Cities have a context - customization allows for player preference and play style to be set. I avoid commenting on other players city's as I am unaware of their specific context.
Hey fella, it was me who asked you about the Art Ex yesterday, thanks for addressing the question. I totally get it as a way of balancing the Jumping Pumpkins - it's just such a rarity to see them in a city! I'm also in a top 2 guild in my world, the need for goods is ridiculous for GBG now. Any way of getting goods in to the treasury is welcomed and we need players with high level Arcs, Obs and AIs to feed the beast regularly. And whatever the new Guild Raids turns out to be, it will surely require even more funding from the Guild Treasury as well. We have a couple of players in the guild who monitor the treasury, almost like an accountant, and put calls out for when we have shortages of goods - so much so we try to keep a minimum 250k of each good in the treasury so in intensive GBG seasons we don't have to worry about spending. But that also feeds into the argument about deleting the Traz, if you have such a need for fights, you have an equally large need for troops and only the Traz can get you that, players are pushing theirs well past 100 in my guild to try and sustain the troop levels.
Sounds like most top 5 guilds need the same kind of structure with treasury calls, along with everything else needed to support that level of gameplay. I recall flipping my traz daily when we were battling for 1st place in L, just burning troops into the ground in races.
Im in tomorrow era and will be leveling up to future era in a couple of weeks. I like the way you present game play information its great feedback for lower age players. I like the new set up in your it looks good and is functional. Ive watching your videos for almost one year and i like the down to earth approach to the game. Right on man keep up the good work. I play in dinegu world, not in a large but have played for larger guilds and it wasnt as fun as i though it would so i have decided to keep building my city up and maybe rejoin a large guild in another year or so.
Appreciate the feedback, it helps keep me doing the videos. Going from TE to FE is a huge plus. As you likely know, FE is an awesome era to build up and stay in for a good while.
Good Video. It's an admirable path you've chosen, donating so many goods to the guild. Personally i can't bring myself to donate SAT goods, although i occasionally put in lower age goods when critical. Most of us work on raising our Guild GBs high so that we have a strong passive guild goods per day. Think i'm just over 6k guild goods per day now, with our guild minimum being 3k/day. With the goals you've stated, you should really consider deleting the ToR and putting down an Atom. It's a BIG building, but as guild goods are your priority i think it would be a great fit. The 6x7 size isn't that much bigger than the 6x6 ToR. and Lvl 100 gives around 1000 guild goods per day. It's not for everyone but would fit your style.
Please publish more frequently and longer movies:) I call myself an advanced player and many of your tips I was familiar with, yet still I got much from your movies. One about escapism etc. I appreciate most. I value a lot your voice tembre, chatting style and I listen do your movies repeatedly as to best audiobooks:) Not a freaky fan though, no worries;) Cannot wait for the next videos.
yup in #1 guild in H and we require everyone to have AI/Obs/Atom/ and the arc ofc and hydra soon. We are pushing everyone to get lvl 80-100 of guild good GBs with a 2.0 thread going on. I personally used to have bunch of SoHs and road to victories till maybe 4-5 months ago. With how OP event buildings are becoming I just don't see them being worth it even for the goods they can give. I still have 26 diamond expansions to buy but with my current layout + more empty spaces I have atm I make 6k guild goods daily + 2.9k-4.1k SAT goods daily. I decided to buy some diamonds for the first time in a decade on the winter event and I got myself 8 teds blissful chocs and some elf nogs building to keep making those winter pryamids. Those winter pryamids are okayish with attack %%% but the troops+goods+fp +no roads makes them a pretty good building to fill out in my city and you can never have enough troops.
I'm really curious how the top guilds like RN and DC manage to work out who pays for all those rushed camps when those guys go nuts deleting them constantly. I can't imagine the diamond cost and I'm assuming that these advanced players are not getting the 33k diamonds for $80 offers.
You've nailed the right question here. Over the December timeframe in RN, diamond donations were massive. They had to have been at DC as well. Inno is the only one winning with all the camp deletions. I think somehow this situation has to iron out, but I'm not clear yet on how future cooperation will play out. I haven't gotten a 33K offer for well over a year. I took off a few weeks from RN to make videos and recover a bit.
Roughly 5K/5K from the sampling I've done. Also better if you have those stats in lower eras vs say SAT where I'm at. BUT the key is really a guild that has incredible coordination 24/7 and can afford camps all around sectors for almost free fights. This also means a guild with 1M + goods in each era for each good. To spend as needed.
Its always a game first, do what makes you happy :) ❤ Should you need more treasury goods I'd recommend the guild good GBs as they give two of each of the goods of your current age per level 😄
Thank you for the video. I think you're looking at it the wrong way. So lets look at goods production. Does your guild care if they get the goods from you donating manually or by collecting a special building that produces guild goods? Probably not unless they need you to trade down for a very specific good. In general, you want to maximize the over all goods going into the guild. The sleigh builder gives 15 goods in 6 squares = 2.5 goods per square. Even if doubled by your BG, a road to victory gives you 10 goods in 6 squares = 1.7 goods per square. With the massive inflation this last year there are a lot of special buildings that give much more than that....and they give you FP, combat bonuses, etc... IMO, this game is mainly about maximizing productivity per space. In general, the special buildings will give you more guild goods than goods. And, guild goods GBs are almost always more space efficient. A reason to keep the sleigh builders is completing quests. Using them to complete those frustrating production quests is a good reason to keep them. I use Insect Hotels and Magnum Opus in my city for production quests. The 1x1 buildings that don't require roads are very useful...it makes designing an efficient city much easier. I'll be keeping my L2 Sentinel Outposts for a while.
Yeah I will always keep SB's, just a question of how many at any given time will be out. With SAT goods being in high demand for a variety of reasons, I'm keeping them down along with those ridiculously long SoH's. I expect that will change, but my currrent focus has just been to start with low hanging fruit and continue plowing into more data/space optimizing as I go.
I am not deleting rn sentinels and I like them (i have 80itch of them, but not wanting more). And why are others deleting it? Because we have better or similar 1x1 stuff that also gives something else daily apart from passive red defense (sparking towers from halloween, pir8s from summer, hidden goods from summer,...) And also much more smaller buildings, that dont recuire road (fetas, 2x2 apple things). So people dont have that many epmty spaces. I see it myself, now I have 8 aegans (got 2 from soccer event and 6 produced by buganvillea). And in that period of time, the aegans have produced me 22 feta farms, so thats like 132 tiles apart from road :). Because of them and also the aegans itself (also without road) I have deleted plenty of oll time set buildings, etc, just to have a lot of empty space for those producing buildings.
Thanks, yes the Feta Farms are a great example of power creep and this is why for the first time I really considered deleting these GBs. I'll be leaning in more towards additional ROI ratios as time goes on with all these new special and chain buildings.
Cities have a context - customization allows for player preference and play style to be set. I avoid commenting on other players city's as I am unaware of their specific context.
1 Jester's Stage from Feast and fables selection kit = 7 road to victory. for goods.
And he preffer to have trash buildings that ARE huge and give less goods, don't know why he do theses noobs mistakes
Hey fella, it was me who asked you about the Art Ex yesterday, thanks for addressing the question. I totally get it as a way of balancing the Jumping Pumpkins - it's just such a rarity to see them in a city!
I'm also in a top 2 guild in my world, the need for goods is ridiculous for GBG now. Any way of getting goods in to the treasury is welcomed and we need players with high level Arcs, Obs and AIs to feed the beast regularly. And whatever the new Guild Raids turns out to be, it will surely require even more funding from the Guild Treasury as well. We have a couple of players in the guild who monitor the treasury, almost like an accountant, and put calls out for when we have shortages of goods - so much so we try to keep a minimum 250k of each good in the treasury so in intensive GBG seasons we don't have to worry about spending. But that also feeds into the argument about deleting the Traz, if you have such a need for fights, you have an equally large need for troops and only the Traz can get you that, players are pushing theirs well past 100 in my guild to try and sustain the troop levels.
Sounds like most top 5 guilds need the same kind of structure with treasury calls, along with everything else needed to support that level of gameplay. I recall flipping my traz daily when we were battling for 1st place in L, just burning troops into the ground in races.
Im in tomorrow era and will be leveling up to future era in a couple of weeks. I like the way you present game play information its great feedback for lower age players. I like the new set up in your it looks good and is functional. Ive watching your videos for almost one year and i like the down to earth approach to the game. Right on man keep up the good work. I play in dinegu world, not in a large but have played for larger guilds and it wasnt as fun as i though it would so i have decided to keep building my city up and maybe rejoin a large guild in another year or so.
Appreciate the feedback, it helps keep me doing the videos. Going from TE to FE is a huge plus. As you likely know, FE is an awesome era to build up and stay in for a good while.
Good Video. It's an admirable path you've chosen, donating so many goods to the guild.
Personally i can't bring myself to donate SAT goods, although i occasionally put in lower age goods when critical. Most of us work on raising our Guild GBs high so that we have a strong passive guild goods per day. Think i'm just over 6k guild goods per day now, with our guild minimum being 3k/day.
With the goals you've stated, you should really consider deleting the ToR and putting down an Atom. It's a BIG building, but as guild goods are your priority i think it would be a great fit. The 6x7 size isn't that much bigger than the 6x6 ToR. and Lvl 100 gives around 1000 guild goods per day. It's not for everyone but would fit your style.
Awesome feedback, will consider
Please publish more frequently and longer movies:) I call myself an advanced player and many of your tips I was familiar with, yet still I got much from your movies. One about escapism etc. I appreciate most.
I value a lot your voice tembre, chatting style and I listen do your movies repeatedly as to best audiobooks:) Not a freaky fan though, no worries;) Cannot wait for the next videos.
Awesome, finally posted a couple. Going to start an ASMR channel
@@foeadvance7024 ♥️
yup in #1 guild in H and we require everyone to have AI/Obs/Atom/ and the arc ofc and hydra soon. We are pushing everyone to get lvl 80-100 of guild good GBs with a 2.0 thread going on. I personally used to have bunch of SoHs and road to victories till maybe 4-5 months ago. With how OP event buildings are becoming I just don't see them being worth it even for the goods they can give. I still have 26 diamond expansions to buy but with my current layout + more empty spaces I have atm I make 6k guild goods daily + 2.9k-4.1k SAT goods daily. I decided to buy some diamonds for the first time in a decade on the winter event and I got myself 8 teds blissful chocs and some elf nogs building to keep making those winter pryamids. Those winter pryamids
are okayish with attack %%% but the troops+goods+fp +no roads makes them a pretty good building to fill out in my city and you can never have enough troops.
I'm really curious how the top guilds like RN and DC manage to work out who pays for all those rushed camps when those guys go nuts deleting them constantly. I can't imagine the diamond cost and I'm assuming that these advanced players are not getting the 33k diamonds for $80 offers.
You've nailed the right question here. Over the December timeframe in RN, diamond donations were massive. They had to have been at DC as well. Inno is the only one winning with all the camp deletions. I think somehow this situation has to iron out, but I'm not clear yet on how future cooperation will play out. I haven't gotten a 33K offer for well over a year. I took off a few weeks from RN to make videos and recover a bit.
What kind of insane stats do you need to be doing 10,000 fights in a single GBG season?!?!?
Roughly 5K/5K from the sampling I've done. Also better if you have those stats in lower eras vs say SAT where I'm at. BUT the key is really a guild that has incredible coordination 24/7 and can afford camps all around sectors for almost free fights. This also means a guild with 1M + goods in each era for each good. To spend as needed.
My biggest question is why not have more Donkey Enclosures instead of Sleigh Builders?
Because DE's were limited and I got a ton because I spend $$$$$. Those Sleigh Builders took me like 8 years to build up AND renovate.
Its always a game first, do what makes you happy :) ❤
Should you need more treasury goods I'd recommend the guild good GBs as they give two of each of the goods of your current age per level 😄
True…however much of guild need is sub current era so I need free goods to trade.
@@foeadvance7024 oh yeah fair, you'll also be making a lot of guildies happy with obtainable titan goods I reckon 😄
People are deleting SO For those 1x1 buc bay buildings. I'm in SAV making 5k guild goods. Stats 5200/3000.
Thank you for the video. I think you're looking at it the wrong way. So lets look at goods production. Does your guild care if they get the goods from you donating manually or by collecting a special building that produces guild goods? Probably not unless they need you to trade down for a very specific good. In general, you want to maximize the over all goods going into the guild.
The sleigh builder gives 15 goods in 6 squares = 2.5 goods per square. Even if doubled by your BG, a road to victory gives you 10 goods in 6 squares = 1.7 goods per square. With the massive inflation this last year there are a lot of special buildings that give much more than that....and they give you FP, combat bonuses, etc... IMO, this game is mainly about maximizing productivity per space. In general, the special buildings will give you more guild goods than goods. And, guild goods GBs are almost always more space efficient.
A reason to keep the sleigh builders is completing quests. Using them to complete those frustrating production quests is a good reason to keep them. I use Insect Hotels and Magnum Opus in my city for production quests.
The 1x1 buildings that don't require roads are very useful...it makes designing an efficient city much easier. I'll be keeping my L2 Sentinel Outposts for a while.
Yeah I will always keep SB's, just a question of how many at any given time will be out. With SAT goods being in high demand for a variety of reasons, I'm keeping them down along with those ridiculously long SoH's. I expect that will change, but my currrent focus has just been to start with low hanging fruit and continue plowing into more data/space optimizing as I go.
I am not deleting rn sentinels and I like them (i have 80itch of them, but not wanting more).
And why are others deleting it?
Because we have better or similar 1x1 stuff that also gives something else daily apart from passive red defense (sparking towers from halloween, pir8s from summer, hidden goods from summer,...)
And also much more smaller buildings, that dont recuire road (fetas, 2x2 apple things).
So people dont have that many epmty spaces.
I see it myself, now I have 8 aegans (got 2 from soccer event and 6 produced by buganvillea). And in that period of time, the aegans have produced me 22 feta farms, so thats like 132 tiles apart from road :).
Because of them and also the aegans itself (also without road) I have deleted plenty of oll time set buildings, etc, just to have a lot of empty space for those producing buildings.
Thanks, yes the Feta Farms are a great example of power creep and this is why for the first time I really considered deleting these GBs. I'll be leaning in more towards additional ROI ratios as time goes on with all these new special and chain buildings.
You should remove those sleigh builders, road victory, innovation tower, they are all trash just like that statue of honnor
Fair man. Truth