New Radars! Updated Tracking Radar Tutorial and showcase l Stormworks Build and Rescue

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  • เผยแพร่เมื่อ 12 ก.ย. 2024

ความคิดเห็น • 53

  • @Player-qr7ie
    @Player-qr7ie 2 ปีที่แล้ว +10

    I followed the first tutorial you made and was able to get it working with the new radars. I had no idea that the devs added noise to the new radars which is why it was jittering i spent hours today trying to fix it lol. Thanks for remaking the tutorial tho definitely helped me understand it better now.

    • @Skittttttles
      @Skittttttles 2 ปีที่แล้ว +1

      Yeah same here, spent all day trying to fix the jittering before I watched the video and found out about the noise

  • @shifukatoo
    @shifukatoo 2 ปีที่แล้ว +14

    I’ve been living under the radar for years now...
    Today I finally decided to move that dumb thing off of me.

  • @ceremyjlarkson9475
    @ceremyjlarkson9475 2 ปีที่แล้ว +6

    You should do a stabilized mount (like on a tank or ship, where the gun points to one spot even if the ship moves some) tutorial once the weapons dlc is out

  • @Skittttttles
    @Skittttttles 2 ปีที่แล้ว +7

    Great tutorial, I've used the previous one and modified it with the new ones. Amazing how with the new system you can fit all the logic in a 2x2 microcontroller.

    • @Skittttttles
      @Skittttttles 2 ปีที่แล้ว

      Also thanks for explaining the jitteryness, I had some frustration since my turret would be moving. Also an in-dept tutorial on how you fine tune PIDS?

    • @nocommantarygameplay5516
      @nocommantarygameplay5516 2 ปีที่แล้ว

      @@Skittttttles fine tuning pids is just changing values an looking what happens, according to what happens you change the values

  • @bubbleman0794
    @bubbleman0794 2 ปีที่แล้ว +6

    My Radar just moves anywhere and jitters around

  • @zae4398
    @zae4398 2 ปีที่แล้ว +3

    I tried to recreate this setup because I'm trying to learn radar guidance, and my entire turret just drifts loosely around the room. I also noticed that there is never a steady lock, as the distance output from composite jumps regularly from 0 to ~ 28, I have no idea what I'm doing wrong. Spent about 2 hours troubleshooting.

  • @Sawer
    @Sawer 2 ปีที่แล้ว

    Great video! How much does range impact the noise and the accuracy? And would it be possible to somewhat de-noise it? Perhaps with a treshhold, a bit like a noise gate.

  • @deltacx1059
    @deltacx1059 2 ปีที่แล้ว +1

    A 1.0 game and they couldn't bother to test their parts before releasing them. But I will say I like the new radars dispute them not catching the issues.

    • @mobgoblin9023
      @mobgoblin9023 2 ปีที่แล้ว

      The missle radar is kinda useless for its intended purposes. No practical Fov, nor pitch/yall controls. Its almost like they didnt THINK before releasing it. More useful as a proximity sensor smh

    • @deltacx1059
      @deltacx1059 2 ปีที่แล้ว

      @@mobgoblin9023
      Modders will probly make better new ones, devs are known for not thinking before they add things.

  • @subjectc7505
    @subjectc7505 2 ปีที่แล้ว +1

    If I'm not mistaken. The CIW automatically snap on target's irl. But I see why it's jittery

  • @EzioD86
    @EzioD86 3 หลายเดือนก่อน

    My turret doesn't want to lock , it just move in the same direction as me when i pass by the radar, but move way too fast or not so it doesn't look like a lock T.T

  • @gernith
    @gernith 2 ปีที่แล้ว +2

    Do you have infinite electricity turned on, or do these not require power?

    • @MorleyMan
      @MorleyMan  2 ปีที่แล้ว

      Yes I do, normally they would require a power source

    • @mobgoblin9023
      @mobgoblin9023 2 ปีที่แล้ว

      They use almost no power iether way, it takes 10 seconds to take 0.01 power out of a small battery using the basic radar

  • @DiscoDuck140
    @DiscoDuck140 2 ปีที่แล้ว

    Could you show us a simple long range guided missile? I’ve been trying to get one to work for ages. I don’t want to manually fly it

  • @TacticalWestOfficial
    @TacticalWestOfficial 2 ปีที่แล้ว

    Mine doesn’t turn or work, are you still using the switch boxes? Help please

  • @davidcavell9805
    @davidcavell9805 2 ปีที่แล้ว +2

    I followed the video but my turret is moving wildly in pitch and yaw, a lot more than I think the balance jitter should be doing

    • @bubbleman0794
      @bubbleman0794 2 ปีที่แล้ว

      same

    • @juao9705
      @juao9705 2 ปีที่แล้ว

      same

    • @Dutchcomentatah
      @Dutchcomentatah 2 ปีที่แล้ว +1

      PID values are different if your CIWS is a different weight, pivots use different gearing and power etc

    • @juao9705
      @juao9705 2 ปีที่แล้ว

      @@Dutchcomentatah I did it exactly as he did in the video, and it didn't work

    • @davidcavell9805
      @davidcavell9805 2 ปีที่แล้ว +1

      @@Dutchcomentatah ok thank you I played with the pics and gears a bit but had a sluggish CIWS, but may need to change the values more than I did

  • @XboxBruka
    @XboxBruka 2 ปีที่แล้ว

    Is this Tutorial also now out of date as my Phalanx radar seems different to yours with regards to its settings? I have an option of "Pitch Angle" which i didn't see on yours.

    • @carlwheezerofsouls3273
      @carlwheezerofsouls3273 2 ปีที่แล้ว

      yeah the radars keep being changed really often so its best to ask around in the discussions page on the game on steam.

  • @fuzzball1134
    @fuzzball1134 2 ปีที่แล้ว

    Is there a workshop link to the microcontroller?

  • @traga5248
    @traga5248 2 ปีที่แล้ว

    X works but the Y dosent work at all help? (the Y simply gose up and never comes down ones it sees a target in its view)

  • @lviv.citizen
    @lviv.citizen 2 ปีที่แล้ว

    How can you see logic outputs just looking on radar?

  • @andriys.1860
    @andriys.1860 2 ปีที่แล้ว +1

    Hello, Is there any way to stop the radar from locking onto a human? Thank you.

    • @mobgoblin9023
      @mobgoblin9023 2 ปีที่แล้ว +1

      Not anymore, they removed signal strength value so no filtering targets.

    • @andriys.1860
      @andriys.1860 2 ปีที่แล้ว

      @@mobgoblin9023 ok thank you though.

    • @andriys.1860
      @andriys.1860 2 ปีที่แล้ว

      @@mobgoblin9023 thank you for the tutorial though

    • @briankale5977
      @briankale5977 2 ปีที่แล้ว

      Best I've done as a fix is used channel 1 and told it to not track things under like 15-20m so it doesn't blast me on my boat.

  • @Faolon-dx2ft
    @Faolon-dx2ft 2 ปีที่แล้ว +1

    For some reason mine just doesnt work. it doesn't lock onto anything

  • @asylumboundofficial3239
    @asylumboundofficial3239 2 ปีที่แล้ว +1

    What are the pid values?

    • @bubbleman0794
      @bubbleman0794 2 ปีที่แล้ว

      Pitch P = 3.4
      Pitch I = 0.01
      Pitch D = 0
      Yaw P = 3.4
      Yaw I = 0.01
      Yaw D = 0

  • @olssong7941
    @olssong7941 2 ปีที่แล้ว

    Nice

  • @dragonkillersgyt851
    @dragonkillersgyt851 2 ปีที่แล้ว

    do need to change antything on the radar itself?

    • @MorleyMan
      @MorleyMan  2 ปีที่แล้ว +1

      I increased the FOVs slightly (20-30) and made the rotation static 👍

  • @beeb-the-nardo
    @beeb-the-nardo 2 ปีที่แล้ว

    is there a mc on the workshop for this?

  • @BoneyMcBones
    @BoneyMcBones 2 ปีที่แล้ว

    can we see it with the weapons?

  • @mobgoblin9023
    @mobgoblin9023 2 ปีที่แล้ว +3

    Honestly, feel like the new ones are kinda booty.

  • @RegenerationOfficial
    @RegenerationOfficial 2 ปีที่แล้ว

    since you can't debug the signals..... fuck this!

  • @otipro083
    @otipro083 ปีที่แล้ว

    could you please upload the microcontroller to the workshop, i dont have the braincells to build the microcontroller lol

    • @SaturnCat-vy3dx
      @SaturnCat-vy3dx ปีที่แล้ว

      I have a Microcontroller you can use

    • @otipro083
      @otipro083 ปีที่แล้ว

      @@SaturnCat-vy3dx ok what's it called?

  • @southcarolinianentertainment
    @southcarolinianentertainment 2 ปีที่แล้ว

    YOU COULD AT LEAST UPLOAD YOUR OLD TRACKER TO THE WORKSHOP!!!!!!