Thank you for this tutorial. I have started my very first 3ds max project and I am loving this software now; it is all because of this amazing tutorial!!! :)
Thanks for the video. I’ll use your techniques minus all the boolean holes as I want to keep tthe poly count low and everything all quads. I’ll use a texture map for the burner holes.
Thank you for this tutorial. I have started my very first 3ds max project and I am loving this software now; it is all because of this amazing tutorial!!! :)
Thanks keep supporting 🙏
Thank`s!
Excellent sir
Thanks for the video. I’ll use your techniques minus all the boolean holes as I want to keep tthe poly count low and everything all quads. I’ll use a texture map for the burner holes.
Thanks for the comment..
@@FXGraphix xuv 500 modelling tutorial
you didn't connect the segments of those holes on the burner after you used boolean. wouldn't that effect the model?
In further stages that go after modeling probably it will
Bravo!