Xenoblade 3 Future Redeemed: A Shulk Guide

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  • เผยแพร่เมื่อ 22 พ.ย. 2024

ความคิดเห็น • 389

  • @manaphy1007
    @manaphy1007 ปีที่แล้ว +261

    Him being officially named "godcleaver shulk" is the most badass thing ive ever heard

  • @cheyenneoliver5184
    @cheyenneoliver5184 ปีที่แล้ว +391

    It amuses me that one of his skills is called "mechanical rhythm". One of my favorite songs from the first game

    • @TrinityCore60
      @TrinityCore60 ปีที่แล้ว +15

      I feel like monolith did that one on purpose…

    • @fury_blade9303
      @fury_blade9303 ปีที่แล้ว +51

      @@TrinityCore60 No… you don’t say?

    • @lemmyxpro
      @lemmyxpro ปีที่แล้ว +1

      I didn't even notice that 😂

    • @i_cam
      @i_cam ปีที่แล้ว +1

      No loved that so much!

    • @WillieG-jh6jz
      @WillieG-jh6jz ปีที่แล้ว +11

      Means it’s canon that when we play Xenoblade one, we are listening to what song is in shulks head while he’s fighting.

  • @MonadoBoyFlameRock
    @MonadoBoyFlameRock ปีที่แล้ว +451

    Glad to See another Dunban guide make a return in 2023
    if that's not him
    That's Shulk Over there!

  • @verdethestarwarrior1088
    @verdethestarwarrior1088 ปีที่แล้ว +615

    I’m just sad that he’s not really feeling it anymore :(

    • @tsyumamatsuthehavenofguard32
      @tsyumamatsuthehavenofguard32 ปีที่แล้ว +58

      Any more feelings and he'd break his spine

    • @Neogears1312
      @Neogears1312 ปีที่แล้ว +33

      How’s he gonna feel stuff he lost his arm?

    • @brunokae8894
      @brunokae8894 ปีที่แล้ว +11

      I'm really feeling... old

    • @Pieruh
      @Pieruh ปีที่แล้ว +24

      Knowing that your child is dying over and over does that

    • @andremayen8762
      @andremayen8762 ปีที่แล้ว +7

      all his move set is the Dunban set from XB1.

  • @Ic3_Blu3
    @Ic3_Blu3 ปีที่แล้ว +124

    Hearing Shulk saying "I'm not really feeling it" made me sad as hell

  • @justinr.2076
    @justinr.2076 ปีที่แล้ว +91

    Absolutely love that his Monado Buster is just blossom dance. He really looked up to dunban.

  • @thehypist2587
    @thehypist2587 ปีที่แล้ว +88

    So glad to see Shulk all grown up in Future Redeemed. He may not be super broken like Rex or Matthew, but he’s still fun to play. I just love how Monado Buster is Blossom Dance but with beautiful blue petals instead. He’s really carrying on Dunban’s legacy!

  • @loganperes2515
    @loganperes2515 ปีที่แล้ว +117

    I really feel like Monolith Soft needs to take a step back and really consider revamping tanks in future games, assuming they continue with combat akin to the xenoblade games. Generally speaking, tanks can do their jobs effectively for most of a playthrough l, but once attacker damage scales to obscene levels, they literally can't keep up. I really think they need to change the way aggro works on a fundamental level, or do something else to make tanks worth using. Like with Hugo in Torna, he had a way to guarantee he took all aggro for 15 seconds, and it never failed. Unfortunately Target Lock is an awful substitute since it's a debuff LOL, but if they did more stuff like that, at least tanks could be more than just an extra body that needs to be revived.

    • @TimothyGod
      @TimothyGod ปีที่แล้ว +9

      I hope this combat system doesn't stop, and keeps evolving. It's so damn good

    • @jabariwiththebois5765
      @jabariwiththebois5765 9 หลายเดือนก่อน +8

      Just like attackers do obscene damage, and healers do obscene healing, tanks SHOULD be able to gain obscene ammounts of aggro

  • @bandanadeestan1190
    @bandanadeestan1190 ปีที่แล้ว +143

    As much as I loved playing Rex, when I tried out Shulk, I fell in love. I love offensive-ish tanks in games and Shulk is one of my favorite video game characters of all time so switching to using him the most is a no brainer

    • @sharebear421
      @sharebear421 ปีที่แล้ว +8

      Yeah Shulk hard carried for me

    • @WillieG-jh6jz
      @WillieG-jh6jz ปีที่แล้ว +3

      Once I got to use shulk. I pretty much only used him. Given that I always like to use tanks to begin with.

    • @ether2275
      @ether2275 ปีที่แล้ว +9

      I was the same. As I was going through the game I didn't really know what to give Shulk for his Chain Attack bonus skill so I gave him one where he'd revive the whole squad during chain attack. I thought it'd never come up but when almost everyone was dead and only him and Nikol were alive, I used the final remaining members for a chain attack to attempt and maybe revive my healers giving me a chance. It worked somehow with only the 2 of them and Shulk saved the whole team just by staying alive long enough to get a chain attack going and save my team. That was really funny. And after that I gained a new respect for my tanks and decided to play him more.

  • @bidoofenshmirtzevilinc.4369
    @bidoofenshmirtzevilinc.4369 ปีที่แล้ว +256

    I'm really feeling it with this guide, however, poor Shulk just really isn't feeling it anymore with where his life has gone

    • @Localsoupeater
      @Localsoupeater ปีที่แล้ว +31

      He isn't feeling full of beans

    • @RedZ1900
      @RedZ1900 ปีที่แล้ว +8

      Midlife crisis

    • @Rascalli
      @Rascalli ปีที่แล้ว +6

      Beanless mentality

    • @potatoarcher3985
      @potatoarcher3985 ปีที่แล้ว +5

      Bro had God as his final boss twice, he can't catch a break

  • @Magic_Ice
    @Magic_Ice ปีที่แล้ว +268

    Unfortunately Shulk could never be as good of a Tank as Dunban because he refuses to get naked.

    • @samreddig8819
      @samreddig8819 ปีที่แล้ว +39

      That's definitely more rex's style

    • @mrbubbles6468
      @mrbubbles6468 ปีที่แล้ว +19

      @@samreddig8819 Hardly. Have you seen how many belts he wears? That seems very complicated to get out of. Probably why he needs three wives.

    • @jestin8177
      @jestin8177 ปีที่แล้ว +4

      Unfortunately Shulk could never be as good of a Tank as Dunban because he refuses to get naked.

    • @samreddig8819
      @samreddig8819 ปีที่แล้ว

      @@mrbubbles6468 so the foreplay lasts a bit. Three people will tear your clothes off real quick.

    • @Magic_Ice
      @Magic_Ice ปีที่แล้ว +3

      @@jestin8177 no way moebius J

  • @TheHumbleFellow
    @TheHumbleFellow ปีที่แล้ว +22

    "Stop there! I'll be your opponent!"
    "Oh no! I lost the enemy's attention!"
    "Stop there! I'll be your opponent!"
    "Oh no! I lost the enemy's attention!"
    "Stop there! I'll be your opponent!"
    "Oh no! I lost the enemy's attention!"

  • @justinr.2076
    @justinr.2076 ปีที่แล้ว +86

    I invested everything into Shulk. Definitely my favorite character ever.

  • @jacobmonks3722
    @jacobmonks3722 ปีที่แล้ว +34

    I actually played as Shulk quite a bit. Playing as a Tank is the best way to ensure they are actually effective, but beyond that, I just liked doing Blossom Buster.

  • @eggy7346
    @eggy7346 ปีที่แล้ว +26

    Off topic: Shulk's art lines are so god damn cool. The Monado Rage art call out is my favorite (he sounds like he's out for blood and I love it) and the Monado Cyclone/Soaring Tempest animation during unity combos looks amazing

  • @theimpersonator7086
    @theimpersonator7086 ปีที่แล้ว +65

    From a gameplay perspective, it kinda sucks that Shulk took after Dunban instead of remaining the lite healer/really good support character that he was in 1, especially given how good healers are in 3.
    Hope the next Xeno game reworks aggro to make Tanks be able to maintain it better, as only chars who hit like hard like Reyn or Dunban seem to hold it, and to make debuffs a useful tool instead of having debuff resistance cripple them as an option.

    • @TimothyGod
      @TimothyGod ปีที่แล้ว +5

      He wasn't ever a healer, he was always a damage man.

    • @lemmyxpro
      @lemmyxpro ปีที่แล้ว +5

      ​@@TimothyGodhe was a great support character, just like a healer. That's what the OG commenter meant.

    • @TimothyGod
      @TimothyGod ปีที่แล้ว +1

      ​@@lemmyxproeven then he dealt huge damage, and was huge support. I'd say healing is his least useful part. Although you don't really need a lot of healing in xc1

    • @lemmyxpro
      @lemmyxpro ปีที่แล้ว

      @@TimothyGod well, yeah. He was much more of a support character than a healer, and that was likely his greater aspect.

    • @monado1761
      @monado1761 ปีที่แล้ว

      They downgraded Shulk in FR to the point where he is no longer himself in combat
      at first I like how he took inspiration from dunban but the fact MS use that as cheap excuse to copy paste all his arts "animation" from dunban and rename them shulk arts was absolutely lazy and awful

  • @navelwarfare3247
    @navelwarfare3247 ปีที่แล้ว +94

    The difference between Monado Armor and the fused Edge Armor is that baseline Monado Armor is an armor veil field, while Edge Armor just straight up applies the armor veil buff in an area.

    • @stavros3676
      @stavros3676 ปีที่แล้ว +3

      Does the fiel one regenerate your overheal shield from the buff though? Is it better than a single application with the fusion?

    • @navelwarfare3247
      @navelwarfare3247 ปีที่แล้ว

      @@stavros3676 I'll admit I haven't used the various armor veil fields enough to know if they stack or not. Would be nice, though!

  • @jakestavinsky3480
    @jakestavinsky3480 ปีที่แล้ว +164

    Tbf Shulk having a hard time holding aggro fits well since he's used to being the defacto rogue/dps and can't blame him since Rex does infinite dps

    • @lukedelameter7961
      @lukedelameter7961 ปีที่แล้ว +17

      Double Spinning Edge!
      Double Spinning Edge!
      Double Spinning Edge!
      Double Spinning Edge!
      Double-

    • @samuelflores2219
      @samuelflores2219 ปีที่แล้ว +6

      ​@@lukedelameter7961 Double spinn- *dead*

    • @xacmashe3852
      @xacmashe3852 ปีที่แล้ว +7

      @@lukedelameter7961 Just gonna lie down for a sec...

  • @nagolloop935
    @nagolloop935 ปีที่แล้ว +15

    I like that shulk has skills that work in a way that regardless of what he’s doing in battle he’s inflicting more damage to enemies

  • @mobes8876
    @mobes8876 ปีที่แล้ว +52

    I wasn’t impressed by Shulk…until I fought against him and Rex in the challenge battle. He was actually really hard. Now if tanks could actually operate like that in the game, then I’d be excited about tank classes

    • @N120Xeno
      @N120Xeno ปีที่แล้ว +6

      Think what would greatly improve tanks abilities to gain aggro is by making the taunts they have force the enemy to target the taunt user (you know like how enemy tanks act).

    • @TimothyGod
      @TimothyGod ปีที่แล้ว

      ​@@N120Xeno I mean monado rage kinda does this

    • @N120Xeno
      @N120Xeno ปีที่แล้ว +3

      @@TimothyGod yeah “kinda”. Half the time it doesn’t even work from what I’ve experienced.

    • @TimothyGod
      @TimothyGod ปีที่แล้ว +2

      @@N120Xeno yea, I found "kinda" to be the best of the worst. I wish it was guaranteed even for like 75% of the arts recharge time. That way it can still go wrong with losing aggro, but makes the moves work like they should

    • @TimothyGod
      @TimothyGod ปีที่แล้ว +2

      @@N120Xeno I saw another possible fix as well. But tanks should gain aggro for everything. Using arts should yield more aggro than other classes, and aggro moved should practically give you all the aggro. And I think the skills they learn should just straight up give them more damage. Not to outclass attackers, but enough to matter

  • @gorgiolord
    @gorgiolord ปีที่แล้ว +29

    I think the biggest problem with Shulk in fr is the fact that they tried to create a Xenoblade 1 style dodge tank (the Dunban inspirations are not even subtle), in a game where we have Xenoblade 2 Rex on crack. Good guide though.

  • @medagross999
    @medagross999 ปีที่แล้ว +78

    I think Monado Armor+Heavy Rush is the best fusion art for Shulk. Besides the armour veil, it makes Monado Armour give power charge which really helps with Shulk's damage output and helps keep aggro.

    • @droog681
      @droog681 ปีที่แล้ว +6

      I was surprised he did not mention this combo in the video, it's so good

    • @SonicLegends
      @SonicLegends ปีที่แล้ว +13

      I'm glad someone mentioned it. The only reason why the Monado Armor+Slit Edge for Edge Armor gives off AOE/Armor Veil despite the skill doing so already for party is that if you ask me it's meant more as an early game fusion art, (going in part by the low field range by itself at the start) but once you get to the final upgrade for Armor Veil then it becomes redundant, and you're better off pairing it with Heavy Rush.

    • @JA-js8uk
      @JA-js8uk ปีที่แล้ว +10

      I think the reason he didn’t mention it is because you can fuse Matthew’s Energy Boost with Revolt Uppercut and he can then give Power Charge to the entire party.

    • @cheyenneoliver5184
      @cheyenneoliver5184 ปีที่แล้ว +2

      I actually started off with armor+rush for the power charge, but... well... the AI isn't terribly good about staying in fields that's beneficial to them or even staying out of fields that are literally burning them alive. So I ended switching for the buff that can stick to the teammates regardless of where they wander off to (though I might switch back for the power charge if I'm ever in a fight where I'm not as concerned about everyone dropping like flies)

    • @haroldmatthews-duggan4435
      @haroldmatthews-duggan4435 ปีที่แล้ว +1

      @@cheyenneoliver5184 But it doesn't set a field with the fusion version...

  • @pieburritos
    @pieburritos ปีที่แล้ว +17

    Monado Armor at base grants armor veil to Shulk and creates an incredibly short duration field effect that gives everyone inside an armor veil effect while the field effect persists.
    Pairing Armor with Slit Edge changes the effect to simply grant armor veil to all nearby allies and removes the field effect entirely as it's obsolete. I'd say that if you've got Matthew set up to be giving power charge to the team, this pairing is easily the best.

  • @dave9515
    @dave9515 ปีที่แล้ว +51

    Shulk wanted to be like dunban so bad but forgot to learn how to do peerless and also strip down to dodge more as well as do more damage. FD was a good attempt at making tanks better but the nodes are not strong enough. If they added an aggro stat and also buffed aggro gems and accessories tanks would be fixed for the most part with relatively little effort. Lyn in X and Hugo in Torna the best tanks in the series still.

    • @windwaker0rules
      @windwaker0rules ปีที่แล้ว +4

      Kinda, a tank solo of challenge mode gets tanks with like 90k HP and stacking abilities like Auto attack heal to make you indestructible.
      They probably shouldve nerfed attackers and gave the tanks the ability to get like 30k or more HP and made debuffs way easier

    • @link4753
      @link4753 ปีที่แล้ว +8

      I feel like tanks were really powerful in xb1 no? Iirc the best team used both dunban and reyn alongside shulk

  • @guayabito3718
    @guayabito3718 ปีที่แล้ว +10

    I played with Shulk from beginning to end and invested all on him early on, and I had a blast.
    What I did was pair him with Matthew for that instant Awakened status, using the Fusion of Monado Shield + Heavy Rush to get Power Charged Monado Busters or unfused Monado Purges. I found Monado Purge much better used alone than fused.
    By doing that, I never lost aggro and did pretty considerable damage.

    • @Jsa_28
      @Jsa_28 7 หลายเดือนก่อน

      Exactly what I did, then I had Rex carry with his chain attack damage lol

  • @HyperLuigi37
    @HyperLuigi37 ปีที่แล้ว +12

    It’s also worth mentioning that the Monado Armor/Slit Edge fusion art gives a proper Armor Veil buff to the entire party instead of a field effect, which I *think* results in a higher total damage absorption
    It also means you won’t be using up one of those 3 limited field effect slots on the field, assuming that still exists which I think it does

  • @artifice4723
    @artifice4723 ปีที่แล้ว +19

    Shulk crawled so Rex could run in the Olympics

    • @sharebear421
      @sharebear421 ปีที่แล้ว +1

      Shulk truly is best boy

  • @nicky1920
    @nicky1920 ปีที่แล้ว +9

    Postgame Spoilers
    When you get Shulk as a hero in the base game, his evasion spike is replaced with a skill that gives him awakening like Cammuravi. Considering he seems to want to be awakened for heavy rush and monado buster I wish this was in FR. Shulk can only consitently keep aggro if you can launch the enemy, then use his unity combo if it’s up, and even then that’s only for 20 seconds.

    • @conorb.1901
      @conorb.1901 ปีที่แล้ว +4

      Even without that, it's so much easier to maintain awakening in the base game because we have things like Resonant Flag and Glittering Melody to share the buff and pause of respectively. Lategame enemies in Future Redeemed make it hard to even get awakening with how high their break resistance gets.

  • @MaxWelton
    @MaxWelton ปีที่แล้ว +11

    9:46 It's because 1 "AOE" is describing the Armor Veil effect, and the other the Bleed effect.

    • @MaxWelton
      @MaxWelton 2 หลายเดือนก่อน +2

      No it’s because normal Monado Armor is a set field art not a buff art

  • @Sherkel
    @Sherkel ปีที่แล้ว +6

    A dedicated protector who doesn't win on his own is exactly what the Architect would have wanted to be.

  • @ianluk6385
    @ianluk6385 ปีที่แล้ว +3

    As much as I like the idea of Shulk taking after Dunban and being an evasion tank, it really doesn't make sense why he's not an attacker or even support character. He was really good at both of those in 1, and it feels like he's just turned into Dunban. Not necessarily bad, Dunban is really cool, but I feel like sticking with what made Shulk himself would've been best

  • @codename618
    @codename618 ปีที่แล้ว +8

    Something I think they could've done with debuff resistance is split it up based on different debuffs like they did in Xenoblade 1, instead of just splitting it between debuffs from physical and ether attacks.

  • @broli_jmcole
    @broli_jmcole ปีที่แล้ว +8

    The party for this dlc was definitely more damage based than anything else, it makes for some very funny numbers during chain attacks and such but I feel like there isn’t a balance, in base xc3 you could play any class and be effective no matter who you’re controlling but in FR you only want to use the attackers since they’re the most optimal and useful in the players hands. Despite this I used shulk my whole play through but he definitely falls off post game😭 great guide as usual enel

  • @RockOrso2
    @RockOrso2 ปีที่แล้ว +11

    Shulk may no longer feel it, but I do since he introduced me into the franchise via Smash Bros for 3DS. IMO the best item he could have had is the Legendary Biter so even Rex can't fight him in terms of bein an aggro magnet.

  • @Mecht
    @Mecht ปีที่แล้ว +6

    I find Shulk holds decent agro when playing him. His damage is good, so boosting his agro draw from arts and getting the cancel boost makes him pretty good.

  • @Tsukidal
    @Tsukidal ปีที่แล้ว +7

    i haven't quite unlocked every affinity growth yet so this certainly isn't any build for the superbosses, but i found Shulk to be especially useful and almost keep up with my attackers when i gave him a Titanium Support, Thermo Support, and a Challenger Gauntlet, and the Empowered Combo, Swelling Blessing, and Analyze Weakness gems so that he just cranks out damage and takes advantage of Glimmer's Crit rate/dmg Up for it. defensively, he basically always has an art active when i only use my purge fusion if the enemy has a buff, so he constantly has 20% extra evasion and the 15% of Arts being guaranteed evasion comes in quite often with Art spam. the most important part of almost never using Fusion Arts is spamming regular Monado Purge as often as possible to charge Monado Buster (i've once used Monado Buster 5 times under one Awakening buff during story content). in this playstyle, Armor Veil just makes up for the minimal Agility stat bonus from gear, and like Monado Purge, i get to spam it more often and mitigate more damage with it. even at level 57 against the lv60 superboss, Shulk stayed alive and maintained aggro nearly the entire 15 minutes of my attempt (before quitting bc i wasn't equipped to fight it)
    EDIT: also i have Matthew set to grant AOE Power Charge, so huge spikes in damage like Awakening+Power Charge+Crit Rate Up+Crit Damage Up+Launch Monado Buster can very easily overcome Rex AI's aggro gain, and i've found pairing Shulk with anyone but Rex makes it easier to maintain aggro since Specials seem to count for aggro

  • @CordyBrush
    @CordyBrush ปีที่แล้ว +2

    The fact that he gets ANOTHER "200% damage on enemy" skill in Future Redeemed and NOT his "Awakening on 20% damage taken" like the Hero version in the main game, is just an insult xD

  • @johnsmith-fe4ip
    @johnsmith-fe4ip ปีที่แล้ว +3

    I have been waiting on this guide. Shulk time!

  • @TylerjWebb
    @TylerjWebb ปีที่แล้ว +17

    Really enjoying these videos. How great is it that they made my boy Rex such a giga chad. It’s crazy when I played XC2 I had no kids and now during future redeemed I have as many kids as Rex 😂😂😂

    • @maxthetrickster8300
      @maxthetrickster8300 ปีที่แล้ว +4

      And just as many wives too, yeah? Lmao

    • @sharebear421
      @sharebear421 ปีที่แล้ว +3

      Yeah Shulk is awesome. Easily best protagonist in the series

    • @rhettmitchell
      @rhettmitchell ปีที่แล้ว +1

      But what about the amount of wives

    • @TylerjWebb
      @TylerjWebb ปีที่แล้ว

      @@rhettmitchell just the one for me mate, but I’m no Rex.

  • @lynx4082
    @lynx4082 ปีที่แล้ว +16

    BROOOO THE FACT HE DIDN'T PUT "MAKE BROKEN" LIKE FOR THE OTHER TWO IN THE TITLE IS TRAGIC POOR SHULK

  • @tomdaturtle5792
    @tomdaturtle5792 ปีที่แล้ว +4

    Monado Armor puts down an Armor Veil field, but when fused with Slit Edge it gives everyone the buff version instead of a field.

  • @Steve-pp1ym
    @Steve-pp1ym ปีที่แล้ว +4

    His ability to purge buffs saved my ass against the lvl 90 superboss. I don't think I could beat it on hard without it

  • @TommySkywalker11
    @TommySkywalker11 ปีที่แล้ว +5

    Purge+Stream Edge is a great combo in multi enemy fights because it turns break into an AOE
    Armor veil by itself is a field, with slit edge it become an AOE party buff
    And since it's so hard to keep aggro off Rex i feel like its better to run Shulk as support more like how he was in 1, giving him a friendship/fraternal badge so he can spam armor and break faster

  • @michaelcross4874
    @michaelcross4874 ปีที่แล้ว +4

    Thanks Enel for another great guide.

  • @Dharengo
    @Dharengo ปีที่แล้ว +3

    I think I really like his unity skill with Matthew. In addition to being able to use unity combo on trash early, it means he can capitalize on awakened state early in longer battles and get that initial aggro.

  • @NintendanGX
    @NintendanGX ปีที่แล้ว +4

    With Xenoblade 1 being my favourite game, there was no way I wasn't gonna main Shulk, and I had a ton of fun doing so throughout Future Redeemed, thanks to its satisfying combat system. I just wish the devs didn't do him dirty with the post-game content. considering... y'know... he IS the face of the franchise, and one of the better-written protagonists. You'd think they'd put more effort into selling the importance of his role in the story, through gameplay at least.

  • @mariah6607
    @mariah6607 ปีที่แล้ว +3

    Glad to have a guide for shulk !

  • @Palindome
    @Palindome ปีที่แล้ว +3

    I wish they replaced one of skulk's spike evade skills with a skill that reduced enemy debuff resistance, it would make monado rage useful against the strong post game enemies and synergises well with the other debuffs he has access to.

  • @chrislee9429
    @chrislee9429 ปีที่แล้ว +2

    Thank you for creating all these awesome guides. They have helped me out so much.

  • @JohnJRM
    @JohnJRM ปีที่แล้ว +5

    Fusion arts with Monado Armor transform the field effect into a buff. Edge Armor is an AOE buff, while the other two fusions just buff Shulk.

    • @EnelXC
      @EnelXC  ปีที่แล้ว +1

      ah that makes sense

  • @JV3_FP0
    @JV3_FP0 ปีที่แล้ว +5

    Thanks for the guide Enel! Yeah, I'm running a pretty similar build with Shulk right now. Early on, I tried builds to make him do as much damage as possible, but it became pretty clear that it wasn't worth it. He does kinda feel like a worse version of Dunban in that sense, especially since you still can't get agility to be as high as past games, but he can still provide good support in combat. If he ever comes back in a future game, he'll hopefully be a bit better. I want to see both Rex and Shulk thrive as overpowered characters together someday, so we'll see!

  • @xaleypoo4779
    @xaleypoo4779 ปีที่แล้ว +1

    I really loved playing as Shulk because I love evasion tanks, but I have a 15 TP brain best suited for attackers.

  • @TheJaredPunch
    @TheJaredPunch ปีที่แล้ว +6

    Shulk: I’m not really feeling it.
    Me: Poor Shulk…

  • @banditimaclubyou8388
    @banditimaclubyou8388 ปีที่แล้ว +2

    I only played Rex, Matthew, and A during the main story playthrough.
    Though when it came time to fight the end game super bosses I found Shulk to be a real OP evasion tank when playing him. If you slam his arts as soon as they are recharged you can maintain aggro pretty well since AI Rex won’t be sitting there slamming Double Spinning Edge every second like a human player. He rarely ever gets hit even to the level 100 Super Bosses and only gets in real trouble if everyone else somehow dies lol

  • @davidgeorge1943
    @davidgeorge1943 ปีที่แล้ว +2

    The main problem with both Defenders in Future Redeemed is that there's a certain one-eyed Spinjitzu master who draws aggro like nobody's business.

  • @lemmyxpro
    @lemmyxpro ปีที่แล้ว +1

    Thanks for creating these guides! I can't wait for the other ones.

  • @jaffinator2166
    @jaffinator2166 ปีที่แล้ว +1

    I have a heroic chain bonus on Shulk that multiplies the damage ratio of the chain attack by 1.5 every round he is used and have gotten a lot of use out of him since.

  • @guguig9746
    @guguig9746 ปีที่แล้ว +1

    For Nikol, I'm equally as interested in a player oriented guide as an "AI Nikol" guide

  • @williamumbranox7217
    @williamumbranox7217 ปีที่แล้ว +1

    So I like pairing shulk with Mathew. You can surprise attack a super boss to guarantee break. Then get a free cheeky burst to steal super boss mats while I am gearing up. It also bursts all enemies near the initial target allowing you to nuke packs of mobs.

    • @Dharengo
      @Dharengo ปีที่แล้ว

      Getting awakening early also helps with initial aggro.

  • @SJrad
    @SJrad ปีที่แล้ว +4

    it wouldve been nice if he had an easier way to get awakening to make use of the art effects

    • @NontpNonjo
      @NontpNonjo ปีที่แล้ว

      Shulk/Matthew unity combo has your back.

  • @bkebradley
    @bkebradley ปีที่แล้ว +2

    I don't care if he's not the best this time around, he is still my favorite

  • @auggie4269
    @auggie4269 ปีที่แล้ว +1

    I have Armor fused with Heavy Rush since it gives Shulk Power Charge which is very good for obvious reasons

  • @pikachuattack542
    @pikachuattack542 ปีที่แล้ว +1

    I'd love to see your take on A. She's really interesting.

  • @drantino
    @drantino ปีที่แล้ว +2

    monado armor normal cast is a field, when fusioned with slit edge causes it to be a aoe cast that doesnt set a field. its a key distinction that i got used to when looking at how the wording with the fusion was when i found out that the fusions provide different effects. now which is better for field vs cast is, i dont know, i really do wish they would tell us how potent effects are instead of waiting for datamines

    • @Dharengo
      @Dharengo ปีที่แล้ว

      Well, one thing in favor of the field effect is a single character could eat up the entire pool themselves instead of having it be spread out over the party. So it really depends on whether you are guarding against single target damage or AoE damage.

  • @Vonadu
    @Vonadu ปีที่แล้ว

    For farming, launch with rex on art opening, and then have Matthew/Shulk burst the items.

  • @kirindas4691
    @kirindas4691 ปีที่แล้ว +1

    Thanks for the guide!

  • @stormfallvalkyri8389
    @stormfallvalkyri8389 ปีที่แล้ว +1

    Just wanted ro say that shulk can also give himself power charge through monado armor, dont remember the other art tho. That could useful.

  • @ArchangelsRising
    @ArchangelsRising ปีที่แล้ว

    i must say i realy liked the fusion that gave the whole party a barrier because i used it to make sure that the healers did not get 1 shot by the aoe of superbosses it was realy helpfull at hardmode

  • @homebrewGT2
    @homebrewGT2 ปีที่แล้ว +1

    This is the only character I maxed out so far hahaha long live the Monado boy.

  • @mrbubbles6468
    @mrbubbles6468 ปีที่แล้ว +2

    ‘You are probably aware of who Shulk is’
    The guy in Smash Bros right!

  • @Crowded.
    @Crowded. ปีที่แล้ว

    I personally like running monado armor with heavy rush for power charge, and rage with slit edge for AOE target lock

  • @itsmwambintime4254
    @itsmwambintime4254 ปีที่แล้ว +1

    The fusion effect of Shulk says AOE because it is an AOE buff instead of the monado armor field effect

  • @sharebear421
    @sharebear421 ปีที่แล้ว +3

    Monolithsoft really needs help in the balancing department I think lol all 4 games have some glaring issues when it comes to combat

  • @VisaCardholder
    @VisaCardholder ปีที่แล้ว +2

    Now it's Shulk Time.

  • @reikurokaze3988
    @reikurokaze3988 ปีที่แล้ว

    Main way I've seen success is by playing rex or matthew near shulk or vice versa because alot of late game enemies have aoe attacks so you can force alot of his skills to proc. With the increase auto attack gem you can increase your chances of his auto dodge skill to proc, I also use accessories that increase aggro when he evades which makes it easier for him to steal aggro and since he keeps getting aggro taken allowing him to get his talent art faster. Another thing that helps is having him also placed next to nikol for his damage reduction also helps with this playstyle along with having A use her vision to immediately proc some of shulk's skills as well.

    • @Dharengo
      @Dharengo ปีที่แล้ว

      Oh, I didn't consider that Vision makes evasion triggers happen for 15 seconds straight. That's a long time.

  • @jstar3382
    @jstar3382 ปีที่แล้ว +1

    Shulk in base game would probably be high a, low s in terms of tier, but since NO ONE CAN STOP THE AGGRO REX GETS he's rendered kinda useless, unless he somehow lands target lock

  • @Zajkong
    @Zajkong 23 วันที่ผ่านมา

    What I liked about Shulk was that you are able to loop all 6 of his skills over and over and it kinda felt fun to just cancel into each other

  • @conallohaodain7921
    @conallohaodain7921 ปีที่แล้ว +1

    Yes, the character I changed to when fighting the level 80 and level 90 super bosses because the stupid amount of time your put to sleep for the former and the BS mechanic for the latter. I so far beat the former and might have a strategy for the latter if not for the regenerate buff they can apply themselves.

  • @samanbouniady
    @samanbouniady ปีที่แล้ว

    Edge Armor makes Monado Armor go from XB3 AOE which is a field around the user to it’s XB1 rendition. To where it’s a straight buff that just applies as well as a slight boost to the effects of Monado Armor. It feels broken because the Monado Arts in 1 where broken.

  • @EdwardViaTomato
    @EdwardViaTomato ปีที่แล้ว +1

    You know, I get having a strong mentorship and all that, but it was a bit extreme of Shulk to maim his own hand, just to be more Dunban-like.

  • @bsmit208
    @bsmit208 ปีที่แล้ว +4

    My entire playthrough I always thought they did Shulk the dirtiest with in my opinion, the worst skills of the party.

  • @CommentOfficerNeo
    @CommentOfficerNeo 4 หลายเดือนก่อน

    i recently finished future redeemed, shulk is my party leader, i made him focus on chain attack generation. and nikol a reviver.

  • @swizzler
    @swizzler ปีที่แล้ว +1

    lol nice save at 18:57

  • @DivineRainor
    @DivineRainor ปีที่แล้ว +1

    I tried so hard to play as shulk all of FR, but when I saw A was doing more damage easily he just became a break bot alongside matthew.

  • @Spraichon
    @Spraichon ปีที่แล้ว

    We need a guide to make these new Heroes you get from the Time Attack mission in the normal game good. I've used the Blue bearded man and he's gotten almost 2 million damage in a chain Attack while having a better Chain Order effect than Taion. Idk about the red blonde one but he's probably good too

  • @magiciansapphire9278
    @magiciansapphire9278 13 วันที่ผ่านมา

    I find it funny that Aggro was the bane of Shulk's existence in XBC1 because he couldn't take many hits but now in XBC3, my dood wants all the smoke.

  • @haroldmatthews-duggan4435
    @haroldmatthews-duggan4435 ปีที่แล้ว +1

    You didn mention Armor Rush, I think his best fusion skill. It's aoe power charge, it can double up with Matthew, or free it up as it kinda gimps Matthew's other fusion arts despite being great.

    • @catalyst539
      @catalyst539 ปีที่แล้ว

      It’s only power charge to himself. Matthew’s Energy Revolt, however, is an AOE power charge.

  • @johnhoftb
    @johnhoftb ปีที่แล้ว

    Ive never had Armor veil apply to other party members with base Monado Armor, so Ive only treated base Armor as a single target buff.

  • @abombernation3254
    @abombernation3254 ปีที่แล้ว

    IM REALLY FEELING IT!

  • @General_C
    @General_C ปีที่แล้ว +2

    I will still forever be mad that you can't get these classes in base game.

  • @lukewilliams3061
    @lukewilliams3061 ปีที่แล้ว +1

    The evasion tank with an Awakening gimmick with no evasion arts, no aggro skills, and no way to get Awakening other than a universal mechanic

    • @Dharengo
      @Dharengo ปีที่แล้ว

      His unity skill with Matthew lets you capitalize on awakening more easily. And I'm not sure how but he hasn't struggled with aggro despite the lack of aggro skills, I'm assuming the spike damage contributes.

  • @conorb.1901
    @conorb.1901 ปีที่แล้ว +6

    Being a defender really hurts in Xenoblade 3 unfortunately. At least Shulk has more effects to help generate aggro than Nikol, poor kid.

    • @Dharengo
      @Dharengo ปีที่แล้ว

      Hm? But Shulk doesn't even have aggro generating effects when Nikol has 2 arts and a skill.

    • @ludwig-alice
      @ludwig-alice ปีที่แล้ว

      Nikol does a way better job at tanking than Shulk. Shulk never had aggro for me. Its either Nikol, or a damage dealer.

    • @Dharengo
      @Dharengo ปีที่แล้ว

      @@ludwig-alice For me Shulk keeps getting aggro from Nikol.

    • @conorb.1901
      @conorb.1901 ปีที่แล้ว +1

      @Dharengo Shulk does have a version of Lone Exile's Goading Attack skill which increases aggro generated from damage (the main way to generate aggro), and his damage boost when enemies target him which does absolutely nothing if Shulk doesn't have aggro. So while he has skills to generate more aggro, he is unfortunately a defender in Xenoblade 3, which means he's not actually that great at doing his job.

    • @conorb.1901
      @conorb.1901 ปีที่แล้ว

      @Ludwig Koopa unfortunately due to the way aggro is generated, damage quickly eclipses any other aggro draw method. It's been like this across the entire series, but Xenoblade 3 has the worst of it in my opinion because the majority of defenders can't even do their job due to lacking damage. Nikol has no damage skills at all so his ability to keep aggro is extremely poor. He is at the very least capable of holding aggro in multi enemy fights, but that's because I usually have my attackers focusing on one enemy at a time.

  • @M4-Z3-R0
    @M4-Z3-R0 ปีที่แล้ว

    I already 100 percented the game but I like watching these

  • @sdtrawick
    @sdtrawick ปีที่แล้ว +3

    Stream Edge hits twice, do both hits have a chance to inflict Break?

  • @knightdad9969
    @knightdad9969 ปีที่แล้ว

    Babe wake up new shulk content just dropped.

  • @calebbraun9505
    @calebbraun9505 ปีที่แล้ว

    I'm pretty sure the aoe listed twice was because monado armor was a field effect, and you did an aoe attack

  • @Eddi89
    @Eddi89 ปีที่แล้ว +2

    No matter what you do, Rex is still dying 😂

    • @EnelXC
      @EnelXC  ปีที่แล้ว +1

      He's too good...

  • @TiziOssidiano
    @TiziOssidiano ปีที่แล้ว +1

    Can you blame the enemy? How COULD you stay mad at THE monado boy? The whole "Dunban attire" is so wholesome too...

  • @pogchampyooo8042
    @pogchampyooo8042 ปีที่แล้ว +13

    Hey enel, do you have any suggestions on how to make the "thing" you get postgame more useful? Honestly, they feel more like a hindrance, especially during chain attacks

    • @moomanchu608
      @moomanchu608 ปีที่แล้ว +2

      Just give that person a useful chain attack item like 100 damage ratio + _____ up on all allies
      Also treat said person like all your other characters with the same role so that that person is useful

    • @patroka
      @patroka ปีที่แล้ว +5

      @@moomanchu608 Yeah, but the chain attack becomes significantly more RNG, as it can be harder to get the pairings you want. And, they usually end up wandering off away from the rest of my party and getting themself killed, wasting my healers’ time… honestly, I regret proceeding with my postgame file

    • @pogchampyooo8042
      @pogchampyooo8042 ปีที่แล้ว

      ​@@moomanchu608 that's exactly the chain order they have, and honestly i dont think i should invest in their damage since they aren't playable, which is really really stupid. They are so squishy and i got mad and gave them the memory locket so they could at least help someone useful

    • @edgarjuarez2241
      @edgarjuarez2241 ปีที่แล้ว

      @@patroka you could always just... chain attack after they die

    • @moomanchu608
      @moomanchu608 ปีที่แล้ว

      @@edgarjuarez2241 not a great idea on superbosses. You want to be able to blow the, up in 1 chain attack on normal or 2 on hard

  • @selder_7
    @selder_7 ปีที่แล้ว +1

    Nerfing Rex isn’t really a good thing to happen, so they should just patch in Shulk being as OP. Able to keep Target Lock on and Evade like 90% of the time in a battle