The setting in his chase is amazing. The bookcases falling, the intense feeling of impending doom, the soundtrack, the footsteps. Everything is planned at a masterful level. They did a good job making the game.
The fact that this is a Roblox game and has it's own sound tracks just shows how much the developers of this game really cared about this game and making it perfect, this game is honestly incredible.
it took 3 years O_O edit: why do people just like anything for no reason, like it could be a beheading video and people would still like it for some reason. Or the opposite, like who is disliking mrbeast curing 1000 peoples blindness.
It's a shame it's on roblox though... (For ppl who don't know what's wrong about it,it's the payment system roblox has for developers,and crappy servers that blow up twice a week)
I know practically everyone knows this, but I just *love* how this song is called "Here I Come". The fact that the entity's name is Seek and the song is named this makes me think about the reason behind it's name. DOORS is a rather slow paced horror game, given that you have to take the time to look around for keys, the next door to enter, and so on, with the exception of entities like Rush or Ambush- In short, you wouldn't be ready for a chase sequence at all. It occurs whether you're *ready or not.* In short, the sequence isn't just referring to the game Hide and Seek through the entity name, but through the connection between the song *and* Seek. "Ready or not, here I come."
They really know how to make a children's game dark do they? (Here i come is a reference to hide and seek,cuz when the seeker is done counting,they would shout,"Ready Or Not,Here I Come!)
After all you’ve faced- after all you’ve been through- nothing could possibly scare you anymore… but then you see that slimy, piercing eyeball staring terrifyingly at you, protruding from the wall and you jump back… You walk up and touch it. To your surprise, nothing occurs, it just keeps staring at you. As you walk, room to room, more and more eyes keep appearing but you’ve gotten used to it now. Finally, you stumble on a long, eerie corridor, devoid of any eyes, with a surprisingly relaxing aura- yet you can’t seem to displace your feelings of still being watched. You walk down the extending oblivious trap, and hear a slimy crunching far behind you. When you look behind, you see a stretching, charcoal black and flaming orange figure, rise from the dingy carpeting, to your tragic horror. You run as fast as you can, it’s singular all seeing eye on the back of your neck, it’s arms reaching out for you, and you don’t stop, you don’t look back. You keep running, it’s power taunting you with collapsing furniture you must grapple with. You make it to another long corridor, this time multiple colossal, inky hands extend from the walls and attempt to grab you, but you dodge them around the flaming fallen chandeliers, making it to another door of the hundred. You charge your way through a mysterious room with two ways to go, striving right. The door you come to is boarded, you keep running the circle. The second door is locked, you keep running the circle. The third door is unlocked and in-boarded, plastered with a number. You swing it open and frantically leap beyond it’s boundary, barely missing the one eyed demon’s swinging arms, and running down another long corridor, this time normal again, but with the figure still chasing. Finally, you reach a numbered door at the end of the hall, swing it open, and you spin around to see the monster frantically sprinting towards you through the door, but the door in question slams shut in it’s face, locks, and glows blue. A calming chime psychedelically lulls you into a stress-free motivation to keep moving, for you have successfully escaped Seek.
Dude the first time I played this part I was not ready even after countless videos. I felt my heart pounding and it was in the middle of the night I played.
I think what makes this music so great, even by itself, is the atmosphere it creates in your head. Even while not in the game, it strikes itself as a "chase scene" type of song. the intensity it brings into the game though, makes the chase enjoyable, more than frightening to me. There's a buildup in the beginning, which builds suspense to any first time player. They see this black figure with one eye rise up out of the ground, as the music settles in the player realizes, before the drop even, they have to run. The drop is so amazing to me. The main sound, acts almost as an alarm. And i think the effect it has on the player makes it so much more amazing. Along with the drums, the hi-hats, etc. All are put together so well. This is one of my favorite original tracks in a game i've played!
@XxMlodyxX, it’s all about perspective. If you were in that situation in real life, you would be absolutely terrified, and your fight or flight senses would instantly kick in, but for some unlucky people, they would be paralyzed with fear.
This game made me think that roblox is at it's peak time, with amazing games like this coming out. It's really a shame that the creators and developers don't get what they deserve.
@@Kaslidaughterofchaos Even if the concept isn't 100% original, the game differs quite a bit in design and gameplay from, let's say, Spooky's Jumpscare Mansion. Sure, in both games you're going through random rooms and getting chased by monsters, but beyond that (how the monsters look, act, etc, how the rooms look) it's a completely different experience
i Disagree with the "peak time" roblox definitely was better before as 90% of the popular page today is just simulators and auto clicker games, but yes there are some gems like this game.
Rooms: I look worse, I but I last longer! Doors: I got good soundtrack and imaginative gameplay Pressure: Violence is the key! Alone: Pick me or whatever
@@Ulaanbasaar i believe theres actually 5 The spawn map's background music The banger elevator This video Figure's music And the music that plays at the cutscene of the end of the game Theres also the trailer music but i dont know if i should count that because i dont think its in the game
This theme really does fit the chase sequence, especially the ending part, it’s like that moment of relief once you realized you survived the chase, only to have to deal with Figure a few stages later.
something i absolutely love is how distorted it is in 1:32. it's like relief washing over you, but the distortion makes it feel like you're in disbelief that you made it
This is honestly the most awesome part in this game, and I could say that to everyone here. Just the fact that Seek sounds like he's still right behind you when in fact he is really slow, it really makes up for one of those "PLEASE RUN FASTER!!" types of vibes for character, and the 3 doors part really caught me off guard, I didn't know at the time of playing this but he was slow enough for you to check the 2 hallways, and it honestly surprised me when he came up from the ground, just like a horror chase sequences, you don't know when it's about to happen (at least if it's your first time playing) and he just comes at you, it's so funny yet at the same time scary. Like why the hell is there a black goop monster with one eye chasing me? It feels so disturbing, just the fact that someone with one eye is chasing you. Also, the music is just top-notch, it gets so intense when you're running as well. Really the best horror game in ROBLOX out there. Congrats for making a game that nearly made me poo my pants, DOORS. Like edit: Thank you so much for getting me to 800 likes, i appreciate it Like edit 2: Yall waiting for a new one? you've found it. please stop liking this
1:31 Every time I hear that ending... I get goosebumps! How this song ends in a fading while seek very angrily hits the door that he can't cross anymore... It's just great, after all the frantic and chaotic chase you feel saved, but even though the fading of the music breaks the tension, At the same time, it makes it very clear to you that this thing will not give up and come again for you with everything.
the thing I love about this song is that pretty much every single person who has played this game (youtubers, streamers, and just regular people) all seem to enjoy this song. it really shows what people in roblox can do when they put together good skill in music and in designs. looking forward to other games this guy makes.
Well, before LSplash made doors, they made a game ( which I quite enjoyed before doors came out) called ragdoll universe, and also features an amazing OST
@@ramenbomberdeluxe4958 I know. And I’m so excited to see the future chapters or floors to the game. Wonder if it’s gonna have the same entity’s? Same mechanics? Maybe more chase scenes? Only time will tell!
I love this song. When you get to the hall between doors 33-38 and this music starts playing and seek comes out of the ground makes an adrenaline pump that gets my heart at 180 bpm. Lsplash really wants to stop our heart 💀
Absolutely love how this song is just the same bit played over and over, but give this super intense build up to it. It fits running through repeated rooms trying to get to the end of the chase, and it makes that chord at the end as the door slams on Seek all that more satisfying.
The first minute is so easy to just lose yourself in, it's like you stop thinking because you don't have time to think. And then it switches at 1:04, symbolizing the very last stretch, running off of your last bits of energy. I love how easy it is to interpret emotions from lightningspash's tracks
Between the two 'Bosses', I think Seek is so much scarier than Figure. While Figure is more suspenful, Seek is more "Get the hell out of here", and I love him for that. I would honestly like to believe that if Doors had a final boss in the final piece of the game, I feel it would be Seek. Probably one of the greatest chase scenes to come out of Roblox. This game does a great job at making you forget you're in Roblox.
Tbh for me I just think that the figure is annoying because it takes such a long time to do unless you're risky but seek is just so enjoyable because so much action compared to eveything else and the music is way too good
Seek ain't scary at all... I get past it everytime. But whenever I go against figure he just pops out from the corner then gets me. None of them are really scary for me but I actually have to get serious when I'm going against figure.
@@TakumiDX The only reason you need to go serious with the figure is because of how buggy and unpredictable he can be sometimes. Sometimes I can be the fastest crouched person in the world and he won’t even smell me but the moment my left toe hits the wall across the library bro is locked on to me .
@@zanwrightmfwr756 in floor 2 prepare as my chase will last 20 minutes with no breaks (because of stupid speed runners) and ot will be even more harder so prepare for more pressure and overwhelming obstacles
Seek is ACTUALLY amazing. Around door 30, you hype yourself up. "I got the mechanics down, im good." Next room, light flicker. You, almost out of muscle memory, hide in a cabinet. No sound. You stay inside. Eventually you get out and see eyeballs staring at you. Its a tiny scare, but they are passive, it seems. Walking through multiple doors you get bored of the eyes and come to a long hall. The eyes are gone. They were just an effect, you presume. Walking down, near the door, you stop. The camera pans to a black, slimy puddle as a figure a little bit taller than you, slim, covered in black, slimy sludge with only a familiar eye for a face. You realise this entire time its been watching you. And now its got you right where it wants. Every other monster is a decal so far. None really opposing a threat or trying to outright kill you. Rush only goes in the path of the next door, and only kills you if you get in the way. Screech would just chase you through light rooms if they really wanted you dead. But this amalgamation just fucking sprints at you immediately. It wants you dead. Your character, with rising dread as seek starts to run books it. Adrenaline is the sole reason you run so fast. Seek manipulates objects around you, attempting to trick or startle you to get even an inch closer. In one last push, he turns a huge hall into a death trap. Fire, hands, previously passive eyes you once thought were effects. You walk through the door as your character slams the door behind you, exhausted. You push on.
The track fits amazingly well with the Seek chase as the halls fall apart. The ending of the music gives the player an immediate sense that it’s all over, that they can rest as Seek bashes on the door that slams onto it.
@@thecinema_ who's "the figure"? do you mean the only non pitch black creature or as i call him "red guy that also looks like huggy wuggy if he went throw the washing machine"
the feeling you get when seek chases you for the first time is unreplaceable. A mix of confusion and adrenaline its absolutely brilliant, hats off to doors Devs.
This soundtrack is one of the best in a roblox horror game as it perfectly fits the situation. You being hunted down by a one-eyed tar-ish creature, running away from it in rooms with fake doors and long halls with lots of obstacles to pass like falling bookshelves and chairs to try and stop you or slow you down. The soundtrack gives you the “get out of here” kind of vibe. It’s like the soundtrack is telling you a message while being hunted. Seeks chase is one of the most atmospheric and chilling parts of the game, and in roblox. Thanks to Lightning Splash for this masterpiece.
@@DesolateLavender Well lucky for you, later this month they're coming out with an update that overhauls the visuals and (I think?) some of the mechanics as well. It completely justifies doing a rerun of the game. Not to mention floor 2 along with rooms 100+
In a game where everything is so weird and bizarre, you face something you are very well familiar with. A humanoid creature runs towards you, pumping up that adrenalin. It doesn't act in an uncommon way like the other entities, it straight up sprints at you at max speed. Horrifying.
Seek is probably my favorite monster in the game. The pure terror in my eyes as I saw someone, or something else’s looking back at me, seeing they long ominous corridor for the first time, seeing this eye monster get up from the ground, it’s action packed, you get motivated to run Tf out, and the soundtrack is just as good.
i don't see enough people talk about how great the ending of this song is. the songs in doors really convey that feeling of tension and then the ease of escaping these horrible creatures so perfectly, but i think this song takes the cake. the way the music just keeps building and building up to the very end, when that last note hits. the last moments of this song feel like the musical embodiment of sighing a sigh of relief after escaping something beyond your comprehension. such a great song for such a great and fun game
This song is a bop and goes along amazingly with Seek’s sections as a whole. It’s so good at setting the tone of panic and disorientation within the rooms. God, I love this game so much.
honestly, i’m so obsessed with this. i played this game three days ago thinking it would be those crappy horror games - i’ve played roblox for over seven years and i’ve never really gotten scared by them scary games, but i saw it keep coming up on my feed so I went and played it. needless to say, i was terrified, the jumpscares are amazing, the whole premise of the game is addicting, even timmy - i genuinely get caught off guard and scared. but i remember after i finally got to the room where seek appears, the music was the first thing i realise, you can just tell it’s a chase typa feel, but the the beat drop happens and then i’m in love, the tension is built up so well (especially before you meet seek, you see a hint with the eyes, so you’re kinda waiting for it to happen). this music is literally my favourite thing rn, it could make me wanna run like fifty miles non stop, it makes me wanna accomplish something (as silly as it sounds) but if you’re thinking of playing it, do so :)
then u should consider playing the mimic (jealousy chapter) or Apeirophobia if u want horror. This game is really good but ngl compared to these in how scary they are i dont think doors is even close
I've always hated horror games since (in 2018 a particular horror game on Roblox traumatized me) and I vowed that I would never play another horror game on Roblox EVER. But then around two weeks ago, my cousin tried to get me to play doors and I said no because I hate horror games. After a while, she convinced me to play and I must admit, this is a well-built horror game. The suspense, the eerie music, the chase, and the thrilling feeling you get when you survive an entity are absolutely breathtaking. I definitely will play doors again. It's just too good not to play.
@puteqx DOORS is actually as good as a standalone horror game. And it's understandable when you realize that it's inspired by great ones such as Spooky's Jumpscare Mansion.
@@Samevi Well made? Yes absolutely! One of the greatest games on roblox. But saying it's as good as any standalone horror game is like trying to compare a five year old who just picked up a basketball for the first time to Michael Jordan.
@@notgavin7039 Well, no, I wouldn't say it's as good as "any" standalone horror game. Just as good as "a" standalone horror game should be. It's most certainly not on-par with contenders such as the Resident Evil series, or Silent Hill. And perhaps it's not even quite on-par with Spooky's Jumpscare Mansion. Even so, I'd allow it to stand alongside all of them as a project with a lot of work and dedication to perfecting the smaller, spookier details which is fun to play.
@@Kkbleeblob sassy are we? yes, ive heard a bass before. im actually too tired to think of an explanation as to why i didnt refer to it as a bass, but yes, ive obviously heard a bass before
This is one of the most well designed horror games I've ever played.(im not really a horror game fan either) All of the entities have really cool gimmicks too. I also wonder if the sidechain on the song makes the footsteps seem heavier?
Lovely horror game! It doesn't take itself overly serious and can be unsettling when it has to! Plus, the music is absolutely Gobsmacking. Wonderful stuff.
Dude, every time i hear this , i think of @specialedd playing this. I love the fact that it's roblox, but it doesn't seem like it is!!!! Awesome, dude!❤ Also, I love the fact that in the end, there's that calming short sequence when Seek hits the door in an attempt to enter and kill you
When I first played this part of the game I knew it was a chase scene as soon as he started running. Everything about that part the music, the atmosphere, the small spaces it makes a amazing but horrifying feel when your running away and going under everything. It’s just amazing
The one thing that I love about this song is that, even as an experienced player knowing exactly when the chase sequence starts and what to do, the music still puts the perfect "KEEP RUNNING" atmosphere every single time. Despite having done this part multiple times, the feeling of stress and adrenaline that the song provides mixed with the heavy footsteps never fail to make the few seconds this lasts a horrifying experience. 11/10
I've been playing ROBLOX since 2014. I've obviously taken breaks, and sometimes don't even enjoy it much at all. It's more or less a pass time to me now. But this? This game? God this has given me hope for the fading entertainment that this platform now gives, and it's one of the best games I've ever played, and I hate horrors. Good job LSPLASH. "as a 20-*something* player i agree 🤓"
The build up to 1:04 was honestly pretty cool to hear as it sounds like you are running out of stamina and your life flashes before your eyes as you are being chased.
No. It is because it is too short The chase needs to be atleast 15 doors long It can start on 30 so its at 45 when it ends And for it to be fair, more harder obstacles and alot more burning/hands at the end and the end needs to be atleast 2 or 3 doors long
one time i was doing the seek chase and i was lagging and then died so the soundtrack kept playing, and the reason why i didnt click play again was because i wanted to hear what it fully sounds like
What makes the chase the best, is the build up and the chase itself. Around door 30, you see eyes, lights flickering, you hide, nothing happens. Weird, probably some sort of background thing. You walk through a couple of rooms, you start to wonder if something is going on. Lights keep flickering, the eyes are still there, then you arrive at the hallway itself. The eyes are gone, so you think nothing interesting happened. But right as you get to the next door, the camera zooms in on something behind you. A large puddle is seen, with something crawling out of it. It stares at you and chases after you. The chase is the best part, furniture is falling, it seems like the creature is more powerful than any other. You go through the room, the music is still playing. It's not gone yet. You look left and you look right. This part makes you think fast. You go through a couple of doors, then you go through another hallway. This isn't any ordinary hallway though, as hands are suddenly going through the windows. This man is more than just another monster. Stuff is breaking apart, fire is forming, you run to the door and it closes, locking seek in the room he just chased you through.
@@Name-rg8ib I know right I could right paragraphs and paragraphs on video games but I am not writing about how a writer creates persuasion in a letter
gives me ultrakill vibes, which is why i love this so much. really fitting for the chase too, not too intense but intense enough to let you know you NEED to go
Doors is amazing! I love how each room has it's own level but it's randomnized so you don't know what you're gonna get. I think that's what makes it funner! I love Seek's chase theme, too. The tension, the books falling, the fire and the hands.. Everything is just perfect!
As much as people meme this song, I’m impressed as hell. It fits seek perfectly, and when I see that quiet place meme with this song, I’m not laughing, I’m scared af
My favourite part about seek is that the spirit guide opens and closes doors for you, it really makes it feel like a guide trying to help you. Edit: damn this comment truly blew up.
I just want to say how well the entities are named in this game. I haven't had a chance to play it yet, but from everything I've seen and heard of it, the names are the part that stick with me best. Most roblox games want you to fear "Mr. Sparklepants" or "Mrs. Andy" which always make them feel cartoonish and goofy. However, simply naming an entity "Seek" conveys a sense of terror as you run away from a truly horrifying creature who's character you don't know, instead only knowing their intent, to seek. This is found in other characters-like Rush or Ambush-and I think it works *perfectly* .
@@jankiprasadsoni6793 mainly because this type of concept has never been seen in a roblox game a roblox game thats horror related that isn't just horrifyingly humanoid creature thats twisted with a smile on its face and has a weapon or some sort and you actually can take multiple approaches to deal with besides holding w away from them very crazy (btw this is not meant to be a insult this is me actually trying to give a explanation but im normally bad at explaining)
yknow I hate how much people downplay seek, bro literally can make giant hands that wreck entire rooms in seconds and the only one where guiding light immediately starts helping you and everyone always says figure is the strongest when I’m pretty sure his best feat is crashing an elevator or something
Tbf, guiding light does actively help you against most of the monsters, it blows out the candle when one spawns, and knocks over the lamp in the library distracting figure. But it's true that seek is the only one it has to actively intervene to protect the player(s), so it's definitely one of the strongest lorewise. Seek also is one of only 2 that can break free from the crucifix too.
not gonna lie for a while I had my sound off while playing Doors and only played it in the first place because friends dragged me into it, I usually hate horrors games. But holy hell when someone told me to listen to this song, coupled with the actual fun I had while playing the game, I figure d out maybe I should restrict myself so much (though it’s not like I’m gonna try something else any time soon…) Great track, I am so utterly shocked a roblox game has this much production quality and polish, I really wish the best for it and hope the platform itself doesn’t bog it down too much. Seek is really cool. I’m glad Figure gets some good music too with the current ending theme. This game really is too good for roblox. I wish it could have a brighter future being it’s own thing on a platform such as Steam, but I don’t want to disrespect the immense effort the developers have already poured into it by making it in roblox, and I also think it could perhaps act as an example for many other games, a level of quality they should all strive for. Oh also the sound at 1:32 that plays when you get through the final door in the chase sequence perfectly captures the wave of relief you feel. I love that bit so much, its such a good way to end such a tense and arguably challenging part of the game (door 50 is still the hardest room though in my opinion)
@@thatoneguy1850 sometimes screech doesnt make the “pss!” noise but shows up anyway for some reason. in and right after dark rooms you should be constantly checking your back regardless just to be safe
It's games like these that give me a reason to keep coming back to Roblox. It has plenty a random mess, countless, more than you could ever hope to play, but in that haystack there are some needles that are damn GOOD that people often don't realize even are that good because, of course, it's Roblox I hope more of this sort of thing keeps coming
Terror seek chase escaped run away fear scary Doom save hit horror eyes seek death too slow you can run haunted out that speed boost faster abandoned into being
"Why are there eyes on the wall?" The lights flicker, but you know not to hide. You continue on, living your normal life, until a long corridor with no eyes reveals itself as you open door 38. You know what's to come. Here goes nothing. A humanoid entity with one eye emerges from a black puddle, its footsteps thudding loudly against the wooden floor. Knowing you have no choice, you run, hoping you survive to make it to room 100. You duck under the bookshelves and use your reflexes to look both ways: like a street. Hands emerge from the windows, breaking them, and the chandeliers on the ceiling fall--engulfing the geound in flames. You dodge everything hastily, and then slam the door shut as you gasp and let out a sigh of relief.
I don't play Roblox all that much. Sometimes I'll screw around with some friends and we ended up playing Doors because we were super bored. The music and how everything feels during this cinematic sequence is SUPER well played out. Kudos for this simple masterpiece
The only probably that it would have with steam, is multiplayer. I CANNOT play this game alone cause i suck, so i play with friends most of the time because my friends are really good (from a noobs view, but still.)
1:32 Heart racing, hands shaking, sweat running down your face, second guessing yourself if you’re going to make the final stretch, this is the sound of you beating seek for the first time
Yeah I wasn't expecting seek to come in so early the first time I played, but I wasn't even that shocked at the same time. I mean, I literally already got used to the chasing the second time I played
I like this composition because before running it gives you motivation and a little adrenaline, so to speak, so that you feel more confident and do not regret anything. This music gives you a chance to feel your superiority over stupid monsters, that you are smarter and stronger than them. A recurring motif is perfectly remembered, and that's why I want to listen to it endlessly. And the fading end makes you realize that now you can rest. When I ran to this music, I didn't stumble over obstacles and turned into the right places. This composition is suitable both for players of this game and for people who do not know. I really like it when the music just starts, you're ready for obstacles and ready to tear the monster to the fullest. Before the end, when the rhythm disappears and the main sound remains, I want to run even harder without looking back. The game itself is very good. My favorite moments are, of course, running from a black monster. It's all.
This game is definitely guaranteed to be nominated in one of the innovation awards next year. Since it’s a new game as of right now, it didn’t got nominated. This game is so good like the mimic, as both games have their own soundtracks.
I love Here I Come. The eyes staring at you, closets falling, wood blocking your way, the sound of DEATH ITSELF, and probably the hardest room/door/floor of all time.
I just got into this game TODAY after hearing almost all of my friends talk about it. I've been enjoying this platform less and less over the coming years and this has not only given me that original spark I got when I first made my account, but it has brought me back with my original friend group right before this coming year of high school. Thank you LSPLASH, I used to play ragdoll universe and you've honestly come so far as a development studio.
Especially because of how roblox handles horror games (it doesn't) I wish it were a sweet alternative to Phasmaphobia, and the lack of censorship from roblox the developers can go as crazy as they want
This song really fits. The definition of this song fitting Seek so perfectly, that you are never gonna be ready for a single chase. As in “Ready or not.”, that’s a choice. The song name being “Here I come” is when Seek is chasing you and trying to get away from him. Not a connection between hide and seek, but referring to “Ready or not, here I come.” For Seek.
A lot of people be writing bunches of essays in these OSTS-- But I still agree with them. The developers did an amazing job, and the designs of the entities are more than amazing. One of my favourite games in Roblox tbh
This song perfectly captures the energy of Seek. This isn't something that will greet you, play a little game of tag, and then leave sayin "See you tomorrow!" No. This is a hostile entity. It wants to kill you. And it wont give you 5 seconds to start running. Thats the best part of this game. It gives you adrenaline.
The thing I love most about this theme is the same thing I love about the Prowler's theme from Into the Spider-Verse. It has that adrenalizing, thumping effect, everything is telling you to run, even though you know you will die, something is telling you to keep running, keep hoping. But, with this theme, Seek almost seems like less of a force and more of an individual, someone that is truly reveling in his pursuit of you. The background vocals, with only two notes repeating seem to be taunting you, calling for you to choose death, or slightly delayed death. He is delighting in this chase, and you are one of many poor souls damned to be in this living nightmare, and Seek gets to decide when you wake up. He is the one pulling the strings behind the hands reaching out to grab you, he is the one knocking over the bookshelves, and you can run and hide, but you will do nothing that will stop him. It's time to play, and here he comes. The end almost tells you, stop running, it will be fine, either accept your fate, or accept this temporary relief, either way, your fine.
The part where the beat drops, you already know you need to run. This music fits exactly with our frightened tension that you are going the wrong way or the wrong space to crawl from in the chase. Edit: MOM IM FAMOUS
@@turtleareprettycool I actually did that one my 3rd try on run, run alr got unscarried after like one run, I knew exactly how to beat it, tho going without the jump glitch it's actually pretty cool
I get why the music is called "Here I come" now. The name of the character that chases you is Seek, referring to the game "Hide and Seek". When you usually finish counting down as the seeker, you say "Ready or not, Here I come!" Which makes sense giving it the name, "Here I come"
I really love this theme and the chase level. Once it builds up and starts you instantly have an adrenaline kick and this literally continues the whole time until you finish. Like the feeling your getting chased by a scary creature while this theme plays and you need to concentrate is so satisfying and unique. This game surpassed Apeirophobia.
At first I still thought Aperiophobia had the upper hand but this chase scene along with the song changed my mind. Compared to the Aperiophobia chase scene The Doors nailded it!
I encountered this chase many, MANY times. And I have to say, the chase design is amazing, but the gameplay is a nightmare😅 good thing I give myself time to look both ways, unlike _some people._ **looks at that one player I played with in DOORS who almost died to seek cuz they took a random guess and made the wrong turn**
This song took the definition of “Every second you’re not running im only getting closer” to another level
literally lmao
True. This will be my new theme song.
@@chickentenders3252 what do you mean by that 🤨
@@muffinmac2519 It means he's getting C L O S E R
@@andrescaceres2822 “I know exactly what to do.” Proceeds to hide in closet
The setting in his chase is amazing. The bookcases falling, the intense feeling of impending doom, the soundtrack, the footsteps. Everything is planned at a masterful level. They did a good job making the game.
its suprising that the creators of ragdoll universe made it too I didn't expect them to make a shooter game and then a horror game
You don't know how many times I ran into the bookshelves trying to crouch.
this is the horror game we all needed
@@jdd_yt same
Nah its trash
This hits different without the heavy fast footsteps of my eternal doom
Edit: doom eternal?!
F A C T
factual
but he's slow as hell.
@@JinxNation another fact
@@JinxNation i straight up crouch up and down while running to troll
LSPLASH: We're just making a scary chase sequence... let's just make some decently scary music, I guess. Not going too hard on this one.
Also LSPLASH:
EXACTLY
@@Sold7 hard disagree, that version of "here I come" by antique was inspired by this
@@Sold7 bro this came out 2 years ago, antique's came out 1 year ago, wdym.
SEEK IS COMING!!!
@@Jakelas dude deleted his reply xD
The fact that the music is longer than any chase possible makes me want an endless seek chase mode
How to make it harder..
Add a key door
@@benedictcorpuz5582 yeah but that would be unfair
@@seiikei that's the point of endless mode
It's always unfair
@@benedictcorpuz5582 and a door closes behind you, and you have a short amount of time to find the key and open the door before seek breaks in!!!!
@@3GS._. that would put a lot more use into the lock picks
The fact that this is a Roblox game and has it's own sound tracks just shows how much the developers of this game really cared about this game and making it perfect, this game is honestly incredible.
it took 3 years O_O edit: why do people just like anything for no reason, like it could be a beheading video and people would still like it for some reason. Or the opposite, like who is disliking mrbeast curing 1000 peoples blindness.
@@ezekielgooden8144 most good games take even longer
It's a shame it's on roblox though...
(For ppl who don't know what's wrong about it,it's the payment system roblox has for developers,and crappy servers that blow up twice a week)
@@ezekielgooden8144 ur lying..?
@@subnauticaispog7580 Three years is still a long time.
I know practically everyone knows this, but I just *love* how this song is called "Here I Come". The fact that the entity's name is Seek and the song is named this makes me think about the reason behind it's name.
DOORS is a rather slow paced horror game, given that you have to take the time to look around for keys, the next door to enter, and so on, with the exception of entities like Rush or Ambush- In short, you wouldn't be ready for a chase sequence at all. It occurs whether you're *ready or not.* In short, the sequence isn't just referring to the game Hide and Seek through the entity name, but through the connection between the song *and* Seek.
"Ready or not, here I come."
How time to write?
They really know how to make a children's game dark do they? (Here i come is a reference to hide and seek,cuz when the seeker is done counting,they would shout,"Ready Or Not,Here I Come!)
@@ma.aileendeleon5096 Yeah, it reminds me of the origins of Ring Around the Rosie since the backstory behind that children's game is so dark as is
Quite 🤓 but facts
@@stanleyvillanueva3442 I just like connections like this, so-
After all you’ve faced- after all you’ve been through- nothing could possibly scare you anymore… but then you see that slimy, piercing eyeball staring terrifyingly at you, protruding from the wall and you jump back… You walk up and touch it. To your surprise, nothing occurs, it just keeps staring at you. As you walk, room to room, more and more eyes keep appearing but you’ve gotten used to it now. Finally, you stumble on a long, eerie corridor, devoid of any eyes, with a surprisingly relaxing aura- yet you can’t seem to displace your feelings of still being watched. You walk down the extending oblivious trap, and hear a slimy crunching far behind you. When you look behind, you see a stretching, charcoal black and flaming orange figure, rise from the dingy carpeting, to your tragic horror. You run as fast as you can, it’s singular all seeing eye on the back of your neck, it’s arms reaching out for you, and you don’t stop, you don’t look back. You keep running, it’s power taunting you with collapsing furniture you must grapple with. You make it to another long corridor, this time multiple colossal, inky hands extend from the walls and attempt to grab you, but you dodge them around the flaming fallen chandeliers, making it to another door of the hundred. You charge your way through a mysterious room with two ways to go, striving right. The door you come to is boarded, you keep running the circle. The second door is locked, you keep running the circle. The third door is unlocked and in-boarded, plastered with a number. You swing it open and frantically leap beyond it’s boundary, barely missing the one eyed demon’s swinging arms, and running down another long corridor, this time normal again, but with the figure still chasing. Finally, you reach a numbered door at the end of the hall, swing it open, and you spin around to see the monster frantically sprinting towards you through the door, but the door in question slams shut in it’s face, locks, and glows blue. A calming chime psychedelically lulls you into a stress-free motivation to keep moving, for you have successfully escaped Seek.
HOW LONG DID THAT TAKE YOU?
@@lokogameplays1230 minutes at LEAST
bro made a wwhole book for a 3 minute cutscene
seek chase explained to ppl who have never played doors
This song was so perfectly made. The levels of urgency and anxiety it helps create through that whole sequence are just ridiculous.
It's just two tones with a beat, sound effects and beat drops, but it still gets the job done
Ь
Dude the first time I played this part I was not ready even after countless videos. I felt my heart pounding and it was in the middle of the night I played.
@@themanman1549 Haha. I went in blind. My son had seen videos and was getting quite the kick out of my panic while I played.
@@BlandoGaming yeah like the videos make it seem so easy and not scary but when you play it is terrifying
This perfectly captures the feeling of running up the stairs after turning off the lights.
facts
because timmy tickleson might come
It gives me German highway vibes (dont ask wry)
facts right there exept its closing the door after closing the lights
Facts
And the worst part is the fact that you can’t stay in the seek chase for long enough to hear this masterpiece
I always die when I reach seek 🥲
My highest door was only door 41 ;-;
Update: I BEAT SEEK!
Cause you're in safety or dead as dirt
Truly, the saddest. I really wish they added a extended/infinite Seek chase, where you run until you loose
@@pixuxucobrasil9206 the sad but hilarious part is that this is a feature in the parody game; Doors But Bad lol
I'm like you. I finish in one minute.
When bro sends you “Thanks for everything” at 3AM
@spawnerist6241it means ur friend is about to commit unalive so u run over to his house to stop him
Cellbit feelings ☠️
underrated
Uh oh
🖋🖋🖋🖋
I think what makes this music so great, even by itself, is the atmosphere it creates in your head. Even while not in the game, it strikes itself as a "chase scene" type of song. the intensity it brings into the game though, makes the chase enjoyable, more than frightening to me. There's a buildup in the beginning, which builds suspense to any first time player. They see this black figure with one eye rise up out of the ground, as the music settles in the player realizes, before the drop even, they have to run. The drop is so amazing to me. The main sound, acts almost as an alarm. And i think the effect it has on the player makes it so much more amazing. Along with the drums, the hi-hats, etc. All are put together so well. This is one of my favorite original tracks in a game i've played!
@@Leemuhh didn’t know expressing my love for a song could offend someone 🙁
!
This man deleted his comment yes but what did he write?
Edit: the lgs1a guy i forgot to place the name
@zaxaneaza ah ok thank you for the info
This shit truly hits different, I'm more focused on the music than the game itself, 😭😭
This embodies pure panic, confusion, and blind adrenaline.
The pure terror of being chased by something you have no clue about.
Incredible.
is this supposed to be scary?
@XxMlodyxX, it’s all about perspective. If you were in that situation in real life, you would be absolutely terrified, and your fight or flight senses would instantly kick in, but for some unlucky people, they would be paralyzed with fear.
@@aidenbradham5013 🤓🤓🤓🤓🤓
@XxMlodyxX, you never said I was wrong.
@@Mobula2001 mad
This game made me think that roblox is at it's peak time, with amazing games like this coming out.
It's really a shame that the creators and developers don't get what they deserve.
Fully agree, imo. The mimic and doors are GOATS.
It is sad that the concept of doors isn’t completely original but that’s just how the world is sometimes
@@Kaslidaughterofchaos Even if the concept isn't 100% original, the game differs quite a bit in design and gameplay from, let's say, Spooky's Jumpscare Mansion. Sure, in both games you're going through random rooms and getting chased by monsters, but beyond that (how the monsters look, act, etc, how the rooms look) it's a completely different experience
@:O well adopt me is a great game but its community is trash, it actually took a lot of time to make it so show the devs respect
i Disagree with the "peak time" roblox definitely was better before as 90% of the popular page today is just simulators and auto clicker games, but yes there are some gems like this game.
Rooms: I look worse, I but I last longer!
Doors: I got good soundtrack and imaginative gameplay
Pressure: Violence is the key!
Alone: Pick me or whatever
One of the best songs in this game for sure: this either gives you a fear-driven motivation, or a courage-induced determination to run away.
There are two songs in the game. They are both good but also.
@@exertations three actually
@@Ulaanbasaar i believe theres actually 5
The spawn map's background music
The banger elevator
This video
Figure's music
And the music that plays at the cutscene of the end of the game
Theres also the trailer music but i dont know if i should count that because i dont think its in the game
@@thefoxfacility-old What about the music that plays when you die
@@noobythings oh yeah, guiding lights
forgot that one, so thats 6 right
This theme really does fit the chase sequence, especially the ending part, it’s like that moment of relief once you realized you survived the chase, only to have to deal with Figure a few stages later.
you mean the figure
@@bs-or5ew what?
the "library monster' is called Figure, is what @bs means
@@Mo0n_LighT965 the library monsters name is Figure
@@kath9293 oh, I mean tbh I constantly forget that they have actual names, sorry about that 😓
something i absolutely love is how distorted it is in 1:32. it's like relief washing over you, but the distortion makes it feel like you're in disbelief that you made it
YEEA WHEN I ESCAPE THE CHASE THE LAST SOUND IS MY FAVORITE PART
its not distortion bro
@@jafsien do you know what distort means
@@jafsien well it is
and also it's not fully calming, because you'll have to deal with figure a few doors later
This song perfectly portrays the feeling when it’s 3:00am and you are getting a snack, and then you hear your parents bedroom door open.💀
My parents bedroom door has a unique sound form the rest of my doors SO I KNOW
This is honestly the most awesome part in this game, and I could say that to everyone here. Just the fact that Seek sounds like he's still right behind you when in fact he is really slow, it really makes up for one of those "PLEASE RUN FASTER!!" types of vibes for character, and the 3 doors part really caught me off guard, I didn't know at the time of playing this but he was slow enough for you to check the 2 hallways, and it honestly surprised me when he came up from the ground, just like a horror chase sequences, you don't know when it's about to happen (at least if it's your first time playing) and he just comes at you, it's so funny yet at the same time scary. Like why the hell is there a black goop monster with one eye chasing me? It feels so disturbing, just the fact that someone with one eye is chasing you. Also, the music is just top-notch, it gets so intense when you're running as well. Really the best horror game in ROBLOX out there. Congrats for making a game that nearly made me poo my pants, DOORS.
Like edit: Thank you so much for getting me to 800 likes, i appreciate it
Like edit 2: Yall waiting for a new one? you've found it.
please stop liking this
Bro wrote a whole essay
@@Par-s7i True
"That someone with one eye is chasing you" Are you afraid of Demoman from the hit game Team Fortress 2?
@@Ineedmoney287 ok that made me laugh for like a minute and yes because, sticky traps
@@lemonjuicepain my friend mains demoman
1:31 Every time I hear that ending... I get goosebumps! How this song ends in a fading while seek very angrily hits the door that he can't cross anymore... It's just great, after all the frantic and chaotic chase you feel saved, but even though the fading of the music breaks the tension, At the same time, it makes it very clear to you that this thing will not give up and come again for you with everything.
and then figs (Figure) comes along doors later.......
WHY
Oh my God
@@Green_Real I personally call him leech boy
DUN..DUN.......DUN
bro i just clicked on the time stamp heard the sound and goosebumps flood my body.
the thing I love about this song is that pretty much every single person who has played this game (youtubers, streamers, and just regular people) all seem to enjoy this song. it really shows what people in roblox can do when they put together good skill in music and in designs. looking forward to other games this guy makes.
Like portal 2 ost and Subnautica ost
Well, before LSplash made doors, they made a game ( which I quite enjoyed before doors came out) called ragdoll universe, and also features an amazing OST
Well this game is far from finished. They’re going to release more sets of 100 doors, and the first 100 themselves are getting a big update soon!
@@joshuawallace570 think I’ve played the game, haven’t noticed the music tho
@@ramenbomberdeluxe4958 I know. And I’m so excited to see the future chapters or floors to the game. Wonder if it’s gonna have the same entity’s? Same mechanics? Maybe more chase scenes? Only time will tell!
I love this song.
When you get to the hall between doors 33-38 and this music starts playing and seek comes out of the ground makes an adrenaline pump that gets my heart at 180 bpm.
Lsplash really wants to stop our heart 💀
Absolutely love how this song is just the same bit played over and over, but give this super intense build up to it. It fits running through repeated rooms trying to get to the end of the chase, and it makes that chord at the end as the door slams on Seek all that more satisfying.
Didn't know your into Roblox
Oh hey Mr. WebWide
I wonder why seek wont just break the door
guiding light is like a god i guess? and it forced the door shut i think @@jameschu0707
You ever notice how the song sounds kinda like a blaring alarm in some way?
The first minute is so easy to just lose yourself in, it's like you stop thinking because you don't have time to think. And then it switches at 1:04, symbolizing the very last stretch, running off of your last bits of energy. I love how easy it is to interpret emotions from lightningspash's tracks
260 likes and no comments? Well I just changed that
@@YourAverageNPC-0 why
@@meeplymoon8391 idk 😉
Bro we get it, you do arm day 💀
@@Vbuddo123 huh
Between the two 'Bosses', I think Seek is so much scarier than Figure. While Figure is more suspenful, Seek is more "Get the hell out of here", and I love him for that. I would honestly like to believe that if Doors had a final boss in the final piece of the game, I feel it would be Seek.
Probably one of the greatest chase scenes to come out of Roblox. This game does a great job at making you forget you're in Roblox.
agreed
Tbh for me I just think that the figure is annoying because it takes such a long time to do unless you're risky but seek is just so enjoyable because so much action compared to eveything else and the music is way too good
Seek ain't scary at all... I get past it everytime. But whenever I go against figure he just pops out from the corner then gets me. None of them are really scary for me but I actually have to get serious when I'm going against figure.
yes
@@TakumiDX
The only reason you need to go serious with the figure is because of how buggy and unpredictable he can be sometimes. Sometimes I can be the fastest crouched person in the world and he won’t even smell me but the moment my left toe hits the wall across the library bro is locked on to me .
Seeing my friend: wassup
Seeing my gf: hi babe
Seeing my grandma: hi grandma
Seeing the Duolingo owl:
FR
I like how the end of the song gives a sense of relief, as if you’ve just accomplished something truly horrifying
Which you have
Only to deal with a Blind Gigantic Meat like creature later on after a few rooms.
It sounds like a chase theme, actually.
@@trshpizzabecause it is?
@@trshpizzaIts seek chase theme from roblox doors
this song goes harder than a lot of independent horror games' soundtracks.
@puteqx they can be both at the same time
The mimic has banger chase themes as well
UglyBurger0's and mimic are also pretty good
what ‘bout Omori
@@giddygoon73 that doesn't exist
1:32 they hit the ending note. Feels so calming.
Edit: wow i never thought i could even get this amount of likes.
Gave me chills
Feels calm because you were under intense pressure just seconds before
ye
Stress of the fear of being chased: Lifted to moment you hear that note
@@zanwrightmfwr756 in floor 2 prepare as my chase will last 20 minutes with no breaks (because of stupid speed runners) and ot will be even more harder so prepare for more pressure and overwhelming obstacles
After almost 2 entire years, this song is still a banger. Glad this could've been made!
and now we can vibe to the floor 2 one, after 2 years of suffering
Seek is ACTUALLY amazing. Around door 30, you hype yourself up. "I got the mechanics down, im good." Next room, light flicker. You, almost out of muscle memory, hide in a cabinet. No sound. You stay inside. Eventually you get out and see eyeballs staring at you. Its a tiny scare, but they are passive, it seems. Walking through multiple doors you get bored of the eyes and come to a long hall. The eyes are gone. They were just an effect, you presume. Walking down, near the door, you stop. The camera pans to a black, slimy puddle as a figure a little bit taller than you, slim, covered in black, slimy sludge with only a familiar eye for a face. You realise this entire time its been watching you. And now its got you right where it wants. Every other monster is a decal so far. None really opposing a threat or trying to outright kill you. Rush only goes in the path of the next door, and only kills you if you get in the way. Screech would just chase you through light rooms if they really wanted you dead. But this amalgamation just fucking sprints at you immediately. It wants you dead. Your character, with rising dread as seek starts to run books it. Adrenaline is the sole reason you run so fast. Seek manipulates objects around you, attempting to trick or startle you to get even an inch closer. In one last push, he turns a huge hall into a death trap. Fire, hands, previously passive eyes you once thought were effects. You walk through the door as your character slams the door behind you, exhausted. You push on.
this comment is amazing
agreed
man just wrote an essay
@@aiabsmonke646 this comment is not an L comment
Bro wrote an essay about the seek chase but agreed
The track fits amazingly well with the Seek chase as the halls fall apart. The ending of the music gives the player an immediate sense that it’s all over, that they can rest as Seek bashes on the door that slams onto it.
Yeah and a couple doors later The Figure appears 💀
@@thecinema_ who's "the figure"? do you mean the only non pitch black creature or as i call him "red guy that also looks like huggy wuggy if he went throw the washing machine"
@@coolaxlotldude6794 it’s the off brand demogorgan. His name IS actually The Figure. He comes from door 50 and 100
@@phoenixELLEX yeah i FIGURED that one out
@@coolaxlotldude6794 Lol nice joke
the feeling you get when seek chases you for the first time is unreplaceable. A mix of confusion and adrenaline its absolutely brilliant, hats off to doors Devs.
fr
@briannarice 100👍😏😎🇷🇺😊😅
This is what makes your heartbeats fast when you messed up a door as seek continues to come after you
ALSO IT'S BEEN 2 YEARS HOLY-
This soundtrack is one of the best in a roblox horror game as it perfectly fits the situation. You being hunted down by a one-eyed tar-ish creature, running away from it in rooms with fake doors and long halls with lots of obstacles to pass like falling bookshelves and chairs to try and stop you or slow you down. The soundtrack gives you the “get out of here” kind of vibe. It’s like the soundtrack is telling you a message while being hunted. Seeks chase is one of the most atmospheric and chilling parts of the game, and in roblox. Thanks to Lightning Splash for this masterpiece.
i woulnt say "chilling", more like "hyped up"
@@thetravellerchicken1131 nah i would say both its hyping the chase and its kinda chilling you have to run for your life and get the right door
facts
"sir there is this guy with only one giant eye on his face and he chases you"
"ok but what if he drops a sick beat"
No it's like disco music but distorted
I'm telling you, there NEEDS to be an endless mode for Doors, especially an endless mode for Seek's chase.
what about door lag?
@@MoodaYT16 Get a better computer
I have a computer that can handle Halo 4 with ease, and I get door lag. It's a server-side thing.
Also, I think this should branch out, and become it's own, independent game. I'd buy it if it had more content.
@@DesolateLavender Well lucky for you, later this month they're coming out with an update that overhauls the visuals and (I think?) some of the mechanics as well. It completely justifies doing a rerun of the game. Not to mention floor 2 along with rooms 100+
In a game where everything is so weird and bizarre, you face something you are very well familiar with. A humanoid creature runs towards you, pumping up that adrenalin. It doesn't act in an uncommon way like the other entities, it straight up sprints at you at max speed. Horrifying.
Hide And Seek Being Chased Escaped Running through
this comment literally rhymes with the music
Dooooooooooooooooooooooooors 🩷
Seek
@@bigman.255ikr
it's 2 notes and it sounds good
Seek is probably my favorite monster in the game. The pure terror in my eyes as I saw someone, or something else’s looking back at me, seeing they long ominous corridor for the first time, seeing this eye monster get up from the ground, it’s action packed, you get motivated to run Tf out, and the soundtrack is just as good.
I honestly like the spider, Timothy.
@@Absolute_Solver-t9f yes me to
@@jayodulio7030 Thanks!
hello vince.
This is pure fax
Hearing 1:32 gives me a sense of calm knowing that I finished a somewhat complicated part
ur catte
Easily the hardest part
I really left for 2 months and I have 160 likes? it was so fast...
@@vinsrokk look again
Same
i don't see enough people talk about how great the ending of this song is. the songs in doors really convey that feeling of tension and then the ease of escaping these horrible creatures so perfectly, but i think this song takes the cake. the way the music just keeps building and building up to the very end, when that last note hits. the last moments of this song feel like the musical embodiment of sighing a sigh of relief after escaping something beyond your comprehension. such a great song for such a great and fun game
I care about the ending!
It's the best part!
Nah the elevator song was something I always play the game for and stay playing it for the seek chase song.😅
This song can end in two ways:
"I DID IT LET'S GOOOOO!!!"
"GOD DAMMIT THAT STUPID ARM!!!"
One time I lost a fire at the end🔥
This song is a bop and goes along amazingly with Seek’s sections as a whole. It’s so good at setting the tone of panic and disorientation within the rooms.
God, I love this game so much.
I like to think the beat is his footsteps behind you
honestly, i’m so obsessed with this. i played this game three days ago thinking it would be those crappy horror games - i’ve played roblox for over seven years and i’ve never really gotten scared by them scary games, but i saw it keep coming up on my feed so I went and played it. needless to say, i was terrified, the jumpscares are amazing, the whole premise of the game is addicting, even timmy - i genuinely get caught off guard and scared. but i remember after i finally got to the room where seek appears, the music was the first thing i realise, you can just tell it’s a chase typa feel, but the the beat drop happens and then i’m in love, the tension is built up so well (especially before you meet seek, you see a hint with the eyes, so you’re kinda waiting for it to happen). this music is literally my favourite thing rn, it could make me wanna run like fifty miles non stop, it makes me wanna accomplish something (as silly as it sounds) but if you’re thinking of playing it, do so :)
then u should consider playing the mimic (jealousy chapter) or Apeirophobia if u want horror. This game is really good but ngl compared to these in how scary they are i dont think doors is even close
@@hambster9759Yeah fr
@@hambster9759 Nah they should play Spooky's Jump Scare Mansion because Doors was inspired by that game
It's Timothy btw
Ok and?
I've always hated horror games since (in 2018 a particular horror game on Roblox traumatized me) and I vowed that I would never play another horror game on Roblox EVER. But then around two weeks ago, my cousin tried to get me to play doors and I said no because I hate horror games. After a while, she convinced me to play and I must admit, this is a well-built horror game. The suspense, the eerie music, the chase, and the thrilling feeling you get when you survive an entity are absolutely breathtaking. I definitely will play doors again. It's just too good not to play.
@puteqx DOORS is actually as good as a standalone horror game. And it's understandable when you realize that it's inspired by great ones such as Spooky's Jumpscare Mansion.
@@Samevi Well made? Yes absolutely! One of the greatest games on roblox. But saying it's as good as any standalone horror game is like trying to compare a five year old who just picked up a basketball for the first time to Michael Jordan.
@@notgavin7039 Well, no, I wouldn't say it's as good as "any" standalone horror game. Just as good as "a" standalone horror game should be. It's most certainly not on-par with contenders such as the Resident Evil series, or Silent Hill. And perhaps it's not even quite on-par with Spooky's Jumpscare Mansion. Even so, I'd allow it to stand alongside all of them as a project with a lot of work and dedication to perfecting the smaller, spookier details which is fun to play.
@@Samevi omg i finally found the guy who knows its inspired by spookys jumpscare mansion
same. I used to hate horror games but with doors… it’s just something else!
Seek floor 1: Damn inky creature that just wants to chase you
Seek floor 2: Creepy monster that's constantly trying to hunt you down
Floor 1: Damn inky creature
Floor 2: Dam inky creature
Somehow they made a song with only 2 notes repeated over and over sound good. I’m impressed.
Mom look I’m famous!
Yeah
Actually its 3, there's an drum-like sound in the background you migt want some headphones to hear it
@@arandom_robloxian1301 that low one that gives me a dubstep kinda vibe? honestly, my fav one
@@stingraytype never heard a bass before?
@@Kkbleeblob sassy are we? yes, ive heard a bass before. im actually too tired to think of an explanation as to why i didnt refer to it as a bass, but yes, ive obviously heard a bass before
This is one of the most well designed horror games I've ever played.(im not really a horror game fan either) All of the entities have really cool gimmicks too. I also wonder if the sidechain on the song makes the footsteps seem heavier?
Same my guy
same
@Capybara what
play amnesia the dark descent
Footsteps make it sound a little bit better also dramatic
Lovely horror game! It doesn't take itself overly serious and can be unsettling when it has to!
Plus, the music is absolutely Gobsmacking. Wonderful stuff.
eeeeeee
boobywad
stol(fr)as
Your pfp makes it so that i imagine stolas saying this lol
@@itsdiscocreeper Perhaps you should peep my channel, then! If that's what you desire 😄
Dude, every time i hear this , i think of @specialedd playing this. I love the fact that it's roblox, but it doesn't seem like it is!!!! Awesome, dude!❤
Also, I love the fact that in the end, there's that calming short sequence when Seek hits the door in an attempt to enter and kill you
When I first played this part of the game I knew it was a chase scene as soon as he started running. Everything about that part the music, the atmosphere, the small spaces it makes a amazing but horrifying feel when your running away and going under everything. It’s just amazing
For me I knew it was a chase scene the second the camera moved to the back of the hallway.
"Dad, why is my sisters name rose?"
"Because your mother likes roses."
"Thanks dad."
"No problem, DOORS Roblox OST: Here I Come"
I love this comment, thank you.
r/angryupvote
I don’t get it
@@RadioactiveGodzilla the father named the son or daughter the songs name because he likes it.
i finally found the one who asked.
The one thing that I love about this song is that, even as an experienced player knowing exactly when the chase sequence starts and what to do, the music still puts the perfect "KEEP RUNNING" atmosphere every single time. Despite having done this part multiple times, the feeling of stress and adrenaline that the song provides mixed with the heavy footsteps never fail to make the few seconds this lasts a horrifying experience. 11/10
I find it it exciting and fun personally, scary the first few times, Glad you like it too.
🤓 🤓 🤓
@@massivman5649 hey nerd, bet u didn't know that water is wet
@@tomiskewl that is the real question
@@tomiskewl what about when the average furry will see their dad with the milk? Oh stupid me, the answer is obvious, never!
I can hear the footsteps chasing, the falling bookshelves, the doors opening, the chandeliers burning it’s just amazing
I've been playing ROBLOX since 2014. I've obviously taken breaks, and sometimes don't even enjoy it much at all. It's more or less a pass time to me now.
But this? This game? God this has given me hope for the fading entertainment that this platform now gives, and it's one of the best games I've ever played, and I hate horrors. Good job LSPLASH.
"as a 20-*something* player i agree 🤓"
as a 2011 player i agree exact same
As a 2016 player, It’s the best horror game I’ve seen in a while!
As a 2015 player (2014 if you count being a guest) I fully agree.
@@minou2980 yo, Omoris characters are 12, and you joined in 2011 that means you’re above 21 years of age
I’ve missed out on some nostalgia. I played since 2018
The build up to 1:04 was honestly pretty cool to hear as it sounds like you are running out of stamina and your life flashes before your eyes as you are being chased.
I kinda think that now
W
And you are never going to hear it in game
Fun Fact: Most people won't hear the second half of this masterpiece, because by then you are either dead or have escaped.
if im screwing up a lot i probally hear atleast 30 seconds of it
True
No. It is because it is too short
The chase needs to be atleast 15 doors long
It can start on 30 so its at 45 when it ends
And for it to be fair, more harder obstacles and alot more burning/hands at the end and the end needs to be atleast 2 or 3 doors long
@@leafyleaves632 the second seek chase is longer
one time i was doing the seek chase and i was lagging and then died so the soundtrack kept playing, and the reason why i didnt click play again was because i wanted to hear what it fully sounds like
Me: opens door. Seek: Im coming for you i ate 10 vitamins. Me: uh oh
What makes the chase the best, is the build up and the chase itself. Around door 30, you see eyes, lights flickering, you hide, nothing happens. Weird, probably some sort of background thing. You walk through a couple of rooms, you start to wonder if something is going on. Lights keep flickering, the eyes are still there, then you arrive at the hallway itself. The eyes are gone, so you think nothing interesting happened. But right as you get to the next door, the camera zooms in on something behind you. A large puddle is seen, with something crawling out of it. It stares at you and chases after you. The chase is the best part, furniture is falling, it seems like the creature is more powerful than any other. You go through the room, the music is still playing. It's not gone yet. You look left and you look right. This part makes you think fast. You go through a couple of doors, then you go through another hallway. This isn't any ordinary hallway though, as hands are suddenly going through the windows. This man is more than just another monster. Stuff is breaking apart, fire is forming, you run to the door and it closes, locking seek in the room he just chased you through.
the determination to write the whole lore of a game compared to school crap is stronk
@@Name-rg8ib I know right
I could right paragraphs and paragraphs on video games but I am not writing about how a writer creates persuasion in a letter
As soon as I read “…locking seek in the room he just chased you through.”, the song got to the part where it dies down at the end. Pretty wierd.
gives me ultrakill vibes, which is why i love this so much. really fitting for the chase too, not too intense but intense enough to let you know you NEED to go
Popcat
oly crap is that the midnigh
a bunch of WHATS started getting on the ship?
Popcat
MANKIND IS DEAD
BLOOD IS FUEL
HELL IS FULL
Doors is amazing! I love how each room has it's own level but it's randomnized so you don't know what you're gonna get. I think that's what makes it funner! I love Seek's chase theme, too. The tension, the books falling, the fire and the hands.. Everything is just perfect!
As much as people meme this song, I’m impressed as hell. It fits seek perfectly, and when I see that quiet place meme with this song, I’m not laughing, I’m scared af
My favourite part about seek is that the spirit guide opens and closes doors for you, it really makes it feel like a guide trying to help you.
Edit: damn this comment truly blew up.
YEP! the name is guiding light :D
What a gentleman
@@thechadandthevirginvergil5982 a polite lad indeed
@@LavenderLiv are you britain?
Exactly called the “guiding light” so your last statement was meaningless
I just want to say how well the entities are named in this game. I haven't had a chance to play it yet, but from everything I've seen and heard of it, the names are the part that stick with me best. Most roblox games want you to fear "Mr. Sparklepants" or "Mrs. Andy" which always make them feel cartoonish and goofy. However, simply naming an entity "Seek" conveys a sense of terror as you run away from a truly horrifying creature who's character you don't know, instead only knowing their intent, to seek. This is found in other characters-like Rush or Ambush-and I think it works *perfectly* .
and then there is eyes….. who would’ve guessed?
@@the1andonlyprehistoricpineappl figure
i heard my name what
Timothy :
*Halt.*
One of the most successful Roblox experiences ever
Correct
Halt in the closet bug:
Honestly no idea how it boomed this hard, it's a simple concept.
@@jankiprasadsoni6793 mainly because this type of concept has never been seen in a roblox game a roblox game thats horror related that isn't just horrifyingly humanoid creature thats twisted with a smile on its face and has a weapon or some sort and you actually can take multiple approaches to deal with besides holding w away from them very crazy (btw this is not meant to be a insult this is me actually trying to give a explanation but im normally bad at explaining)
@@hollypen yeah dw I'm not like your average 2024 guy who gets offended at an explanation
Wait, Doors was released 2 years ago? Damn, time goes fast...
WE MAKIN' IT OUT OF THE HOTEL WITH THIS ONE🔥🔥🔥🔥🔥🔥💯💯💯💯💯💯
Yea 😎😎😎
ONWARDS TO THE ELEVATOR🗣🗣🗣
I like seek chase
Npc ah comment 💀
Yup 🗿
yknow I hate how much people downplay seek, bro literally can make giant hands that wreck entire rooms in seconds and the only one where guiding light immediately starts helping you and everyone always says figure is the strongest when I’m pretty sure his best feat is crashing an elevator or something
why can he break entire rooms but not open a door? idk not saying ur wrong
@@iurope4834pretty sure Guiding Light is holding the door shut, if not the player
Tbf, guiding light does actively help you against most of the monsters, it blows out the candle when one spawns, and knocks over the lamp in the library distracting figure. But it's true that seek is the only one it has to actively intervene to protect the player(s), so it's definitely one of the strongest lorewise.
Seek also is one of only 2 that can break free from the crucifix too.
Yet his weakness is a door.
@@Krisorsomething.guiding light kept the door shut, I’m pretty sure nobody is stronger than guiding light in game
not gonna lie for a while I had my sound off while playing Doors and only played it in the first place because friends dragged me into it, I usually hate horrors games. But holy hell when someone told me to listen to this song, coupled with the actual fun I had while playing the game, I figure d out maybe I should restrict myself so much (though it’s not like I’m gonna try something else any time soon…) Great track, I am so utterly shocked a roblox game has this much production quality and polish, I really wish the best for it and hope the platform itself doesn’t bog it down too much. Seek is really cool. I’m glad Figure gets some good music too with the current ending theme.
This game really is too good for roblox. I wish it could have a brighter future being it’s own thing on a platform such as Steam, but I don’t want to disrespect the immense effort the developers have already poured into it by making it in roblox, and I also think it could perhaps act as an example for many other games, a level of quality they should all strive for.
Oh also the sound at 1:32 that plays when you get through the final door in the chase sequence perfectly captures the wave of relief you feel. I love that bit so much, its such a good way to end such a tense and arguably challenging part of the game (door 50 is still the hardest room though in my opinion)
Holy shit that's a lot of works but respect for this dude
Playing with sound off? What about the psst dude
@@thatoneguy1850 I’m just that good dw
@@thatoneguy1850 sometimes screech doesnt make the “pss!” noise but shows up anyway for some reason. in and right after dark rooms you should be constantly checking your back regardless just to be safe
I ain’t reading all of that
POV you miss the bus and you start chasing it down while taking the absolute fucking sprint of your life to catch it
It's games like these that give me a reason to keep coming back to Roblox. It has plenty a random mess, countless, more than you could ever hope to play, but in that haystack there are some needles that are damn GOOD that people often don't realize even are that good because, of course, it's Roblox
I hope more of this sort of thing keeps coming
This song gives the urge to run and it gives out the "just don't look behind" vibes it captures a feeling of stress that you are being chased.
Terror seek chase escaped run away fear scary Doom save hit horror eyes seek death too slow you can run haunted out that speed boost faster abandoned into being
Me like literally yesterday: *looks behind me in seek chase*
"Why are there eyes on the wall?"
The lights flicker, but you know not to hide. You continue on, living your normal life, until a long corridor with no eyes reveals itself as you open door 38. You know what's to come. Here goes nothing. A humanoid entity with one eye emerges from a black puddle, its footsteps thudding loudly against the wooden floor. Knowing you have no choice, you run, hoping you survive to make it to room 100. You duck under the bookshelves and use your reflexes to look both ways: like a street. Hands emerge from the windows, breaking them, and the chandeliers on the ceiling fall--engulfing the geound in flames. You dodge everything hastily, and then slam the door shut as you gasp and let out a sigh of relief.
Why is eyes on the wall that is because it is a warning that you will meet seek .why the light flicker that is because the eyes make the light flicker
Aaaauuuuuuugghhhhhhh
@@littleartistkarma4097 the mc is unaware of anything
My guy told a whole story fr
@@watthepat trueee
The song is so good because it gives you the feeling that you are in danger and you have to run as fast as you can
I don't play Roblox all that much. Sometimes I'll screw around with some friends and we ended up playing Doors because we were super bored. The music and how everything feels during this cinematic sequence is SUPER well played out. Kudos for this simple masterpiece
This can actually make it as a well made indie steam game, W game
10/10 Soundtrack
10/10 Story
10/10 Gameplay
Maybe
its basically rooms but revamped and with a bit more entities
The only probably that it would have with steam, is multiplayer. I CANNOT play this game alone cause i suck, so i play with friends most of the time because my friends are really good (from a noobs view, but still.)
@@Off-colorsign I beat the game by myself, with no revives
@@crwth001 well yeah but that doesnt mean everybody can
1:32 Heart racing, hands shaking, sweat running down your face, second guessing yourself if you’re going to make the final stretch, this is the sound of you beating seek for the first time
I somehow hear the banging on the door 💀
You almost beat seek but you touching 1 fire pixel and burning
Yeah I wasn't expecting seek to come in so early the first time I played, but I wasn't even that shocked at the same time. I mean, I literally already got used to the chasing the second time I played
This haves to be the best doors music ngl
Nah ready or not is better
Are u sure about that??
Easily the best track in my opinion. It just really makes you feel like you're being chased. It also makes you feel kinda badass.
I like this composition because before running it gives you motivation and a little adrenaline, so to speak, so that you feel more confident and do not regret anything. This music gives you a chance to feel your superiority over stupid monsters, that you are smarter and stronger than them. A recurring motif is perfectly remembered, and that's why I want to listen to it endlessly. And the fading end makes you realize that now you can rest. When I ran to this music, I didn't stumble over obstacles and turned into the right places. This composition is suitable both for players of this game and for people who do not know. I really like it when the music just starts, you're ready for obstacles and ready to tear the monster to the fullest. Before the end, when the rhythm disappears and the main sound remains, I want to run even harder without looking back. The game itself is very good. My favorite moments are, of course, running from a black monster. It's all.
Bro Wrote a Whole Paragraph
I couldnt rest cause the lasst room was a dark room :(
@@dashdestroyer8238 gave this guy 100 likes
e
This game is definitely guaranteed to be nominated in one of the innovation awards next year. Since it’s a new game as of right now, it didn’t got nominated. This game is so good like the mimic, as both games have their own soundtracks.
flood escape 2, though...
Everyone forget about the game Deepwoken that has the best soundtrack in all roblox game
Pov:You donate some robux to one person in Pls donate
The other people:
I love Here I Come. The eyes staring at you, closets falling, wood blocking your way, the sound of DEATH ITSELF, and probably the hardest room/door/floor of all time.
Nah figure harder
you sure? bruh its the door 5 not seek
none of them r hard . the game super easy
seek is probably the easiest boss of the game lol
@@ksyoush7565 timothy: you overestimate my power
I just got into this game TODAY after hearing almost all of my friends talk about it. I've been enjoying this platform less and less over the coming years and this has not only given me that original spark I got when I first made my account, but it has brought me back with my original friend group right before this coming year of high school.
Thank you LSPLASH, I used to play ragdoll universe and you've honestly come so far as a development studio.
God, this game really has the potential to become more than a Roblox game, and I await the day that it becomes standalone (hopefully)
Especially because of how roblox handles horror games (it doesn't) I wish it were a sweet alternative to Phasmaphobia, and the lack of censorship from roblox the developers can go as crazy as they want
this comment makes so much sense because piggy wasnt that good and it got merch and its own free to play steam game
@@Exc4Iibur there are alternatives for phasmophobia like blair
@@destranger145 piggy literally started as a clone of “granny”… i have no idea why it became one of roblox’s most popular and profitable games ever.
@@aydenator27 ikr
1:33 = STOMP STOMP STOMP STOMP STOMP STOMP *door slam* POUND… POUND… POUND
jsvshd
Nive one😂😂
This song really fits. The definition of this song fitting Seek so perfectly, that you are never gonna be ready for a single chase. As in “Ready or not.”, that’s a choice. The song name being “Here I come” is when Seek is chasing you and trying to get away from him. Not a connection between hide and seek, but referring to “Ready or not, here I come.” For Seek.
A lot of people be writing bunches of essays in these OSTS--
But I still agree with them. The developers did an amazing job, and the designs of the entities are more than amazing. One of my favourite games in Roblox tbh
This song perfectly captures the energy of Seek. This isn't something that will greet you, play a little game of tag, and then leave sayin "See you tomorrow!" No. This is a hostile entity. It wants to kill you. And it wont give you 5 seconds to start running. Thats the best part of this game. It gives you adrenaline.
Seek is so cute uwu
@@YaBoiDoc ✝️✝️✝️✝️✝️✝️✝️✝️
@@mateuszszulecki5206 hes such a cutie catboy uwu when he catches you he goes "nyahahehe i got u mraaww!!!!!!"
@@YaBoiDoc no neko seek isn’t, he is my enemy.
@@YaBoiDoc some people must be erased from the face of the earth, including you
The thing I love most about this theme is the same thing I love about the Prowler's theme from Into the Spider-Verse. It has that adrenalizing, thumping effect, everything is telling you to run, even though you know you will die, something is telling you to keep running, keep hoping. But, with this theme, Seek almost seems like less of a force and more of an individual, someone that is truly reveling in his pursuit of you. The background vocals, with only two notes repeating seem to be taunting you, calling for you to choose death, or slightly delayed death. He is delighting in this chase, and you are one of many poor souls damned to be in this living nightmare, and Seek gets to decide when you wake up. He is the one pulling the strings behind the hands reaching out to grab you, he is the one knocking over the bookshelves, and you can run and hide, but you will do nothing that will stop him. It's time to play, and here he comes. The end almost tells you, stop running, it will be fine, either accept your fate, or accept this temporary relief, either way, your fine.
What makes this song even better is the Name, “Here I Come”. The Theme playing when- of course, you are chased by “seek”. It just matches so well.
The part where the beat drops, you already know you need to run. This music fits exactly with our frightened tension that you are going the wrong way or the wrong space to crawl from in the chase.
Edit: MOM IM FAMOUS
running from your sister after you hit her:
i freaking love this chase scene. its like if you combined the run level in the backrooms with spookys jumpscare mansion, and its so good.
thats what i thought, this music would fit the run level so much
honestly doors is kinda inpsired by spookys jumpscare mansion
YES SOMEONE KNEW SJSM
This game says on the description that is is literally inspired by spooky jump scare mansion
@@turtleareprettycool I actually did that one my 3rd try on run, run alr got unscarried after like one run, I knew exactly how to beat it, tho going without the jump glitch it's actually pretty cool
i looove that the creators of this game know that spacing out fun parts like this makes them better
I get why the music is called "Here I come" now.
The name of the character that chases you is Seek, referring to the game "Hide and Seek". When you usually finish counting down as the seeker, you say "Ready or not, Here I come!" Which makes sense giving it the name, "Here I come"
@@crovenhuecow stole the words from my mouth
I can't help but mention that the monster that kicks you out if beds and closets is called "Hide"
wow i had no idea thats crazy /s
oh i didnt notice that lol
@@crovenhuecow dang no need to curse
just saying for the people who don't know
I’m literally vibing to this soundtrack
I really love this theme and the chase level.
Once it builds up and starts you instantly have an adrenaline kick and this literally continues the whole time until you finish.
Like the feeling your getting chased by a scary creature while this theme plays and you need to concentrate is so satisfying and unique. This game surpassed Apeirophobia.
At first I still thought Aperiophobia had the upper hand but this chase scene along with the song changed my mind. Compared to the Aperiophobia chase scene The Doors nailded it!
@@The1stQ1N True. Once I saw Apeirophobia it was hard for me to believe that a different horror game would nail it. But Doors did it.
by far the best horror game on roblox for me
the character mechanics and designs made them unique and memorable
I encountered this chase many, MANY times. And I have to say, the chase design is amazing, but the gameplay is a nightmare😅 good thing I give myself time to look both ways, unlike _some people._ **looks at that one player I played with in DOORS who almost died to seek cuz they took a random guess and made the wrong turn**
@@nightfall3559 theres always that one bookshelf that blocks my view of the left door lmao