Just passing by hoping that youtube algorithm will recommend this talented gamer to more people. Thanks for sharing clips so often, your movement is inspiring!
Hey nice to see you here once again ! Unfortunately I deleted some great clips one week ago by mistake. Tried to recover them with some dark magic but only get corrupted files :( So this vid has a « second hand » taste, but hopefully it will not be that bad
Short answer : it’s decent to move ensnare on gaping, which is a safer skill. Long answer : 30% crit rate is very good on earth + shatter. Most of others skills are already at 100% most of the time. Ensnare was a great skill. Very risky because sa is super short, but when you get a successfull ensnare and apply 30% slow and getting 30% crit, it was very rewarding, + slight stam regen. So instead of moving that not so useful buff on a other skill that is more used, I’d slightly buff all high crit rate damage, but nerfed hard their crit rate. That way, you make ensnare use much more rewarding than it was, and you don’t need to move that buff on a skill that ensure you to have it up 100% of the time. So instead of having a not so useful buff as a passive, you have to actively think of when to have it, but the buff itself get much more value. Hope it makes sense, anyway that is just my though, you can agree or disagree
Just passing by hoping that youtube algorithm will recommend this talented gamer to more people. Thanks for sharing clips so often, your movement is inspiring!
💥
Mouse click meteor dive fan here. Thx Mula smooth as always ❤
quel bg ce mulapobla !! best eu archer
supp mate How u doin?? First ;D
i know this gonna be another great montage with handsome moves
Hey nice to see you here once again !
Unfortunately I deleted some great clips one week ago by mistake. Tried to recover them with some dark magic but only get corrupted files :(
So this vid has a « second hand » taste, but hopefully it will not be that bad
Thoughts on ensnar changes
Short answer : it’s decent to move ensnare on gaping, which is a safer skill.
Long answer : 30% crit rate is very good on earth + shatter. Most of others skills are already at 100% most of the time. Ensnare was a great skill. Very risky because sa is super short, but when you get a successfull ensnare and apply 30% slow and getting 30% crit, it was very rewarding, + slight stam regen. So instead of moving that not so useful buff on a other skill that is more used, I’d slightly buff all high crit rate damage, but nerfed hard their crit rate. That way, you make ensnare use much more rewarding than it was, and you don’t need to move that buff on a skill that ensure you to have it up 100% of the time. So instead of having a not so useful buff as a passive, you have to actively think of when to have it, but the buff itself get much more value. Hope it makes sense, anyway that is just my though, you can agree or disagree
@@mulapobla short answer🤣🤣