@chinomodded the HP mecanic is very interesting i think the hex should deal massive damage when he starts controling others would be cool but problably to mich work if they die ( not exatly die) and wont sing or just wont be helping anymore like if every one there have their own passive like while ( i forgot the names ;-;) whity is alive they take less damage while the carol is alive they heal normaly ( if she die the heal is very reduced) GF and BF i dont have any idea maybe of they both die you lose its a fucking text if read until there i will be happy
@@PedroHenrique-nf1fq for bf we he can passively increase the super bar wear everyone all together shoot a big atack that will deal alot of damage and for gf we deal more damage unto hex
the healthbars are a tiny bit plain visual wise but the fact that you managed to give each individual character their own health bar is sick as fuck the only change i would make is making bf’s healthbar blue and turn yellow when he echoes hex, also maybe put the icon of each character below their healthbar? just a few suggestions but this is really cool
I like that everyones hp goes down in the shaking thats cool. Also i will play this when its done because its amazing! *When i first saw the hex fight animation i thought that i couldn never play it but nevermind*
The seperated hp mechanic is awesome! I think if you put just a little space between the bars you might even be able to fit the character icons, which might look a little better. Regardless, i love this idea!
what i'm thinking about the separate hp bars is that if one of the characters goes down their no longer playable and you keep going until everyone is down and its gameover
Yoooo finally the showed us the hex fight and damn does it look fun with the healthbars and over all wouldn't mind the change from the usual progress bar and overall can't wait for this mod to come out
this looks really cool! maybe playing around with the values could improve it a bit more, like unguarded attacks doing more dmg or hex's body having more health (so they arent at 0 as easily)? or when whitty heats up they get overhealth when attacking at max health? just some ideas, and the last one might not be that good... but this already looks great!
Aside from the net yet added animations and sprites, its turning out great so far. The only thing out of place was the Health bars, ever since I saw that animation I wondered how you would put their health bars separately because they get hit separately and still can't think of a possible sprite inplace for it.
I love that everyone has their own hp. It even raises and fall accordingly
Thanks for the feedback, I hope others *cough cough* read this and comment what they think about it.
@@ChinosModded If you could make the hps be next to everyone, that would be cool but you don't have to.
@chinomodded the HP mecanic is very interesting
i think the hex should deal massive damage when he starts controling others
would be cool but problably to mich work if they die ( not exatly die) and wont sing or just wont be helping anymore
like if every one there have their own passive
like while ( i forgot the names ;-;) whity is alive they take less damage
while the carol is alive they heal normaly ( if she die the heal is very reduced) GF and BF i dont have any idea maybe of they both die you lose
its a fucking text
if read until there i will be happy
@@PedroHenrique-nf1fq for bf we he can passively increase the super bar wear everyone all together shoot a big atack that will deal alot of damage and for gf we deal more damage unto hex
sad that cant do anything to hex
dealing damage have any mecanic
soo would be only esthetic
the healthbars are a tiny bit plain visual wise but the fact that you managed to give each individual character their own health bar is sick as fuck
the only change i would make is making bf’s healthbar blue and turn yellow when he echoes hex, also maybe put the icon of each character below their healthbar? just a few suggestions but this is really cool
let'ssssss goooooooooooooooooooooooooo I HAVE BEEN WAITING FOR THIS MOD FOR A MORETHAN A YEAR!!!!!!!!
V1 releases and they’re already working hard on the next update amazing job!
Can’t say the same for Blox fruits or tsb💀
I like that everyones hp goes down in the shaking thats cool. Also i will play this when its done because its amazing! *When i first saw the hex fight animation i thought that i couldn never play it but nevermind*
The seperated hp mechanic is awesome! I think if you put just a little space between the bars you might even be able to fit the character icons, which might look a little better.
Regardless, i love this idea!
what i'm thinking about the separate hp bars is that if one of the characters goes down their no longer playable and you keep going until everyone is down and its gameover
Yoooo finally the showed us the hex fight and damn does it look fun with the healthbars and over all wouldn't mind the change from the usual progress bar and overall can't wait for this mod to come out
Amazing as always chino!
I'm not chino, I am chino's modded, @ChinosAnimated 's mod team
@@ChinosModded
I know, can I call you all Chino, and the original just Chino Animated
It's easier for me, but if I can't, that's alright
@@The_FNF_cloud_man That's fine as long as you know we aren't chino
@@ChinosModded
I know^^
this looks really cool!
maybe playing around with the values could improve it a bit more, like unguarded attacks doing more dmg or hex's body having more health (so they arent at 0 as easily)? or when whitty heats up they get overhealth when attacking at max health?
just some ideas, and the last one might not be that good... but this already looks great!
The "each character has self HP" is Cool... question... if one dies? All die?
Surely
good question
Aside from the net yet added animations and sprites, its turning out great so far. The only thing out of place was the Health bars, ever since I saw that animation I wondered how you would put their health bars separately because they get hit separately and still can't think of a possible sprite inplace for it.
You could make the healthbars the icons to make it more visually appealing
It's such a nice idea! Although there could be some indication somewhere of which bar belongs to who, like icons or text.
Good work :3
hex is tweakin rn 💀
Echo text missing but very cool
Theres alot missing, because it's not done yet- (Hense why it's called progress update)
has no one realized the "press [ TAB ] to change character" thingy on the top of lo-fight and overhead?
no way we got hunger bar, energy bar, health bar and uhh white bars in fnf!
bro can’t hold it in no more
the bars are the hps of everyone ?
Yes, each character (except for robot) has their own health bar, what do you think? (we want feedback)
@@ChinosModded that's a good idea i don't think I ahve seen this before i'm very exited for the 1.1 release
Pls do mobile version with mobile tiles plss