and while i was uploading this video, cubfan published another episode of his List where he talks about changes to Mending lmao. EDIT: one thing I didn't really touch up on in the video is the codebase itself. Bedrock doesn't really have this issue, but Java has been marred by difficulties due to being originally a passion project by a Notch without much of a plan. There's a reason "Notch code" is infamous among modders and Mojang themselves. Rewriting the game completely would give an opportunity to clean up the code, while also allowing to implement more advanced features like a better lighting engine.
@@krishacz That complexity is a such a great feature for multiplayer though, division of labor becomes natural if not necessary just for survival. It's actually brilliant to play with a couple friends, you *need* to specialize if you want to survive the first winter with a reasonable living standard. In minecraft mp there's basically no need to trade when everything is so trivial to obtain and do, everyone becomes an invincible god in mere hours.
Mojang could literally stop updating the game and modders would keep it alive Hell, since modders wouldn't have to constantly update their mods with the now-frequent updates, it might even start the golden age of modding
personally, i think that Minecraft thrives on the simple system, allowing new players to learn the game quick, and get into the more complicated systems like villager trading, building etc. I don't agree on your opinion about enchanting too, respectfully of course - you are allowed to have your opinion. Simple enchants give me a directed goal, rather than a bunch of weird names and stuff like in mods which add custom enchants, which i personally don't like as it is too complicated for a game i use to relax every other point in the video i agree on, the mud and clay point i think is very clever, as it is more essentially a part of survival than wood tools. great video, definitely subbing
that's fair! but i'd say some of my ideas would actually make the game a lot more simple and easy to learn compare for example "your pig digs up cool things sometimes like how it does in the real world" to "to get these cool things you ned to make a brush with copper and a feather and go to a specific place at the bottom of the ocean and find an egg and hatch it to get the mob that digs up cool things" and enchanting could definitely be made a lot more accessible (darn you, anvil mechanics!) but thanks!
This would also enable important performance enhancements. Minecraft code is such spaghetti, that even modding some of said enhancements breaks any and all intercompatibility with other mods that rely on the unmodified system. I think chunk generation and rendering especially needs to be adressed.
Great Video! I absolutely agree that enchanting is a bad mechanic. And yes, I think that adding functionality to the pig instead of adding a whole new mob would've been a much better way to go about things. I don't agree with a lot of your points though. Mud, for example, is an easy material to build with in real life. The fact that its not so in minecraft just makes it unrealistic, but not necessarily bad design. I would really hate if the food mechanic in minecraft were changed to be more realistic. Can you imagine carrying around 9 different soups in your inventory, to get a balanced diet? To go back to the cake analogy, Mojang in recent updates has been throwing a bunch of stuff into a pot and expecting it to mix well. Flavors overpower each other. Less useful mechanics, like the cooking functionality of the campfire, are overshadowed by pre-existing catchall solutions, like the furnace. Instead of this, I think Mojang should make these editions more powerful for certain applications. For example, they could make the campfire cheaper, stop phantoms spawning, give a boost to saturation. Make it so that there are situations where a campfire is the superior choice, but not always. I don't think a Minecraft 2 is necessary, I think they could absolutely fix these problems by improving these inferior additions (I mean, really, when on earth am I going to have a practical application for a glow squid.) I think the player base won't be bothered if these features become less obsolete. Thereby, more harmonious with each other without the need for a total overhaul.
@@DAREDEVIL-dm4yh you still need coal to make it, which means you need to have made a pickaxe and found coal (granted not the hardest thing to do currently) or a furnace in which you made charcoal.
@@krishacz how expensive is it to get out of your mud house, punch six wooden logs, use one to make a crafting table, one to make an wooden pickaxe, mine 8 stone, make a furnace, use one plank to burn one wooden log into charcoal, use that to make a fucking campfire. How is that expensive, literally takes 2 minutes out of your Entire day, ends up saving alot of fuel for you in the long run.
Amazing video! This is something i've never thought of. I hope you keep making more stuff. About the enchantments...it's hilarious how they keep adding new features that don't really enhance the game at all (Sniffer) but don't focus on half-baked ones like enchanting that have needed attention for so long.
That makes me want to compare it to stardew valley, hat is a well rounded game, everything has a purpose, you can play how you want, and all uptades fell in line, nothing out of place, nowdays minecraft feels like it doesnt know what wants to be
These things should just be updated as making everyone repurchase the game (Minecraft 2) is silly. You would have the same result of Cities Skylines 2. Plus it would split the player base even more.
1.8.9 and β1.7.3 are my favorite versions of Minecraft right now. In 1.8.9 I just turn off villages, diorite, andesite, and granite, crank the redstone spawnrate way down, and go from there
"mods can fix it" is a terrible attitude to have, especially when it comes t a game that is still getting updates. mods are not universal, the majority of players will not be using the specific mod you want to. by that logic minecraft could have stayed at version 1.0 and let modders do the rest. by the way, a lot of the under the hood stuff mojang are doing now (which i like) is precisely to allow mods and datapacks to easier modify the game. I imagine that if a 2.0 was made, with modding in mind, the process would be even easier for modders.
@@inigogames63 ah, you weren't being bigoted then, that's good. it's part of the Vanilla Tweaks resource pack! it's got a ton of other optional health bars!
when minecraft was sold one of the cluses in the sale minecraft 2 and be made i herd that from xisuma void a few years ago my memory is shot so dont fact me on that
and while i was uploading this video, cubfan published another episode of his List where he talks about changes to Mending lmao.
EDIT: one thing I didn't really touch up on in the video is the codebase itself. Bedrock doesn't really have this issue, but Java has been marred by difficulties due to being originally a passion project by a Notch without much of a plan. There's a reason "Notch code" is infamous among modders and Mojang themselves.
Rewriting the game completely would give an opportunity to clean up the code, while also allowing to implement more advanced features like a better lighting engine.
Yah no Minecraft don't need a 2, 3, 4, or 5, your full of Crap keep your silly opinions to yourself.
it's ironic how making mud bricks is so much harder than making an equivalent amount of stone bricks
It's called Vintage Story
from what I've seen of Vintage story, it looks amazing, but too complex imo.
@@krishacz That complexity is a such a great feature for multiplayer though, division of labor becomes natural if not necessary just for survival. It's actually brilliant to play with a couple friends, you *need* to specialize if you want to survive the first winter with a reasonable living standard.
In minecraft mp there's basically no need to trade when everything is so trivial to obtain and do, everyone becomes an invincible god in mere hours.
Nope. Its called hytale
Mojang could literally stop updating the game and modders would keep it alive
Hell, since modders wouldn't have to constantly update their mods with the now-frequent updates, it might even start the golden age of modding
but then again, the technical updates that mojang have been making recently make mods and datapacks easier to make and more capable...
personally, i think that Minecraft thrives on the simple system, allowing new players to learn the game quick, and get into the more complicated systems like villager trading, building etc.
I don't agree on your opinion about enchanting too, respectfully of course - you are allowed to have your opinion. Simple enchants give me a directed goal, rather than a bunch of weird names and stuff like in mods which add custom enchants, which i personally don't like as it is too complicated for a game i use to relax
every other point in the video i agree on, the mud and clay point i think is very clever, as it is more essentially a part of survival than wood tools.
great video, definitely subbing
that's fair! but i'd say some of my ideas would actually make the game a lot more simple and easy to learn
compare for example "your pig digs up cool things sometimes like how it does in the real world" to "to get these cool things you ned to make a brush with copper and a feather and go to a specific place at the bottom of the ocean and find an egg and hatch it to get the mob that digs up cool things"
and enchanting could definitely be made a lot more accessible (darn you, anvil mechanics!)
but thanks!
This would also enable important performance enhancements. Minecraft code is such spaghetti, that even modding some of said enhancements breaks any and all intercompatibility with other mods that rely on the unmodified system. I think chunk generation and rendering especially needs to be adressed.
Great Video! I absolutely agree that enchanting is a bad mechanic. And yes, I think that adding functionality to the pig instead of adding a whole new mob would've been a much better way to go about things. I don't agree with a lot of your points though. Mud, for example, is an easy material to build with in real life. The fact that its not so in minecraft just makes it unrealistic, but not necessarily bad design. I would really hate if the food mechanic in minecraft were changed to be more realistic. Can you imagine carrying around 9 different soups in your inventory, to get a balanced diet?
To go back to the cake analogy, Mojang in recent updates has been throwing a bunch of stuff into a pot and expecting it to mix well. Flavors overpower each other. Less useful mechanics, like the cooking functionality of the campfire, are overshadowed by pre-existing catchall solutions, like the furnace.
Instead of this, I think Mojang should make these editions more powerful for certain applications. For example, they could make the campfire cheaper, stop phantoms spawning, give a boost to saturation. Make it so that there are situations where a campfire is the superior choice, but not always.
I don't think a Minecraft 2 is necessary, I think they could absolutely fix these problems by improving these inferior additions (I mean, really, when on earth am I going to have a practical application for a glow squid.) I think the player base won't be bothered if these features become less obsolete. Thereby, more harmonious with each other without the need for a total overhaul.
I mean yeah this.
The campfire alr is cheap man
@@DAREDEVIL-dm4yh you still need coal to make it, which means you need to have made a pickaxe and found coal (granted not the hardest thing to do currently) or a furnace in which you made charcoal.
@@krishacz how expensive is it to get out of your mud house, punch six wooden logs, use one to make a crafting table, one to make an wooden pickaxe, mine 8 stone, make a furnace, use one plank to burn one wooden log into charcoal, use that to make a fucking campfire. How is that expensive, literally takes 2 minutes out of your Entire day, ends up saving alot of fuel for you in the long run.
@@DAREDEVIL-dm4yh Not cheaper than the furnaces that make them the worse option.
NO
Amazing video! This is something i've never thought of. I hope you keep making more stuff.
About the enchantments...it's hilarious how they keep adding new features that don't really enhance the game at all (Sniffer) but don't focus on half-baked ones like enchanting that have needed attention for so long.
That makes me want to compare it to stardew valley, hat is a well rounded game, everything has a purpose, you can play how you want, and all uptades fell in line, nothing out of place, nowdays minecraft feels like it doesnt know what wants to be
These things should just be updated as making everyone repurchase the game (Minecraft 2) is silly. You would have the same result of Cities Skylines 2. Plus it would split the player base even more.
no
1.8.9 and β1.7.3 are my favorite versions of Minecraft right now. In 1.8.9 I just turn off villages, diorite, andesite, and granite, crank the redstone spawnrate way down, and go from there
Also, on the point of mud, what you are suggesting is basically just making it a clone of the clay item
BOTTAH O WAAHA
crazy way to end the video😭
obviously no
Bro has never heard of mods
"mods can fix it" is a terrible attitude to have, especially when it comes t a game that is still getting updates. mods are not universal, the majority of players will not be using the specific mod you want to.
by that logic minecraft could have stayed at version 1.0 and let modders do the rest.
by the way, a lot of the under the hood stuff mojang are doing now (which i like) is precisely to allow mods and datapacks to easier modify the game. I imagine that if a 2.0 was made, with modding in mind, the process would be even easier for modders.
Why are the hearts gay?
higher contrast means you can see it easier in more situations
@@inigogames63 why not
idk it's cool
@@krishacz no I just am used to seeing vanilla minecraft textures
@@inigogames63 ah, you weren't being bigoted then, that's good. it's part of the Vanilla Tweaks resource pack! it's got a ton of other optional health bars!
You want minecraft 2? Hytale is getting closer to release every week
when minecraft was sold one of the cluses in the sale minecraft 2 and be made i herd that from xisuma void a few years ago my memory is shot so dont fact me on that