@@zobososhizion6478 But being too broad leads to a lack of identity. Fortnite use to have one, then added weird things, then turned into The Simpsons of video games were anyone and anything gets added for the sake of content instead of originality.
These are really good! Its hard to sort of "replicate technology and art from 2007 tools" but you did a damn near perfect job! They look like lost 2007 Bungie pieces
Are you blind? Have you seen the concept art for halo 3 armors? Even ones that weren't added? They look NOTHING like what wernissage did here, stylistically or otherwise.
'Sorrowful Visage' gives me *_'rottweiler'_*_ vibes._ Nose connected to the 'mustache-plate' _(I know it's equivalent to the cheek-bones)..._ ... ...🤭 *"...Disgruntled Visage"* is more like. 😂
*@Bluefuntimewolfy* yyYeesss! 🤩, 😣 Remember early 'Halo: Guardians' teasers - back when *Chief's AWOL-ing* was gonna be more _vague and immersive,_ *across lands unknown,* with Cowls/Ponchos to prevent stuff like sand ruining the Mjolnir-Armor's systems + _Frederich's Original Concept-design,_ *and then some?_* 🥺 That would've been a *nice, simple, **_yet fresh_** Armor-Customization* to have for H-5 and maybe-onward. _Not TOO over-the-top,_ but can have *creative and varietal-potential,* 🤔. _Lil' cloaks and hoods_ covering down *to thigh-level* with front of the Model _still kept clear and identifiable + flowing_ movement-physics. *_Anyone else_*_ would've welcomed that?_ 😄
This must have been a very challenging project! I like the changes you made; I feel like the designs as they stand in game look like a fan-made mod and they don't jive well with the established artstyle
Yes fanmade is the word I was looking for... the idea and lore is dope but man the execution.... I keep thinking im looking at a completley diffetent game. I think its gonna get a lot worse but gotta be crazy and colorfull I guess for the tldr generation. Clarification this dudes redesigns are awesome the skull is cool and actually beleivable.
@@Wernissage I was _somewhat..._ pouty, lol 😅, of not seeing your attempt on one of the Belos' Greek-Spartan helmets. I also feel you could've added a *_simplified_* dragon head-ornament (maybe as an attachment?) that still keeps the balance of the redesign 🤔. Nonetheless, another great and respectable set of work you've given us. 😊
Your redesigns are the one thing I look forward to when it comes to art style clashes in Halo. The debates about the subject go on ad nauseum, (to the point where I have stopped caring.) What you do, however, isn't as much about the debate as it is showcasing yet another alternate take. Coming from a small community of artists who often give their work to others to put their own spin on, I truly appreciate what you do here. As always, your work is high quality and your presentation is clean and concise.
I personally love the different aesthetic of season 8 from a lore perspective. They're from different universes so I personally don't think they should look like they were made by the UNSC. Despite that, your redesigns still look amazing as always
You could try making an episode where you redesign vehicles or AI models from any of the Halo games. You could try reimagining designs from past games or making new designs that could fit in classic games.
@@theaverageclownhole3369 their new take on halos artstyle was actually really cool for the most part, but it just didn’t belong within halo. I would love to see their talent with design to go to a new IP
I would love to see that. Cause the criticism for any reclaimer halo game is always "It's fun, but doesn't feel like halo". Vague but fair. But sadly, that might not happen. The team was made specifically to make halo games. So I doubt the higher ups would let them. Then again, sonic team has made a few games that weren't sonic. So I hope I'm wrong
@@eggburger5978 I think it belongs in Halo. After all, it technically does; these are from different multiverses. And a game where we get to see these different multiverses would be awesome, honestly.
The black guard and the Thyra are in my opinion the best redesigns. Keeping the mood of the original helmets and their aesthetic whilst merging it nicely with the halo 3 art style more. Though I must admit, I’m not a big fan of the others. I feel that in your quest to make their fit the halo 3 art style you accidentally shaved off too much of their personality, or made them just kind of look odd. The foresaken dragon is definitely the most tolerable of the ones I dislike, but it lacks that air of personality the original one had, and it’s forehead feels empty without a centre piece to draw my attention; which the dragon provided. And without anything to replace it, it felt off. And if I am to be totally honest, the sorrowful visage just looks weird. Feeling way too blocky. Now I must admit the base is my least favourite of the new helmets added. But this design just punches me in the gut. I feel some inspiration could’ve been taken from recon and ODST. For their more organic shapes. And like EOD the ‘eyes’ definitely should’ve remained separate pieces. And as for valdemar , I feel there should’ve definitely have still been that separation between the “cheeks” and the “face” of the helmet. As without that separation, it just reads as having a massive chin, and the horns could’ve kept more to their original shape. Overall, this is a good video, and I love your content. But every now and then you will swing and miss. And when you do it’s important for criticism to be issued. Now I must admit I am a fan of these new helmets. And whilst I agree they’re not ‘halo.’. They’re also not supposed to be, seeing as their lore is that they’re apart of alternative realities. Overall however, good video, I love the content, I hope to see more from you soon. Have a good day :)
@@Wernissage I think part of the problem is just how much they don't fit the artstyle. So there's really no way to properly adapt them without removing or drastically changing the more unique elements, like the horns on Valdemar especially. I think your redesigns of Forsaken Dragon and Sorrowful Visage turned out really well though, and can appreciate the effort with the more exotic helmets.
@@Wernissage the main problem with Forsaken Dragon at least, maybe Visage too, was that it was already pretty linear and angular (besides the organic bits) while still being very fantasy looking. You just didn't give yourself a lot of wiggle room and ended up having to water it down quite a bit. All in all, none of them are bad though.
@@gabethebabe3337 it's more Halo than what we got, classic art style or not it's still better, I think it'd be a bit hypocritical to be okay with this but then make out like anything from 4 or 5 is not, it's like I don't get why no one likes the armors cause they look goofy or how they look like they are made of plastic but will okay with armor effects that seem like they were designed by a 8 year old
Amazing video Wernissage! All the designs were good, some were a little weird looking but they still had the halo 3 art style put into them. My favorite is probably the first one you did, the holes in the mouth piece and the standout visor really made it feel Halo 3
i love the look of your UNSC style Halo 3 redesigns but one thing, most of the original designs are based on the lore of the new armours which makes sense as to why they look the way they do, still love how you made them look if they were in the standard Halo universe so congrats
I normally love your redesigns, but these helmets and armour pieces are fine the way are; there's a reason for the new look from season 8, I think you should have done some quick reading about the fractures. Halo Canon did a nice video on the new lore "Alternate Halo Universes - MCC Season 8 Armor Lore ".
I think you completely missed my intentions with this video. I have done my reading, but like I said in the intro, I made these redesigns to fit Halo 3’s art style, which they currently don’t (which is a fact). I understand if you’re fine with that, but there’s nothing wrong with thinking a game should stick to one art style only. I just wanted to expirement with the designs.
@@Wernissage Perhaps you're right; I still feel differently about these specific redesigns, tho I will say they're not bad redesigns. But thank you for spearing some time and replying.
I absolutely loved the Sorrowfull visage redesign, it had a real creepiness to it. An interesting take on the blackguard could be to make the mouthpiece REALLY prominent sort of like a bike helmet and then make the top of the head rounder
I hope that 343 doesn't implement armors like the season 8 ones into Infinite. They should actually take the time to make them fit into Halo and make then grounded in some way, not make some wacky "alternative universe" Halo so 343 can justify there existance.
Agreed but then kids wont have their rainbow battle rifles that shoot luminecent bullets that also leave paintball splaches on the wall in the shape of smiley faces.
@@SypherSam the helmets and armor were fine if you really think that it ruined the vision if halo 3 then turn off the helmets at the end of the day you have control on what you see so really can't complain
They need to add more options for the toggle. Make it easier to restrict things on one players end to match one aesthetic without removing every single new armor piece. THAT would be the compromise that keeps people from fighting.
@@northstar_6585 Did you even read the comment? I'm talking about these types of armors in Halo infinite. If there was an option in infinite to turn them off then that would be fine.
I do love these armour sets. I forgive their lack of inspiration from classic Halo more than Halo 4, or 5. Since they're not meant to be designed in the Halo universe. They're alternate timelines and were designed by completely different human factions.
This is a good video but to be honest, I didn't like the redesigns as much as the original designs that 343 created. Some of these helmets like the Blackguard, Valdemar, and Thyra helmets could work in the Halo 3 art style but the other ones that I think wouldn't work are the Forsaken Dragon and Sorrowful Visage helmets. They look a little too goofy to me. Other than that, you did a good job with these redesigns.
@@mucilaginouschiropteran2811 I've said this thrice by now, lol: RE-'Sorrowful Visage's' "mustache" + nose + Growly Teeth... _looks like a _*_Rottweiler,_*_ to me._ 🤭... ... ...The "Disgruntled Visage" Armor. 😆
Forsaken dragon was actual hype it just looks so clean! Wish you did the Spartan one too I really like the helmet but I’d totally love to see your take on it!
The lines on Blackguard's forehead reminds me not just of Halo visors, but also the grooves and shaping of Forerunner architecture from the original trilogy
Okay, the Sorrowful helmet redesign with June's scarf from Reach would be the most aesthetic armour combo I can think of. Add in one of the backpack accessories from 3, the tack pad wrist attachment and medikit thigh attachment from Reach, and you have an amazing-looking headhunter/lone wolf/scout Spartan.
When it comes to these armor sets in particular, it makes sense for them to look different. They're from a different universe where a different art style took place, from a different culture. Like the Viking sets come from a Universe where the Viking culture and belief was more dominant in the UNSC (asuming it's even called the UNSC in that universe). Still, your take on them look good. Don't agree with all of them but that's ok. Overall, very well done :)
I agree with you to some degree, Halo Canon did a really good video on the new lore "Alternate Halo Universes - MCC Season 8 Armor Lore" if that the lore stuff you were talking about.
Hey Wernissage! Love this video, and I think you've got a very good eye for Halo's design aesthetics. A little feedback on the helmets you've made. I like them, and I like what you're going for. Blackguard - I like The way you cleaned up some of the lines and pushed the split between fantasy and sci-fi a bit more towards sci-fi. There's probably a case to be made for keeping the visor as two separate "eye holes" similar to the EOD helmet, but I think your approach fits the look better. If I had one improvement to suggest, it would be to remove the "ear" flanges on the sides. I know they're something of a staple for Halo Helmets, but in this case, I feel it detracts from the shape intent of the helmet as a cylinder designed to deflect blows from a melee weapon. Overall though, really solid design and I like it a lot. Valdemar - There's no way around some of the inherent goofiness of the base design of this helmet, and I think you cleaned it up well. I especially like the way you squared up the skullcap to have it better match the EOD and Mark VI helmets. I feel that the breaking up of the cheek/chin guards on the original works a bit better because the redesign makes me think of Jay Leno with that massive chin. As a compromise, I think it would be a little cleaner if you drew the endpoint of the chin back, closer to the "face" of the helmet and squared it off (similar to the base design) while still keeping the chin connected to the cheekplates (different from the base design). While this next bit is not feedback on this design, I think it would be interesting if in the future, you explored different approaches for decorative pieces, like the horns. Like, what if they were holographic? That might push Halo 3's aesthetic a little bit, but I think it could work. Forsaken Dragon - I really like this redesign (The mouth gaurd, the visor, the cheeks, the "hair" reduction), but I have one thing I couldn't get past: The dragon on the top of the helmet should still be present in some fashion, because it's meant to look like there's a dragon's wings wrapped around the wearer's head. My thought was it would be cool if the dragon head/body was a graphic or mildly-intrusive texture in the metal that still drew the eye in the same way that the original does. That aside, an excellent design. Sorrowful Visage - The base design is just... too much. You could have brought back the "Pilot" Helmet from Reach and I would say "yeah, perfect response." I like that you took all the components to make evoke the idea of a skull, while not just straight up making it a skull. Its very creative. Thyra - This is a good design that I don't have a lot of feedback on. I like it, and I think this is the best example of your mission statement for the video. If pressed, I would say that you could do a little more to preserve the flow between the cheek guards and the "wings" like in the original design. Other than that, I have no feedback. Overall, great content. I like your redesign videos, and I'd love to see your ideas on stuff like making Original Trilogy-era or Reach-era Brute gear fit the Reclaimer saga.
These are pretty awesome, only thing I think is that the breathing holes on the first one should stay small as that big holes weren't seen on actual historical helmets I believe
Thyra looks like it could be combat armor for guards who protected the barren hillside we saw in Halo 3 ending credits....kinda like an honor guard. Another great video my guy. 🏅
the sorrowful visage redesign really reminds me of the green goblin from the 2002 spider-man movie. the shape of the "cheekbones" and the grin really help sell that, as well as the visor reflections. it's quite a nice design, taking the most important shapes from the skull and transforming them into more blocky and brutalist shapes.
8:27 I feel like it's a good design, and removing the dragon on the forehead is a fair change, but i feel like there should have been something more to replace it. The entire area just feels kind of empty now. Edit: 12:23 I feel like there should still be more visor lines to mimic the Norse Runic aesthetic but otherwise i love it!
Wow the Blackguard remake helmet is faboulous, it's my favorite between all of them. Valdemar remake is funny, it's like if it's smiling. Forsaken Dragon is good, but the removal of the dragon makes it a bit off compared to the original helmet. Sorrowful Visage is super cool, but I don't see the "skull" part as clear as someone coudl. I guess you could take inspiration from EOD for the visor. Thyra is okay, but I'd keep the wings taller Anyway wonderful video as always, maximum respect to you!
I feel like a lot of people forget that these armors aren’t meant to fit in universe, these armors are meant to be like the fracture events that will be in halo infinite the samurai armor is a part of that.
I'd definitely love to see your take on the plague mask helmet. I actually love the hooded helmet aesthetic because I love fabric over armor, like Jun and Poncho Chief.
honestly, the redesigns are really nice and are well done! Though in my opinion the redesigns remove what make the helmets unique. Good job on the redesigns though!
The redesigns also miss the point of the designs, they're trying to force them into a UNSC design style when they're not UNSC designs in the first place.
Forsaken dragon needs a dragon decal on the forehead on your redesign at least. Also, I disagree with your take that the season 8 armours need a redesign to fit Halo 3s aesthetic.
Man I love what you do. I won't lie Though I was let down you didn't do the plague doctor style mask. I'm a sucker for anything plague doctor. And you make killer concepts. Hope you will do one in the future
*Wernissage - The Art of Halo* Hi 👋, hope you're well 😄. My apologies if this question seems... "Early" or "presumptuous" of me: I was wondering, if-when far into the future of your content, would you be interested in taking Commission-requests from us fans? Say, 15 years later, assuming there will be lack-of New and... "Exotic" 343i additions to the Halo-Franchise, you occasionally put up a Community-post of the theme/design-focus of your next video, and provide a link for us to submit our ideation/concepts and detailed information. Example: OC-Design requests. Theme is Mjolnir-Helmets _(Full-body designs are optional)_ - 'Halo Infinite' Style. I submit sketches of 1 Original-Designed helmet with descriptions of various elements. Essential info would be: Name, armor specialty, functions of certain parts, black-parts if missing from sketch, and inspiration/reference-for-design if any (Real-Life Helmet, Animal, previous Halo Spartan-helmets, etc.). Just a wondering-thought of mine. I hope this comment won't be overwhelming. Thank you (along with the rest of the Halo-Creative Community 🙏), and sorry, 😅. P.S. I swear if the reminder-bell doesn't work for me, again-urrrrrggghh 😡. lol
@@VideoGhero I _initially estimated_ 10 years of *assuming the potential content* 343i would/might add _unto 'Halo-Infinite' and (maybe-)onwards._ 🤷♂️ Could be more. Could be *less than 10* to where 343i _loses (whatever) their patience and/or passion_ for the franchise-installments. 😅 Any Halo-Designs of your own you might like to share 🙂? _Helmet-wise,_ I've been using a *Hungarian knightly-Helmet* for one of my recent-inspirations.
very good video, I loved the first helmet, the second is good, I think you could replace the hollow of the mouth with lines that simulate it, for the third, you could give the profile of the dragon's head to the sides, the one of the I don't like skull but I understand the great difficulty of the redesign, I also love the last one, as a whole they look incredible
I feel like the ones with teeth look a little weird, it would probably look better with some more technological elements, maybe some breathing thing? Idk, can't really think of something
Let me just say that I am a fan of you- I love your evolution series and redesigning series. This is not to say I am disappointed- but more of this didn't really do anything that would make it "belong" in H3. There was a lot of safe designs elements ontop of the crazy helmets. They don't wow me like previous work and that's alright. I can go into detail, but this is youtube- I just wanted to say you do good work- but this ain't it.
Do you know how hard of a task this was though? He’s taking the abjectly ridiculous abominations of armor that diametrically oppose Halo 3’s art style and at least trying to make them somewhat believable. He did a great job considering the difficulties.
Objectively ridiculous abominations? They’re really incredible designs objectively. I do completely agree they don’t fit the H3 art style, and honestly... that’s kind of the point of them. They represent what the Spartans would have looked like in different universes that have VASTLY different histories, cultures, and civilizational structures. They don’t fit the Halo 3 art style because they aren’t Halo 3, they’re other alternate timelines entirely.
@@valkyrie283 I said abjectly - and if they want to create alternate reality Halo armor then they’ll have to make the game around it. Where it wouldn’t look ridiculous & blatantly obnoxious.
@@Basilisk2077 That’s my bad, thanks for correcting me on that. I still stand by my point however XD And honestly, I’d love to see 343 make a completely different game where they don’t have to worry about adhering to the already established lore, and can just do their own thing.
Hey the Thyra is pretty good! I can actually see it in H3, it's as refined as the OG H3 designs while still adding to that pre existing set with its uniqueness, great job!
Awesome 👏 love the content my favorite helmet is the Sorrowful Visage I would paint white squares in the mouth piece panel to simulate teeth and change the hood to look like halo 5 chief in the initial trailer with a Mark v frame holding the cloth from disintegrating.
I definitely think a full on skull would work for Halo 3, I think the elimination of teeth and the two eyes kinda changes the point, but either way great designs!
Ok I'm taking this video as 'what if OUR UNSC made these helmets?' fyi this is before viewing. Blackguard: ok this, look *perfect* it fits 3's art style but also look like the original. Valdemar: I think it looks TO tall and blocky. but other then that good job. F.D: the removal of the dragon head goes a long way in making it look more halo 3. S.V: Combining the eyes and making the teeth a vent all ready looks good. but going the extra mile and adding a MK 6 style top piece is the icing on the cake. Also I would imagine the hood as some thing the user could optionally put on. Thyra: nothing stands out to me here. you really just make it more... Bugie...
Forsaken dragon looks really good out of the three I have currently seen Edit I feel like the ventilation could have extended to the nose instead of having that bar run through the center of the helmet like it is, maybe having it run parallel with the vent until it hits the bottom. Feel like it would look more appealing that way.
All of these are excellent designs, with my favorite 2 being the Thyra and Forsaken Dragon redesigns. However, a small nitpick on my end is with the skull redesign. I love the new eyes and vent moth, but the nose I think has an unnecessary amount of materiel. Having it be either just a black snub or if the nose was that important, maybe a silver triangular piece with smaller black triangular vents would have really made it stand out. The extra metal, as of the current redesign to the right and left of an otherwise perfect "nose" feels a bit out of place. It breaks and obscures a bit of the symmetry the redesign seems to be moving towards.
Nice, nice. I'm still not a huge fan of most, but your Forsaken Dragon is something I could rock. I'd still like to see you do some more of these, especially some of the Greek/Roman ones
Not bad. I still think they don't belong in Halo, but if 343 can't restrain themselves, I'd hope they'd make the more bizarre armor more like this. But again, these armors just don't belong in Halo.
@@theidioticspartanstrawitch1118 some of the armors are good but 90% are not, we have to turn of all the new armors because of this. They need to make it so we can only see what we want.
You do such an amazing job, but with this new armor I actually prefer the original look rather then your remake, all other remakes you’ve did are god tier tho!
The only "problem" with the S8 armours is that Reach got gypped, H3 got full armour sets while Reach only got the Helmets. Between Season 8 and Infinite, I think 343 just despises Reach and Reach players. Also, I think you kind of missed the point; they're not supposed to look like something the UNSC designed. Redesigning them to match UNSC standards is like "improving" Star Trek's Terran Empire uniforms by redesigning them to look like "proper" Starfleet uniforms, ignoring the fact that they're designed by an entirely different culture with very different views and standards. No offense, but I think the originals looked better in this case.
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Care to explain why tf you aren't currently the lead for the halo armor art design?
@@Teddy-rv8iw because there is such a thing as making the design language too narrow and self restricting
Can't belive you sold out to a shitty mobile game
@@zobososhizion6478
But being too broad leads to a lack of identity. Fortnite use to have one, then added weird things, then turned into The Simpsons of video games were anyone and anything gets added for the sake of content instead of originality.
@@lytatroan How is it selling out by getting paid for your work?
would love to see this done in reverse, imagine turning mark V into something medieval
That would be something I'd pay to see Wernisagge do
Fable did this, you should check it out
@@jhuganomics just did, looks like a gladiator helmet i love it
I wouldn’t be surprised if there’s already fan art of that somewhere.
Aka what they should’ve done
These are really good! Its hard to sort of "replicate technology and art from 2007 tools" but you did a damn near perfect job! They look like lost 2007 Bungie pieces
Hi late night
Thanks Taras! Yeah it wasn’t easy, but it was worth a try.✌️
Are you blind? Have you seen the concept art for halo 3 armors? Even ones that weren't added? They look NOTHING like what wernissage did here, stylistically or otherwise.
Your remake of Sorrowful Visage really gives me poncho chief vibes, I actually really like it
Poncho Chief is the best Chief
'Sorrowful Visage' gives me *_'rottweiler'_*_ vibes._ Nose connected to the 'mustache-plate' _(I know it's equivalent to the cheek-bones)..._
...
...🤭 *"...Disgruntled Visage"* is more like. 😂
Ay it’s me!
@@Wernissage part of me wishes that they would add poncho cheif in mcc
*@Bluefuntimewolfy* yyYeesss! 🤩, 😣
Remember early 'Halo: Guardians' teasers - back when *Chief's AWOL-ing* was gonna be more _vague and immersive,_ *across lands unknown,* with Cowls/Ponchos to prevent stuff like sand ruining the Mjolnir-Armor's systems + _Frederich's Original Concept-design,_ *and then some?_* 🥺
That would've been a *nice, simple, **_yet fresh_** Armor-Customization* to have for H-5 and maybe-onward. _Not TOO over-the-top,_ but can have *creative and varietal-potential,* 🤔.
_Lil' cloaks and hoods_ covering down *to thigh-level* with front of the Model _still kept clear and identifiable + flowing_ movement-physics.
*_Anyone else_*_ would've welcomed that?_ 😄
This must have been a very challenging project! I like the changes you made; I feel like the designs as they stand in game look like a fan-made mod and they don't jive well with the established artstyle
Thank you!
Yes fanmade is the word I was looking for... the idea and lore is dope but man the execution.... I keep thinking im looking at a completley diffetent game. I think its gonna get a lot worse but gotta be crazy and colorfull I guess for the tldr generation. Clarification this dudes redesigns are awesome the skull is cool and actually beleivable.
@@Wernissage I was _somewhat..._ pouty, lol 😅, of not seeing your attempt on one of the Belos' Greek-Spartan helmets. I also feel you could've added a *_simplified_* dragon head-ornament (maybe as an attachment?) that still keeps the balance of the redesign 🤔.
Nonetheless, another great and respectable set of work you've given us. 😊
@@Lazyhoiyoh I'd rather not get lumped into that category. But, yeah. Most kids want wacky stuff.
Your redesigns are the one thing I look forward to when it comes to art style clashes in Halo.
The debates about the subject go on ad nauseum, (to the point where I have stopped caring.) What you do, however, isn't as much about the debate as it is showcasing yet another alternate take. Coming from a small community of artists who often give their work to others to put their own spin on, I truly appreciate what you do here.
As always, your work is high quality and your presentation is clean and concise.
I personally love the different aesthetic of season 8 from a lore perspective. They're from different universes so I personally don't think they should look like they were made by the UNSC. Despite that, your redesigns still look amazing as always
You could try making an episode where you redesign vehicles or AI models from any of the Halo games. You could try reimagining designs from past games or making new designs that could fit in classic games.
These armors actually made me interested in the concept of 343 making a new fantasy IP which could be awesome considering their skills.
I would like to see them take on a new IP. They have a lot of creative skills. It’s just that some of their work has a better home than Halo.
@@theaverageclownhole3369 their new take on halos artstyle was actually really cool for the most part, but it just didn’t belong within halo. I would love to see their talent with design to go to a new IP
I would love to see that. Cause the criticism for any reclaimer halo game is always "It's fun, but doesn't feel like halo". Vague but fair.
But sadly, that might not happen. The team was made specifically to make halo games. So I doubt the higher ups would let them.
Then again, sonic team has made a few games that weren't sonic. So I hope I'm wrong
@quicknfearless what are you like 9 bro, there is clearly skill in the team, it just seems to be misdirected into a halo game and not something else
@@eggburger5978 I think it belongs in Halo. After all, it technically does; these are from different multiverses. And a game where we get to see these different multiverses would be awesome, honestly.
I'd love to see you redesign whole armor pieces other than helmets
The black guard and the Thyra are in my opinion the best redesigns. Keeping the mood of the original helmets and their aesthetic whilst merging it nicely with the halo 3 art style more. Though I must admit, I’m not a big fan of the others.
I feel that in your quest to make their fit the halo 3 art style you accidentally shaved off too much of their personality, or made them just kind of look odd. The foresaken dragon is definitely the most tolerable of the ones I dislike, but it lacks that air of personality the original one had, and it’s forehead feels empty without a centre piece to draw my attention; which the dragon provided. And without anything to replace it, it felt off.
And if I am to be totally honest, the sorrowful visage just looks weird. Feeling way too blocky. Now I must admit the base is my least favourite of the new helmets added. But this design just punches me in the gut. I feel some inspiration could’ve been taken from recon and ODST. For their more organic shapes. And like EOD the ‘eyes’ definitely should’ve remained separate pieces.
And as for valdemar , I feel there should’ve definitely have still been that separation between the “cheeks” and the “face” of the helmet. As without that separation, it just reads as having a massive chin, and the horns could’ve kept more to their original shape.
Overall, this is a good video, and I love your content. But every now and then you will swing and miss. And when you do it’s important for criticism to be issued.
Now I must admit I am a fan of these new helmets. And whilst I agree they’re not ‘halo.’. They’re also not supposed to be, seeing as their lore is that they’re apart of alternative realities.
Overall however, good video, I love the content, I hope to see more from you soon. Have a good day :)
Thanks for the feedback, I really appreciate it!
@@Wernissage I’m glad I could help out a bit
@@Wernissage I think part of the problem is just how much they don't fit the artstyle. So there's really no way to properly adapt them without removing or drastically changing the more unique elements, like the horns on Valdemar especially.
I think your redesigns of Forsaken Dragon and Sorrowful Visage turned out really well though, and can appreciate the effort with the more exotic helmets.
@@Wernissage the main problem with Forsaken Dragon at least, maybe Visage too, was that it was already pretty linear and angular (besides the organic bits) while still being very fantasy looking. You just didn't give yourself a lot of wiggle room and ended up having to water it down quite a bit. All in all, none of them are bad though.
Liking the new designs but I feel like it’s a sin to not address the literal Spartan SPARTAN-II helmet would really like to se you cover that
They practically did it halo 5 with the Achilles armor, which to be honest is what they should of done, instead of just making them medieval armors
@@SSStevie yeah but that isn't in the classic art style. I would LOVE to see the Achilles/Belos helmets designed like this.
@@gabethebabe3337 it's more Halo than what we got, classic art style or not it's still better, I think it'd be a bit hypocritical to be okay with this but then make out like anything from 4 or 5 is not, it's like I don't get why no one likes the armors cause they look goofy or how they look like they are made of plastic but will okay with armor effects that seem like they were designed by a 8 year old
Valdemar looks like he got hit with a frying pan.
I think the dragon on the Foresaken Dragon redesign could still fit in by making it an imprint on the forehead gap.
Even though I don't like a majority of the changes you've made they look decent to the very least
Totally fine, thank you!
Amazing video Wernissage! All the designs were good, some were a little weird looking but they still had the halo 3 art style put into them. My favorite is probably the first one you did, the holes in the mouth piece and the standout visor really made it feel Halo 3
The skeletor helmet now looks like g1 Megatron laughing and I love it
i love the look of your UNSC style Halo 3 redesigns but one thing, most of the original designs are based on the lore of the new armours which makes sense as to why they look the way they do, still love how you made them look if they were in the standard Halo universe so congrats
You’re forsaken dragon redesign looks like G1 soundwave. Perfect for immitating transformers characters with my Spartan
I normally love your redesigns, but these helmets and armour pieces are fine the way are; there's a reason for the new look from season 8, I think you should have done some quick reading about the fractures. Halo Canon did a nice video on the new lore "Alternate Halo Universes - MCC Season 8 Armor Lore
".
I think you completely missed my intentions with this video. I have done my reading, but like I said in the intro, I made these redesigns to fit Halo 3’s art style, which they currently don’t (which is a fact).
I understand if you’re fine with that, but there’s nothing wrong with thinking a game should stick to one art style only. I just wanted to expirement with the designs.
@@Wernissage Perhaps you're right; I still feel differently about these specific redesigns, tho I will say they're not bad redesigns.
But thank you for spearing some time and replying.
@@Wernissage I would love to see you to make some designs in the style of the new armour piece from season 8, if you're up for challenge of course.
@@Upsilon1984 never say never✌️
The skull refusing looks like master chiefs helmet with a big attachment up to the eyeline. Very cool
I like the new armours in season 8 , I love story behind them.
I absolutely loved the Sorrowfull visage redesign, it had a real creepiness to it.
An interesting take on the blackguard could be to make the mouthpiece REALLY prominent sort of like a bike helmet and then make the top of the head rounder
I hope that 343 doesn't implement armors like the season 8 ones into Infinite. They should actually take the time to make them fit into Halo and make then grounded in some way, not make some wacky "alternative universe" Halo so 343 can justify there existance.
Agreed but then kids wont have their rainbow battle rifles that shoot luminecent bullets that also leave paintball splaches on the wall in the shape of smiley faces.
@@Lazyhoiyoh Yup, just straight ruins the aesthetic of Halo
@@SypherSam the helmets and armor were fine if you really think that it ruined the vision if halo 3 then turn off the helmets at the end of the day you have control on what you see so really can't complain
They need to add more options for the toggle. Make it easier to restrict things on one players end to match one aesthetic without removing every single new armor piece. THAT would be the compromise that keeps people from fighting.
@@northstar_6585 Did you even read the comment? I'm talking about these types of armors in Halo infinite. If there was an option in infinite to turn them off then that would be fine.
I do love these armour sets. I forgive their lack of inspiration from classic Halo more than Halo 4, or 5. Since they're not meant to be designed in the Halo universe. They're alternate timelines and were designed by completely different human factions.
Indeed, I think the redesigns kinda missed the point of them.
I love the Black Guard redesign. That’s my favorite from S8
I wanted tearful bishop but it appears to be missing from season 8 despite being in the season 8 test 🤔
This is a good video but to be honest, I didn't like the redesigns as much as the original designs that 343 created. Some of these helmets like the Blackguard, Valdemar, and Thyra helmets could work in the Halo 3 art style but the other ones that I think wouldn't work are the Forsaken Dragon and Sorrowful Visage helmets. They look a little too goofy to me. Other than that, you did a good job with these redesigns.
To me the sorrowful visage redesign just looks like a cartoon villian with a mustache ¯\_(ツ)_/¯
They still look less goofy than the original skull helmets, lmao.
Improvements all around.
Yeah, you can barely tell what the helmet are even supposed to be without context, aside from Blackguard and Thyra.
@@mucilaginouschiropteran2811 I've said this thrice by now, lol:
RE-'Sorrowful Visage's' "mustache" + nose + Growly Teeth... _looks like a _*_Rottweiler,_*_ to me._ 🤭...
...
...The "Disgruntled Visage" Armor. 😆
Forsaken dragon was actual hype it just looks so clean! Wish you did the Spartan one too I really like the helmet but I’d totally love to see your take on it!
The lines on Blackguard's forehead reminds me not just of Halo visors, but also the grooves and shaping of Forerunner architecture from the original trilogy
Okay, the Sorrowful helmet redesign with June's scarf from Reach would be the most aesthetic armour combo I can think of. Add in one of the backpack accessories from 3, the tack pad wrist attachment and medikit thigh attachment from Reach, and you have an amazing-looking headhunter/lone wolf/scout Spartan.
When it comes to these armor sets in particular, it makes sense for them to look different. They're from a different universe where a different art style took place, from a different culture. Like the Viking sets come from a Universe where the Viking culture and belief was more dominant in the UNSC (asuming it's even called the UNSC in that universe).
Still, your take on them look good. Don't agree with all of them but that's ok. Overall, very well done :)
I agree with you to some degree, Halo Canon did a really good video on the new lore "Alternate Halo Universes - MCC Season 8 Armor Lore" if that the lore stuff you were talking about.
The last one is SO COOL
Hey Wernissage! Love this video, and I think you've got a very good eye for Halo's design aesthetics.
A little feedback on the helmets you've made. I like them, and I like what you're going for.
Blackguard - I like The way you cleaned up some of the lines and pushed the split between fantasy and sci-fi a bit more towards sci-fi. There's probably a case to be made for keeping the visor as two separate "eye holes" similar to the EOD helmet, but I think your approach fits the look better. If I had one improvement to suggest, it would be to remove the "ear" flanges on the sides. I know they're something of a staple for Halo Helmets, but in this case, I feel it detracts from the shape intent of the helmet as a cylinder designed to deflect blows from a melee weapon. Overall though, really solid design and I like it a lot.
Valdemar - There's no way around some of the inherent goofiness of the base design of this helmet, and I think you cleaned it up well. I especially like the way you squared up the skullcap to have it better match the EOD and Mark VI helmets. I feel that the breaking up of the cheek/chin guards on the original works a bit better because the redesign makes me think of Jay Leno with that massive chin. As a compromise, I think it would be a little cleaner if you drew the endpoint of the chin back, closer to the "face" of the helmet and squared it off (similar to the base design) while still keeping the chin connected to the cheekplates (different from the base design). While this next bit is not feedback on this design, I think it would be interesting if in the future, you explored different approaches for decorative pieces, like the horns. Like, what if they were holographic? That might push Halo 3's aesthetic a little bit, but I think it could work.
Forsaken Dragon - I really like this redesign (The mouth gaurd, the visor, the cheeks, the "hair" reduction), but I have one thing I couldn't get past: The dragon on the top of the helmet should still be present in some fashion, because it's meant to look like there's a dragon's wings wrapped around the wearer's head. My thought was it would be cool if the dragon head/body was a graphic or mildly-intrusive texture in the metal that still drew the eye in the same way that the original does. That aside, an excellent design.
Sorrowful Visage - The base design is just... too much. You could have brought back the "Pilot" Helmet from Reach and I would say "yeah, perfect response." I like that you took all the components to make evoke the idea of a skull, while not just straight up making it a skull. Its very creative.
Thyra - This is a good design that I don't have a lot of feedback on. I like it, and I think this is the best example of your mission statement for the video. If pressed, I would say that you could do a little more to preserve the flow between the cheek guards and the "wings" like in the original design. Other than that, I have no feedback.
Overall, great content. I like your redesign videos, and I'd love to see your ideas on stuff like making Original Trilogy-era or Reach-era Brute gear fit the Reclaimer saga.
I'm kinda conflicted on the viking helmet (the horned one), mostly due to the bottom part, but the others are great! Especially the skull one.
These are pretty awesome, only thing I think is that the breathing holes on the first one should stay small as that big holes weren't seen on actual historical helmets I believe
Thyra looks like it could be combat armor for guards who protected the barren hillside we saw in Halo 3 ending credits....kinda like an honor guard. Another great video my guy. 🏅
Your take on Sorrowful Visage looks like a “classic” spin on the Locus helmet, I love it.
the sorrowful visage redesign really reminds me of the green goblin from the 2002 spider-man movie. the shape of the "cheekbones" and the grin really help sell that, as well as the visor reflections. it's quite a nice design, taking the most important shapes from the skull and transforming them into more blocky and brutalist shapes.
The sorrowful visage looks like it has a mini mk v on top of the vents. So cool!
8:27 I feel like it's a good design, and removing the dragon on the forehead is a fair change, but i feel like there should have been something more to replace it. The entire area just feels kind of empty now.
Edit: 12:23 I feel like there should still be more visor lines to mimic the Norse Runic aesthetic but otherwise i love it!
Your Thyra redesign's visor looks very reminiscent of the 1999 E3 of Halo (iirc that is). Great job either way
I like how your redesign of the last one looks like a spartan version of Accord helmet
Wow the Blackguard remake helmet is faboulous, it's my favorite between all of them.
Valdemar remake is funny, it's like if it's smiling.
Forsaken Dragon is good, but the removal of the dragon makes it a bit off compared to the original helmet.
Sorrowful Visage is super cool, but I don't see the "skull" part as clear as someone coudl. I guess you could take inspiration from EOD for the visor.
Thyra is okay, but I'd keep the wings taller
Anyway wonderful video as always, maximum respect to you!
6:48 I thought Rogue would've been a better fit
I feel like a lot of people forget that these armors aren’t meant to fit in universe, these armors are meant to be like the fracture events that will be in halo infinite the samurai armor is a part of that.
The redesign of the sorrowful visage gives me major Raimi green goblin vibes and it also reminds me of his recent appearance in NWH
I'd definitely love to see your take on the plague mask helmet. I actually love the hooded helmet aesthetic because I love fabric over armor, like Jun and Poncho Chief.
Good effort. Blackguard especially looks nice. The rest is ehhhh…
I definitely want to see a part 2 with the rest of the helmets!
honestly, the redesigns are really nice and are well done! Though in my opinion the redesigns remove what make the helmets unique. Good job on the redesigns though!
The redesigns also miss the point of the designs, they're trying to force them into a UNSC design style when they're not UNSC designs in the first place.
Forsaken dragon needs a dragon decal on the forehead on your redesign at least. Also, I disagree with your take that the season 8 armours need a redesign to fit Halo 3s aesthetic.
When I originally thought the Thyra helmet actually looked pretty good, you made it even better.
The redisign of the sorrowful visage reminds me of green goblin in spider man no way home
The first third and “actual spartan helmet” are my favourites
Man I love what you do. I won't lie Though I was let down you didn't do the plague doctor style mask. I'm a sucker for anything plague doctor. And you make killer concepts. Hope you will do one in the future
Loved the video. The redesigned Sorrowful Visage really gives me Jet Jaguar vibes (from Godzilla).
Your Sorrowful Visage redesign looks so damn cool. I would wear that IRL
I need to note, that the Valdemar was the first Norse one you did. I think the skull one was the best here though, by far.
*Wernissage - The Art of Halo* Hi 👋, hope you're well 😄. My apologies if this question seems... "Early" or "presumptuous" of me:
I was wondering, if-when far into the future of your content, would you be interested in taking Commission-requests from us fans?
Say, 15 years later, assuming there will be lack-of New and... "Exotic" 343i additions to the Halo-Franchise, you occasionally put up a Community-post of the theme/design-focus of your next video, and provide a link for us to submit our ideation/concepts and detailed information.
Example: OC-Design requests. Theme is Mjolnir-Helmets _(Full-body designs are optional)_ - 'Halo Infinite' Style. I submit sketches of 1 Original-Designed helmet with descriptions of various elements.
Essential info would be: Name, armor specialty, functions of certain parts, black-parts if missing from sketch, and inspiration/reference-for-design if any (Real-Life Helmet, Animal, previous Halo Spartan-helmets, etc.).
Just a wondering-thought of mine. I hope this comment won't be overwhelming. Thank you (along with the rest of the Halo-Creative Community 🙏), and sorry, 😅.
P.S. I swear if the reminder-bell doesn't work for me, again-urrrrrggghh 😡. lol
in...... 15 years??
@@VideoGhero I _initially estimated_ 10 years of *assuming the potential content* 343i would/might add _unto 'Halo-Infinite' and (maybe-)onwards._ 🤷♂️
Could be more. Could be *less than 10* to where 343i _loses (whatever) their patience and/or passion_ for the franchise-installments. 😅
Any Halo-Designs of your own you might like to share 🙂? _Helmet-wise,_ I've been using a *Hungarian knightly-Helmet* for one of my recent-inspirations.
very good video, I loved the first helmet, the second is good, I think you could replace the hollow of the mouth with lines that simulate it, for the third, you could give the profile of the dragon's head to the sides, the one of the I don't like skull but I understand the great difficulty of the redesign, I also love the last one, as a whole they look incredible
I actually *_love_* your Blackguard redesign. I wanna see it in-game
I feel like the ones with teeth look a little weird, it would probably look better with some more technological elements, maybe some breathing thing? Idk, can't really think of something
each video is amazing, and we can see how much work is put into each one, I'm surprised you don't have more subs, you totally deserve it.
Let me just say that I am a fan of you- I love your evolution series and redesigning series. This is not to say I am disappointed- but more of this didn't really do anything that would make it "belong" in H3. There was a lot of safe designs elements ontop of the crazy helmets. They don't wow me like previous work and that's alright. I can go into detail, but this is youtube- I just wanted to say you do good work- but this ain't it.
Do you know how hard of a task this was though? He’s taking the abjectly ridiculous abominations of armor that diametrically oppose Halo 3’s art style and at least trying to make them somewhat believable. He did a great job considering the difficulties.
Objectively ridiculous abominations? They’re really incredible designs objectively. I do completely agree they don’t fit the H3 art style, and honestly... that’s kind of the point of them. They represent what the Spartans would have looked like in different universes that have VASTLY different histories, cultures, and civilizational structures. They don’t fit the Halo 3 art style because they aren’t Halo 3, they’re other alternate timelines entirely.
@@valkyrie283 I said abjectly - and if they want to create alternate reality Halo armor then they’ll have to make the game around it. Where it wouldn’t look ridiculous & blatantly obnoxious.
@@Basilisk2077 That’s my bad, thanks for correcting me on that. I still stand by my point however XD
And honestly, I’d love to see 343 make a completely different game where they don’t have to worry about adhering to the already established lore, and can just do their own thing.
Holy poop! The forsaken dragon redesign is one of my favorite helmets period
Hey the Thyra is pretty good! I can actually see it in H3, it's as refined as the OG H3 designs while still adding to that pre existing set with its uniqueness, great job!
Awesome 👏 love the content my favorite helmet is the Sorrowful Visage I would paint white squares in the mouth piece panel to simulate teeth and change the hood to look like halo 5 chief in the initial trailer with a Mark v frame holding the cloth from disintegrating.
Man I love your designs so freaking much, but the skull helmet in the thumbnail looks like Eggman wearing a his own Dr. Doom mask.
you had me with the first one but the rest just feel single tone with no depth id prefer the original over them
It would be cool to see you redesign other armor sets too
I definitely think a full on skull would work for Halo 3, I think the elimination of teeth and the two eyes kinda changes the point, but either way great designs!
Ok I'm taking this video as 'what if OUR UNSC made these helmets?' fyi this is before viewing.
Blackguard: ok this, look *perfect* it fits 3's art style but also look like the original.
Valdemar: I think it looks TO tall and blocky. but other then that good job.
F.D: the removal of the dragon head goes a long way in making it look more halo 3.
S.V: Combining the eyes and making the teeth a vent all ready looks good. but going the extra mile and adding a MK 6 style top piece is the icing on the cake. Also I would imagine the hood as some thing the user could optionally put on.
Thyra: nothing stands out to me here. you really just make it more... Bugie...
Another great redesigns. Keep up the amazing work.
bro this is awesome. you gotta make more. maybe try full body next!
You make everything look better, I dunno why 343 hasn't hired you yet.
It is heresy i say HERESY!!!!!!!
Because they are cowards
@@Mr.Amazing2 I dunno how that makes them cowards
@@hyrumtaylor3581 it was a joke bud
@@Mr.Amazing2 hilarious
Would love to see more of your work. I really liked what you did with the hayabusa inspired one.
Forsaken dragon looks really good out of the three I have currently seen
Edit I feel like the ventilation could have extended to the nose instead of having that bar run through the center of the helmet like it is, maybe having it run parallel with the vent until it hits the bottom. Feel like it would look more appealing that way.
Edit 2: thyra’s redesign looks beautiful, maybe have the wings hug closer to the sides of the helmet but other than that, really great work
As a guy who is full on into knights and medieval armor in general, I’d love to wear your Blackguard and Forsaken Dragon helmets!
For the forsaken dragon an emblem of the dragon would be cool
IMO I think the small dragon would still have looked nice with the redesign. Also do a remake of the Greek armor!
All of these are excellent designs, with my favorite 2 being the Thyra and Forsaken Dragon redesigns.
However, a small nitpick on my end is with the skull redesign. I love the new eyes and vent moth, but the nose I think has an unnecessary amount of materiel. Having it be either just a black snub or if the nose was that important, maybe a silver triangular piece with smaller black triangular vents would have really made it stand out. The extra metal, as of the current redesign to the right and left of an otherwise perfect "nose" feels a bit out of place. It breaks and obscures a bit of the symmetry the redesign seems to be moving towards.
Nice, nice. I'm still not a huge fan of most, but your Forsaken Dragon is something I could rock.
I'd still like to see you do some more of these, especially some of the Greek/Roman ones
That first redesign is amazing
I really enjoyed your redesigns here but was a little disappointed that you didn’t do any of the Belos helmets
Not bad. I still think they don't belong in Halo, but if 343 can't restrain themselves, I'd hope they'd make the more bizarre armor more like this. But again, these armors just don't belong in Halo.
Then change your settings
@@theidioticspartanstrawitch1118 Totally missed the point.
What's the point
@@theidioticspartanstrawitch1118 some of the armors are good but 90% are not, we have to turn of all the new armors because of this. They need to make it so we can only see what we want.
@@theidioticspartanstrawitch1118 that there won't be a toggle in Infinite, and this sorta thing is only a taste of what'll be there.
Overall I liked the redesigns, but have 1 suggested edit for the dragon helm, darken the groove at the top where the dragon used to be.
Could you possibly do redesigns of halo 4 helmets? I want to see what you do with the orbital, which is my favorite helmet in the series
"... A medieval fantasy look like no other " oh, but there is one very much like it. In their tongue, he is Dovahkiin, Dragonborn!
So how do you unlock the grim reaper helmet do you have to do certain challenges are events are kill certain enemies.
The hood could work as a ghillie suit like June's camo around his chest.
I would have used the Warmaster helmet as inspiration for the Sorrowful Visage. I know it’s Halo 4, but it most resembles the skull feature, imo.
I really like that skull thingy helmet, but I think it could’ve been rounder like hayabusa and the mark vi
You do such an amazing job, but with this new armor I actually prefer the original look rather then your remake, all other remakes you’ve did are god tier tho!
MORE SPARTAN ARMOR NEEDS FABRIC AND CLOTH I SWEAR LIKE THE FUR AROUND THE COLLAR ON SOME OF THE KNIGHT ARMOR IS SO COOL
Can’t wait to see what Tearful Bishop will look like :) it’s my favorite helmet
Very good art my friend! I enjoy the new helmets and your helmets.!
your blackguard is a Huge improvement! 😍🔥
aren't all these helmets from alternate Halo universes? so shouldn't they look different from what the UNCS usually make?
The only "problem" with the S8 armours is that Reach got gypped, H3 got full armour sets while Reach only got the Helmets. Between Season 8 and Infinite, I think 343 just despises Reach and Reach players.
Also, I think you kind of missed the point; they're not supposed to look like something the UNSC designed. Redesigning them to match UNSC standards is like "improving" Star Trek's Terran Empire uniforms by redesigning them to look like "proper" Starfleet uniforms, ignoring the fact that they're designed by an entirely different culture with very different views and standards.
No offense, but I think the originals looked better in this case.
Love that the Valdemar has some Jet Jaguar vibes