Eve Online's Five Weapon Types Explained!!

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 209

  • @resurrectedstarships
    @resurrectedstarships  6 ปีที่แล้ว +143

    LOL Guys guys, before you comment, in the first few minutes I explained I wouldn't be covering precursor weapons like disintigrators, smartbombs, and doomsday devices, but people keep commenting that I missed them. This is was intentional as stated. I guess I'll have to make a follow up eventually.

    • @Cologaan
      @Cologaan 5 ปีที่แล้ว +2

      reason would be that precursor disintegrators have easily established themselves as just as important as the more classical weapons types. this is especially true in j-space

    • @gmaninatrashcan7144
      @gmaninatrashcan7144 5 ปีที่แล้ว +1

      One year later, triglaivian disintegrators are basically the doctrine of every wormhole corp

    • @raymisuto9872
      @raymisuto9872 5 ปีที่แล้ว +1

      You left out why minmatar ships are some of the best combat ships in the game...
      It's because duct tape has no vulnerability. There's also it's resistance to all damage types 😎

    • @Dozornui
      @Dozornui 5 ปีที่แล้ว +1

      @@gmaninatrashcan7144 nowadays every good pvp fleet has those Vedmaks and Leshaks in their formation

    • @karkkosvolfe
      @karkkosvolfe 4 ปีที่แล้ว +1

      I would point out that everyone had a heavy missile Drake fleet doctrines at one point. From NBS to NRDS corporations and alliances. You do still see heavy missiles in PVE
      Edit: Drones do have optimal and falloff ranges & tracking. If you ever actually played Eve Online; you'd know that. Also it is right in the information tabs in game if you read them.
      To summarize: turrets depend on optimal, falloff and tracking (radians/sec). Missiles depend on velocity, flight time, explosion velocity and explosion "radius". Drones have a velocity, max control range, optimal, falloff and tracking. Basically drones combine the strengths of missiles and turrets. Except for Sentry Drones which still don't fucking orbit our ships. Which is vexing as hell sometimes. Sentry Drones are literal "external" turrets for all intents and purposes.

  • @elo9125
    @elo9125 6 ปีที่แล้ว +85

    While missile systems don't suffer from 'tracking' and their damage can't be mitigated by transversal velocity, the missiles still have explosion radius and explosion velocity that affects its application based on target's signature radius and velocity. E.radius and E.velocity differ between missile types but are also affected by ship bonuses, ship modules, and skills. In essence, one wants to have a small ship and move quickly (direction/transversal is irrelevant) to avoid missile damage and wants high E.velocity and low E.radius to apply damage with missiles. Also while it is not possible to get "under the guns" it is possible to either outrunning the missiles chasing you, as they do not so much have range as flight velocity and flight duration (range displayed on module is max range in straight line, moving target will require missiles to be launched closer), or outrun the missile explosion ie moving fast enough that even a missile that successfully intercepts the target cannot apply any damage to it.
    It also bears mentioning that missiles come in singular damage flavours: Mjolnir (EM), Inferno (Thermal), Scourge (Kinetic) and Nova (Explosive). There are no missiles capable of dealing multiple damage types at once, although one can load different missiles into different launchers to achieve hybrid damage, and there is also no other stat variance between different flavour missiles - for that T2-variant missiles such as Fury and Precision have to be used.

  • @johnmckown1267
    @johnmckown1267 5 ปีที่แล้ว +17

    I'm a new player, still Alpha. This was interesting to me. So far, I've only used Hybrid turrets and lasers. I like the distance I can get with a Hybrid. In my early game, I can generally attack from beyond most of the NPC ships that I am sent after.

  • @InveterateMendaciousness
    @InveterateMendaciousness 5 ปีที่แล้ว +35

    EVE makes a shitload of sense with how they categorize weapons

    • @alexanderdiaz2196
      @alexanderdiaz2196 4 ปีที่แล้ว +1

      @Zo Fryer What are those games?

    • @alexanderdiaz2196
      @alexanderdiaz2196 4 ปีที่แล้ว +1

      @Zo Fryer I asked for names, I don't know any space games.

    • @CrazyAjvar
      @CrazyAjvar 4 ปีที่แล้ว +1

      @Zo Fryer Ship tiers which are based on... naval ship types. Ship type damage which is based on real life. Names which have been around in science fiction since the 30s in the earliest. CCP invented nothing, only used most of science fiction into one tasty whole.

  • @IBringYouFire
    @IBringYouFire 6 ปีที่แล้ว +134

    Played eve over 7years, still don't understand it...

    • @Kobaneko2005
      @Kobaneko2005 5 ปีที่แล้ว +14

      I've played for 10+ years...still not a clue what I'm actually doing. They keep changing shit to confuse us... Also... RIP Vile Rat...

    • @simonInternational
      @simonInternational 5 ปีที่แล้ว +6

      i've been playing since 2007 and I also have no clue of what im doing, but at the same time this is one of the fascinating thing about this game

    • @Pantaro2007
      @Pantaro2007 5 ปีที่แล้ว +2

      i love how in eve i'm always learning and hate how in every other mmo there is nothing to learn!

    • @ericvandyke4537
      @ericvandyke4537 4 ปีที่แล้ว +1

      @@Kobaneko2005 Have you read the book about Vile Rat? It's called 13 Hours and it's all about the attack on the Benghazi base. It even mentions EVE Online and Goonswarm Federation and it's just a really good book.

    • @karkkosvolfe
      @karkkosvolfe 4 ปีที่แล้ว

      That is true, which is why I have stuck around for about a decade too.
      VR was the best Diplo. I hope that them demons who left a good man behind pay their dues (Obama & Clinton).

  • @mistakenotou7681
    @mistakenotou7681 6 ปีที่แล้ว +69

    Drones have tracking

    • @resurrectedstarships
      @resurrectedstarships  6 ปีที่แล้ว +6

      Indeed, the drones themselves have tracking, relative to their size and type.

    • @gfox9295
      @gfox9295 6 ปีที่แล้ว +20

      and falloff... and flight time.

    • @Asdayasman
      @Asdayasman 4 ปีที่แล้ว

      @@gfox9295 And pilots!

    • @Asdayasman
      @Asdayasman 4 ปีที่แล้ว +1

      Some idiot replied to my comment to say that fighters have pilots but drones don't lmao. I wonder why his comment is gone.

  • @ambershade8583
    @ambershade8583 6 ปีที่แล้ว +9

    Nice video, and a pleasant piece of nostalgia. Maybe I should update the client and log in to hang around there for an hour or two...

  • @scream2749
    @scream2749 ปีที่แล้ว

    I’m back after two years lol watching again, doing some learning again, thank you!

  • @adammaier1881
    @adammaier1881 6 ปีที่แล้ว +4

    I would like to mention that missiles can be grouped like guns in Close range and alpha variants.
    Rockets/Heavy Assault/torpedoes are the close range, high DPS variants.
    Light missiles/Heavy Missiles/torpedoes are the long range alpha variants.
    In addition missiles have a semi unique variant- undersized weapon’s. While other weapons have undersized guns all they are are lower range/lower dps/higher tracking variants.
    With missiles the undersized weapons are Rapid Light missile launchers and rapid heavy missile launchers. These weapons are characterized by medium range (between the close and long range weapons), high burst dps with a small clip size and long reloads. These weapons are designed to prey upon ships smaller than their size. They have great application but lack the sustained dps to take on ships of their own size.

    • @marcusTeak
      @marcusTeak 5 ปีที่แล้ว +1

      You listed torpedoes twice. Cruise missiles are the long range version.

    • @shadxw_hunter
      @shadxw_hunter 2 ปีที่แล้ว

      🤓

  • @DrakeRazgriz
    @DrakeRazgriz 6 ปีที่แล้ว +26

    Their some mistake in your video such as missile and drone but the overall is good keep it up !

  • @ke3wh
    @ke3wh 6 ปีที่แล้ว +1

    Thanks! Been offline a bit and needed that. Fly safe!

  • @bjack1547
    @bjack1547 ปีที่แล้ว

    For a first time player this was an interesting overview. Thank you.

  • @resurrectedstarships
    @resurrectedstarships  6 ปีที่แล้ว +4

    I've also noticed the quality is lower than it should be, the video I uploaded is 1080p, troubleshooting.

    • @resurrectedstarships
      @resurrectedstarships  6 ปีที่แล้ว

      Okay for whatever reason it may take a while for the vid to show on 1080 but it does now.

    • @yuyaplays9311
      @yuyaplays9311 6 ปีที่แล้ว

      @Resurrected Starships Could you do a series about what would happen if the Zerg swarm from starcraft still under the control of the overmind invaded the star wars galaxy during the time of the Galactic Empire between the end of the star wars rebels series and the rogue 1 movie. Essentially they would be the big threat that Palpatine sensed instead of the vong.

    • @spiderzvow1
      @spiderzvow1 6 ปีที่แล้ว

      @@resurrectedstarships from what i understand when a video gets uploaded to youtube for the first 1hr or so it is in SD

  • @netanmaldoran4816
    @netanmaldoran4816 6 ปีที่แล้ว +2

    Good overview! Will definitely save to show questioning newbies

  • @smokinjoeee
    @smokinjoeee 6 ปีที่แล้ว +18

    The missiles in game (and in space in general) are faster due to the lack of gravity, wind, and in general planetary effects such as air.

    • @BuNNDoGG
      @BuNNDoGG 4 ปีที่แล้ว +1

      have you studied the code and written such code for the military comparing it? If so very cool.

    • @bogustoast22none25
      @bogustoast22none25 4 ปีที่แล้ว +2

      Brian H the amount of information and data set up needed to launch one missile from one location A to B is astounding.
      At the speeds missiles go, they have to do constant adjustments, as every little wind sets it off by less than one degree, which could have them end up a mile from the intended target.

  • @sirannikus
    @sirannikus 4 ปีที่แล้ว +7

    I've just been a capsuleer for a few weeks. All I know is gun go bang bang!

  • @unity3606
    @unity3606 2 ปีที่แล้ว

    Can't wait for the release

  • @vonlobo
    @vonlobo 6 ปีที่แล้ว +2

    Nice video , tnx for info ;)
    A proud noob from C.A.S. here ;)

    • @aaronhorton3508
      @aaronhorton3508 5 ปีที่แล้ว

      C. A. S. is the best corporation o7

  • @NovaValentis
    @NovaValentis 6 ปีที่แล้ว +5

    a video about the different e-war types would be good, with explaination on when and how they are used in pvp.

  • @Lawlsworth1337
    @Lawlsworth1337 5 ปีที่แล้ว +6

    11:49 had me dead how casually he said that LMAO

  • @thepiratepenguin4465
    @thepiratepenguin4465 4 ปีที่แล้ว

    Amarr is my favourite faction due to there sleek & elegant ships, but like missiles & railguns. Through lots for time & skills training, I managed to marry 2 & giving some unique options over Amarr players my not have.

  • @ApsalusSigma
    @ApsalusSigma 5 ปีที่แล้ว +2

    This makes me want to see how Resurrected Starships would build a "realistic" Space Fighter/Warship.

  • @fl4shi238
    @fl4shi238 4 ปีที่แล้ว

    There's so much I could nitpick about the this video.
    It tells that there's turret tracking speed, but does not explain it (which is still ok). But it does not mention that there's explosion velocity and explosion radius for missiles.
    At 9:35 says that drones does not rely on tracking, falloff... But they do. Drones use turrets that have tracking speed, range, optimal range and so on.
    One last thing (and the most nitpicky): There's no rapid light missiles, there's just light missiles and 2 different class of missile launchers one can use them with.

  • @Mr-Lister
    @Mr-Lister 6 ปีที่แล้ว +11

    When you're so early you can see every pixel.

  • @VQwarrior23
    @VQwarrior23 4 หลายเดือนก่อน

    If you fire a missile in space theres no atmosphere to slow them down that's why they would go faster than the missiles we use but also the missile doesn't have to waste energy fighting gravity

  • @joe-ke7pu
    @joe-ke7pu 3 ปีที่แล้ว

    In space there are no resistive forces, like air on earth. So that object in motion will stay in motion unless it strikes an object with more inertia or is captured by the gravity of a massive object.

  • @acompletelynormalhuman6392
    @acompletelynormalhuman6392 4 ปีที่แล้ว

    4:03 With some sort of gas that would make would make some sense because of Riley scattering but in space that makes no sense I would assume that the crystals are being used as a lens use the lens to make the focus of the laser most small at this point use that lens to make the focus of the laser most small at this point after all most lasers are not that high powers you only need a 1-watt laser to set something on fire because it is the energy density that matters

  • @Thoyee123
    @Thoyee123 2 ปีที่แล้ว

    Great video. Tough crowd

  • @ironteacup2569
    @ironteacup2569 6 ปีที่แล้ว +1

    Great content!

  • @r0yalz_r3be1
    @r0yalz_r3be1 3 ปีที่แล้ว

    8:30 i only play eve echoes and I'm thinking how is the kestrel killing a Dramiel??

    • @astron800
      @astron800 6 หลายเดือนก่อน

      It’s a rat, one of the weaker ones.

  • @nageracs
    @nageracs 2 ปีที่แล้ว +1

    COOL!😁

  • @frankryan2505
    @frankryan2505 6 ปีที่แล้ว +2

    I trained Amarr just for pew pew...
    One apocalypse broadside later, no regrets..

  • @0d0gn
    @0d0gn 5 ปีที่แล้ว +5

    Based on this video I can only assume that you don't really use missiles or drones as the information was widely inaccurate

  • @GabeCabrini
    @GabeCabrini 8 วันที่ผ่านมา

    I love how you added some factual science to explaining these ammo types 🫡 loved it!

  • @Mic_Glow
    @Mic_Glow 5 ปีที่แล้ว +2

    Drones have their own optimal range and tracking.

  • @bigdog517
    @bigdog517 6 ปีที่แล้ว

    Uploded on my bday, thanks

  • @HKhelmut
    @HKhelmut 6 ปีที่แล้ว +4

    Great synopsis

  • @TheMule71
    @TheMule71 3 ปีที่แล้ว

    Nice video.
    A few missing bits. I don't think you mentioned missile versatility in damage type. With the exception of a few caldari hulls, on a missile boat you can choose precisely what damage type you seem fit.
    With laser locked to EM + thermal, hybrid to kinetic to thermal, only projectile offers multiple damage option, even if it's always mixed and the selection not as all-around as with missiles.
    Drone do suffer from tracking issues, not the ships one, but their one. Good luck hitting NPC frigates with a warden under 20km. Of course light drone can track almost everything, with heavy and sentries people often use application modules to have them hit smaller stuff.

  • @TheKeule33
    @TheKeule33 6 ปีที่แล้ว +8

    Got 10 years of eve experience. Stil watching. WTF^^

  • @chaotixthefox
    @chaotixthefox 4 ปีที่แล้ว

    Decided to watch your older EVE videos since there probably won't be a new one for a while. Neber though I'd see the day where Rapid Lights would be described as not having as much damage as Heavies or HAMs, when they outdamage Heavies on paper and both in practicality because of application.

  • @adrianen9440
    @adrianen9440 6 ปีที่แล้ว

    Nice work :)

  • @joskarifinaukr6503
    @joskarifinaukr6503 5 ปีที่แล้ว +1

    Cool stuff. It's handy to hear or read about some of the weapons I haven't played around with much, like missiles and lasers. I love me some drones and railguns, though the Gallente ships are almost as ugly as the gold-plated crap Amarr puts out. The messed up thing is that as ugly as those two races' ships are, the Sisters of Eve managed to craft some gorgeous vessels.

  • @smokinjoeee
    @smokinjoeee 6 ปีที่แล้ว +2

    Correct me if I'm wrong, but the lasers should be visible to a camera (dependant on wavelength/frequency), making the "laser light show" realistic. Take infrared for example, an infrared light can be seen on camera while invisible to the naked eye.

    • @coffeestainedwreck
      @coffeestainedwreck 5 ปีที่แล้ว +1

      Yes, but what he's referring to is the "light beam" effect we usually associate with lasers. Ideally, the laser should be completely invisible to someone standing off to the side - every ray goes straight from the source to the target. If there are obstructions in the way, for example smoke or dust, some rays are scattered off the intended path and may be bounced into an eye or a camera lens. This makes the beam visible.
      In space, where there are few of these obstructions, this is very unlikely. This applies to all wavelengths of light, though what materials will obstruct the light changes depending on the wavelength. For example, visible light is blocked/scattered by dust, while radio isn't - this is why radio astronomy is considered such an important tool.

    • @ИванМакаров-з4л
      @ИванМакаров-з4л 4 ปีที่แล้ว +1

      @@coffeestainedwreck AFAIK, in Eve, the explanation for visible laser beams is that they're actually invisible to the naked eye, but you're not looking at them with a naked eye. The onboard computer of your ship and/or implants in your player character's brain draw the beams for your convenience. Basically, they're part of the user interface together with all the buttons.

  • @scream2749
    @scream2749 4 ปีที่แล้ว

    Amazing video

  • @Tomcatntbird
    @Tomcatntbird 5 ปีที่แล้ว +1

    Need to build a very awesome tower for this game so I can turn all the graphics to Max and a surround sound 7.1 system. I have a Megathron I outfitted with railguns, but it's been years since I have played. Thinking about getting back into it. Wonder if there's a corporation that has alot of members in Houston, TX.

  • @TheKhyel
    @TheKhyel 9 หลายเดือนก่อน

    This video is awesome❤

  • @Mike-dg9qo
    @Mike-dg9qo 2 ปีที่แล้ว

    i cnat wait for the new topic edencom ships with their vorton / Lightning throwing weapons

  • @brandonpetersen5710
    @brandonpetersen5710 9 หลายเดือนก่อน

    An interesting thing to conceptualise is that if your thinking realism, shouldn't firing off a "projectile" weapon in space mean that the projectile never finishes its trajectory? Infinitely flies in to the blank of space forever and ever?

  • @FizzleFX
    @FizzleFX 3 ปีที่แล้ว +1

    me years ago: minmatar
    ppl: u chose best race
    me: yay
    ppl: you must skill most and learn most about guns
    me: fuck
    Meanwhile caldari: ROFL XD

  • @Shiftry87
    @Shiftry87 ปีที่แล้ว

    This is a good intro to the weapon systems but becouse of how they apply there dmg i would strongly recommend new players to look up a more detailed guide to how missiles really work becouse while missiles and rockets cant miss the target unless u shoot at a target to far away that dosent mean u actually deal any dmg atall. It is very possable to deal single digit dmg with missiles and rockets even though they will always clean hit your target. Understanding missiles explosive velocity and explosive radius is very important if u wanna use them.

  • @alphariusfuze8089
    @alphariusfuze8089 5 ปีที่แล้ว

    This really help, thanks!
    _By a unknown newbie_

  • @mattbrassfield2291
    @mattbrassfield2291 ปีที่แล้ว

    Don't really care for the types you missed thx for letting me know about the Wpns in the game great video.. Underdogs w/ Cannons and Shock & Awe is what i will run sounds fun...

  • @GamerX-lc9ht
    @GamerX-lc9ht 6 ปีที่แล้ว

    Nice video are you going to do a video on my question on what Thrawn would do if he had no choice but to use a star dreadnought I know you said he would use an executor but I am curious what you would think on how he would outfit/customize it

  • @Kobaneko2005
    @Kobaneko2005 5 ปีที่แล้ว +2

    I would like a TV Reality show about EVE Miners punching gankers in the dick.... Care Bears strike back....

  • @goblinissimus
    @goblinissimus 3 ปีที่แล้ว

    Not trying to be a smartass, but there's a couple of things you mentioned, that I find slightly misleading.
    You mention Light Missiles and Rapid Light Missiles as separate missile types when it's actually same ammo, different launchers. That's a bit confusing. You also said that drones don't care about tracking - and this,I believe, is not the case. Drones do have tracking and they can start missing if they're moving too fast. There was a worm fitting my comrades were trying which had several drone navigation computers - the drones were very fast to catch up with the target, but at close range they applied about half damage because they were orbiting too fast to track decently. Also I'm pretty sure people managed to disrupt drones' optimal which is not very effective probably but it hints that the respective calculation does take place for drones.

  • @tkdonut87
    @tkdonut87 6 ปีที่แล้ว

    Excellent summary of the weapon systems of eve. Good job. o7

  • @IronWarhorsesFun
    @IronWarhorsesFun 6 ปีที่แล้ว +1

    could you do a vid on what you think are the scariest ships in scifi?

  • @huckacott
    @huckacott ปีที่แล้ว

    I have seen first-hand a minmatrr titan firing it s doomsday projectiles. incredible.

  • @brianjohnson5272
    @brianjohnson5272 4 ปีที่แล้ว

    So I'm going to play this game sir. I'm seeing that an arttie/ missile or arttie/ blaster type will be up my alley (if expensive) what faction and ship types use these two combinations at the CA, BB, or DN level?

    • @DJ_Kie
      @DJ_Kie 4 ปีที่แล้ว

      dont forget to get your free million skillpoints :D

    • @brianjohnson5272
      @brianjohnson5272 4 ปีที่แล้ว

      What about this new rebalancing of units. If ppl have the time comment if this alters the hvy cruiser, battleship, Battlecruisers, and or dreadnaught classes. I'm thinking of a hvy cruiser BB fleet build up for myself (18 months min) for a combo anti piracy/ mining defense fleet.

    • @brianjohnson5272
      @brianjohnson5272 4 ปีที่แล้ว

      @@DJ_Kie oh? OH! OMG I'm finally being TROLLED?! What kept you?

    • @DJ_Kie
      @DJ_Kie 4 ปีที่แล้ว

      @@brianjohnson5272 I don't know what you mean lol.. read the latest patch notes for whats been changed. Essentialy close range brawling ammo (rage missles etc. have been boosted by 15% while reisst modules have been hit with a 20% nerf.

    • @brianjohnson5272
      @brianjohnson5272 4 ปีที่แล้ว

      @@DJ_Kie thanks for the info. I am studying to play atm my comp is too old and to well dead. I'm buying a new comp soon hopefully a laptop as I do many gaming things IRL outside my home. I looked up EVE specs and was surprised that it needs a high end laptop to play. Is that true? If it is I may reassess and grab a mid end tower and just use a junk top to run my pathfinder stuff.

  • @BlankFX
    @BlankFX 4 ปีที่แล้ว

    I was expecting to learn something about Gallente Railguns, but it's not in the video. I'm a complete beginner, so I wonder if they didn't exist in Eve Online or they maybe only exist in the new Eve Echoes?

    • @dinospumoni5611
      @dinospumoni5611 ปีที่แล้ว

      Railguns are a type of hybrid turret.

    • @astron800
      @astron800 6 หลายเดือนก่อน

      Both Caldari and gallente commonly use hybrid turrets, these are Railgun and blasters, there isn’t really a divide between Caldari and gallente hybrid turrets.

    • @BlankFX
      @BlankFX 6 หลายเดือนก่อน

      @@astron800 Thanks for giving me that info just over 3 years after I abandoned the game. 👍

    • @astron800
      @astron800 6 หลายเดือนก่อน

      @@BlankFX your welcome, happy to help👍

  • @seand.g423
    @seand.g423 4 ปีที่แล้ว

    Lightshow in the front, missile in the back, baby.

  • @flyingpharoah4867
    @flyingpharoah4867 2 ปีที่แล้ว

    You now have to add the Eden Com & Trig weapons

  • @seven9766
    @seven9766 ปีที่แล้ว

    Long range smart missiles in eve are a swarm of wolves

  • @johngraboski
    @johngraboski 6 ปีที่แล้ว

    Hello, thanks for this. Have you covered Ew and counter ew?

  • @r0yce
    @r0yce 4 ปีที่แล้ว

    Okay okay.... You made me sound so bad...
    I am a heartless capsuleer... But never have I ever intentionally left. Drone okay.... No need to personally attack me.

  • @stxple7033
    @stxple7033 6 ปีที่แล้ว

    Don't play this game and still stayed for the full video. Quite liked it. The game looks eh but if I was a player I could tell how this would be very useful and you sound like a good guy :)

  • @Krzeszny95
    @Krzeszny95 5 ปีที่แล้ว

    The more I think about it, the damage types make sense except for missiles.
    Makes sense:
    - lasers only deal EM & thermal damage
    - hybrid turrets only cause thermal & kinetic damage
    - projectiles cause kinetic, thermal (HEAT penetrators like in tank shells), EM (used against shields) and explosive (HE) damage
    Doesn't make sense:
    - missiles cause kinetic damage (while this is technically possible, it would be useless with targets running away)
    - missiles in EVE, unlike air-to-air missiles, don't anticipate the trajectory (if they did, their tracking speed could be infinite) and just head straight for the target, and just like ships...
    ...don't turn off their thrusters even if the vector stays the same.
    And then, how the heck is EM damage applied to armour? EM damage makes sense when it comes to disabling shields, but armour? Also, what's the science behind lasers dealing EM damage, by the way?

    • @baldas-msul-8847
      @baldas-msul-8847 5 ปีที่แล้ว

      At some point you have to leave science aside for good game mechanics lol

    • @Krzeszny95
      @Krzeszny95 5 ปีที่แล้ว

      @@baldas-msul-8847 I'm not done yet. How do you damage shields with heat (thermal)???

    • @baldas-msul-8847
      @baldas-msul-8847 5 ปีที่แล้ว

      @@Krzeszny95 Again, it's for the sake of game mechanics, not realism.

    • @Krzeszny95
      @Krzeszny95 5 ปีที่แล้ว

      @@baldas-msul-8847 I know that. It works in terms of gameplay but I'm just wondering if there's a sci-fi explanation for damage types.

    • @baldas-msul-8847
      @baldas-msul-8847 5 ปีที่แล้ว

      @@Krzeszny95 For some it does, for example lasers and thermal. But when a laser does EM, then yeah... there probably isn't much of a scientific explanation there.

  • @AZzalor6632
    @AZzalor6632 6 ปีที่แล้ว

    Awsome video. Please also make a video on the doomsday weapons.

  • @ocelotmadness6287
    @ocelotmadness6287 5 ปีที่แล้ว

    This was great but please cover the unconvential weapons

  • @Corusame
    @Corusame 6 ปีที่แล้ว +1

    Small suggestion, can you upload at a quality higher than 8 bit please?

  • @haomingxia2109
    @haomingxia2109 6 ปีที่แล้ว

    Beam lasers ftw!

  • @mheneise
    @mheneise 4 ปีที่แล้ว

    Don't judge me, but I think Drones are cute :P

  • @galiadel
    @galiadel 6 ปีที่แล้ว

    drones DO suffer from delay to deliver (non-sentry), tracking, optimal range, falloff...

  • @dukoth6552
    @dukoth6552 6 ปีที่แล้ว

    do people in the game ever experiment with mixed load-outs?

    • @resurrectedstarships
      @resurrectedstarships  6 ปีที่แล้ว

      Sometimes, but its rare. You see the first ship on this, the Stabber, had autocannons and rapid light missiles. But RLM's dont have optimal or falloff range. Same with drones, you can have turrets along with drones. All combat tactics are based at staying at your optimal weapon range, if some of your weapons have different optimal ranges than others then you can never apply all of your weapons maximum damage on the target at the same time.

  • @krisguntner4805
    @krisguntner4805 6 ปีที่แล้ว

    Never played the game but this was an interesting video nonetheless.

  • @raideurng2508
    @raideurng2508 4 ปีที่แล้ว

    Disintegrators for the win.

  • @roboparks
    @roboparks 2 ปีที่แล้ว

    Drones don't suffer from Tracking? Tell that to my Ogers?

  • @Corvus__
    @Corvus__ 6 ปีที่แล้ว

    Cool! Is it free to play?

    • @jasaadduthane
      @jasaadduthane 6 ปีที่แล้ว

      yes

    • @chaosakazero
      @chaosakazero 6 ปีที่แล้ว

      Free to play yes with optional sub

    • @Corvus__
      @Corvus__ 6 ปีที่แล้ว

      @@chaosakazero On what system?

    • @Mic_Glow
      @Mic_Glow 5 ปีที่แล้ว

      Yes, for the first few months. Which is more than enough to find out if you want to play it.

  • @PhazonSouffle
    @PhazonSouffle 5 ปีที่แล้ว

    How did I miss this for 6 months?

  • @TheGingerMale
    @TheGingerMale ปีที่แล้ว

    Don't use small hybrid weapons. I know the DPS is very appealing to new players, but you have to be within 3km of your target for them to do damage anything above 0 damage. Outside of PvE, being that close is a death sentence.
    And even in PvE, it's incredibly annoying having to fly over to each individual enemy, can add extra minutes to a fight of doing nothing except chasing them and tanking damage.
    Best only start using them when you can feasibly equip medium hybrids or higher.

    • @astron800
      @astron800 6 หลายเดือนก่อน

      Small hybrids aren’t straight up bad as you make it out to be, in fact, outside of pve(where you say they aren’t good), blasters are one of the more popular ships for frigates, and rail guns are good in both pvp support ships, and sniping out npc ships.

  • @robertg.2111
    @robertg.2111 4 ปีที่แล้ว +1

    Drones do one damage type only... not two..

  • @thatamyhoard1147
    @thatamyhoard1147 5 ปีที่แล้ว +1

    ''Wait father...'' :( poor baby, i love drones and when im getting wreck i leave out my drones and they dont get smashed XD

  • @mephogaming514
    @mephogaming514 6 ปีที่แล้ว

    where was this video years ago :D

  • @razadaza9651
    @razadaza9651 5 ปีที่แล้ว

    Alpha strike?

  • @funnycat5471
    @funnycat5471 4 ปีที่แล้ว

    The only reason I abandoned my drones because my enemy was about to screw me and I didnt have enough time to get them :c

    • @funnycat5471
      @funnycat5471 4 ปีที่แล้ว

      Im only 2 weeks in the game and im already doing Hacking

    • @funnycat5471
      @funnycat5471 4 ปีที่แล้ว

      iN wOrMhOlE sPaCe

  • @GamerX-lc9ht
    @GamerX-lc9ht 6 ปีที่แล้ว

    this video I will look to in order to choose my weapon systems in eve which I do play

    • @HKhelmut
      @HKhelmut 6 ปีที่แล้ว

      Are you in resurrected starships corp in eve?

    • @GamerX-lc9ht
      @GamerX-lc9ht 6 ปีที่แล้ว

      @@HKhelmut no I am not

  • @acceleratum
    @acceleratum 5 ปีที่แล้ว

    Decent begginer video but you made drones and missiles sound much more complicated compared to turret weapons when in fact missiles are the simplest weapons to use, you basically have long and short range types, that's all. Example autocannons are short artillery is long, rockets are short missiles are long .. drones are short sentries are long. This is a simple way of understanding and once I got it the rest are just naming conventions , like for example rockets and torpedos are the same just different size, like you have small medium and large autocannons , rockets are the small size variant and torpedos are the big sized ones, assault variants are the medium sized ones l, it's just the naming that confuses everyone .

  • @brianjohnson5272
    @brianjohnson5272 4 ปีที่แล้ว

    Alpha strike?! I know that term! That's MechWarrior term for FIRE EVERYTHING!

    • @goofytycooner5519
      @goofytycooner5519 4 ปีที่แล้ว

      Sir! There is an enemy! What should we shoot at them with!
      *Yes*

  • @KILLRXNOEVIRUS
    @KILLRXNOEVIRUS 3 ปีที่แล้ว +1

    Hmmm... strangely planet commander...

  • @iwayansuarsa2937
    @iwayansuarsa2937 2 ปีที่แล้ว

    the best game

  • @haomingxia2109
    @haomingxia2109 6 ปีที่แล้ว

    RLMLs are short range weapons.

    • @Thaiax
      @Thaiax 6 ปีที่แล้ว +1

      Not really. HAM's are close range missiles. RLML are medium-long range with hig RoF but long reload.

  • @niilorantala9582
    @niilorantala9582 6 ปีที่แล้ว

    I’m not sure is it just my phone but max quality is 360p

  • @jcaaaash
    @jcaaaash 2 ปีที่แล้ว

    Doomsday Weapons?!

  • @daweedabest2085
    @daweedabest2085 4 ปีที่แล้ว

    In eve echo I have 4 drones and I treat them like my babies

  • @jj-nv1kf
    @jj-nv1kf 4 ปีที่แล้ว

    Totally Skipped AT (Smartish) Missiles? Clearly, you have never actually used Missiles. Additionally Rapid Light- Are just a ripple launcher for light missiles same as Light missiles just a faster ROF and slower Reload time, Rapid Heavy- Are just Ripple launcher for heavy missiles, the reload time on these is murder which is why they shouldn't be used in prolonged engagements. Yep, you don't know missile boats, Bombs are Anti Cap weapons as are Torps for the most part, or Anti structure. When it has to come down right now send a flight of five Torpedo ravens and it'll come down.

  • @Asdayasman
    @Asdayasman 4 ปีที่แล้ว

    "Five"?
    Projectiles
    Hybrids
    Lasers
    Missiles
    Drones
    Disintegrators
    Vorton Projectors (guess they weren't out then?)
    Smartbombs
    Bombs
    Doomsdays
    Fighters

  • @LiquidBlackWolf
    @LiquidBlackWolf 4 ปีที่แล้ว

    Drones are small unmanned crafts'.. yer.. small.. the size of a buss xD

  • @matthewadriansamson5865
    @matthewadriansamson5865 6 ปีที่แล้ว

    I thought you can only target one ship at a time as thats what everyones been telling me hence I stop playing the game?

    • @doug2567
      @doug2567 5 ปีที่แล้ว

      Lol know im a bit late but if you train up multi targeting you can lock on to multiple targets but only fire at one so but once that target is destroyed you can instantly fire on the next one.

  • @rabornevines7399
    @rabornevines7399 6 ปีที่แล้ว

    Please look up how to pronounce projectile. there are no u's or h's in the word

  • @MarcustheKid2K
    @MarcustheKid2K 2 หลายเดือนก่อน

    Unti next time? . . .