@@bradbailey5481 Sure, with cold cash, you can aim for "Glod and Sliver" (gold and silver); But what they did was getting a cut of Platin while working with Bronze (Ink and Paper). The whole work is a clusterfog of an army of professionals lead by an (back then) unexperienced animator, who wanted to not just do good work, delivering characters that grow in their surrounding, but creating a fully colored never-stand-still animated "piece of time" as part of an already existing epic manga, that itself either broke or defined conventions before. - In short: Yes, these animators are "godly" and "unhinged", possibly not on their own, but teamed up ... well, we saw what that resulted in. ... Perfection.
And I thought that my animation process is pain stakingly hard. The lack of continuity errors in this movie really speaks about the insane coordination, craftsmanship and talent involved. One of the best movies of all the time.
Indeed, there are some error but they go by so fast! I recently watched this video about Akira, it's a breakdown of the first chase scene. Pretty epic! If you're into animation, maybe you'll enjoy this: th-cam.com/video/2ltgr21jMag/w-d-xo.html
@@fuzzydunlop1753 OP said Akira has a lack of continuity errors. That means minimal errors in the context he used it. You responded with “there’s plenty of continuity errors”. As if he said they weren’t present. You idiot.
My friend told me that he didn't understand why everyone praises Akira so much. I later showed him this video and now he denies ever saying he didn't like Akira.
As an 2D animator, I come back every few months to this video to remind me of what I must aim to in terms of quality of drawing and animation. Thx Otomo Sensei !
i have a question. is it me or does the animation oscilliate from 2s to 3s in the animation. is it like a trick for making it seem like it was always on 2s? or am i just delusional lol
@@philcollinslover56705 I don't know for sure but they can totally alternate between 1's / 2's and 3's as they want, and it would be hard to notice the difference. Just a subtle way to perfectly nail the speed of your animation ;)
@@philcollinslover56705 They employ a very effective technique in many scenes that makes a scene look more animated than it is by interleaving different parts on threes or twos. Let's use twos as an example. If one character animated on twos and another character animated on twos move at the same time, then the 'low' framerate (2s are still insane) is more apparent. But if you offset the twos by one, then while one frame is held in one character, one frame changes in the other. This can be obvious too, sometimes, but when used judi..j...with skill, then it really peps up a scene.
The music is nuts, sounds like something they'd play on MTV back in the '90s when they were really animation-centric, like Aeon Flux or Liquid Television
@@salmazameel8742 I know these are all just genga cuts but you can still see all those details even the ones that aren't included in the final animation.
I've animated similar perspective shift in 2D (numeric and even paper one time) It must have took at least one month just for animating those 3 tunnels. Insane.
@@lauta2346 los gringos nunca han sabido animar objetos solidos, creeme. Los tipos en estados unidos usaban croma con modelos miniaturas o tracing para hacer eso. Esto es pura habilidad técnica de los japoneses y cosas que desarrollaron ellos mismos.
@@carlosluismendez7392 la animación norteamericana (Disney en la epoca de mitad de siglo veinte y antes) está lleno de objetos solidos en movimiento. Desde escobas pasando por baldes hasta rocas y trenes y autos. No hay ningún principio de animación nuevo en Akira, sino que es más detalle y uso y video. En los 80s la industria del video ya estaba bien afianzada y se podian estudiar las animaciones de Disney. Es muy interesante que el pico de calidad de la animación japonesa es en los 80s (incorporan accion secundaria, solapamiento, pre scoring, animacion en 24 o 12 dibujos por segundo) coincide con la publicación de The Illusion of Life de Jhonston y Thomas, que revela toodos los trucos de la animación. Otomo usa tecnicas de los "Nine old men" pero con su propip estilo y con excesos en mi opinión innecesarios narrativamente. A veces el detalle solo puede ser testimonio de obsesión. Creo en Steamboy pasó lo mismo que con Akira. Un montón de detalles para narrar...una historia que se pierde en detalles y olvida los personajes. Me parece que en ese sentido Kon mucho mas superador porque con menos hizo más.
Would be really cool to be able to see the entire movie like this. Somehow makes the animation all the more, i dunno, mindblowing to look at. Your brain knows it's animated and coloured by hand when you watch the finished movie, but here it's so "raw" it keeps reminding you this was done with fucking pen and paper.
I find myself going back to this video every now and then. Still one of the best animated movies ever and the quick action recorder footage highlights how amazing the animation in Akira is. I'd be happy to watch the whole movie with just the pencils instead of painted cels
it's possible to animate realistically without losing it's size, shape, details and length with no rotoscoping needed like Hiroyuki Okiura (4:42) and Toshiyuki Inoue (1:14-1:20) who's known for it's sakuga with full control of volume and natural movement that looks almost CG or rotoscoped. Just learn and study to achieve this kind of animation especially sakuga.
It's hand drawn, you would either have to re-create this work from scratch, or have a team of engineers actually translate this, mostly by eye, to that resolution. The magical software they use to automatically "clean and restore" older works, would, and always does, destroy these kinds of works, as it always mistakes lots of subtle changes in line weight, and various, subtle shading details and techniques, as some kind of anomaly, or error, and thus, "cleans" them out. All in the name of removing film grain, and being SUPREMELY cheap and lazy about up-scaling and updating old films. If you ask me, film grain not only adds to the look and atmosphere of an older film, but also helps retain detail, especially in older animated ones.
@@brianhennebeul1854 Unless the original line art still exists, it'd almost be easier to manually trace over these lo-res video pencil tests. As the title hints, these weren't done on film. The Quick Action Recorder was a purpose-built computer from the 80s with which you could rapidly record a series of single frames from a video camera input and play back from memory. You'd only capture 640x480 resolution (NTSC) and only in 1-bit (pure black and white, not even greyscale), but that was sufficient to see if your work flowed, and it only took a few minutes. I don't recall its memory capacity, but it probably wasn't more than a few megabytes. Seems primitive and super clunky now, but desktop computers of the era were very limited (mostly built on a 6502 or 68000 chip, with *maybe* a megabyte of memory) and couldn't handled video playback at full speed, even if they had the video capture capability (they didn't). Probably a Silicon Graphics workstation of that time could handle it, but those machines cost tens of thousands of dollars (you could find a small house in that price range in the 80s). So the QAR was a technological marvel to have in the studio. We had one for the entire animation department at my college, and it was in almost constant use.
Otomo sensei was already a great artist in himself, his backgrounds with a well-achieved and mind-blowing level of detail and perspective were drawings that shined with quality if you look at some of his works, be it Domu or Akira, but taking his talent to animation, making perfect frames and more so with the level of detail that he makes manga panels. GOD, HE REALLY IS THE ENVY OF ALL THE MODERN ARTISTS IN THE WORLD (including me).
How did I not see this earlier? Omg this adds a whole other level to my appreciation of this film. Jesus they did all this work and then essentially had to do it again in color. The clouds, explosions, and water were absolutely astonishing to see in pencil.
Mikel Bardó la trama es el punto más fuerte de toda esta película para empezar, a caso lo viste sin siquiera saber que estaba pasando y analizaste sin siquiera un poquito, vaya
@@crashgrimm6993 Si hubiesen hecho una trilogía sin duda, pero meter un manga tan espectacular en tan solo 125 minutos, deja demasiado material primario fuera. Pasó igual cuando adaptaron el Hobbit quisieron hacer una trilogía de un solo libro, es obvio que no va a salir algo espectacular.
@@crashgrimm6993 Lee el manga amigo, la pelicula de Akira es revolucionaria pero se queda corta de tiempo y adapta muchos story beats de manera directa sin pensar que no funcionan al no haber tiempo para desarollar los personajes. Ahora con el manga terminado podrian adaptarlo bien en 2 peliculas (La primera terminando en la explosion de NeoTokyo que absorbe a Kaneda y la segunda comenzando con su regreso a las ruinas de NeoTokyo para enfrentar a Tetsuo y Akira) pero el autor ya confirmo que estan haciendo una serie de anime para abarcar absolutamente todo.
someone should remaster this, I'm sure the original pictures are still preserved somewhere, plop those bad boys in a 4k scanner and do humanity a favor
Wow! Thanks a lot for sharing this, it's super awesome that level of detail, I love the last part, when all the stuff (bridges, bricks...) are falling *.* And yor music it's super cool, btw :)
9:32 "We stop using the QAR with this one. Other scenes should be left in the abyss of oblivion as the history of a nightmare." The assistant director "Norihiko Suto" wrote this note above when he forbade using the QAR during the production. This was because the production had been delayed, they even had to give up checking the film with the QAR. Please correct me if I am wrong.
Sorry just saw you message .. Here is my page with more things soundcloud.com/recordrecord but never took time to finish what I had started long ago already. I have many of those kind of unfinished files in my computer ... I'm happy you enjoy.. Started around 10 years ago do my own stuff but getting old I kind of gave up.
I don't think they should be worry about that, it's the 1980's. Without the Japanese economic boom, there wouldn't be the golden age. m.th-cam.com/video/YIi_MGNW6Q0/w-d-xo.html
QAR is a camera thats shoot Dougas sequences in order to preview the flow of animation. If the flow is good they will then use carbon to trace the Dougas on Celluloids and add colors with inks on back of Cellulos, Scan Cels for "final" anime. it helps win some time to verify the sequence looks good. In some cases they will do as well with Gengas (more rough keyframes drawings). Pipeline Steps: > 1. Image boards (concept design) & Story Boards > 2. LAYOUTS/BACKGROUNDS (Generally Drawn by top level creative directors) to set the "camera Angle and lens" sort of speaking > 3. GENGAS Key frames animation following Layouts (Drawn by top Animation director(s) Very critical step and need special care as it will affect all the rest of the chain. > 4. DOUGAS (Drawn by intervalists doing lot of overtime) > 4.5 HERE comes the QAR and if sequence is approved > 5. Copy of the dougas on CELLULOIDS trace lines > 6. COLORING > 7. FINAL SCANS. "done" Can see well these process in Making of Akira or Ghibli showing all steps.
Hello Benjamin, I'm a 2D animator and I always wondered if I could find those masterpiece line tests in a better quality. So my question is simple: Do you have the files in better quality or do you know where it would be possible to find those in an higher resolution cause some of the shots are hard to read with the pixellisation. I really dream of being able to see akira's line test like moderns line tests.
Hi @Malal. Sadly I do not have a better quality file. This video is an edit of sequences I found in an old DVD. And the DVD version isn’t better at all. I exported as best as I could from DVD file to After effect. I do not know where to find the best quality but I can tell that Otomo and “Akira Committee”sold the rights and all original materials of AKIRA to a company called Streamline based in US right after finishing the movie and the rights been sold later again (I heard Leonardo DiCaprio production company owns it today but I don’t know if it is true). So I guess they are the only one to own a Digital good quality of it. All the original drawings got sold around the world to promote the DVD release beginning 90’s so I hope they kept the files :) and hopefully one day they will release as bonus. In an other hand I had never bought the latest DVD or Blu Ray Boxes maybe those have better quality as extra ?
@@zoonationable Thanks so much for the detailed answer Émile ! So that's what I thought yeah...It's a mess to find those again and no insurance that the people that got the files will cooperate but maybe I'll try ! But I'm worried that even the original files are in a bad quality, When I was animating on paper I was using old software of line test similar to this one and the quality was already pretty....shitty let's say ahah. So I don't think Ottomo's animators needed a good quality footage to check up the animation. Anyway thx so much for answering my request !
With the technology available, paper is now not even a factor. So I wonder why don't we see more hand-drawn films of this level now coming out of the major studios. Because it definitely has nothing to do with carbon footprint or economics (i.e. materials and their cost).
It's by far the most laborious and expensive form of animation there is, and then you have to find animators who can actually achieve this level of animation which is among the world's best examples of the art form. There are far quicker and easier methods, which makes those methods cheaper, which make them less risky so studios use those methods instead.
Agree with Pnuema. Doing it by computer, is still painstakingly time consuming, but, it's all done by manipulation of wire frame model. The object is there at all time, just waiting to be manipulated. Where as traditional animation, it is hand drawn, every angle/viewpoint of the object must be well articulated, in the animators mind. Then put on paper. These are the pencil tests. Roughly every scene is progressed through a new animated stage and detail, about 4 times, until it is the final result. In a horrible "blanket" statement, you could practically say AKIRA was animated 4 times, (art wise) before it was released, as the final product. Not including how many storyboards, were went through, as well.
This was made without 3D, without undo and graphic tablets... eternal masterpiece. Nothing like it will ever exist again.
Otomo and his team of animators are clearly unhinged. No sane person can animate at this level. An absolute pleasure to see the pencil tests!
lifemovesat24fps it also helped that they had a record setting budget lol. But seriously, these animators are godly
they animated at 24 frames per second where the industry standard is 13. they basically put the work of 2 movies into one
I think that Richard Williams would be in awe if he watched all these clips.
As an animator who has tried to balance the work and my own life I can confirm this is probably true
@@bradbailey5481 Sure, with cold cash, you can aim for "Glod and Sliver" (gold and silver); But what they did was getting a cut of Platin while working with Bronze (Ink and Paper). The whole work is a clusterfog of an army of professionals lead by an (back then) unexperienced animator, who wanted to not just do good work, delivering characters that grow in their surrounding, but creating a fully colored never-stand-still animated "piece of time" as part of an already existing epic manga, that itself either broke or defined conventions before. - In short: Yes, these animators are "godly" and "unhinged", possibly not on their own, but teamed up ... well, we saw what that resulted in. ... Perfection.
And I thought that my animation process is pain stakingly hard.
The lack of continuity errors in this movie really speaks about the insane coordination, craftsmanship and talent involved. One of the best movies of all the time.
There's plenty of continuity errors, you just have to look _real_ hard to find them lol.
Indeed, there are some error but they go by so fast! I recently watched this video about Akira, it's a breakdown of the first chase scene. Pretty epic! If you're into animation, maybe you'll enjoy this: th-cam.com/video/2ltgr21jMag/w-d-xo.html
@@fuzzydunlop1753 He said “the lack of continuity errors”. Reading is fundamental 🤣
@@KeithOwnsEveryone18 I think you're the one who needs to work on their reading comprehension good buddy.
@@fuzzydunlop1753 OP said Akira has a lack of continuity errors. That means minimal errors in the context he used it.
You responded with “there’s plenty of continuity errors”. As if he said they weren’t present. You idiot.
My friend told me that he didn't understand why everyone praises Akira so much. I later showed him this video and now he denies ever saying he didn't like Akira.
The skill of those three tunnel animations is driving me crazy
As an 2D animator, I come back every few months to this video to remind me of what I must aim to in terms of quality of drawing and animation. Thx Otomo Sensei !
i have a question. is it me or does the animation oscilliate from 2s to 3s in the animation. is it like a trick for making it seem like it was always on 2s? or am i just delusional lol
@@philcollinslover56705 I don't know for sure but they can totally alternate between 1's / 2's and 3's as they want, and it would be hard to notice the difference. Just a subtle way to perfectly nail the speed of your animation ;)
@@philcollinslover56705 They employ a very effective technique in many scenes that makes a scene look more animated than it is by interleaving different parts on threes or twos.
Let's use twos as an example.
If one character animated on twos and another character animated on twos move at the same time, then the 'low' framerate (2s are still insane) is more apparent.
But if you offset the twos by one, then while one frame is held in one character, one frame changes in the other.
This can be obvious too, sometimes, but when used judi..j...with skill, then it really peps up a scene.
The music is nuts, sounds like something they'd play on MTV back in the '90s when they were really animation-centric, like Aeon Flux or Liquid Television
Aeon flux.. that is dope, combined with Akira that would be atomic !!
Aeon Flux, remember that one. That is another classic. Well done...
AAAHHHHH, LIQUID TELEVISION, THOSE WERE THE DAYS 😌
=)
*Disney leaves the chat*
Dinsey animators were crying/ still are when they saw the effects animations and the scale of the whole thing.
ナイトトーマス well actually no but akira is more detailed than anything of Disney
@@voltgaming2213 the first snowwhite was as detailed and the hole Movie is animated on ones. Disney wasn't always as bad and soulless as they are now.
@@TheEplestugas no it wasn't as detailed, and most of the hard scenes were made using rotoscope.
@@TheEplestugas Akira wasn’t animated entirely on 1’s. Do you know how crappy it would look if this was the case?
I feel like I would watch an entire anime film drawn in this style.
Максим Чех watch to akira then
You did -- it's called AKIRA!!!
Ahahaha are you serious you don't know akira yet
I think he was referring to the pencil test aesthetic if i'm not mistaken
It would get old, color is the lifeblood of animation.
These pencil tests are so awesome. There's a crazy energy here. You can really see the attention to detail that went into this.
this is why the film rocks. AMAZING action
WAIT this is just a test not the finished colorless version
my sentiments exactly!
@@salmazameel8742 I know these are all just genga cuts but you can still see all those details even the ones that aren't included in the final animation.
That perspective shift at :53 is insane! When I first saw this part I thought there was CG involved because of how perfect it looked.
I've animated similar perspective shift in 2D (numeric and even paper one time) It must have took at least one month just for animating those 3 tunnels. Insane.
It is drawn over CG though.
Bro the movie released in 198o
@@kathir4717 I'm not saying it was made with CG, but the movie DID use CG in certain scenes. CG was a thing in 1988...
The thought of traditionally animating all those vehicles, machines, handling the foreshortening and perspective...😱😱😱
3:58 wow, they even animated the reflection of the other cd's on that disc, this attention to detail is unsurpassed.
mosntruos del diseño.... Japon tomo mucho de las tecnicas occidentales...en todo...y perfeccionaron mucho...al limite de la locura...
@@lauta2346 los gringos nunca han sabido animar objetos solidos, creeme. Los tipos en estados unidos usaban croma con modelos miniaturas o tracing para hacer eso. Esto es pura habilidad técnica de los japoneses y cosas que desarrollaron ellos mismos.
@@carlosluismendez7392 la animación norteamericana (Disney en la epoca de mitad de siglo veinte y antes) está lleno de objetos solidos en movimiento. Desde escobas pasando por baldes hasta rocas y trenes y autos. No hay ningún principio de animación nuevo en Akira, sino que es más detalle y uso y video. En los 80s la industria del video ya estaba bien afianzada y se podian estudiar las animaciones de Disney. Es muy interesante que el pico de calidad de la animación japonesa es en los 80s (incorporan accion secundaria, solapamiento, pre scoring, animacion en 24 o 12 dibujos por segundo) coincide con la publicación de The Illusion of Life de Jhonston y Thomas, que revela toodos los trucos de la animación. Otomo usa tecnicas de los "Nine old men" pero con su propip estilo y con excesos en mi opinión innecesarios narrativamente. A veces el detalle solo puede ser testimonio de obsesión. Creo en Steamboy pasó lo mismo que con Akira. Un montón de detalles para narrar...una historia que se pierde en detalles y olvida los personajes. Me parece que en ese sentido Kon mucho mas superador porque con menos hizo más.
@@alberijh100%
Would be really cool to be able to see the entire movie like this. Somehow makes the animation all the more, i dunno, mindblowing to look at. Your brain knows it's animated and coloured by hand when you watch the finished movie, but here it's so "raw" it keeps reminding you this was done with fucking pen and paper.
I find myself going back to this video every now and then. Still one of the best animated movies ever and the quick action recorder footage highlights how amazing the animation in Akira is. I'd be happy to watch the whole movie with just the pencils instead of painted cels
You're looking at some of the most celebrated animators today and you don't even know they worked on Akira.
Still impressive TO THIS DAY.
damn.
The actual animating in this film is so extremely good that it almost looks rotoscoped on occasion.
Pure skill. The people behind this movie were and are very fucking gifted.
Wait, it's NOT?!
it's possible to animate realistically without losing it's size, shape, details and length with no rotoscoping needed like Hiroyuki Okiura (4:42) and Toshiyuki Inoue (1:14-1:20) who's known for it's sakuga with full control of volume and natural movement that looks almost CG or rotoscoped. Just learn and study to achieve this kind of animation especially sakuga.
@@carlosluismendez7392 many wish art was a gift and not a skill
@@JemZard Yes, Okiura and Inoue have such absurdly great capabilities that their jobs can easily be mistaken for rotoscopy
Jeez I would give anything for a 4k, crisp version of this line work.
Its linework, the eyes the limit hahaha
It's hand drawn, you would either have to re-create this work from scratch, or have a team of engineers actually translate this, mostly by eye, to that resolution.
The magical software they use to automatically "clean and restore" older works, would, and always does, destroy these kinds of works, as it always mistakes lots of subtle changes in line weight, and various, subtle shading details and techniques, as some kind of anomaly, or error, and thus, "cleans" them out.
All in the name of removing film grain, and being SUPREMELY cheap and lazy about up-scaling and updating old films. If you ask me, film grain not only adds to the look and atmosphere of an older film, but also helps retain detail, especially in older animated ones.
@@brianhennebeul1854 Unless the original line art still exists, it'd almost be easier to manually trace over these lo-res video pencil tests.
As the title hints, these weren't done on film. The Quick Action Recorder was a purpose-built computer from the 80s with which you could rapidly record a series of single frames from a video camera input and play back from memory. You'd only capture 640x480 resolution (NTSC) and only in 1-bit (pure black and white, not even greyscale), but that was sufficient to see if your work flowed, and it only took a few minutes. I don't recall its memory capacity, but it probably wasn't more than a few megabytes.
Seems primitive and super clunky now, but desktop computers of the era were very limited (mostly built on a 6502 or 68000 chip, with *maybe* a megabyte of memory) and couldn't handled video playback at full speed, even if they had the video capture capability (they didn't). Probably a Silicon Graphics workstation of that time could handle it, but those machines cost tens of thousands of dollars (you could find a small house in that price range in the 80s).
So the QAR was a technological marvel to have in the studio. We had one for the entire animation department at my college, and it was in almost constant use.
Akira is out on 4k in Japan. Checked it out and gotta say its the most beautiful I have ever seen it.
@@Cruzbotix Your the best thanks man!
It's just so hard for me to believe all the machinery stuff isn't rotoscoped models or something. Inhuman skills at work here.
Otomo sensei was already a great artist in himself, his backgrounds with a well-achieved and mind-blowing level of detail and perspective were drawings that shined with quality if you look at some of his works, be it Domu or Akira, but taking his talent to animation, making perfect frames and more so with the level of detail that he makes manga panels. GOD, HE REALLY IS THE ENVY OF ALL THE MODERN ARTISTS IN THE WORLD (including me).
How did I not see this earlier? Omg this adds a whole other level to my appreciation of this film. Jesus they did all this work and then essentially had to do it again in color. The clouds, explosions, and water were absolutely astonishing to see in pencil.
I love the visuals paired with the music
True, I just want to know what the song is. 😩 Overall, this movie deserves an prize for amazing animation.
@9:29 I didn't notice the flurry of buildings and debris made a Fibonacci Sequence, this movie continuously blows my mind.
so glad that the anime movie with the most stellar hand drawn animation was akira, what a brilliant story.
no cabe duda.... akira siendo del año 88 aun es muy contemporáneo por su animación!!!!
si si si si si!
A PESAR DEL CGI
God dropped his sketch book
The Animation of the MRI Machine is insane!!!!!! 04:14
The scene with the giant bear and rabbit looks so fucking cool in this format
the smoke / explosion animations are magic. unreal.
I thought that mob psycho fight scenes has the most well animated fight scenes that I've ever watched, then i found this...
So you need to watch more animations
Try watching more anime tv series, buddy. Especially those from the 80's and 90's.
6:09 coolest shit ever
Gangi Films I think this is the inspiration behind the film Tetsuo the Iron man.
凄すぎ。
アニメーターになりたい奴は逆に見ない方がいいんじゃない。
殆どの奴は絶望するだろ。
ちゃん しん どうだろう、これはAKIRAが異常すぎるだけとも言える…
セリスさん 同感。
AKIRAは別格すぎる。
cada fotograma es una obra maestra
LOVE IT
AND THE MUSIC IS TIGHT MAN
Hella lit
気が狂いそうなくらいのクオリティー
ダウンテンポなBGMもいいね!
こんな作品を80年代になぁ 日本はバケモン!
Wow... It's a miracle that this footage survived.
La mejor película de animación 2D de todos los tiempos!
Leandro sin duda alguna, porque esta animación en los 80 era prácticamente imposible y mira lo que lograron una animación de dios
En cuanto animación sí, la trama no
Mikel Bardó la trama es el punto más fuerte de toda esta película para empezar, a caso lo viste sin siquiera saber que estaba pasando y analizaste sin siquiera un poquito, vaya
@@crashgrimm6993 Si hubiesen hecho una trilogía sin duda, pero meter un manga tan espectacular en tan solo 125 minutos, deja demasiado material primario fuera. Pasó igual cuando adaptaron el Hobbit quisieron hacer una trilogía de un solo libro, es obvio que no va a salir algo espectacular.
@@crashgrimm6993 Lee el manga amigo, la pelicula de Akira es revolucionaria pero se queda corta de tiempo y adapta muchos story beats de manera directa sin pensar que no funcionan al no haber tiempo para desarollar los personajes. Ahora con el manga terminado podrian adaptarlo bien en 2 peliculas (La primera terminando en la explosion de NeoTokyo que absorbe a Kaneda y la segunda comenzando con su regreso a las ruinas de NeoTokyo para enfrentar a Tetsuo y Akira) pero el autor ya confirmo que estan haciendo una serie de anime para abarcar absolutamente todo.
2:44
I can't imagine how time it took to draw that. All of those misc pieces eventually forming the head of the teddy bear.
That was most likely drawn in reverse
Thank for putting this hand drawing video up . The best I ever seen .
この時期が日本のアニメーションの技術的な頂点だろうな。この映像をそのままなんかのCMに使ったらむっちゃカッコイイだろうな。
this must be archieved
Love..LOVE this slowed down version....must get download of this version!
It's like 3D but 2D.
someone should remaster this, I'm sure the original pictures are still preserved somewhere, plop those bad boys in a 4k scanner and do humanity a favor
Best animation eveeeer
a masterpiece of animation that I doubt will be repeated
なにか尊いものを感じました。
concordia university 1998 we used the QAR. this is actually the last showing of the system
immense skill and endless hours.
are there better versions of the animation tests for akira or maybe even image scans somewhere out there?
Wow! Thanks a lot for sharing this, it's super awesome that level of detail, I love the last part, when all the stuff (bridges, bricks...) are falling *.* And yor music it's super cool, btw :)
6:09
Epic moment lol
Animator: So, how many dusty explosions do you want?
AKIRA: Yes
oh my god what a treasure
That's beyond believable... And yet, they drew 2 hours of that.
CGがない時代。PCで描く時代でもない。凄すぎる
This is f insanely amazing. Every second, every frame! Masterpiece!
I am in awe of the amount of time and skill put into this. wow.
3:51 ナイトベア撃退シーン
3:56 ナイトカー撃退シーン
this dope stuff here man, cant imagine who made all of this
9:32
"We stop using the QAR with this one.
Other scenes should be left in the abyss of oblivion as the history of a nightmare."
The assistant director "Norihiko Suto" wrote this note above when he forbade using the QAR during the production.
This was because the production had been delayed, they even had to give up checking the film with the QAR.
Please correct me if I am wrong.
Thank you for the translation of the very end of this video. Please, you can share it to the most like and commented comment so they will know.
No hay palabras
最後の文すき笑
Hi we just wanted to say thank you for sharing your video. It helped us while
working on our Akira Review. Best Regards, Lazy Lion
I wish there was a Jin roh equivalent to this out there
A process where they digitize frames with a camera to playback at 24fps to ensure the film syncs perfectly.
PERFECTION!
That track... I need it Benjamin, did you make more tracks like it? Also, do you still compose?
Sorry just saw you message .. Here is my page with more things
soundcloud.com/recordrecord
but never took time to finish what I had started long ago already. I have many of those kind of unfinished files in my computer ... I'm happy you enjoy.. Started around 10 years ago do my own stuff but getting old I kind of gave up.
This version! Gotta release it!
this is the power of 2D animation
damn it, Otomo is just a masochist...and I like it
awesome!!
AKIRA2はやらないって大友さん明言しちゃってるからね~ あとはハリウッド版を楽しみにして待つ👍
Masterpiece
If ever I got into animation this will be my gold standard
I feel like the nightmare bear inspired Five Nights at Freddie's
TETSUOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!
Take on mee
Take...on...me
Cool song choice
Pure insanity
I hope the animators are paid enough
AhmedaRBLX yea budget was 11 billion yen so
@@voltgaming2213 You are wrong but by far, that amount is extremely ridiculous
Akira had a budget of 700 million yen
I don't think they should be worry about that, it's the 1980's. Without the Japanese economic boom, there wouldn't be the golden age.
m.th-cam.com/video/YIi_MGNW6Q0/w-d-xo.html
0:54
Insanity ..... sheer madness
Fantastic
Please someone in real life build these futuristic bikes .fire
thanks for the video.
Hand drawn animation waaay ahead of its time...
You're wrong. Animation like this is a thing of the past. Nowadays it's much simplified and uglier.
@@VanceAvailable I don’t understand your reply. This is from the past.
@@EpicBenjo I'm saying it's not ahead of it's time, it's a product of it's era. Now there's nothing like it.
LINDO!!
what is an action recorder and is this a "pencel test"? What stage of the animation process/pipeline is this?
QAR is a camera thats shoot Dougas sequences in order to preview the flow of animation. If the flow is good they will then use carbon to trace the Dougas on Celluloids and add colors with inks on back of Cellulos, Scan Cels for "final" anime.
it helps win some time to verify the sequence looks good. In some cases they will do as well with Gengas (more rough keyframes drawings).
Pipeline Steps:
> 1. Image boards (concept design) & Story Boards
> 2. LAYOUTS/BACKGROUNDS (Generally Drawn by top level creative directors) to set the "camera Angle and lens" sort of speaking
> 3. GENGAS Key frames animation following Layouts (Drawn by top Animation director(s) Very critical step and need special care as it will affect all the rest of the chain.
> 4. DOUGAS (Drawn by intervalists doing lot of overtime)
> 4.5 HERE comes the QAR and if sequence is approved
> 5. Copy of the dougas on CELLULOIDS trace lines
> 6. COLORING
> 7. FINAL SCANS. "done"
Can see well these process in Making of Akira or Ghibli showing all steps.
INCRÍVEL !
Hi everybody...did they use rotoscopy or something? This is really unbelievable animation, especially explosions, smoke in motions and so on...
no rotoscoping
No rotoscoping . Akira is the pinnacle of hand drawn animation
See this is called animation
Hello Benjamin, I'm a 2D animator and I always wondered if I could find those masterpiece line tests in a better quality. So my question is simple: Do you have the files in better quality or do you know where it would be possible to find those in an higher resolution cause some of the shots are hard to read with the pixellisation. I really dream of being able to see akira's line test like moderns line tests.
Hi @Malal. Sadly I do not have a better quality file. This video is an edit of sequences I found in an old DVD. And the DVD version isn’t better at all. I exported as best as I could from DVD file to After effect. I do not know where to find the best quality but I can tell that Otomo and “Akira Committee”sold the rights and all original materials of AKIRA to a company called Streamline based in US right after finishing the movie and the rights been sold later again (I heard Leonardo DiCaprio production company owns it today but I don’t know if it is true). So I guess they are the only one to own a Digital good quality of it. All the original drawings got sold around the world to promote the DVD release beginning 90’s so I hope they kept the files :) and hopefully one day they will release as bonus. In an other hand I had never bought the latest DVD or Blu Ray Boxes maybe those have better quality as extra ?
@@zoonationable Thanks so much for the detailed answer Émile ! So that's what I thought yeah...It's a mess to find those again and no insurance that the people that got the files will cooperate but maybe I'll try ! But I'm worried that even the original files are in a bad quality, When I was animating on paper I was using old software of line test similar to this one and the quality was already pretty....shitty let's say ahah. So I don't think Ottomo's animators needed a good quality footage to check up the animation. Anyway thx so much for answering my request !
Batshit insane. You CANNOT tell me they didn't use some type of motion capture or 3d models for certain parts of this.
Nope all hand drawn
CRAZY !!
Scooby-Doo-who?
With the technology available, paper is now not even a factor. So I wonder why don't we see more hand-drawn films of this level now coming out of the major studios. Because it definitely has nothing to do with carbon footprint or economics (i.e. materials and their cost).
It's by far the most laborious and expensive form of animation there is, and then you have to find animators who can actually achieve this level of animation which is among the world's best examples of the art form. There are far quicker and easier methods, which makes those methods cheaper, which make them less risky so studios use those methods instead.
Agree with Pnuema. Doing it by computer, is still painstakingly time consuming, but, it's all done by manipulation of wire frame model. The object is there at all time, just waiting to be manipulated. Where as traditional animation, it is hand drawn, every angle/viewpoint of the object must be well articulated, in the animators mind. Then put on paper. These are the pencil tests. Roughly every scene is progressed through a new animated stage and detail, about 4 times, until it is the final result. In a horrible "blanket" statement, you could practically say AKIRA was animated 4 times, (art wise) before it was released, as the final product. Not including how many storyboards, were went through, as well.
Where is this from? Was it a bonus feature from the dvd?
Awsome! ❤
_What's happening?!_