We Asked For this HUGE Traffic Increase in Cities Skylines 2!

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  • เผยแพร่เมื่อ 13 ธ.ค. 2024

ความคิดเห็น • 254

  • @Rdnx87
    @Rdnx87 5 หลายเดือนก่อน +63

    The healthcare problem you are talking about has nothing to do with actual healthcare but with the deathcare. At 17:45 you can see 264 deaths per month and a capacity of 100 a month.
    Hope this helps! Love your video's!

    • @narvalin5905
      @narvalin5905 5 หลายเดือนก่อน +4

      I think you also need to check your ground pollution. It seems most of the Ambulance signs pop up near your industrial area.

  • @alexanderlow919
    @alexanderlow919 5 หลายเดือนก่อน +153

    New Brewburgh resident:The internet is slow!we want better internet!
    Biffa:Let's put some bush on roundabout.
    😂

    • @AEShooter
      @AEShooter 5 หลายเดือนก่อน +7

      That was pretty realistic actually

  • @netkitten
    @netkitten 5 หลายเดือนก่อน +13

    You know for all the valid criticisms about the launch of CS2, it really is a beautiful game when you were in third person on the street level.

  • @DrakeGamer85
    @DrakeGamer85 5 หลายเดือนก่อน +47

    I love the sight of all those cranes building places in the suburbs, despite the fact no crane would ever be used at such heights for small houses and bungalows. Someone in the New Brewburgh council must obviously be a crane fanatic! 😆

    • @withoutatrace52
      @withoutatrace52 5 หลายเดือนก่อน

      It's corruption. Crane company greased the palms of a few New Brewburgh politicians and now every new construction requires a massive static crane.

    • @jasonlescalleet5611
      @jasonlescalleet5611 5 หลายเดือนก่อน +5

      That’s one silly little thing that’s always annoyed me about this game. Tower cranes are for towers. Houses and other small buildings need little truck cranes if anything. Also, those tower cranes can grow along with the building they’re constructing-they don’t need to start out at skyscraper height before the skyscraper even starts getting built. Though that does have in game usefulness, giving you an idea of how tall the building will end up being.

    • @stevekirkby6570
      @stevekirkby6570 5 หลายเดือนก่อน +1

      Or takes back-handers from the crane manufacturer :)

  • @simongeard4824
    @simongeard4824 5 หลายเดือนก่อน +161

    One suggestion... you've built a lot of cul-de-sacs and a lot of paths, but you've not really connected them. In my experience, those little dead-end streets almost always have pedestrian paths connecting them, so you don't have to go back to the main roads to get around.

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  5 หลายเดือนก่อน +26

      Keep watching 👍😁

    • @mrtbts
      @mrtbts 5 หลายเดือนก่อน +39

      @@BiffaPlaysCitiesSkylinesi think they meant u should connect the cul-de-sacs directly to the main road with a path instead of using the path to connect to the collector

    • @simongeard4824
      @simongeard4824 5 หลายเดือนก่อน +24

      @@BiffaPlaysCitiesSkylines Did I miss something? I didn't _see_ any connections to the cul-de-sacs... plenty of paths threading their way around them, but no actual connectivity...

    • @somethingthatidontknowabou8542
      @somethingthatidontknowabou8542 5 หลายเดือนก่อน +8

      @@simongeard4824maybe he adresses it in the next episode

    • @simongeard4824
      @simongeard4824 5 หลายเดือนก่อน +10

      @@mrtbts Yes, but more about connecting the cul-de-sacs to each other. That's how you normally get around those kinds of neighbourhoods... they're all interconnected so you can move around quite quickly without going along the busier streets.

  • @timturner4856
    @timturner4856 5 หลายเดือนก่อน +38

    Not sure if you caught it, but the med center you put in could not access the new area. That road was connected to the farming area so you may need to sneak a road in to get them better access. Also, the Comms Tab on the progression screen has a better tower. Need to look at the balance between the two, but the unlockable one has a massive coverage range, no upgrades, but I think just one will cover a 3x3 tile city with really good coverage. Otherwise, I love the look and the auto names of the district zones. they look really good!

  • @bonknana
    @bonknana 5 หลายเดือนก่อน +7

    Since you've got issues with healthcare & deathcare I'd love to see you build a (university) hospital complex with a nearby cemetery/crematorium :)) perhaps you could include buildings like the hospital, medical university (if it's in CS2), offices, green spaces/parks/plazas, car parking, and a crematorium/cemetery?

  • @GuizGaming10
    @GuizGaming10 5 หลายเดือนก่อน +16

    Hi Biffa, i've noticed your new medic clinic is only connected to the road by the fields area. Great video!

  • @mantabloke8141
    @mantabloke8141 5 หลายเดือนก่อน +8

    You can use the new schools that you showed us last week with the new update that you can keep adding new buildings :)

  • @shaneintheuk2026
    @shaneintheuk2026 5 หลายเดือนก่อน +1

    So good to watch a CS2 video where you are solving issues that the game poses. You’ve managed to expand the population but that causes traffic and unemployment so next episode is already prompted. So good to watch.

  • @Darkitz69
    @Darkitz69 5 หลายเดือนก่อน +14

    Cities Skylines 2 looking good mechanically. IMO they can now just start pushing content. Content. Content. Content. Content.

  • @TheDeadPirateBob
    @TheDeadPirateBob 5 หลายเดือนก่อน +26

    Little sad you didn’t use the new roundabout designs for your cul-de-sacs. Great video as always though mate.

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  5 หลายเดือนก่อน +23

      Pre recorded 👍

    • @TheDeadPirateBob
      @TheDeadPirateBob 5 หลายเดือนก่อน +1

      @@BiffaPlaysCitiesSkylines understood! Just finished the video and the thought of not having auto save on made my arse pucker. Really felt the pain on that lmao. Glad it worked out though.

  • @pl3v412
    @pl3v412 5 หลายเดือนก่อน +5

    Should name your new area 'coombe acres' gives it a homely vibe!

  • @Suthek
    @Suthek 5 หลายเดือนก่อน +1

    3:20 Just FYI, the small thingies attached to the nodes that adjust the street curves are generally called "handles". It's one of the most common digital methods of defining curved lines that the streets here likely also use, the Bézier curve.
    E: Also what's the song around 10:45?
    E2: For anyone interested, I found it. It's the instrumental version of Velveteen - Losing It

  • @EternalGamingNet
    @EternalGamingNet 5 หลายเดือนก่อน

    Such a good episode, that ending though!
    These last two updates and hotfix have been so good. Not only did i get to work on my oldest save I've also started a couple of new saves. The game is so much fun again.

  • @dantea1474
    @dantea1474 5 หลายเดือนก่อน +1

    Spent about 20 hours in game since economy 2.0. CS:2 is finally playable and a good challenge.

  • @Edubbington
    @Edubbington 4 หลายเดือนก่อน

    I know its too late now but would be awesome to see a little stream running to a small pond in one of these suburb areas. If possible even, make small bridges to cross it under the cul-de-sac entry roads. Have it running along side the main road kind of.

  • @Aeonsoulful
    @Aeonsoulful 5 หลายเดือนก่อน +1

    Looking great, the new zoneable roundabouts woulda saved you the trouble of all the copy paste 😀. Also a name suggestion "Cuppaty Heights"

  • @spaceboyxyz
    @spaceboyxyz 5 หลายเดือนก่อน +4

    22:00 im laughing so hard. In the beginning, they told us, oh with new cs2 you dont need to slam down millions of schools etc etc... and here we are again.... so many fails with the balancing still :(((

  • @carriegarrisonvos4433
    @carriegarrisonvos4433 5 หลายเดือนก่อน

    I love the homes built on the cul-de-sac!! Really looks cool. Very nice build! Glad you didn't lose it 🤩

  • @Dalorath
    @Dalorath 5 หลายเดือนก่อน

    @13:24 perhaps call it shady acres and fill it with sky rises 😛And parking lots 😛Add in some nice paths and parks too 😀Maybe a pond 😀A pond would be good for water run off from the rain gutters of the cul de sacs...

  • @YHY88
    @YHY88 5 หลายเดือนก่อน

    14:07 In Spring Acres. You counted 3279, but that's households. The residents number are below, and they are 5646

  • @abfruits
    @abfruits 5 หลายเดือนก่อน

    As an American, who is used to seeing subdivions like Hawthorne, I'd encourage small parks around the place... Playgrounds, dog parks, pocket parks, etc. It's standard fare for us.
    Separate thing. You asked how many people were in that new district (said 2500), and pointed at households, which was 3600-ish. The a tual pop was the next line down - 5647 (or so)

  • @petiertje
    @petiertje 5 หลายเดือนก่อน

    10:02
    I like your sense of rhythm when placing those trees ;-)

  • @pedranwessels6428
    @pedranwessels6428 5 หลายเดือนก่อน

    For the new cul de sac development, maybe you can add a few roads to connect through to the apartments, then you can just add the gated community policy to prevent other people using it
    Love the videos

  • @vickirothe3761
    @vickirothe3761 5 หลายเดือนก่อน +1

    You might save your stress levels if you place your paths prior to placing your zones. Just a thought...

  • @maybenell
    @maybenell 5 หลายเดือนก่อน

    Love the cul-de-sacs but it feels like perhaps some variation of appearance with some parks inbetween would look more natural :) Also name suggestion 'Teally Springs'.

  • @Secretsofsociety
    @Secretsofsociety 5 หลายเดือนก่อน +1

    In some ways I like that tile upkeep keeps me smaller longer so I focus more on detailing. I would like a mod to turn it off though without affecting anything else.

  • @elise3455
    @elise3455 5 หลายเดือนก่อน

    25:54 I get that it's frustrating to have all that detailing ruined by them but I would love to see a playthrough with disasters turned on at some point ;)

  • @princesssofiyagm
    @princesssofiyagm 5 หลายเดือนก่อน +1

    Your lack of commercial demand is probably due to the high residential taxes. If taxes are high then the residents won’t have money to spend at commercial lots.

  • @danielwarren7110
    @danielwarren7110 5 หลายเดือนก่อน

    fun video as always, however the new clinic that you put where the internet tower is, you connected it to a road that does not connect to the housing area, it connects into the farms, so people in houses can see it but they will have to drive miles to get to it and there is no ped access either. So i do not think it will solve the unreliable medical services issue

  • @kennyobrienaiti
    @kennyobrienaiti 5 หลายเดือนก่อน +2

    Seeing the exact same school multiple times is a tad depressing.

  • @kjeldmolenaar5553
    @kjeldmolenaar5553 5 หลายเดือนก่อน

    Please start using the new service buildings, they’re really nice. Keep up the good work 👍

  • @Coffe_3_sweetners
    @Coffe_3_sweetners 5 หลายเดือนก่อน

    In the roundabouts it would make a huge difference go the look if you used the surface tool and painted a lighter green grass over the area.
    Would make it stand our the surrounding undeveloped areas and look like it's being attended to.
    Just an idea.

  • @Gary87
    @Gary87 5 หลายเดือนก่อน +1

    Could you add some oaths from the roundabout section of the cul-de-sac connecting to the main paths?

  • @stephenclark9917
    @stephenclark9917 5 หลายเดือนก่อน +1

    The Industry shuttle needs more stops on it to pick up workers on its route.

  • @mysticalmaid
    @mysticalmaid 5 หลายเดือนก่อน

    The city looks very nice. The disasters in this version were quite timid but since 2.0 patches it's actually begun hitting my city instead of never coming near. I enjoy a disaster but I wish the firest fires weren't so frequent.

    • @maxpont8989
      @maxpont8989 5 หลายเดือนก่อน

      On the other hand it actually incentivizes you to do what most cities do and set up a deforested area around the main city to prevent this from happening

  • @jabcmw1
    @jabcmw1 5 หลายเดือนก่อน

    Loved the walking around at the beginning of the video. The end of the video did get a laugh out of me lol

  • @TelmoRodrig3s
    @TelmoRodrig3s 5 หลายเดือนก่อน

    Does anybody else has people leaving the city walking on the highway? Thanks
    Loving the videos Biffa :D

  • @WhiskeyHunterVAT69
    @WhiskeyHunterVAT69 5 หลายเดือนก่อน

    Ty for the VOD. 🥃🥃

  • @jochem2029
    @jochem2029 3 หลายเดือนก่อน

    A lot of icons tell Biffa that New Brewburg needs more hearses. Biffa is like: we'll leave it as it is.😬 Why Biffa? Just put extra hearses and internet facilities in, please! 😄

  • @TS_Mind_Swept
    @TS_Mind_Swept 5 หลายเดือนก่อน +1

    8:08 RIP those houses, lost their zoning :c

  • @mdhazeldine
    @mdhazeldine 5 หลายเดือนก่อน +5

    Those roundabout cul-de-sacs look interesting, but are a very inefficient use of land. So many gaps! CS2 could really do with a) proper cul de sac ends, and b) non-square zoning. Zoning around bends in the road is so wasteful of space compared to real life, where you'd have trapezoidal lots around a cul-de-sac. The other thing I'm confused by is why you made your paths go fully in between all the houses from main road to main road? It would be far more efficient to have the paths come off the end of the "roundabout" cul de sacs. You'd be able to make the paths a lot shorter and also make walking routes shorter, while not taking away space from the back gardens. IRL these are called modal filters. You basically create a grid for pedestrians, but not for cars.

    • @benjaminmoore8623
      @benjaminmoore8623 5 หลายเดือนก่อน +3

      Great comment.
      - overriding the grid mechanics is certainly possible judging from the detailing patch. I wonder if this can extend to zoning at some point.
      - Modal filters... Very European. how about we get some proper lane / light controls first!!! 😊

  • @jandraelune1
    @jandraelune1 5 หลายเดือนก่อน

    :p just a bit brief history of the junction part of town names. This is from the rail industry as a junction is the rail form of a road intersection where to rail line intersect and trains can change lines.

  • @Dalorath
    @Dalorath 5 หลายเดือนก่อน

    @22:43 perhaps put 2 more schools up in aspn ind east, and turn that into more residential and commercial? Relocate the industry???

  • @sea75300
    @sea75300 5 หลายเดือนก่อน +1

    You might call the new district "Green cross", as the citizens cross the area on their way to work.

  • @Dalorath
    @Dalorath 5 หลายเดือนก่อน

    @11:24 The amount of cars parking on the street might limit through flow, might want to adda parking lot near by???

  • @Bobbo662
    @Bobbo662 5 หลายเดือนก่อน

    I love the name Vermont Crossing, I guess it's because I'm a Vermonter living in Vermont 😀 Great video, nice city!

  • @10C45E
    @10C45E 5 หลายเดือนก่อน

    Its been a while since I watched one of your videos, you've really stepped up with the editing! wow!

  • @olumidebashorun3242
    @olumidebashorun3242 5 หลายเดือนก่อน

    Biffs I’d recommend to use eu low density houses as they look better

  • @seanrobinson2557
    @seanrobinson2557 5 หลายเดือนก่อน +1

    Can you please do a CS2 mods update soon? And maybe an overview of the settings you use! I can never get my game looking as good as yours…😢

  • @ChaserYohmoi
    @ChaserYohmoi 5 หลายเดือนก่อน

    You could probably fix the tax complaint by lowering the tax on the low rent/ low density so it is less than the other 2 housing taxes

  • @EcardEcardian
    @EcardEcardian 5 หลายเดือนก่อน

    I wonder, can you build small blind alleys at the end of the roads because seems a bit exisive to have a full on roundabout at the end of the road in a small residential area.

  • @martinholden6214
    @martinholden6214 5 หลายเดือนก่อน +5

    Some things thatbwould be nice to see CO or modders out there.
    1. Proper cul de sac options
    2. A small pedestrian path that is zoneable.
    3. A tool to square off dead end roads/with sidewalk still.
    I was looking around my neighourhood and no where i can think of or see is there houses on an island. No where did i see a rounded dead end road! Lots of houses with no roads infront or behind them eg zonable pedestrian path, norm path size, then double that for city centres then the big one for large city centre.

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  5 หลายเดือนก่อน +3

      1) they just did in the latest free update
      2) 100%
      3) Interesting :-)

    • @martinholden6214
      @martinholden6214 5 หลายเดือนก่อน

      @BiffaPlaysCitiesSkylines yes ill give you that. the new islands do help but with my numero 1 point they still don't look quite right to me. Don't worry I'm not going to review bomb the game over this jst some tlc touches I'd like to see in the future. Point 2 take york for an example lots of shops and houses on pedestrian areas. Out of the 3 I'd like 2 the most. 1 is kind of here now and could be expanded on thru mods. 3 is probably a mod. But 2 needs to come from CO really in base. More pedestrian options as like I sed bot all houses/shops etc are connected straight to a road. And the pedestrian path in game rn is ridiculous to big, other than for a large city center build. How cool would it be to eventually make a cobbled walk way for shops etc. Like an old town kept in a modern city. I'm almost certain they will address the paths maybe in a dlc.

  • @hkan_theswed
    @hkan_theswed 5 หลายเดือนก่อน

    Its a real joy to watch you build and not a word about how bad the game is. Thousand Thanks for that. Keep on like this and you will be one of my absolute favorite to watch and to inspirer here on youtube.

  • @sgtscowl
    @sgtscowl 5 หลายเดือนก่อน +2

    I'd like to know if you have attempted a vanilla start after the economy patch as I feel that starting a new vanilla build now is almost impossible, i've had 5 attempts and cant get past milestone 4 (should be a new achievement) with a positive bank balance and more than 20 (+/- 4) commercial buildings with a pop of 2500, even with tax on commercial -2% (cant even pay em to come).
    I think more focus has gone to people with existing cities and those starting fresh are gonna find it more difficult to get to a point where they can start enjoying the game rather than work out how to cheese the game at the beginning.

    • @ToCoSo
      @ToCoSo 5 หลายเดือนก่อน +1

      I've been trying to get specialised industries and farming going asap to have an income. But it is much harder I have to watch every move and need now!

    • @sgtscowl
      @sgtscowl 5 หลายเดือนก่อน +1

      @@ToCoSo Vanilla Map or Not?

    • @sgtscowl
      @sgtscowl 5 หลายเดือนก่อน +1

      TBFH I've started farming since the steam sale and i'm finding the mundane task of mulching a patch of land to build on much more satisfying than trying to enjoy CS 2.

  • @bbbenj
    @bbbenj 5 หลายเดือนก่อน

    Nice episode thank you 👍 😊

  • @TJSpks
    @TJSpks 5 หลายเดือนก่อน

    Is this like cities skylines 1 where you need generic industry to make goods? Or can you just get rid of it as the buildings look so bad, especially the ones with all the smokestacks. I much prefer the farms you've made, they look honestly perfect!

  • @williamheath7058
    @williamheath7058 5 หลายเดือนก่อน

    I feel they should change out the animation for smaller buildings being built to frame works rising out the ground slowly rather than cranes it just seems odd

  • @rynezuzinec688
    @rynezuzinec688 5 หลายเดือนก่อน

    18:10 check your citizen health. You need more healthcare. It’s 57%. Is your budget turned down? CPP had the same issue

  • @Earthangel76m2
    @Earthangel76m2 5 หลายเดือนก่อน

    “Like so” = Biffa’s new hot phrase

  • @Thromash
    @Thromash 5 หลายเดือนก่อน +1

    I gave it ago & less than 5 min ago I closed the game due to the horrid traffic AI or whatever they use. 8 lane road, cars trying to turn right from the furthest left lane & vise versa.
    My brain just can't put up with it. Thanks for the content though, can enjoy your playthrough.
    All the new smaller buildings like medical centre, schools, police ect really do help with the economy & smaller cities though. Wasn't immediately in the red just because I gave the city health care & a school which is nice.

  • @senffabrik4903
    @senffabrik4903 5 หลายเดือนก่อน +1

    I think you missunderstood how the internet towers work in C:S2
    Coverage is one
    Bandwith the other, bandwith is shared, yo want all green sir!

  • @BrysonTheTomato
    @BrysonTheTomato 5 หลายเดือนก่อน +1

    I think biffa likes that you can zone on roundabouts, not sure tho.

  • @adampatterson2195
    @adampatterson2195 5 หลายเดือนก่อน +1

    Jeez. Reminds me of the Cabrini Green tenements.

  • @maidenminnesota1
    @maidenminnesota1 5 หลายเดือนก่อน

    Biffa: Do not build on roundabouts!
    Also Biffa: Let's build all these homes on roundabouts!

    • @TheMikelleh
      @TheMikelleh 5 หลายเดือนก่อน

      Don’t build on roundabouts, he builds on cul de sacs

  • @lucasfagundes3604
    @lucasfagundes3604 5 หลายเดือนก่อน

    What a lovely place 💞

  • @noahkohn9350
    @noahkohn9350 5 หลายเดือนก่อน

    If I’m not mistaken, the road access to the new medical clinic requires a long, meandering trip through the farms to get to it from the residential areas.

  • @kilian7919
    @kilian7919 4 หลายเดือนก่อน

    0:37 something something got uuuuuuuge (gestures at chest) tracts of land!?

  • @Kane233able
    @Kane233able 5 หลายเดือนก่อน

    With the new detailer patch can't you use the regular roundabouts to create cul-de-sacs now? Pretty sure that's a thing now.

  • @mycleroni
    @mycleroni 5 หลายเดือนก่อน +1

    Im still making loads of money with all tiles unlocked, population around 200k. The new update has tanked my performance unfortunately. I average 10-15fps from 30fps solid before update.

  • @EldGames
    @EldGames 5 หลายเดือนก่อน

    Those are some mighty fine time lapses.

  • @SleepyCities
    @SleepyCities 5 หลายเดือนก่อน

    The crash is tragic 😢 its looking so good though!

  • @charlesingram9471
    @charlesingram9471 5 หลายเดือนก่อน

    Hey Biffa i have an idea, seen as tile upkeep cost can be seen as very 'expensive', why dont you do a video on how big a city can be within the 9 tile starting area, using mods could be fun adding layers, now being able to adjust heights of surfaces and networks.Just a quick short video (not series) idea. Been to a next door neighbours (of 30 years) funeral today so didnt catch it when you posted it.

  • @ZalymBiscayn
    @ZalymBiscayn 5 หลายเดือนก่อน

    LOL Biffa's neighbors should be glad he doesn't have omniscient mayoral powers...they might find themselves *relocated* in favor of a 5G tower. :D

  • @Yutoe
    @Yutoe 5 หลายเดือนก่อน

    Need a "Portables" upgrade for the schools

  • @mrepictacovargas2464
    @mrepictacovargas2464 5 หลายเดือนก่อน

    hi biffa! great video! :)

  • @hfreistify
    @hfreistify 5 หลายเดือนก่อน

    Did u realize that putting trees or removing them with the brush significantly influence the money per hour

  • @rhyscolegate4576
    @rhyscolegate4576 4 หลายเดือนก่อน

    "for the kiddy winky's" is hilarious 🤣🤣

  • @glennnilsen2527
    @glennnilsen2527 5 หลายเดือนก่อน

    Crazy thought, can you, or should you attach a roundabout to another roundabout?

  • @andy7bianca
    @andy7bianca 5 หลายเดือนก่อน +27

    Biffa out here creating the most inefficient use of space possible while already not being able to afford the tiles because the density is way too low

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  5 หลายเดือนก่อน +12

      If only I knew in advance about Economy 2.0 :-)

    • @andy7bianca
      @andy7bianca 5 หลายเดือนก่อน +2

      @BiffaPlaysCitiesSkylines oh it was pre-recorded, makes sense
      Hope too see higher density in the future then lol
      And more public transport, that was always fun in CS1, shame we don't have stuff like the monorail anymore but that's probably future dlc content

    • @TravisChalmers
      @TravisChalmers 5 หลายเดือนก่อน

      ​@@BiffaPlaysCitiesSkylines ah you tried the detailer in advance?

  • @TroySpencer-l5b
    @TroySpencer-l5b 5 หลายเดือนก่อน

    I still don't own CS2. But I enjoy your videos Biffa! 🍻🎉

  • @guilhermewedigflores6201
    @guilhermewedigflores6201 5 หลายเดือนก่อน

    Spring acres could be called shermann oaks, its a good name

  • @danielatkins7809
    @danielatkins7809 5 หลายเดือนก่อน

    Biffa hoping he can fit his paths round the back of buildings without them getting bulldozed..... without realising hes left anarchy on 😉

  • @ryancomfy
    @ryancomfy 5 หลายเดือนก่อน +1

    Cheers Biffa :)

  • @lordzizo375
    @lordzizo375 5 หลายเดือนก่อน

    Sadly there are more Trees Bushes and Hedges then Rocks that you can save or move.

  • @eoln_
    @eoln_ 5 หลายเดือนก่อน

    I do think the urban schools should fit better this dense population center.

  • @stevengalloway8052
    @stevengalloway8052 5 หลายเดือนก่อน

    You've really mastered making money now with the Economy 2.0 mod, Biffa... 😏

  • @KushSessions
    @KushSessions 5 หลายเดือนก่อน

    Where can I find which mods you use? Amazing stuff!

  • @Mephora
    @Mephora 5 หลายเดือนก่อน

    My fingers are itching to finally get the game. But I'll think I wait for the region packs...

  • @stevekirkby6570
    @stevekirkby6570 5 หลายเดือนก่อน

    Good to see you crashed the game :) It's a bit regular for me now, so I am a compulsive saver! I do hope they get the stabilty sorted on their return from the break.

  • @ubahni
    @ubahni 5 หลายเดือนก่อน +1

    how did you walk around in the beginning?? thats cool

  • @RanDAss
    @RanDAss 5 หลายเดือนก่อน

    yea and commercial does not go back up...also citizens stay at home and stand there more then usual...

  • @MattyMonk
    @MattyMonk 5 หลายเดือนก่อน +1

    Oak Tea Estate?

  • @rynezuzinec688
    @rynezuzinec688 5 หลายเดือนก่อน

    You need a downtown!

  • @WillyLangley
    @WillyLangley 5 หลายเดือนก่อน

    Nice Video!

  • @SnyperMK2000JclL
    @SnyperMK2000JclL 3 หลายเดือนก่อน

    The fact that low density residential residents DO NOT PARK ON THEIR PROPERTY! like seriously they all have driveways and sometimes a garage, park at home not 600yards away down on the main residental artery road... WHAT?!
    Medium density should totally have a parking lot, these are like apartment buildings scattered here and there in the suburbs. Now High density i can understand not having parking as in a high density city everything is typically with in walking distance so cars arent as necessary and public transit can be relied upon more heavily...
    But seriously... WHY on earth do low density residents not park in their damn driveway!!! I live on a Court and most of the time everyone is parked in their driveway, sometimes a couple cars out front their house on the court... but never have any of us on the court parked on the side street the court is connected to. Well ok once when the city repoured 80% of the court. Oh i should also mention most courts over here actually dont have a centerpiece but instead just flat open concrete, fantastic for playing some sports and games for the kids. But seriously we do NOT park on the nearby side street nor the major road said side street is connected to... people park in their driveways and garages most of the time or outfront their house...
    So that being said, if the game had low density residents park on their property and/or out front. That alone would relieve a crapton of congestion and streets absolutely littered with cars thus resulting in people walking a mile+ to get home from where they can park...

  • @rickdeschenes1598
    @rickdeschenes1598 5 หลายเดือนก่อน

    Biffa, I can not find a balance services versus housing.
    I endcup covering most space in med, death, postal, fire, police services.
    Wost still is the education.
    Thoughts?

  • @slimmachin
    @slimmachin 5 หลายเดือนก่อน

    Please do river front park

  • @Kayambo974
    @Kayambo974 5 หลายเดือนก่อน +1

    Love it !