Double Form and Fixed PAX Effects (Entry #7 of KH2FM .//G.U. Mix) - kudos to Zurphing!
ฝัง
- เผยแพร่เมื่อ 6 ก.พ. 2025
- I was wracking my brain trying to figure out what to do with Valor Form, since I'd already reworked Master and Final, and then I remembered that Zurphing had made a "Double Form" mod that combines elements from Valor Form and dual-wielding Roxas to create a passing semblance of KH3's Double Form. I grabbed that, added free movement to its attacks, and edited its mset file and Valor Form's PAX effects to create what you see here.
Additionally, I fixed base Sora's PAX effects so that they (the effects) no longer get yeeted into the abyss the moment an animation ends. So now everything looks a lot less janky!
UPDATE TO PREVIOUS COMMENT:
By virtue of speedrunning no-mods Roxas, switching to no-mod game for the first Hollow Bastion fight, and switching back after getting the membership card; I have bypassed the crashes! Sora pause-menu works just fine (minus the glitchy look shared by death screen on the mod), and the moveset is fun for styling on enemies (main reason I took note of this mod). And that's just with Second Form A and Blizzard-1... But I stopped before beating gate-defense for this comment \_(-_-)_/
So I tried this on PCSX2 (Alpine Linux edge-version testing repo), and there are some notes:
1. DON'T PRESS START AS ROXAS OUTSIDE OF BATTLE. IT WILL CRASH THE GAME. (probably an issue with his model/data in the menu)
2. some points may randomly crash. Less likely on OpenGL than Vulkan though. Pnach seems to further increase frequency...
3. when you get to the point you unlock Sora, you better pray you weren't using the mod. Why? IT'S A GUARANTEED CRASH AFTER THE CUTSCENES.
I can't confirm whether or not using a save where Sora's already unlocked fixes this stuff, but I should probably find a KH2PATCH file with Roxas-skip.
Never experienced 1 myself. Can't speak for 2. And as for 3, that's my bad, I made this mod for messing around in endgame. I'm not good enough to account for that yet. :P