space for who knows how long
I found it out when I decided to just launch myself out in one of the shuttles.
Fun fact. When Dark Bramble explodes from the seed inside and spent ice crashing throughout the solar system a large extinction-level sized chunk headed for Timber Hearth. However, Timber Hearths moon the Attlerock was able to intercept the ice and save the Hearthians planet from extinction. This is similar to how our own moon causes many asteroids to miss our own planet and instead crash into it.
Wow, I just noticed at 13:15 that you can see the Quantum Moon around the Eye of the Universe! The devs really thought about everything.
4:40 Today on Outer Wilds: Is eating your super ancient genetic ancestors cannibalism? Oh my god I never noticed that.
When I first played this game, I saw the altimeter immediately but never found the eject button.
12:12 I swear to the Eye, the first time I've suffocated it was the biggest jump scare ever. It's so well done, raspy and desperate, that I thought "okay. Never again am I suffocating!"
So gruesome when you get crushed to death too, even if it's almost entirely audio.
@@momom6197 Oh yeah, being crushed in the Ember Twin tunnels was terrifying and terrible. Swore that same thing too, actually :')
You sound like you're straight from south park
Fantastic video, but one little gripe. They are not eating their genetic ancestors. That wouldnt be possible. They are eating their evolutionary cousins, but they didnt evolve from the fish that they are eating just like we didnt evolve from the chimpanzees or any other apes living today. We share an ancestor, but we are cousins essentially.
I played this game in the winter, and in my spring semester I took a geology class and I realized the rock names
It looks like there is JUST enough time to blow out and EAT that mashmellow you toasted with a supernova.
Fun fact! Your character’s blinking when they wake up from a death will actually cause them to stop being an observer. If the Quantum Moon is orbiting Giant’s Deep at the time, you can see it vanish after the first blink.
You can break reality by throwing a drone in the test black hole on red hourglass and cutting power when there is 2 signals because it’s a paradox
Have you been to the ash twin projects during the end of the loop my friend? You should explore there for more reality bending stuff. If you find and do something, be sure to go back and check in the next loop!
@@TheLoreExplorer yeah i have, it was really funny ^^
If you pay attention to the rewinding sequence, you can see that the purple lightning effect is actually Nomai writing
You can also see it being transmitted in action at the end of the loop in the ATP
A fun little detail
They actually take the four eyes hearthians have into the blinking
You see 2 rows instead of one
3:45 I think this may not depict an original Nomai and a descendant, but rather the two seperate Nomai groups from Ember Twin and Brittle Hollow, who arrived together after being separated for so long.
Dont have any evidence to back this up though so you gotta go digging to confirm this.
You can find green suits all over the solar system, but no blue ones. Regardless of planet. The only place you see the blue suits are on the original nomai grave site.
@@TheLoreExplorer aight