I absolutely adore the design philosophy of items in this game. Every item is contextually powerful, and this vid is a testament to that. I never once considered running Proboscis in any of my runs, yet you've made it look broken
Incredible run. Slowing killing! I thought it was silly to throw those wins but only cause I know every later fight has a higher chance of the opponents having a radiant cutlass or something nasty. Lol
The outcome was predictable with that decision. Alternatively, the outcome was predictable if he didn't make that decision, but also less interesting potentially. :) I'm all for throwing the very likely 10 wins (we can pull up a screenshot if we really wanna see it), to roll the dice on divinity. :P
@@ToMaSsS10its in beta lmao, they are obviously foccused in fixing the bugs and in developing the new characters. Balance is done aswell but takes time. And its a very easy game to balance
I'm fairly certain the alpha ray wasn't working, it was just the skill of slow and steady. Otherwise after every use of your rays you should have gotten +96dmg to all weapons (skill+alpha ray) but you were only getting 48
The man got 1 Dooley item and he's in awe of it's power. Dooley gets that item and all of that item's friends every game. I think the Dooley nerf is going to be the hardest nerf in videogame history.
not bad, i had a heavy enchanted lighthouse with 60 burn instead of the figure and 1 ray :D and - the red ray. but thats def a crazy pull. people should just realize this is not consistent obviously xd so dont try to rebuild it.
always throw for enchantments. 90% of gamblers stop right before their big win
so true, you never know when ur gonna hit that perfect enchant synergy with a skill or item
And you get to see more of the broken build
That last fight, that's what we call a wall
lmao GG
Ironically, that was far more likely by throwing to juice the build, still worth!
Throwing just to juice the build... you should be in prison for releasing this beast into the servers lmao
THE THROOOOOOOW, god damn it brotherman, loved the video.
I absolutely adore the design philosophy of items in this game. Every item is contextually powerful, and this vid is a testament to that. I never once considered running Proboscis in any of my runs, yet you've made it look broken
0:50 I'm fairly sure you can't actually get that skill. I've played so many times vs the wasp and never ever gotten the skill.
Yeah, monster skills don't seem to drop from day 1 fights.
this taught me that Illusio-Ray scales Ray skills, which probably also scales void ray and that's insane
Illusio-ray and Shark Ray are now rays. If you can pick one up in a Ray-friend build they can do some interesting things.
Had a similar build today! Also lost to the same build. The Ray synergy is just so freaking cool. Definitely fun throwing
That first day pvp was actually a tie, you both hit 0hp on the same tick
Incredible run. Slowing killing! I thought it was silly to throw those wins but only cause I know every later fight has a higher chance of the opponents having a radiant cutlass or something nasty. Lol
The outcome was predictable with that decision. Alternatively, the outcome was predictable if he didn't make that decision, but also less interesting potentially. :) I'm all for throwing the very likely 10 wins (we can pull up a screenshot if we really wanna see it), to roll the dice on divinity. :P
This was fun to watch, thank you!
100% throw for content, at least on normal. I want to see the insane build. I don't need to see the 10 win screen that I can find anywhere else.
I…it’s so beautiful…
I just finished a probi run with figurehead! Such a fun build.
What do you think the future of the bazaar is?
Not the past it seem
2 builds OP for the rest of the game
@@ToMaSsS10its in beta lmao, they are obviously foccused in fixing the bugs and in developing the new characters. Balance is done aswell but takes time. And its a very easy game to balance
@@quetas83 it's just my prediction for release
I'm fairly certain the alpha ray wasn't working, it was just the skill of slow and steady. Otherwise after every use of your rays you should have gotten +96dmg to all weapons (skill+alpha ray) but you were only getting 48
pretty sure it wasnt fixed until the jan patch
Why dont put the item anjacent to Probocis? 20:16
44:48 void ray is a ray!!, it multicast and you have the lord arkon shield skill to scale it
The man got 1 Dooley item and he's in awe of it's power.
Dooley gets that item and all of that item's friends every game.
I think the Dooley nerf is going to be the hardest nerf in videogame history.
yeah but dooley doesn't have a friend that is also a ray that also has x3 multicast
@@gwentarinokripperinolkjdsf683 You should prolly check How Bazaar before someone tells you about ...
also any item can have multicast
whats chat doing not pointing out the astrolobe placement uugh
i got the exact same build then got tripwire took out the figure head and diamond tier clam
Unfortunately you can't get skills from day 1 NPC fights.
loved this vid mista
not bad, i had a heavy enchanted lighthouse with 60 burn instead of the figure and 1 ray :D and - the red ray. but thats def a crazy pull. people should just realize this is not consistent obviously xd so dont try to rebuild it.
best ever Proboscis can't 10 win :(
Worth it
HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA lol that was dope though
That was funny but I prefer the 10 wins
last!
why did you remove items for first pve fight?