Elusive Glitches: The Case of the Gate of Time

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  • เผยแพร่เมื่อ 15 พ.ค. 2024
  • In this video I explore one of the biggest roadblocks in today's Skyward Sword glitch hunting efforts, the Gate of Time. I hope you guys enjoy the video and feedback is always welcome. Also sorry that the video resolution is bad, I'll make sure that doesn't happen next time.
    Live speedruns at / gymnast86
    Twitter: / mrgymnast86
    #elusiveglitches #gateoftime #skywardswordglitches
  • เกม

ความคิดเห็น • 435

  • @drago3036
    @drago3036 4 ปีที่แล้ว +982

    It's absurdly funny that the "Gate of Time" is preventing people from speedrunning more efficiently XD

    • @NightClawprower
      @NightClawprower 4 ปีที่แล้ว +31

      Oh my, I had not realized the irony until now, wow

    • @drago3036
      @drago3036 4 ปีที่แล้ว +4

      @@NightClawprower like Solar Sans would have said: "oh wow"

    • @cryguy0000
      @cryguy0000 4 ปีที่แล้ว +1

      @@drago3036 Noice profile pic

    • @drago3036
      @drago3036 4 ปีที่แล้ว +1

      @@cryguy0000 Nice profile you have in general there~ ;P

    • @cryguy0000
      @cryguy0000 4 ปีที่แล้ว +1

      @@drago3036 plz subscribe, I require sustenance. And Gloria best gurl

  • @T3sl4
    @T3sl4 4 ปีที่แล้ว +2216

    Skyward Sword: "But first, we need to talk about parallel layerverses."

    • @jaytheamazing197
      @jaytheamazing197 4 ปีที่แล้ว +61

      Zelda Skyward Sword: Into the Layerverse

    • @lpfan4491
      @lpfan4491 4 ปีที่แล้ว +65

      skyward sword:"here,take an unused layer 0 and schrödingers birdstatue"

    • @percher4824
      @percher4824 4 ปีที่แล้ว +34

      In this video, I'll be explaing what I do to beat Skyward Sword in 0.5 sword swings...

    • @jobsidian4219
      @jobsidian4219 4 ปีที่แล้ว +2

      "I am four universe ahead "

    • @hi-gc5lb
      @hi-gc5lb 4 ปีที่แล้ว +1

      @@percher4824 you can do it in 0, right?

  • @Slemmet
    @Slemmet 4 ปีที่แล้ว +1397

    The Gate of time skip is the new barrier skip.

    • @icicleditor
      @icicleditor 4 ปีที่แล้ว +22

      How to beat undertale in 2 seconds

    • @The_Arctic_Kiwi
      @The_Arctic_Kiwi 4 ปีที่แล้ว +31

      @@icicleditor wrong game.

    • @icicleditor
      @icicleditor 4 ปีที่แล้ว +27

      guess my train got off at the wrong timeline

    • @javelinmaster2
      @javelinmaster2 4 ปีที่แล้ว +4

      Pls explain to me what the barrier skip is.
      Is it from Twilight princess?

    • @maximumforce8275
      @maximumforce8275 4 ปีที่แล้ว +40

      @@javelinmaster2 no i believe its from wind waker. There used to be an impassible invisible barrier untill not to long ago where people found out finally how to glitch and pass it

  • @shingshongshamalama
    @shingshongshamalama 4 ปีที่แล้ว +680

    It's like the devs put in a ton of effort doing obscure things no normal player would ever see _specifically_ to spite speedrunners.

    • @satibel
      @satibel 4 ปีที่แล้ว +122

      It's probably optimisation, the glitchunter's friend and foe

    • @Araragi298
      @Araragi298 4 ปีที่แล้ว +59

      @@satibel Unloading stuff when Link goes out of bounds smells like optimization to me. Im not sure what purpose it has, maybe transitioning to load screens faster?

    • @satibel
      @satibel 4 ปีที่แล้ว +65

      @@Araragi298 the most probable answer is that it frees ram. (The wii has only 64MB of general purpose ram, and 24MB for the gpu)
      it might also be that it loads the next zone, which is empty but still unloads the other.
      It may also be that it avoids looping on a trigger, like you go back in and out of the zone if you stay on the same spot if both were loaded?

    • @GothamiteYT
      @GothamiteYT 4 ปีที่แล้ว +4

      Honestly that makes me happy. Any% is usually pretty dumb

    • @Ouzzel
      @Ouzzel 4 ปีที่แล้ว +9

      Half the fun is breaking the game. If it was too easy it wouldn’t be fun.

  • @Princess_Ruto
    @Princess_Ruto 4 ปีที่แล้ว +792

    On some level, the "gate of time" is every speedrunner's archenemy.

    • @jaydentt
      @jaydentt 4 ปีที่แล้ว +9

      Wait theoretically you could use the gate of time to shave off some time? (Get it because you travel back in time via the gate of time)

    • @roc-noK
      @roc-noK 2 ปีที่แล้ว +3

      @@jaydentt imagine a speedrun where the player goes through the game at a horrible pace but when they pass through the gate of time, the timer goes back to zero, or maybe even a really big negative number. Boom, world record by technicality.

    • @jaydentt
      @jaydentt 2 ปีที่แล้ว

      @@roc-noK hahahahaha i like how you think my dude

  • @coolbugfacts3953
    @coolbugfacts3953 4 ปีที่แล้ว +907

    me: never has played, seen, or cared about skyward sword
    also me: really needs to know why speedrunners cant skip things in skyward sword

    • @aIkaIi
      @aIkaIi 4 ปีที่แล้ว +31

      *_You better play Skyward Sword some time_*

    • @ZeroKage69
      @ZeroKage69 4 ปีที่แล้ว +11

      It's not just Skyward Sword but any speedrun skip explanations or potential skips etc.

    • @coolbugfacts3953
      @coolbugfacts3953 4 ปีที่แล้ว +4

      @Batman's Wife ok then

    • @Dji5hy
      @Dji5hy 4 ปีที่แล้ว +21

      Skyward Sword is a wonderful game is a must-play for any Zelda fan imo. The people who whine about the motion-controls incessantly are just mad because they suck at it.

    • @thetruedarksoul168
      @thetruedarksoul168 4 ปีที่แล้ว

      Samuel Cho no

  • @nottherealcrystallegionair953
    @nottherealcrystallegionair953 4 ปีที่แล้ว +857

    You've been shorted
    You've been thwarted
    Skyward Sworded

    • @jaydentt
      @jaydentt 4 ปีที่แล้ว +3

      Fi is annoy

    • @jakwhite5287
      @jakwhite5287 4 ปีที่แล้ว

      Documenter haha Ok thank you

    • @KBCards
      @KBCards 4 ปีที่แล้ว

      Documenter haha r/nobodyasked

  • @cursedex80
    @cursedex80 4 ปีที่แล้ว +450

    Only speedrunners would be annoyed that there's things to do in a videogame before finishing it.

    • @fighterjetmadeofbiceps3518
      @fighterjetmadeofbiceps3518 4 ปีที่แล้ว +37

      And games journalists

    • @DivineXPotato
      @DivineXPotato 4 ปีที่แล้ว +15

      @@fighterjetmadeofbiceps3518 game journalists will hate just about everything about games, except for like youtube channels based on reviews (its a bit more split, but generally they're more fair / accepting and will even give tips on what could have been improved) but like most big game journalists / companies and shit almost always just shit on every little thing and more often then not only play a few minutes - maybe an hour or two

    • @wildfire9280
      @wildfire9280 4 ปีที่แล้ว +5

      @@DivineXPotato (cough) IGN, [cough] Rain World, {wheeze} PMD, and *death* Sonic

    • @anjoliebarrios8906
      @anjoliebarrios8906 4 ปีที่แล้ว

      @cursedex Have you ever heard of filler?

    • @GothamiteYT
      @GothamiteYT 4 ปีที่แล้ว +4

      Anjolie Barrios “man :( I cant sequence break this game it must be filler”

  • @awildpokefan7419
    @awildpokefan7419 4 ปีที่แล้ว +566

    Speedrunner: “You can’t defeat me.”
    The Imprisoned: “I know, but he can.” *gate of time*

    • @oohplah
      @oohplah ปีที่แล้ว

      HAHAHAHAHAHAHQHAHAHAHAHSHSUSUAUA

  • @ScubaLuigi
    @ScubaLuigi 4 ปีที่แล้ว +361

    I love the unironic use of "the grooseinator" in this video

    • @jaydentt
      @jaydentt 4 ปีที่แล้ว +19

      "grooseinator"

    • @amazinblasian117
      @amazinblasian117 4 ปีที่แล้ว +26

      I love it too, but it's nothing special. That's what Groose names his catapult thing that you use in the second and third Imprisoned fights.

    • @Wolficefang
      @Wolficefang 4 ปีที่แล้ว +8

      @@amazinblasian117/videos/videos
      Yes.
      That's the joke.

    • @Magicdfox
      @Magicdfox 4 ปีที่แล้ว +32

      THE GROOSE
      IS LOOSE

    • @trentthen642
      @trentthen642 4 ปีที่แล้ว +4

      Scub
      But that's what it's called that's it's official name there is nothing wrong with that

  • @gododoof
    @gododoof 4 ปีที่แล้ว +237

    The saga that is the battle against Skyward Sword's code is facinating.

  • @DarkGoombaProduction
    @DarkGoombaProduction 4 ปีที่แล้ว +645

    It was mentioned in a comment on the last elusive glitch video, but I'd love to see a video explaining why the once-elusive things (like the Sandship Boss Key) are now possible. Also the theatrics were a nice touch.

    • @Oscaro300
      @Oscaro300 4 ปีที่แล้ว +29

      Most of these wouldn't be that interesting. It would pretty much be "we RBM some shit" and that's it

    • @lavun4175
      @lavun4175 4 ปีที่แล้ว +41

      @@Oscaro300 Still would be interesting how they went around and found a skip, Also, He wouldn't have to make one video per glitch. Just bundle them all together in one : )

    • @Oscaro300
      @Oscaro300 4 ปีที่แล้ว +7

      again, they just checked all skyloft flags when RBM was first found and faron flags when Faron RBM was found. then checked which one matched with useful things pretty much everywhere
      I feel like even for a single video it's not necessarily enough content

    • @lpfan4491
      @lpfan4491 4 ปีที่แล้ว +4

      many of the things are still not really possible,but they are just bypassed by a faster route. that is literally all there is to it

    • @CatShapedDonut
      @CatShapedDonut 3 ปีที่แล้ว

      Me too

  • @MNGoldenEagle
    @MNGoldenEagle 4 ปีที่แล้ว +174

    It baffles my mind how this mechanic has existed since Ocarina of Time in almost the exact same way described here, in probably almost every single game made since then. That's some impressive longevity.

    • @holyknightthatpwns
      @holyknightthatpwns 4 ปีที่แล้ว +12

      Not to mention all the in game mechanics (z-targeting, etc)

    • @calfriedman6981
      @calfriedman6981 4 ปีที่แล้ว

      Which mechanic? BiTmagic?

    • @MNGoldenEagle
      @MNGoldenEagle 4 ปีที่แล้ว +29

      @@calfriedman6981 The way scene event flags are handled. Theoretically BiT should be possible in OoT as well, but I don't think the game loads the save files when you select them, so it's not possible to produce the same effect. Maybe it's possible with the default save data?

    • @xerxsesbreak8455
      @xerxsesbreak8455 4 ปีที่แล้ว +6

      @@MNGoldenEagle It's fine we got ACE.

  • @jackwilson5745
    @jackwilson5745 4 ปีที่แล้ว +85

    Speedrunners: I-
    Gate of Time: YOU WILL NEVER REACH THE TRUTH!

  • @beastbass1
    @beastbass1 4 ปีที่แล้ว +112

    zelda games: youll never find this glitch
    glitch hunters and speed runners: We found hyrule barrier skip, we found majoras mask debug menu, how many times do we have to teach you this lesson old man?

    • @martianmadwoman
      @martianmadwoman 4 ปีที่แล้ว +6

      why this make me chuckle so loud

    • @trentthen642
      @trentthen642 4 ปีที่แล้ว +2

      I think you forgot about wrong warping and moon warp.

    • @hypnofrezzefan
      @hypnofrezzefan 4 ปีที่แล้ว +1

      @@trentthen642 MoonWarp is new, wasnt it discoverd Last month?

    • @trentthen642
      @trentthen642 4 ปีที่แล้ว +1

      Sapradon
      It was discovered November.

    • @hypnofrezzefan
      @hypnofrezzefan 4 ปีที่แล้ว +1

      @@trentthen642 i was near then ;)

  • @briandudley4637
    @briandudley4637 4 ปีที่แล้ว +164

    I would say that this could be a good argument for testing a games design, the longer the speed run compared with the intended game length, the better the games technical build.

    • @TlalocTemporal
      @TlalocTemporal 4 ปีที่แล้ว +57

      Considering how long speed runs take to mature, and how they keep improving years (and sometimes decades) after release, you'd need a gate of time to utilise that in the development.

    • @TheLegoPerson
      @TheLegoPerson 4 ปีที่แล้ว +4

      @@TlalocTemporal nice pun

    • @CristianGomez-yu8gp
      @CristianGomez-yu8gp 3 ปีที่แล้ว

      What about breath of the wild any% speedrun

    • @briandudley4637
      @briandudley4637 3 ปีที่แล้ว +3

      @@CristianGomez-yu8gp but they designed the game so you could, it would be hard but you could do it. hence having to fight all four of gannons forms before the main fight, they intended it, so the speed run, isn't all that much shorter than what the designers probably intended for those hard core challenge seekers, the rest of the game is just fluff for the rest of us that love the world and the lore.

    • @mitch7998
      @mitch7998 3 ปีที่แล้ว +1

      Perhaps "shortest intended route" is a better criterion then

  • @pyrojack8230
    @pyrojack8230 4 ปีที่แล้ว +183

    Dude, why is SS so well programmed dude??? Every sequence break is either ALMOST possible or not useful and it makes the current routes so jarring dude!

    • @epsi9923
      @epsi9923 4 ปีที่แล้ว +69

      @Hydra Most games aren't made to be pathed in a Speedrun (exceptions being games like Speedrunners From Hell, Clustertruck, etc.). A game with so few opportunities to sequence break/glitch successfully is just a sign of very solid coding skills on the company's end.

    • @Caipi2070
      @Caipi2070 4 ปีที่แล้ว +17

      i remember times were it took ~6 hours to any% run this game. The game already lost so much to glitch hunters and runners, let it at least have it’s last piece of dignity, the gate of time.

    • @InviWasTaken
      @InviWasTaken 4 ปีที่แล้ว +1

      @@Caipi2070 lucky you xD this game used to take a fair bit longer than that

    • @trentthen642
      @trentthen642 4 ปีที่แล้ว +3

      Gohobogo
      Ahahaha "well programmed"??!?!!?! BiT magic, BiT warping, BiT itself, wrong warping is all well programmed?

    • @waynezor
      @waynezor 4 ปีที่แล้ว +13

      @@trentthen642 Say, how many games have you programmed?

  • @ghosttsr
    @ghosttsr 4 ปีที่แล้ว +106

    Gymnast: Explaining arbitrary errors on how the gate of time skip isnt possible
    Me: Still wanting early hyrule castle in tp

    • @Onavi1
      @Onavi1 4 ปีที่แล้ว

      @@trentthen642 ???

    • @trentthen642
      @trentthen642 4 ปีที่แล้ว

      Onavi 1
      Lol never mind

  • @KaguyaEne
    @KaguyaEne 4 ปีที่แล้ว +133

    TP is still crying

    • @kywii6678
      @kywii6678 4 ปีที่แล้ว +8

      Oh come on !
      We already broke up this game so bad that we can get the MS in less than 20 minutes !

    • @ceciliamouse6482
      @ceciliamouse6482 4 ปีที่แล้ว +3

      I want my HD gate clip without Epona

  • @deaththekid922
    @deaththekid922 4 ปีที่แล้ว +127

    out of bounds bird statues
    "clocktown theme starts playing"
    really unfortunate that skyward sword doesnt have ISG and bomb hovering

    • @BenHowe901
      @BenHowe901 4 ปีที่แล้ว +7

      Yet. Majora's Mask has been under the magnifying glasses of speedrunners for far longer than Skyward Sword. Who knows what we'll discover in the future?

  • @jaggedman8275
    @jaggedman8275 4 ปีที่แล้ว +83

    Time to discover a Reverse-Upside Down-BiT Magic technique

    • @Tcj333
      @Tcj333 4 ปีที่แล้ว +17

      Which involves loading flags set by Twilight Princess

    • @linkmariokirby7373
      @linkmariokirby7373 4 ปีที่แล้ว +5

      Mobius Double Reacharound BITVirus

    • @jaydentt
      @jaydentt 4 ปีที่แล้ว +1

      How do you bitwarp

  • @Grimeaper
    @Grimeaper 4 ปีที่แล้ว +32

    Event tick so fun. I was taught to never use it, unless necessary. So Nintendo probably knew of the potential for glitches and layered as much security on this guy as possible. So they tossed away a good bit of memory for this one place.

  • @PixiePulse_
    @PixiePulse_ 4 ปีที่แล้ว +58

    Regular players: There's not enough to do in Skyward Sword wtf
    Speedrunners: There's too much to do in Skyward Sword wtf

  • @bosstrash8461
    @bosstrash8461 4 ปีที่แล้ว +38

    i don’t know why i’m here or why i watched the whole thing when i don’t speedrun or watch speedruns

  • @guillermorobledo2842
    @guillermorobledo2842 4 ปีที่แล้ว +13

    Speedrunners: I bet I can get a new glitch to beat SS in less time.
    Gate of Time: Hold my Layer.

  • @GigaFang.
    @GigaFang. 4 ปีที่แล้ว +48

    Can the beetle load actors for link? if so, could you launch the beetle into the temple while standing next to the OOB bird statue and see if you can interact with it after you recall it? Or maybe see if an actor stays loaded if an arrow is stuck in it? or even a heart arrow (heart that you shoot with an arrow)? Just spitballing ideas out.

  • @RobertChambers1522
    @RobertChambers1522 4 ปีที่แล้ว +72

    Are you sure it's safe to meddle with time travel to such a degree? Could rip a hole in the universe. Or maybe cause a calamity in all 3 timelines.
    Anyway, I wish you the best of RNG

    • @jaydentt
      @jaydentt 4 ปีที่แล้ว +3

      You could time travel to shave off time

    • @JohnnyYeTaecanUktena
      @JohnnyYeTaecanUktena 4 ปีที่แล้ว +4

      and people wonder how calamity ganon came into existence some say they found the gate of time skip others say it was because they messed with the fabric of time too much though no one would ever know the truth not even if they wished on the triforce

    • @MasterOfKnowledge.
      @MasterOfKnowledge. 4 ปีที่แล้ว +1

      "I couldn't skip the Time Gate due to RNG, dude."

  • @lankymcswanky2176
    @lankymcswanky2176 4 ปีที่แล้ว +15

    I love this series! It shows how broken, yet stubborn these games are. They are all really interesting case studies.

  • @TheShadowAmateratsu
    @TheShadowAmateratsu 4 ปีที่แล้ว +5

    Complex stuff like this is why i love zelda speed runs. It seems like every game has some huge skip thats either possible or just out of reach

  • @ZombiesWerePeopleToo
    @ZombiesWerePeopleToo 2 ปีที่แล้ว +4

    Came here from the video where he skips the gate of time 🥳

  • @Thanatos9029
    @Thanatos9029 4 ปีที่แล้ว +15

    This video is really cool and informative on a huge question in SS speedrunning.

  • @yaboichase147
    @yaboichase147 4 ปีที่แล้ว +10

    The game:(fights back)
    Detroit:Become Human

  • @tovarischkrasnyjeshi
    @tovarischkrasnyjeshi 4 ปีที่แล้ว +5

    Thank you for this series, it's always amazingly fascinating

  • @DanteCastelao
    @DanteCastelao 4 ปีที่แล้ว +4

    That ending was so good! Amazing job at explaining everything, very enjoyable.

  • @omarrageh1063
    @omarrageh1063 4 ปีที่แล้ว +30

    So opening the gate of time itself adds at least 2 hours . . . Well that sucks

  • @larhyperhair
    @larhyperhair 4 ปีที่แล้ว +8

    I love these sort of "unsolved mysteries" style videos about glitches in Skyward sword. You should do this with more Zelda games!

  • @champagnesupernova1839
    @champagnesupernova1839 2 หลายเดือนก่อน +1

    something about needing to open the gate of time to skip the gate of time is rather narratively fitting for the gate of time.

  • @benatmos
    @benatmos 4 ปีที่แล้ว +5

    Wow, this was an experience. A roller coaster of hope and the crushing of said hope. In all seriousness, really great explanations and presentation. Thank you gym, I'm crossing my fingers the skip gets discovered someday.

  • @WhimsicottFanatic
    @WhimsicottFanatic 4 ปีที่แล้ว +8

    Y'know I always hear the story about how Miyamoto had nightmares about glitches, and with how surprisingly stable Skyward Sword is in regards to sequence breaking, I'm starting to believe it
    It's actually kinda disappointing. You look at how torn apart Ocarina of Time or Wind Waker are, able to be beaten in minutes, meanwhile Skyward Sword goes "Nope you gotta play the game for 2 hours"

    • @iantaakalla8180
      @iantaakalla8180 ปีที่แล้ว

      And even after the BiTMagic and reverse BiTmagic tricks, Skyward Sword is otherwise so stable that the trick for these otherwise intractable actions is literally to skip it all. Had the arcane magic not been possible, these would still be problems.

  • @TealWolf-assassinlegend
    @TealWolf-assassinlegend 4 ปีที่แล้ว

    I've always wanted to take a deeper look at these things, glad I found this :) great explanation!

  • @Kucoz
    @Kucoz 4 ปีที่แล้ว

    Is video they're pretty cool. I hadn't really considered this side of gaming but I love the clear and concise way that you present these topics

  • @unlimited_puh7212
    @unlimited_puh7212 4 ปีที่แล้ว +3

    Man, I really like these types of videos

  • @Memo-yh4nc
    @Memo-yh4nc 4 ปีที่แล้ว +2

    Skyward Sword, still teasing us with these elusive skips. Hope to see more

  • @jongameaddict
    @jongameaddict 4 ปีที่แล้ว +2

    This beong the only instance of a Bird Statue loading OOB, the statue unloading the frame Link leaves bounds, and Story Flags only being doable their vanilla way in RBM only further convinces me Nintendo fully knew about BM/RBM before release lmao. I've believed it ever since the Elusive Glitches video on Sandship's Boss Key. THEY KNEW. I mean, they programmed it all, so it was probably easier for them to find this stuff

  • @josh.0
    @josh.0 4 ปีที่แล้ว

    ahh you filled the void pannenkoek left with these cool ass narrated speedrun super glitch explanation videos
    please keep making these. they're great. i love learning about crazy old school 3d coding oddities like the parallel universes in sm64 and this kinda stuff. i mean hell you even got the layers here which are basically the same thing lol

  • @emilyjanet455
    @emilyjanet455 4 หลายเดือนก่อน

    You are such an entertaining presenter! This was great and felt really easy to follow, as someone who has very little knowledge and understanding of game mechanics

  • @Killebrew1999
    @Killebrew1999 4 ปีที่แล้ว +1

    I love whenever these videos come out, more more more! (:

  • @SincerelyVince
    @SincerelyVince 3 ปีที่แล้ว

    Loved the random theatrics 👍 You made that gate seem OP

  • @cheesemonger6378
    @cheesemonger6378 4 ปีที่แล้ว +6

    I've never played zelda and have no idea how I got here but this is cool

  • @Prizzlesticks
    @Prizzlesticks 4 ปีที่แล้ว

    I know nothing of speedruns or glitching games and yet.... here I am.
    Fascinating.

  • @RenzoFlame
    @RenzoFlame 4 ปีที่แล้ว +1

    Great video, I enjoy elusive glitches a lot

  • @HobbitTanoo
    @HobbitTanoo 4 ปีที่แล้ว

    You should do entire videos in that old-timey news-reporter style tbh. It's so good

  • @a.s.5956
    @a.s.5956 3 ปีที่แล้ว

    These videos are so interesting! Thank you!

  • @michaelward3940
    @michaelward3940 4 ปีที่แล้ว

    Very well done Gymnast!

  • @jpscloud
    @jpscloud ปีที่แล้ว

    I watch all of these videos every few months because they are so damn interesting and entertaining.

  • @Mr-Bop
    @Mr-Bop 4 ปีที่แล้ว

    These videos are always great!

  • @shotwhowasnot9106
    @shotwhowasnot9106 4 ปีที่แล้ว +6

    Barrier Skip 2: gymnast boogaloo

  • @SnailySyrup
    @SnailySyrup 4 ปีที่แล้ว +2

    Loved the theatrics, A+

  • @marcusmccloud6907
    @marcusmccloud6907 4 ปีที่แล้ว

    *Well take this, you deserve it.
    **gymnast86 acquired a new sub!*

  • @Chrisuan
    @Chrisuan 4 ปีที่แล้ว

    Great content as always gym

  • @mememachine559
    @mememachine559 4 ปีที่แล้ว +3

    Ah, yes. It's Majora's Mask index warp coming back again. We must find out how to do this.

  • @canaldojojaoexe.550
    @canaldojojaoexe.550 4 ปีที่แล้ว

    Great vídeo! I love this kind of video

  • @danibananni4347
    @danibananni4347 3 ปีที่แล้ว +2

    Watching this after Early Bossrush and other advancements is hilarious, the Gate of Time still needs to be raised and opened yeah but 99% of the requirements (fire sanctuary/ancient cistern, silent realm items...) have been axed. Good job!

  • @YourAverageLink
    @YourAverageLink 2 ปีที่แล้ว +2

    I never thought that the day where GoT skip would happen and potentially be faster would actually come... but Pepper pulls out a rabbit from the hat with death trick

  • @frassefreak6352
    @frassefreak6352 4 ปีที่แล้ว +16

    I'm really loving the Elusive Glitches series. It's fun to see just how many roadblocks everything in Skyward Sword seems to have lol. But I do have a crazy weird idea I'm wondering about. If you get into the Temple of Time in Lanayru without activating the Zelda Escape sequence, there is another Gate of Time there, since you can peak through some cracks and look inside there before beating the dungeon. I just wonder, how functional is this Gate of Time? I'd imagine they just added the same model in Lanayru as in the Sealed Temple. Could you theoretically skip the whole rising sequence, and focus on getting True Master Sword to activate the Gate of Time in Lanayru?

    • @gymnast86
      @gymnast86  4 ปีที่แล้ว +6

      As far as I can tell, the closed Gate of Time in the Temple of Time doesn't react to anything. On one layer where it's open though, it simply softlocks when you try to use it: th-cam.com/video/6BHXmzcfd_s/w-d-xo.html

    • @frassefreak6352
      @frassefreak6352 4 ปีที่แล้ว +5

      Ah damn. Interesting that it works at all though. I wonder why it softlocks. Since there's no fadeout at all it would seem there's a lack of loading zone entierly, not just a defunct exit value. And that sounds like something that can't really be overcome, no matter the glitches discovered. Shame, this would have made for some really interesting speedrun routes i think.

  • @liliflower1376
    @liliflower1376 ปีที่แล้ว

    I just found out this was finally cracked! A little late to the party, it would be really awesome to get an update video to find out about that journey
    I know it was probably like two years ago but man I wanna know

  • @Porygonal64
    @Porygonal64 4 ปีที่แล้ว +2

    Clicked because I recognized those symbols in the thumbnail from Oracle of Ages on GBC.

  • @SuperSavajin
    @SuperSavajin 4 ปีที่แล้ว

    I love your videos. Keep it up.

  • @SaruvaViolin
    @SaruvaViolin 4 ปีที่แล้ว +2

    Link at 1:28 when you're trippin' but you're trying to pay attention to your mom speaking

  • @BusterBeachside
    @BusterBeachside 4 ปีที่แล้ว +15

    Hi! New viewer. Quick question.
    ...What the heck is Reverse Bit Magic and why the heck didn't you explain it in a video that relies on the viewer knowing what it is? XD

    • @thecodingpro9935
      @thecodingpro9935 4 ปีที่แล้ว +1

      I think it involves using back in time glitch and basically loading a save as you use a bird statue look up "back in time glitch skyward sword" and maybe "skyward sword reverseBitMagic"

    • @cal276
      @cal276 4 ปีที่แล้ว

      I'm not a speed runner but I can try to explain. Back in time (BiT) is a glitch that is used to save the title screen onto a profile. Once we have this save, we can do a bunch of wacky things. Reverse BiT magic is new and I dont yet know how it works, but that's the basics

    • @thecodingpro9935
      @thecodingpro9935 4 ปีที่แล้ว

      @@cal276 I think reverseBitMagic is saving at a bird statue and loading a save at the same time because from what I can understand basically because every map is usually around 0, 0, 0 and if you save at a bird statue and load a save the game I think loads the coordinates from the bird statue you just saved at in the save you loaded and whatever layer that was active in the title screen

    • @thecodingpro9935
      @thecodingpro9935 4 ปีที่แล้ว

      @@cal276 also when you do bit you can't have a save that can keep the status of having the title screen and gameplay if you save in the title screen (no loading another save) and close the game and reload it, it won't have the title screen (like when you reload the save)

    • @goatman0123
      @goatman0123 3 ปีที่แล้ว

      There is a another video on his chanel

  • @theleftfootedsultan
    @theleftfootedsultan 4 ปีที่แล้ว +3

    I can never hear Gym’s voice without thinking of JOTWAD in TP.....

  • @loxslash4823
    @loxslash4823 4 ปีที่แล้ว +3

    A thing i've always wondered is if the gate of time in lanayru actually works if you could get to it before impa shatters it.
    Great video as always ty

    • @gymnast86
      @gymnast86  4 ปีที่แล้ว +3

      The Gate of Time in Lanayru softlocks if you try to open it. Though we aren't able to naturally get into a situation like this to begin with: th-cam.com/video/6BHXmzcfd_s/w-d-xo.html

  • @Helienne
    @Helienne 4 ปีที่แล้ว +2

    2:05 that was so pannenkoek2012 like. I missed the select file track from Super Mario 64

  • @robinwestrick2270
    @robinwestrick2270 2 ปีที่แล้ว

    The Legend of Gym

  • @ericpeterson6520
    @ericpeterson6520 4 ปีที่แล้ว +4

    I, too, want to play as little of Skyward Sword as possible

  • @NeviTheLettyFan
    @NeviTheLettyFan 4 ปีที่แล้ว +2

    Really love the tragedy that is Skyward Sword

  • @JustPingo
    @JustPingo 4 ปีที่แล้ว

    Great video! Could you make one on how arbitrary story flags would influence the route? Thank you for your awesome work.

  • @thinkingfubuki
    @thinkingfubuki 4 ปีที่แล้ว +4

    I really loved that clever usage of the Wind Waker barrier breaking sound effect at the end.
    (... I feel like this comment should be longer, but there's not much else to say about it lol)

  • @apollo4295
    @apollo4295 4 ปีที่แล้ว

    I came for the glitch info, and I stayed for the random theatrics.

  • @CZPC
    @CZPC 4 ปีที่แล้ว +1

    DAMN YOU SKYWARD SWORD!

  • @petfriendamy
    @petfriendamy 4 ปีที่แล้ว

    Very fascinating stuff! Always interesting to see how games work and how we can (or can't) break them, lol.
    Speaking of which, I've never really understood, from a technical standpoint, why the layer of indirection for scene flags and temporary flags exists at all. I thought maybe it was because you can't write directly to that area of memory, but being able to write directly to the story flag array seems to disprove that?

    • @LilacMonarch
      @LilacMonarch 4 ปีที่แล้ว +1

      Probably a performance thing. Story flags are often tied to events accompanied by cutscenes, whereas the others are just from simple actions like pushing logs. Having it separate allows faster reading (as it just has to check the current scene and not load a big array) and likely allows the array to be asynchronously updated, avoiding framerate drops or the like. In the situations story flags are set, that's not really a concern.

    • @petfriendamy
      @petfriendamy 4 ปีที่แล้ว

      @@LilacMonarch Yeah, I could see that! Would make sense.

  • @boooksareamazing
    @boooksareamazing ปีที่แล้ว

    The gate of time is a cruel mistress. Allowing for a new discovery just to crush hope once again.

  • @PuddleOfCats
    @PuddleOfCats 4 ปีที่แล้ว +1

    Gate of time is SO cool, it looks so good
    Past that yeah glitches be hell, if we could skip got then it would be easy.

  • @therandomnexus
    @therandomnexus 4 ปีที่แล้ว +3

    Someone just needs to break the command blocks lmao

  • @chrishill601
    @chrishill601 4 ปีที่แล้ว

    Watching your videos always gives me the impression that at least one of the programmers was intentionally teasing speedrunners with how they set things up.

  • @pyxenart
    @pyxenart 4 ปีที่แล้ว

    can we get these loz glitch finders to hop into journey and figure out how to escape the pink desert (but also it's niche as hell i'd love a journey glitch series). i'm loving your zelda videos i'm not the community but find it interesting

  • @PinkuRockett
    @PinkuRockett 4 ปีที่แล้ว +1

    1:30 Link looks extremely concerned

  • @Pikastroff
    @Pikastroff 4 ปีที่แล้ว

    That's really interesting. So I suppose that in theory, if a faster route to Sky Keep could be found, that could lead to some results!

    • @azer67
      @azer67 4 ปีที่แล้ว +1

      No, the Sky Keep route is already fast enough, the problem is that the wrong warp to the past isn't doable without cheats currently

    • @Pikastroff
      @Pikastroff 4 ปีที่แล้ว +1

      @@azer67 Indeed, if only there was not that actors unloading issue when Reverse Bitwarping OoB, that would change things. One day, hopefully :)

  • @remghoost
    @remghoost 4 ปีที่แล้ว

    So it sounds like layer values are the true final boss.
    I'm sure it's been discussed before, but is there any sort of buffer over/underflow in Skyward Sword? Perhaps a trick similar to Majora's Mask bombchu purchasing, but to bring the rupee count into the negatives. Maybe something to do with bomb, arrow, or deku nut counts....? With buffer over/underflow, it seems like it'd be theoretically possible to write any value you'd like into memory (and finally defeat this game once and for all)
    Pokemon red/blue any% and Super Mario World come to mind as well.

  • @kota9087
    @kota9087 2 ปีที่แล้ว

    Love these vids do more please

  • @isoceptic
    @isoceptic ปีที่แล้ว

    The gate of time is a speedrunner's worst enemy

  • @victorialambert9660
    @victorialambert9660 4 ปีที่แล้ว

    i hope u have a nice day too, gym

  • @dedmomloldeathmother1273
    @dedmomloldeathmother1273 4 ปีที่แล้ว

    man, i need to play skyward sword again.

  • @Wolfe420
    @Wolfe420 4 ปีที่แล้ว +2

    Say what y'all want about this game but I think the art style has aged incredibly well.

  • @ivangold9218
    @ivangold9218 4 ปีที่แล้ว

    Yo what if you just completed most of the game and openning the gate of time set the story flag in that save file, you could get that and put into the new save file?
    Or could you even just complete the gate of time in reverse bit magic thingy and then have the value of the story flag to put into the file you are running?

  • @JackDempseyShake
    @JackDempseyShake 4 ปีที่แล้ว +1

    Gymnast, how would you perform a new Skyward Sword glitch if you found one that requires to lose a couple of minutes save on one part but at the end you would have a last minute chop off of minutes?

  • @physchy945
    @physchy945 4 ปีที่แล้ว +1

    It sure would help if you defined what reverse bitmagic is far earlier in the video

  • @Brodysseus113
    @Brodysseus113 4 ปีที่แล้ว

    You explained that so fucking badly.
    I’m literally in a C++ class right now and hearing this I’m forgetting how it actually works.

  • @ensapra
    @ensapra 4 ปีที่แล้ว +2

    Conclusion, developers have put a lot of time to make they code robust as fuck

  • @spyr0guy
    @spyr0guy 3 ปีที่แล้ว

    The gatekeeper of time