Would you mind sharing your in game graphic settings? You seem to have a lot less effect/visual clutter than me. I have a hard time seeing some of the telegraphs.
why are you using punishing strike instead of explosion ? just curious also I noticed you going out of boundless alot, even in scenarios where no cutscenes involved, how do you think we can fix this?
We can't, that's why Reflux needs a rework or a new Set. Only way Reflux can maintain Boundless is either 1. Elegian's touch or 2. Full swift build. Also sadly he was playing with an Artist which gives a lot more MP
you can try using Votex instead of PS, with low cd it can help you stay in boundless easier. Your dps even higher and have more speed with votex's tripod, but you may lost a little bit stagger and burst damage
Going out of boundless isn't always bad and probably not as bad as you think normally. There's a lot of time where thaemine is not damageable in this fight, not just cutscenes. There's also a good amount of time op could be casting and he's not. I can't say if that's a conscious decision or not but imo if you really want to stay in boundless more, you can continue casting when op stopped casting and that will help. This build doesn't keep you in boundless nearly as much as the build that swaps out punishing strike for elegian's touch, but that's fine because it's a build that lends itself better to burst anyway and losing boundless also lends itself to burst. In a flight where you're constantly dpsing the boss, like gate 1 akkan for example, staying in boundless is very much preferred, in a gate like this where there's a lot of movement on your side and the boss's and good amounts of time he's in a dr or utargetable, but still periods of time where you can just DPS relatively freely, it could go either way really so it's up to what you're more comfortable on and performs better in your hands. I assume that's the thought process for using this build over one that can keep you in boundless more. I personally don't think it makes much of a difference and would just pick one that works for you. As long as you're dpsing consistently well and living through the fight, the intricacies of how much you stay in boundless and whether you should use the punishing strike build or the elegian's touch build don't matter much compared to your actual skill on the class and with the raid.
why master elixir? is it more dmg than critical all I see on Loawa on kr is critical elixir all reflux either adre3 or 1 they use critical.. just asking
because its rng, u cant choose what set u can get, if master appears go gor it, if critical appears go for it. I have master too and critical only on helm T T
Would you mind sharing your in game graphic settings? You seem to have a lot less effect/visual clutter than me. I have a hard time seeing some of the telegraphs.
everything set to lowest except particle quality
you can lower the intensity of skill visuals
Where can we see engravings/tripods also g4 video when?
last video, probably not soon im not actively progging g4
why are you using punishing strike instead of explosion ? just curious
also I noticed you going out of boundless alot, even in scenarios where no cutscenes involved, how do you think we can fix this?
We can't, that's why Reflux needs a rework or a new Set. Only way Reflux can maintain Boundless is either 1. Elegian's touch or 2. Full swift build. Also sadly he was playing with an Artist which gives a lot more MP
PS is stronger than Explosion and also more versatile (can be cast from far, high stagger)
you can try using Votex instead of PS, with low cd it can help you stay in boundless easier. Your dps even higher and have more speed with votex's tripod, but you may lost a little bit stagger and burst damage
Going out of boundless isn't always bad and probably not as bad as you think normally. There's a lot of time where thaemine is not damageable in this fight, not just cutscenes. There's also a good amount of time op could be casting and he's not. I can't say if that's a conscious decision or not but imo if you really want to stay in boundless more, you can continue casting when op stopped casting and that will help. This build doesn't keep you in boundless nearly as much as the build that swaps out punishing strike for elegian's touch, but that's fine because it's a build that lends itself better to burst anyway and losing boundless also lends itself to burst. In a flight where you're constantly dpsing the boss, like gate 1 akkan for example, staying in boundless is very much preferred, in a gate like this where there's a lot of movement on your side and the boss's and good amounts of time he's in a dr or utargetable, but still periods of time where you can just DPS relatively freely, it could go either way really so it's up to what you're more comfortable on and performs better in your hands. I assume that's the thought process for using this build over one that can keep you in boundless more. I personally don't think it makes much of a difference and would just pick one that works for you. As long as you're dpsing consistently well and living through the fight, the intricacies of how much you stay in boundless and whether you should use the punishing strike build or the elegian's touch build don't matter much compared to your actual skill on the class and with the raid.
why master elixir? is it more dmg than critical all I see on Loawa on kr is critical elixir all reflux
either adre3 or 1 they use critical.. just asking
because its rng, u cant choose what set u can get, if master appears go gor it, if critical appears go for it. I have master too and critical only on helm T T
master if you're running adr 1 + no crit synergy
critical otherwise
logs?
don't have any
Water server are you on
naw thaemine
pepperoni bread pepperoni bread juggen juggen juggen tera jaxy xD im a fish
XD
more videos please
smooth