TUTORIAL | The Ultimate Guide to Random Color Clones in C4D Redshift

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  • เผยแพร่เมื่อ 30 ม.ค. 2023
  • Learn how to create eye-catching random color clones in Cinema 4D Redshift.
    In this tutorial, Nick shows you how to add random colors to your clones and objects in your Cinema 4D Scene. Learn how to create random colored clones using Mograph Random Fields and then learn how to apply this technique to ANY material!
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    Wood Unfinished - bit.ly/3CcaOmZ
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    Area Light Maps - bit.ly/2M5AoU8
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ความคิดเห็น • 63

  • @mikepindara8478
    @mikepindara8478 ปีที่แล้ว +1

    So happy you guys are putting quick tuts like this back on youtube! Much easier to find that quick answer while I'm working vs logging in and digging through Plus.

  • @shawnastrom
    @shawnastrom ปีที่แล้ว

    Great tutorial Nick! Keep em coming 😀

  • @katerynasivtseva7072
    @katerynasivtseva7072 ปีที่แล้ว

    guys this ws so usufull! all small details and important buttons! THANK YOU A LOT!

  • @MajorasMaskk
    @MajorasMaskk ปีที่แล้ว

    Another amazing tut. Thank you!!

  • @tojiyev_cg
    @tojiyev_cg ปีที่แล้ว

    Thamk you GSG Team for awesome tutorial. Love your tuts🤩

    • @Greyscalegorilla
      @Greyscalegorilla  ปีที่แล้ว +1

      Glad you like them! Thanks for watching and being a subscriber!

  • @isaccozhang714
    @isaccozhang714 ปีที่แล้ว

    Thank you nick!

    • @Greyscalegorilla
      @Greyscalegorilla  ปีที่แล้ว

      My pleasure! Thanks for watching and being a Subscriber!

  • @yisas28
    @yisas28 ปีที่แล้ว

    This technique is great, thanks for you, I wonder if this same technique works for emission and transmission?

  • @norshco8135
    @norshco8135 ปีที่แล้ว

    Awesome!

  • @tricky.pixels
    @tricky.pixels ปีที่แล้ว

    Love this and will be trying it out now!!! Thanks GSG!!! 3:56

  • @sonyasinglee7045
    @sonyasinglee7045 วันที่ผ่านมา

    Hello! Thank you for this amazing tutorial - would be very interested to know what the workflow would be for also adding Subsurface to clones that have random colours applied via Field Colours? Should I use a ramp or scalar ramp to darken/lighten the colours to plug into Subsurface Color and Subsurface Radius?

  • @mesatokun
    @mesatokun ปีที่แล้ว

    Cool!

  • @mutolibbusari979
    @mutolibbusari979 ปีที่แล้ว +2

    I know this tutorial is not about lights but is it possible to know the kind of light setup suitable for this kind of bright scenes. I can see it's quite diff from the "Secret to Beautiful Interior Lighting" taught in the previous tutorial

  • @esnoox8616
    @esnoox8616 10 หลายเดือนก่อน +1

    Thanks for the tutorial... any hints how to do that in Octane?

  • @webflowhelper
    @webflowhelper ปีที่แล้ว

    O, I've even hit that bell button to let me know when you have new tutorials coming out. TY!

  • @okytomo
    @okytomo ปีที่แล้ว

    nice tutorial!
    Is it possible to do it but using the transmission channel?

  • @albancontrepois
    @albancontrepois 8 หลายเดือนก่อน

    Great tut ! Unfortunatly Color user Date is not working with Render instance mode on cloner, any idea how could it work with ? thanks

  • @UNCace13
    @UNCace13 ปีที่แล้ว

    How would you go about having 2 types of different materials with randomized colors within those-say you wanted to randomize between both a wood and an iridescent material in the same setup? Moreso, is there a quick global way to add it vs creating duplicates of each cloned object that's in your cloner and applying the 2 different types of materials to each respectively different object-ie box 1 gets the wood material and box 2 gets the iridescent material. Thanks!

  • @vendoren
    @vendoren ปีที่แล้ว +1

    Hey Nick, thanks for the tut. I'm having issues with color flickering even when setting the random mode of the random field to Sorted. The cloner is set on a spline object and I animate Start/end + Offset. Rendering with Redshift.

    • @GreetingUser
      @GreetingUser 6 หลายเดือนก่อน

      Same here, at some point, some of the cloners change their colour during the animation, even with the field set to sorted.

  • @chandreshvadhel3586
    @chandreshvadhel3586 ปีที่แล้ว +1

    Did you delete or hide individual clone to get that box shape? Or is there any other technique? Please tell me

  • @astro_case
    @astro_case 4 หลายเดือนก่อน

    Great tutorial as usual! Is there a way to do something like this with octane and not using a cloner? I have a lot objects that imported using the vector importer feature. I'll figure it out eventually lol

  • @thesefiremountains2136
    @thesefiremountains2136 ปีที่แล้ว

    EDIT: Ah - worked it out. Switch the random mode from NOISE to either SORTED or RANDOM in the 'random field' > 'field' tab
    This technique is breaking when i'm trying this with a different scenario @greyscalegorilla
    - radial clone a bunch of cubes
    - apply the same material as the tutorial
    - if you expand the radius of the mograph radial, the cubes change colours when moved
    Any ideas on how to fix this?

  • @matthewscholtz9257
    @matthewscholtz9257 9 หลายเดือนก่อน

    will this coloring technique work if you have a collection of objects in a null object? or will it only work if they come from a cloner? Thanks

  • @SwitchMediaTube
    @SwitchMediaTube 7 หลายเดือนก่อน

    Hey there,
    Question about the GSG plus gradients that you have in the presets, I can't find any instruction on how to install these, and don't see the assets in the HUB, any instruction on how I can get access to the gradients?

  • @MilanSch
    @MilanSch ปีที่แล้ว +1

    Hi, I would wonder why I don't see colors on my objects in the C4D viewport when I follow these steps in the video. C4D 2023 RS 3.5.14 Options>Materials>On and the lights visibilities in viewport are off.

  • @rodolfo_23
    @rodolfo_23 7 หลายเดือนก่อน

    Any way to convert the colors resulting from this process to separate materials. To exclude the cloner/ effector and still have the same colors?

  • @C4D_Nerd
    @C4D_Nerd ปีที่แล้ว +2

    Hello. You have a lot of amazing tutorials on Redshift and Octane. Please create more Arnold tutorials.

    • @Greyscalegorilla
      @Greyscalegorilla  ปีที่แล้ว

      Thanks! Here is a Playlist of our Arnold Tutorials. th-cam.com/play/PL_KyR3yGDJFv9l2K-3i70hYfqGqcZ9EQ_.html

  • @jcspotlight_design
    @jcspotlight_design ปีที่แล้ว +1

    Hello Nick!, Nice tutorial!... I'm a plus member, however, I don't have the GSG colour palettes installed.... and I couldn't find them... Any clue of where to find/install that? Tks

    • @kooks08
      @kooks08 ปีที่แล้ว +1

      Yeah i cant find too

    • @Greyscalegorilla
      @Greyscalegorilla  ปีที่แล้ว +1

      Thanks for the question. It's on the "Other Downloads" section of our site. Once you are logged into Plus, go here to get the color palates. greyscalegorilla.com/plus/downloads-main/

  • @adsinga
    @adsinga ปีที่แล้ว +1

    Thanks for the great tutorial! Quick question - I have GSG plus but I cannot find the Gradient presets that you mentioned in your tutorial. Where are they located? Thank you

    • @jenskohler152
      @jenskohler152 ปีที่แล้ว +2

      They're a bit hidden, on the GSG website under your account page, there is a link called Other Downloads. You can find the gradients there along with a few other goodies. I had a couple of problems installing them under C4D 2023, what worked for me were the old pre-R24 libraries and importing those into the asset browser as a legacy library.

    • @Greyscalegorilla
      @Greyscalegorilla  ปีที่แล้ว +2

      Yes, that's correct. Use the R24 Libraries and it will install just fine in new C4D Versions.

    • @adsinga
      @adsinga ปีที่แล้ว

      @@jenskohler152 Thank you so much!

    • @adsinga
      @adsinga ปีที่แล้ว

      @@Greyscalegorilla Thanks GSG. Loving the content. Ty!

  • @sydvaughn.c4d
    @sydvaughn.c4d ปีที่แล้ว

    It's a great technique, but I think I have ran into a limitation already. In my setup I have a cloner object that is cloning a few discs that have a cloth simulation tag applied. This technique where we use the "User Data" node and are pulling the "RSMGColor" breaks as soon as you try to run the cloner object through either a "Cloth Surface" or "Subdivision Surface". Would love to know if anyone has a good work around for this?

    • @Greyscalegorilla
      @Greyscalegorilla  ปีที่แล้ว +11

      The steps below should work
      1. Put the Cloth or Subdivision Surface in a Fracture Object.
      2. Set the Fracture object to "Explode Segments".
      3. Put the Random Color Effector we used to color the clones in the "Effectors" tab of the Fracture Object.

    • @sydvaughn.c4d
      @sydvaughn.c4d ปีที่แล้ว

      @@Greyscalegorilla This absolutely did work! 🤘

  • @laeternaml
    @laeternaml 6 หลายเดือนก่อน

    I wish that Maxon, that owns both C4D and Redshift, would make such basic thing a lot easier. Just saying, Maxon. Thanks for the hidden flickering solving tip Nick!

    • @Greyscalegorilla
      @Greyscalegorilla  5 หลายเดือนก่อน

      No problem! Thanks for watching!

  • @trence5
    @trence5 ปีที่แล้ว

    Interesting 🤔...

  • @imonline8051
    @imonline8051 3 หลายเดือนก่อน

    How do i add the swatchs? I'm a member and don't see an option to download and view them.

  • @hannamunt
    @hannamunt ปีที่แล้ว +2

    Can you please go through this with Octane !!!!!

  • @joshuaojigi3317
    @joshuaojigi3317 11 หลายเดือนก่อน

    Hey nick. How can we do this in octane

    • @Greyscalegorilla
      @Greyscalegorilla  11 หลายเดือนก่อน

      Yes, Octane has similar nodes that help randomize color.

  • @JeffFalcon
    @JeffFalcon ปีที่แล้ว +6

    Mr. Know It All here... the random effector is unnecessary if you're using fields for color. A plain effector will do since you aren't even using the random part of the random effector.

    • @Greyscalegorilla
      @Greyscalegorilla  ปีที่แล้ว +1

      Sometimes knowing it all is a good thing! Good to know. Thanks, Jeff!

  • @khdownes1
    @khdownes1 4 หลายเดือนก่อน

    Does anyone else question why so many things in C4D is so unintuitive and esoteric?
    This should be such a basic thing to try to do.
    And yet this tutorial is 16 minutes long, and there's no fluff in there...
    There are literally so many unintuitive steps and caveats to achieving this that this would be impossible to figure out how to do just with trial and error on your own. But it should be.

    • @Greyscalegorilla
      @Greyscalegorilla  4 หลายเดือนก่อน +1

      I'm with ya. I wish it was easier, too.