OPS: Commander, our flagship! Commander: Hiigaran swine! Crew, redouble your efforts! We fight to the last! OPS: Um - sir? We... we ARE the last. Commander: ... ah. Thought our fellow Vaygr would have at least held the line. Well, no matter! We fight on! OPS: Aye, sir! What should we target! Commander: Anything and everything! Take as many of these treacherous scum down with us as you can-- OPS: Um... Commander: (sigh) What now? OPS: We can... only target one thing at a time. Commander: What - but we have multiple different weapons systems! AND no shortage of targets!! OPS: Yes, sir - but only one targeting array. Commander: Well. That seems like a design flaw. OPS: I'm disagreeing only because this ship was designed by the glorious Sajuuk-Khar himself. Commander: ... well, at least I'll get to complain to him about this in person. (battlecruiser goes BOOM)
This was really a bad idea to watch before going to sleep! Seriously intense match! Gotta get myself into the swing of this incredible game again! Really great match. Any chance of hiding the green/red tags from time to time? Such a good one tho!
@@THENEW6 Multiple research ships speed up how quickly the research finishes. As for your other question I only really ever play Kushan so I don't remember much but I believe Hiigarans get early carriers, lack repair vessels, produce fighters in squads rather than individually, can't salvage/steal as well....and that's all I can remember.
Yeah I typically go for a more cinematic approach with my videos. Love that close up footage. Hard to strike a balance between that and keeping up on whats happening however, especially with players of this caliber.
I wish you would dive into the action more. Follow units close up, pan the camera around hot points. The game is so beautiful and you cast really well and I'm a big fan of the series but looking at triangles and squares all the time is meh.
@@Vognee Bomber's would have helped greatly. Tyguy tried well Guide his team through this but well they didn't seem to listen. he warned them to watch out for hyper torp's. To get torps out like that they forwent getting any fighter's. It is easier to attack then it is to defend so I would have sent all the interceptor's/Asscraft after there resource collector's.
si2foo As I’ve seen Torps destroy Harvesters in 2 (??) shots: would bombers be fast enough to destroy Torps before losing a couple of Harvesters? Inhibitors as well - only limit jumping distance but do not prohibit Frigates to engage collectors. Maybe there are better ways to deal with that strategy?
@@Vognee Losing a couple of harvester's isn't a big deal. The big deal really is that. The carrier was pushed off the node it was on, and then fear took it as his, decreasing the distance his frigate's and destroyer's need to travel to get into the fight greatly. They were warned ahead of time about what could be coming and they did nothing. They should have prepared bomber's to counter the torps when they arrived. In failing that should have started getting bomber's when they appeared and sent all the interceptor's to go harass the enemy's economy.
OPS: Commander, our flagship!
Commander: Hiigaran swine! Crew, redouble your efforts! We fight to the last!
OPS: Um - sir? We... we ARE the last.
Commander: ... ah. Thought our fellow Vaygr would have at least held the line. Well, no matter! We fight on!
OPS: Aye, sir! What should we target!
Commander: Anything and everything! Take as many of these treacherous scum down with us as you can--
OPS: Um...
Commander: (sigh) What now?
OPS: We can... only target one thing at a time.
Commander: What - but we have multiple different weapons systems! AND no shortage of targets!!
OPS: Yes, sir - but only one targeting array.
Commander: Well. That seems like a design flaw.
OPS: I'm disagreeing only because this ship was designed by the glorious Sajuuk-Khar himself.
Commander: ... well, at least I'll get to complain to him about this in person.
(battlecruiser goes BOOM)
Perfect
Macro RTS games are underrated as hell
HW has a lot of underrated aspects. Every lil touch is super and well implemented!
Yess another dreamlands HW video. Sajuuk be praised
I'm so pumped for HW3! XD
Same
I hope you make more of these in the future. Love watching the Homeworld casts
I certainly will
Keep it going Dreamlands. Great videos love to watch it. Not alot of subs but still i hope you keep it up. You make my day
Thank you:)
This was really a bad idea to watch before going to sleep! Seriously intense match! Gotta get myself into the swing of this incredible game again! Really great match. Any chance of hiding the green/red tags from time to time? Such a good one tho!
Thanks for the cast! Almost got to play this time :D
Next time for sure :)
Good content, great commentary! Keep up the good work :)
I remember that missile Frigate. What I remember was only FEAR.
I wish i could find a single multiplayer match for this game.
Homeworld has their own Discord where you can look for other players, hell Dreamlands himself has a Discord for stuff like that.
What Christian said. Both links are in the description.
is the music in the background the official game soundtrack?
yes
Oh, neat! The remastered lets you play as Kushan, Hiigaaran, Vaygr or Taiidaan?
Yes, the multiplayer is rolled into one, so all 4 factions are playable together
I assume Homeworld campaign is coming soon? I've fallen in love with the amount of detail that you put in to them.
Every other video until its done
Noob question here:
Why pick Kushan when Hiigarans are an option? What are their advantages?
And also, is there a difference in building one research ship or multiple?
@@THENEW6 Multiple research ships speed up how quickly the research finishes.
As for your other question I only really ever play Kushan so I don't remember much but I believe Hiigarans get early carriers, lack repair vessels, produce fighters in squads rather than individually, can't salvage/steal as well....and that's all I can remember.
Luis Joaquim Hiigaran and Kushan are completely different factions and have different playstyle.
Holy shit, they got absolutely steamrolled.
Xtoxin loli-necronomicon the greed punish was hard, tends to what happens in skilled games. Either that or neither side will engage without advantage.
If possible I'd love some more close shots of ships in battle. Love the designs in this franchise.
Yeah I typically go for a more cinematic approach with my videos. Love that close up footage. Hard to strike a balance between that and keeping up on whats happening however, especially with players of this caliber.
so how does having factions from both one and two in the same game work?
HW1 factions were remade in the HW2 engine and it was updated
Hey Dreamlands are you on the HW discord?
I am yes. Last Rites.
Ok cool it's so nice to be in such a huge community
@@Houston-ms3oe yes it is :)
I wish you would dive into the action more. Follow units close up, pan the camera around hot points. The game is so beautiful and you cast really well and I'm a big fan of the series but looking at triangles and squares all the time is meh.
Пошли играть в Homeworld 2! 🤗
yellow lost this one pretty early on to be honest. I mean they had no answer to the torp's and from then on it just went down hill.
si2foo newbe here: what could’ve be done about hypertorp by yellow team?
Guardian .Angel tyguy said it in the team chat “Inhibitors and bombers”
@@Vognee Bomber's would have helped greatly. Tyguy tried well Guide his team through this but well they didn't seem to listen. he warned them to watch out for hyper torp's. To get torps out like that they forwent getting any fighter's. It is easier to attack then it is to defend so I would have sent all the interceptor's/Asscraft after there resource collector's.
si2foo As I’ve seen Torps destroy Harvesters in 2 (??) shots: would bombers be fast enough to destroy Torps before losing a couple of Harvesters? Inhibitors as well - only limit jumping distance but do not prohibit Frigates to engage collectors. Maybe there are better ways to deal with that strategy?
@@Vognee Losing a couple of harvester's isn't a big deal. The big deal really is that. The carrier was pushed off the node it was on, and then fear took it as his, decreasing the distance his frigate's and destroyer's need to travel to get into the fight greatly.
They were warned ahead of time about what could be coming and they did nothing. They should have prepared bomber's to counter the torps when they arrived. In failing that should have started getting bomber's when they appeared and sent all the interceptor's to go harass the enemy's economy.
Salvage corvettes for HW3 please and thank you
So hyped
noice noice
YAAAAS
Yus
Im always first Dreamland.
So you are
:)
Please turn off the BGM.
Absolutely not. Homeworld music is the best. It could probably stand to be a bit lower for sure, but the music has to be in there.
@@Dreamlands15 Yes, the glory of Paul Ruskay must not be muted. That'd be heresy.
The music is an absolute masterpiece In every HW game!!