It directly edits the tileset resource, so for setting the texture region and editing the collision it works for godot. But for the autotiling and terrain stuff, i'm using a tilemap with custom code for my game, so that wouldn't. This project is still in 3.5 as well (updating to 4.x absolutely break this). If anyone likes it enough I could make it a plugin for godot, but it's not meant to replace godot's, I just wanted a way to edit tiles in-game. But I will make the plugin for collision generation public, after I improve it more.
what a w game
what is this magnificent game called?
toilet zone 2
will it work for godot?
It directly edits the tileset resource, so for setting the texture region and editing the collision it works for godot. But for the autotiling and terrain stuff, i'm using a tilemap with custom code for my game, so that wouldn't. This project is still in 3.5 as well (updating to 4.x absolutely break this). If anyone likes it enough I could make it a plugin for godot, but it's not meant to replace godot's, I just wanted a way to edit tiles in-game.
But I will make the plugin for collision generation public, after I improve it more.
@@Wolfenrahd ok sounds great.