I've played New Angeles twice and love it. I think it perfectly captures its theme of being evil corporations, trying to work together whilst also outdoing each other and usually being too greedy and self-serving to stop the city collapsing. I think one of the reasons the semi-co-op/traitor thing works so well is that you can have multiple winners. In Archipelago, you're supposed to work together to stop the rebellion, but you feel loathed to help and commit your resources, when you're not winning the game - you want to leave it to the leading player to deal with it. In New Angeles, you don't mind collaborating with certain players, because you don't mind if certain players prosper, you just want to see one player fail. And to help stop the threat track from advancing, sometimes all you have to do is not vote, or not counter. It doesn't cost you anything. In Archipelago, you have to give away resources which are worth money or points. Did the federalist win in your game? They've won both times in my games. And also, how long have your games lasted? Both 4 hours for us, at 6 and 4 players.
You're incorrect about getting your own card as a rival. If there's only 4 players, you only need to beat 2 other players. At 5-6 player count, its 3 other players.
I think it is great game, and even though it can be on the long side, it does keep all players involved and interested, because of role cards and investment cards players have a vest interest in what actions get played and the what assets come up to be won, because some of those assets are worth more than an action.
I have considered this game. But between Dead of Winter and Archipelago, which don't see the table as much as I would like, I don't think it would see much playtime. Love the idea of free(ish) negotiation and rivalries though. Really need to try Chinatown :(
It´s sound similar to CO2 in a superficial level. Its competitive, but if the Earth is lost, nobody wins. The players propose projects to build clean power plants and other players can moving forward to gain points. Also there is a game called "Corruptia" where you are a politician who tries to move certain laws on the parliament to move his/her secret agenda. But you need to put it on vote with the other players (how can share similar objectives).
Hi Jamie, This game really seems to have gone under the radar, all the reviews are great, but hardly mentioned outside of those. What gives? Ffg not been promoting it? Regards, Salman
Salman: That's a good question, and I'm not sure about the answer. Part of it may be promotion or the size of the print run (maybe it was a smaller print run and they didn't reprint it). Another part could be the game itself--it's a long game, so it's harder to get to the table. We haven't played it since that first game.
I've played New Angeles twice and love it. I think it perfectly captures its theme of being evil corporations, trying to work together whilst also outdoing each other and usually being too greedy and self-serving to stop the city collapsing.
I think one of the reasons the semi-co-op/traitor thing works so well is that you can have multiple winners. In Archipelago, you're supposed to work together to stop the rebellion, but you feel loathed to help and commit your resources, when you're not winning the game - you want to leave it to the leading player to deal with it. In New Angeles, you don't mind collaborating with certain players, because you don't mind if certain players prosper, you just want to see one player fail.
And to help stop the threat track from advancing, sometimes all you have to do is not vote, or not counter. It doesn't cost you anything. In Archipelago, you have to give away resources which are worth money or points.
Did the federalist win in your game? They've won both times in my games. And also, how long have your games lasted? Both 4 hours for us, at 6 and 4 players.
Really love this game. Thanks for doing these, Jamey! Always super interesting.
You're incorrect about getting your own card as a rival. If there's only 4 players, you only need to beat 2 other players. At 5-6 player count, its 3 other players.
I think it is great game, and even though it can be on the long side, it does keep all players involved and interested, because of role cards and investment cards players have a vest interest in what actions get played and the what assets come up to be won, because some of those assets are worth more than an action.
I have considered this game. But between Dead of Winter and Archipelago, which don't see the table as much as I would like, I don't think it would see much playtime.
Love the idea of free(ish) negotiation and rivalries though. Really need to try Chinatown :(
The Battlestar Galactica board game is similar. Fun game. You should definitely check it out.
Thanks! I’ve played it a few times-if you search my channel, you’ll see an older video about it. :)
It´s sound similar to CO2 in a superficial level. Its competitive, but if the Earth is lost, nobody wins. The players propose projects to build clean power plants and other players can moving forward to gain points.
Also there is a game called "Corruptia" where you are a politician who tries to move certain laws on the parliament to move his/her secret agenda. But you need to put it on vote with the other players (how can share similar objectives).
Hi Jamie,
This game really seems to have gone under the radar, all the reviews are great, but hardly mentioned outside of those.
What gives?
Ffg not been promoting it?
Regards, Salman
Salman: That's a good question, and I'm not sure about the answer. Part of it may be promotion or the size of the print run (maybe it was a smaller print run and they didn't reprint it). Another part could be the game itself--it's a long game, so it's harder to get to the table. We haven't played it since that first game.
Sorry to nitpick, but you keep saying "New Angeleez." Shouldn't it be pronounced like Los Angeles, which is pronounced "Angeliss"?