ABB Robot in Unity5

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  • เผยแพร่เมื่อ 4 พ.ย. 2024

ความคิดเห็น • 27

  • @asmarali112
    @asmarali112 2 ปีที่แล้ว

    Amazing work. Can you please share the unity project or specifially the c# script you used to create it?

  • @CryptoAnimated
    @CryptoAnimated 5 ปีที่แล้ว

    Really nicely done!

    • @T77-h3i
      @T77-h3i  5 ปีที่แล้ว

      Thanks.

  • @SunixDev
    @SunixDev 7 ปีที่แล้ว +3

    wow how did you get those phisics look so real , end movement bobing is great how made you get it ?

  • @mortezadianatfar9935
    @mortezadianatfar9935 4 ปีที่แล้ว

    So you divide each link, for each joint you can make rotate, but how did you connect (make forward or inverse kinematic)? i need robot to assemble some simple object. Thanks

  • @kostiantynkovalov3166
    @kostiantynkovalov3166 5 ปีที่แล้ว

    Could you please tell more about physics? Do you rotate all joints by adding torque to rigidbody? Do you connect different parts of arm with FixedJoint, HingeJoint, or something else?

  • @labramusic
    @labramusic 4 ปีที่แล้ว

    Can you please share the link for the 3D models? The file formats available on the CAD page for robot models on ABB's website are not supported in Unity, or I simply cannot find the .obj files anywhere. Thanks.

  • @Mauropaz666
    @Mauropaz666 7 ปีที่แล้ว

    Hello, well done.
    I'm doing a robot arm which throw a ball but the ball crosses the gripper lije a ghost when the robot move up. When the robot move down the ball stay on the gripper, can you help me please

  • @Mauropaz666
    @Mauropaz666 6 ปีที่แล้ว

    could you say the parameter of the forces and materials for get it. please

  • @marekkula8595
    @marekkula8595 6 ปีที่แล้ว +1

    I now im probably late, but i've got a question. How did you get the fingers of hand, perfectly hold the ball, or the barrel? Mine is going throught, or I cant pick up the object and fingers going throught the object with collider and rigidbody. Please help.

    • @T77-h3i
      @T77-h3i  6 ปีที่แล้ว

      Do you create all the movements in the Fixed update?. I use Rigidbody, colliders and some material with frictions. For movement i use force on gripper and torque on axis.

    • @my_temporary_name
      @my_temporary_name 6 ปีที่แล้ว

      If you care more about how it looks you can cheat by making a trigger colider and just lock the object in place when all triggers fire at once. Physics engines aren't perfect and it's ok to cheat if it makes it more realistic.

  • @edi1301
    @edi1301 6 ปีที่แล้ว

    excellent work, could you share the 3D model and animations?

    • @T77-h3i
      @T77-h3i  6 ปีที่แล้ว +1

      You can download 3d models on ABB`s homepage. There is no animation, I move the robot in realtime with keyboard or xbox controller.

  • @kielpease
    @kielpease 7 ปีที่แล้ว

    Did you use quaternions to get all the rotations to work correctly?

    • @T77-h3i
      @T77-h3i  7 ปีที่แล้ว +1

      No. Im a beginner in programming and i never get the quaternions working with physics. So done some workaround with this:
      Part5.AddRelativeTorque(-rotSpeed_Part5,0,0,ForceMode.Force);

    • @kielpease
      @kielpease 7 ปีที่แล้ว

      I haven't tried this method, but will give it a whirl. I will def need some physics with my arm. Thanks for your insight!

  • @T77-h3i
    @T77-h3i  8 ปีที่แล้ว +1

    I use friction on claw and part to grab.
    docs.unity3d.com/Manual/class-PhysicMaterial.html

    • @merkistu
      @merkistu 7 ปีที่แล้ว

      I tried this method too but exactly what values did u use for the gripper and the part to grab ? I have a complicated robot and my gripper is with 3 claws i created box colliders to each claw , for the part to grab too , i added rigid body to the part to grab , if i hit the part with the gripper the part is reacting it moves but when i want to pick it up i can t the claw basicly enters in the part which i want to grab . Any solutions or advice would be appreciated :-D.

  • @BIackBaron
    @BIackBaron 8 ปีที่แล้ว

    never seen a robot with such backlash in its joints, or is it just abb ;-)

    • @T77-h3i
      @T77-h3i  7 ปีที่แล้ว

      haha! :)

  • @alideveci8103
    @alideveci8103 6 ปีที่แล้ว

    thanks.

  • @kimsenmen7562
    @kimsenmen7562 7 ปีที่แล้ว

    Its robot, can real time move this impossible, how u do that?

    • @T77-h3i
      @T77-h3i  7 ปีที่แล้ว

      It`s a 3d model from ABB. Created some textures in Substance painter and use physics engine in Unity.

    • @T77-h3i
      @T77-h3i  7 ปีที่แล้ว

      Keyboard or xbox control to move the different axles.