Fun stuff! One tip: mining head is gimbled. Press G twice and you'll be able to aim/drive laser all over the asteroid while your ship remains stationary. You'll be able to find weak points to pump in more energy. Cheers, mate.
So he will loose all the aUEC from the Caterpillar run because of the integer limit. He should tell the server he is about to make the run and hire Avenger_One and his crew to escort him. It would be an epic run!
I can't believe how far this game has come... I remember the first days when the only thing you could do was walk around the hangar module. I really hope the project development speed takes off once they finally have all their back-end tech sorted and running efficiently.
Well, tey are now heavily hiring people, building 2 Buildings in England and Germany and are about to triple their staff... So yeah, things are taking shape.
I also hope SQ42 will be done soon, so they can divert all of that energy into the PU. I mean I'm excited to play SQ42 as well, but it will be great when they can just have everybody working on the PU.
Enjoyable as always! :) If you want to skip the boring “prospecting” part, I’d **highly recommend** looking for Quantanium in one of the stormy moons of Microtech! That’s some of the most fun I’ve had in the game. Having to battle the snow storms is an added challenge, which keeps things interesting both while looking for rocks and while mining. You need to manage fuel, be careful not to hit mountains, land behind rocks to wait out the storm sometimes and then seize your window of opportunity when the conditions are right. And the Quantanium there is a lot more abundant (in my experience). So it’s high-risk high-reward. Making it more complex and difficult, at least for me, is more fun and immersive. :)
A few things. Port Ollisar getting blown up is a rumor. CIG did say it would be getting replaced/updated because it is a legacy asset. That’s all we really know. If memory serves you can actually see how many charges are left in your modules by holding F and hovering your cursor over the module controls in the cockpit. They are up top. You can increase the timer for the quantanium if you collect more quant rocks. If you Hoover up more quant chunks it will add a little bit more to the timer. So you CAN get more than the initial 15 minutes. You can DECREASE the timer by doing things like bumping into other things with your ship. 😜 If you do get stuck in your ship after you land you can Alt+F4 and log back in. Your ship will get stored and you will have time to get to the refinery.
Here's a few tips for mining: rocks up to 5200 mass can be broken with the lancet alone, there's no need for a surge module. Also the amount of sparks flying indicates whether you mine a sweet spot, the more sparks the better. And last but not least: even if you are at optimal range, getting even closer will slightly improve the charge rate. Hope this'll help you mine a bit more efficient :)
It is definitely true you can mine with just the Lancet, BUT. Profitable mining is all about two things: finding good rocks and efficient trip times. Using a Surge module greatly decreases the time it takes to crack a 5k rock, and compared to the value of quantanium versus the price of a Surge over 5 rocks, it's a negligible reduction in profit compared to how much faster you can put quantanium in the refinery. My suggestion is to hit the rock with a surge and when it is nearly in the green, activate a Brandt module. The charge time is slightly longer, but the charge rate is much more stable. The Surge + Brandt is much faster than the Lancet by itself. Use the modules. They are cheap and make mining much faster and more profitable.
@@kellyhh1371 in theory you are correct, but by far the largest amount of time is not spent mining, but scanning for rocks. The 1 or 2 extra minutes it costs are also pretty negligible if you ask me. Personally I am using passive mining modules to increase the laser power by 12% to get a little bit of extra juice in case I run into a rock that normally would be just a little bit too big to break, which is especially helpful on lyria.
One tip for mining: You can tell by the "optimal window" how good a quantanium rock will be. In my experience, almost all rocks which had a small optimal charge window had really high quant percentages contained in them. The ones with bigger windows are easier to mine, thus will have less quant in them.
It's so impressive, the amount of detail they put in this game.. the realism ads to the immersion.. imagine if this game gets VR support? that would be so sick.. even Vorpx would be amazing
My loadout for the lancet is an FLTR-XL module, Focus 3 module, and a Rieger-C2 Module. Take a little bit more skill to use but results in a slightly better gain per run if running low percent. Also, you can open the mining laser when you enter QT to see the timer but I very much recommend that you DO NOT have the mining laser out while trying to get to the station after QT. This is because you will not be able to fly quickly since the speed is limited in mining mode for better maneuverability so only open to check but otherwise put it away during the whole landing process.
Another great video. If you do fill up the caterpillar, it would be great to have an escort. Even if you don't get attacked it would be epic to see a number of ships escorting you and fully crewed. If you do get attacked it could end up in an epic space battle. I would love to see that, and depending on the time compared to Australia I would be happy to act as an escort or jump on another ship as a gunner, or serve virtual coffee. :)
PRO SCANNING TIP for the Prospector (not sure if it works with the Mole... maybe if you have 2 people in it), RedMonsterSC made a video about it. But *you can find out if it's a Q type asteroid from 12km away.* Step 1: Do a normal 360 or 180 degree ping to find some signals. Step 2: Narrow your ping angle down all the way to 2 degrees (period and comma by default, I bound to alt+mouse wheel). Step 3: Activate mining mode. Step 4: Ping again directly at each signal. Doesn't give you a full scan of the asteroid, but it does tell you which type it is and that's all you need to know when quant mining. Can just sit in one spot and ping everything within 12km until you find a Q type. Massive time saver/frustration reducer because it'll also tell you which ones are not scannable so you don't have to waste time flying all the way up to them.
Funny enough, i have done this same exact thing recently during flight week, just with a C2, which can hold even more than Caterpillar. Filled it as much as i could with quant. Managed to deliver it without issues, total profit was just a bit over 5.5 mil
Note: the GrayCat Mining Helmet changes the hud color to yellow which makes it easier to mine. while leaving CUR L1 I press my pad number then pad 01 for when you return you normally land at the same pad 01. i also open the doors before I get out of the cockpit so i can jump out and run
They are going to make it's destruction an in game event. The Ninetails Crew are going to do it, and I guess (speculation warning folks!!) players are either going to defend it (but lose) or Players are going to salvage what remains to provide materials for the new Station that will replace it? Shame it's going to dissappear, but it's probably for the best.
Great video! Great teaching moment for others too! Very informative. Be sure you scan all your rocks (think you missed the one up top after your first initial break. Also, if you don't mind paying a small fee and you're ever in a pinch, just land on the nearest docking pad once you get back to station. Takes about 50seconds for the station to auto-store you VS about 2min to land, hop out, wait on the elevator, get to the terminal, and finally store your ship. You had plenty of time so in your place I would have docked correctly as well and saved the fee, but keep it in the back of your mind as a time saver for those rare hauls that wanna explode early, lol. Fly safe!!
Small tip for quantanium mining in space, if you keep mining mode on and reduce your ping angle to 2 degrees you can identify the type of asteroid from any distance under 12km so you don't waste time going to any non q type asteroids
Something to consider. I also use the Lancet but with 2 Rieger-C3 Modules and 1 Torpid module. The Rieger’s are passive and don’t have a time or number of use limit. They increase the charge window by 10% each and can stack for 21% increase in charge window. However, they increase resistance by 6%. The Torpid gives 90 seconds of 20% reduction on resistance if needed.
Port Olisar has to be redone or replaced as it is old legacy asset that takes up way too many resources and can't handle the bigger ships due to having no docking arms.
Another tip among the many people have already provided for you is there is the ability to adjust the scanning angle (default keybind is , and .) all the way from 360° to 2°. Once you scan all around you in 360° mode you can narrow the scan down and scan straight ahead (2°) and it will show you the number of nodes in that deposit so you don't have to waste time flying all the way up to see how many deposits there are.
Well, the bell is now set to all notifications! Olli, you are now in my watch every video channels. Really enjoy your content mate! I will say one thing though, do ya fancy dishing out some of those hundreds of thousands you have there? 😁 gotta ask hehe! 👍👍
Mining is one heck of a fun time in Star Citizen. And since persistence is on database wipes are now a thing of the past to worry about. Unless you've got a work order in progress... I've been playing since we've had access to our hangars running around the hangars and available ships to climb into and dream of flying around in the 'verse. So yeah, I'm an early backer of Star Citizen. Mining can be as laid back as one hand on the laser, one hand on the beer. Or as tense as you've got one hand on the laser and and an eye on the radar ready to turn tail and either fight or flight. I've only got three kills under my belt. First being an Aurora versus my Constellation Phoenix. A ramming kill. They rammed me. I really don't count that. Second a Drake Cutlass versus my MISC Freelancer MAX. Which I'll call my first REAL kill since that was nothing but firing my guns at the enemy. Third time though... someone in an Avenger thought I'd be a squishy target to kill and take my cargo. I had spent weeks mining and upgrading my Prospector just to have a snowflake's chance in heck of doing a Rincewind and running away. But the enemy player was heck bent on making me breathe vacuum. It. Was. On. The Avenger was stock. My Prospector was not. I spent thousands of credits upgrading my Prospector. Twin Attrition guns tore the Avenger to shreds. I went back to mining only to see in chat that the little whiner who attacked me was in prison and saying I had been cheating using cheats. My reply was this: "I've been playing Chris Roberts games since Wing Commander was released in 1990. Your ass was mine the moment you fired upon me. Think thrice before you engage another player." Only saw that player twice while playing since then, they never engaged me in combat while in their Avenger. Overall though mining is a GREAT way to earn credits. Especially if you can mine Quant. Even with a Prospector you can make some serious credits if you're willing to spend credits refining it. Keep an eye on your six! Fly safe!
You can scan the rocks without using the mining head with just the normal scanner you just have to get within 200mtr in this patch 3.17.1 you could scan at 3000mtrs before you can also with that head crack it without the surge but it just takes a little longer I have a Brant and filter to pick up less inert crap . oh and you can also get that mining head from CRU-L1 off the wall I know the displays dont work in this patch but you should also get Brant from there too. A big notice to new players that havent got $1,000,000,000. LOL is to make sure you dont leave your refined ore when a new patch is about to go live as you will lose it
7:24 Haven't been in my Prospector this patch to know if anything has changed, but you should just be able to look up at the roof cockpit panels and it will tell you the number of charges left
I too have heard that, in fact when I returned this time and you had a choice of spawn locations I thought they had done away with Olisar. Was so glad to see it still there and hope they don't get rid of it as it does hold memories for the longer term players.
you need to learn the new mining method to find the rocks, it's just like lyria mining by decreasing the freaking scanning angle to 2 percent then scan that cube and it will show you if there are multiple rocks and what type they are.
CiG never said they were blowing up PO. Some just have a very strange kink & obsession with spreading that lie. Sadly, CIG did say that PO’s originally space station will be replaced for a version without pads. Become some also have a strange kink that makes them unable to resist pad ramming. It’s probably going to become just another boring copy of the other stations above the other planets. I agree though, I love its OG iconic shape. I wish they would just continue fleshing out the OG PO like they originally stated they were going to do long ago. Adding more internal floors. They even added security tape, & etc. with coming soon signs at one point. It is what it is though. I’ll just enjoy OG PO until it gets “modernized”.
Ollie, I messed up earlier! If you go into your control settings and rebind your scroll wheel to the _acceleration limiter_ landings become much easier in space and in atmosphere since you can just weaken your bottom thrusters output and allow gravity to gently pull you down or you can have your weakened top thrusters nudge you towards the pad instead of moving in fits and starts. The speed limiter won't have an effect on your ship until you get to the speed you've limited the aircraft to. Hope this helps you have smoother landings!
Good luck with the full Cat load of quantanium, :) I had 380 SCU of Quantanium refined, I also wanted to deliver a full Cat load to see how much I would get, unfortunately SC did a patch update and I lost all my refinery orders :(, so don't wait for 17.2 Oli.
Did you know you can change your scanning angle to see how many rock markers there are in a location from farther away? Your default scan is 360 degrees where you can only see the rock markers at 1200m. If you want to go max distance, you set it to 2 degrees and you can see rock markers up to about 13km. This is very useful mining on Lyria since if there are 2 or more it is always quantanium. This is true only on Lyria, not mining asteroids.
You can also use the 2 degree ping angle to find out if it's a Q type asteroid. Not sure if it would work with planetary deposits. But you just have to do a normal ping to find signals, activate mining mode, narrow ping angle all the way, then ping again directly at each signal. RedMonsterSC made a video about it if you want to check it out. But the video's thumbnail said "IS BELT MINING BACK IN 3.17.1?" And yes... I think it very much is!
You may use scan area 360 for overview and next point to source and narrowed scan to 02 and ping it. When you see 2 diamonds it's 2 asteroids near to each other. I know but don't have prospector jet :P
If you get stuck in your ship, or if the elevator is bugged and you can't get to the panel. just move your ship to another parking spot. they'll impound it. but you will spawn in the room next to the ASOP panel
It would be cool if there was a change of graphic on the mining modules, attached to the laser mining head, when they're used. Like an indicator of the 5/5 uses. So you can see how much use they have remaining, but you have to manually inspect them to do so; it's quick and easy to do, but requires actual eyesight. That would actually be so diegetic and awesome / feel like checking your cars oil or something lmao
Another BANGER video from Olli. Have you ever considered streaming man? Me and a ton of other people who can’t get enough of ur star citizen vids would be so hyped if you started streaming!!!
Good trick if you are running low on time on your way back to the station: Dont contact ATC, just land and get impounded. They kindly store your ship for you after 45 seconds ;)
Not sure if someone has pointed this out, I was aggravated by not being able to see how many shots were left in the modules too; but then I saw a vid of someone explaining that you can see it! Hit your F key and move up to the switch panel above your head in the middle ; )
Thanks for your work man, i keep experiencing the game through your videos exactly how i would play it. And i think i am really hyped for my next rig to play it myself thanks to you.
Try mining in the Yela belt, also I would go for a VK00 drive (I think, grade A Military) you are only making short hops anyway. Less stress coming back to the station.
I love the view in the Prospector. Best of any ship. There is no need to use modules mining quantanium unless you are trying to break really big rocks. You just need to be more patient and better at handling the instability. I prefer the modules that filter out the inert material so I can fit more of the good stuff. I would stay away from the space stations for mining though. Seems like you are just begging to get griefed.
I come back to the game after many bigger updates to mine. And sadly it never works. Usually 80% of my time is wasted. Just last week i tried to do some mining for quantanium and oh man.....have done a couple of runs, and i always either got disconnected during my scanning runs on the search for quant. Or when i could finally mine something, there were times, when i arrived back at the station when even the yellow warning lights started to notice me of the time running out, but when getting down to the refinery, all my quantanium got turned into inert material. Couldn't sell or refine it. And i could refine only a single load of Quantanium. After i returned 1,5 days later to load it into my Cutlass and sell it, after i loaded it into the ship, it disappeared. Not just visually. There was no cargo in my cutlass at the selling station. So yeah. 3 days of work wasted. In 3 days i could make only 1 successfull run with 60K profit. Mining is not something you want to spend your time in this game
If ypur peospector door glitches and locks you in. Just fly over to a different landong pad. To block entry. Your ship will get impounded. ($5k fine to pay) but it wont blow up. And you wil be teleported to the terminals inside. From there just run down to the refinery. Proccess then return and pay the fine to get your prospector back.
i calculated this by multiplying the number of cScu the cat has with the value of one unit of refined quant, which is 88 per unit, resulting in 4 928 000 aUEC for a full cat. cat has 56 000 cscu or 560 scu
Olli: "Imagine me syuck in my ship until it blows up." Me: "I am and it's hilarious, I mean, only because it's happening to someone else for a change..."
Best thing about collecting resources in SC compare to any adder MMO is that resources spawn in random locations and this will make impossible for people to use boots in game and boots are one of the biggest problem for MMO.
Lowering your speed limiter will help you have better landings as your control inputs will be softer. Increasing it will allow you to travel between points A and B faster. Should be changed via the scroll wheel, much like running and walking outside of your ship.
Ollie uses a throttle which can by pass the speed limiter - basically functions the exact same way but for some reason the game doesnt think to move the little box for throttle users,
@@generalrendar7290 - cant comment on that, i just see it how it is in vids and Ollie mentioned he was getting a lot of comments on the speed limiter bit and he addressed it by saying he had Throttle etc
@@Shaabhekh Ah, I went through the controls and I realize that it's the _acceleration_ limiter that needs to be bound. Otherwise the thrusters give 100% power every time that they are activated. The speed limiter doesn't have any effect until you are at the velocity you have limited the ship to.
@@generalrendar7290 - i imagine thats something HOTAS/HOSAS users would get more out of than someone using a keyboard? persoally i just bring my speed limiter down and ive got what i need for gentle takeoffs/landings as a HOKAS
I would Love to see a video with all the issues we have to deal with in a normal play session. All the times terminals don't work, QT jump issues, inventory shit show and loading wheel of death, Looting Issues, Items getting stuck in your hand, enjoying 30k server crashes and relogging(you know the SC slogan), opening elevator(sometimes 2-3 in a row) doors to the black void, Having said elevator ghost slap you from the back into said void/inner structures(some elevators when coming from behind you can clip you somehow) and you guessed it... have to commit suicide and respawn. Also would love to see when you have trouble setting routes in the star map, that's always a good time. Oh Oh Oh please throw in any footage of the times your arms get bugged in a stupid way when your trying to pilot your ship... I guess you can leave out all the NPCs issues and weird shit they be doing... I mean 25% are floating in the air so wouldn't be fair to only show 75% of their greatness... Hate only seeing the good/fun stuff
I would like to see the logic where you having a bad experience is the basis for judging the entire project, as if yours is the only one that matters....
@@uncannyvalley2350 Yo I love the game and have played around 1000 hours(planning on another 1000+) I was making a joke and kind of being serious like a bloopers vid or something
Which game package did you begin with to play? I noticed there are a lot of ship packages to choose from in order to play, my other question is if I buy any of those packages will I get to do all the stuff you do? Cheers
The problem with this mining thing is that the ROI over time looks abysmal. I managed to make the 2.5 mil I needed for a Prospector and all the upgrades and a great place to look for rocks, but even trying to optimize times and such realistically it seems to be 5 minutes to fly to the field, a half hour or more just looking, then breaking the rock (which was a lot harder than I thought, even with the proper modules and the like - the lag on the scroll wheel is crazy) and then high-tailing it back to the refinery... that's easily an hour of work and you probably won't even get the max 32 SCU of Quantanium. Seems like something you do because you enjoy it (and I sure don't) or if you're broke af.
If u would change the ping range lower to like 02 05 11 u can ping from a long distance with the mining laser out, u can see from 12 km out what rock it is so u dont have to go close to scan each one. Is it a Q rock u good. If u ping and no info comes back no need to go check its unscanable
Been watching some stuff on mining, just recently got the prospector as a loaner from a ship I got and plan on using it and trying mining soon, try and make some big bucks to afford other ships lol
Ive melted my prospector because of a bug I could never get rid of, being stuck in my seat...not standing but just not getting up but using the ROC is so much fun.
except, in 3.17.1 refined quantanium doesn't spawn boxes in your ship. all other refined ores do, except quantanium. so your ship will look empty but it is actually full and you can sell it normally but the awe factor is gone, sad times
@@jimtaylor431 Cheers for the reassurance, also I’ve seen that there’s insurance on ships, do you have to pay for insurance in this game? And how do I make sure the game is installed on the ssd, my C drive is an ssd, do I just select that as the download location.
Fun stuff! One tip: mining head is gimbled. Press G twice and you'll be able to aim/drive laser all over the asteroid while your ship remains stationary. You'll be able to find weak points to pump in more energy. Cheers, mate.
Whaaat. I didn't know that. And I've done a lot of mining 😂
First I heard that.
Mind blown, thanks for the tip!
That is awesome! Been mining for 3 weeks, had no idea.
Weak points are a myth
I love how he has actually maxed his aUEC at the 32 bit integer limit.
The devs didnt think anyone would get this far.
I should ask them to increase the limit ;)
So he will loose all the aUEC from the Caterpillar run because of the integer limit. He should tell the server he is about to make the run and hire Avenger_One and his crew to escort him. It would be an epic run!
How did he earn that much?
@@colla555 given to him by some player. Mostlikely almost all of it will be created by abusing exploits.
Can a massive aUEC giveaway be in the near future...?
I can't believe how far this game has come... I remember the first days when the only thing you could do was walk around the hangar module. I really hope the project development speed takes off once they finally have all their back-end tech sorted and running efficiently.
Same here. I feel like it's already speeding up with everyone getting back to the office. But we shall see. Maybe they can start meeting dates 😆
Well, tey are now heavily hiring people, building 2 Buildings in England and Germany and are about to triple their staff... So yeah, things are taking shape.
I also hope SQ42 will be done soon, so they can divert all of that energy into the PU. I mean I'm excited to play SQ42 as well, but it will be great when they can just have everybody working on the PU.
Enjoyable as always! :)
If you want to skip the boring “prospecting” part, I’d **highly recommend** looking for Quantanium in one of the stormy moons of Microtech! That’s some of the most fun I’ve had in the game. Having to battle the snow storms is an added challenge, which keeps things interesting both while looking for rocks and while mining.
You need to manage fuel, be careful not to hit mountains, land behind rocks to wait out the storm sometimes and then seize your window of opportunity when the conditions are right. And the Quantanium there is a lot more abundant (in my experience). So it’s high-risk high-reward.
Making it more complex and difficult, at least for me, is more fun and immersive. :)
Getting blown around in the wind while trying to mine is a little too challenging for my taste.
A few things.
Port Ollisar getting blown up is a rumor. CIG did say it would be getting replaced/updated because it is a legacy asset. That’s all we really know.
If memory serves you can actually see how many charges are left in your modules by holding F and hovering your cursor over the module controls in the cockpit. They are up top.
You can increase the timer for the quantanium if you collect more quant rocks. If you Hoover up more quant chunks it will add a little bit more to the timer. So you CAN get more than the initial 15 minutes.
You can DECREASE the timer by doing things like bumping into other things with your ship. 😜
If you do get stuck in your ship after you land you can Alt+F4 and log back in. Your ship will get stored and you will have time to get to the refinery.
Here's a few tips for mining: rocks up to 5200 mass can be broken with the lancet alone, there's no need for a surge module. Also the amount of sparks flying indicates whether you mine a sweet spot, the more sparks the better. And last but not least: even if you are at optimal range, getting even closer will slightly improve the charge rate. Hope this'll help you mine a bit more efficient :)
Nice tips! o7
I didn't know about the sparks tip. Thanks
It is definitely true you can mine with just the Lancet, BUT.
Profitable mining is all about two things: finding good rocks and efficient trip times. Using a Surge module greatly decreases the time it takes to crack a 5k rock, and compared to the value of quantanium versus the price of a Surge over 5 rocks, it's a negligible reduction in profit compared to how much faster you can put quantanium in the refinery.
My suggestion is to hit the rock with a surge and when it is nearly in the green, activate a Brandt module. The charge time is slightly longer, but the charge rate is much more stable. The Surge + Brandt is much faster than the Lancet by itself.
Use the modules. They are cheap and make mining much faster and more profitable.
I haven't mined since last year after the wipe. Does the old Impounding the vehicle trick still work?
@@kellyhh1371 in theory you are correct, but by far the largest amount of time is not spent mining, but scanning for rocks. The 1 or 2 extra minutes it costs are also pretty negligible if you ask me. Personally I am using passive mining modules to increase the laser power by 12% to get a little bit of extra juice in case I run into a rock that normally would be just a little bit too big to break, which is especially helpful on lyria.
One tip for mining: You can tell by the "optimal window" how good a quantanium rock will be. In my experience, almost all rocks which had a small optimal charge window had really high quant percentages contained in them. The ones with bigger windows are easier to mine, thus will have less quant in them.
You should pay Avenger_One and his crew to escort you. Also you should tell the server and spawn the biggest natural event the PU has seen.
Agreed
It's so impressive, the amount of detail they put in this game.. the realism ads to the immersion.. imagine if this game gets VR support? that would be so sick.. even Vorpx would be amazing
From what I hear they had VR support at one point, but it kept breaking with updates too much. I believe they intend to add it back in later.
My loadout for the lancet is an FLTR-XL module, Focus 3 module, and a Rieger-C2 Module. Take a little bit more skill to use but results in a slightly better gain per run if running low percent. Also, you can open the mining laser when you enter QT to see the timer but I very much recommend that you DO NOT have the mining laser out while trying to get to the station after QT. This is because you will not be able to fly quickly since the speed is limited in mining mode for better maneuverability so only open to check but otherwise put it away during the whole landing process.
Another great video. If you do fill up the caterpillar, it would be great to have an escort. Even if you don't get attacked it would be epic to see a number of ships escorting you and fully crewed. If you do get attacked it could end up in an epic space battle. I would love to see that, and depending on the time compared to Australia I would be happy to act as an escort or jump on another ship as a gunner, or serve virtual coffee. :)
I could join and record
PRO SCANNING TIP for the Prospector (not sure if it works with the Mole... maybe if you have 2 people in it), RedMonsterSC made a video about it. But *you can find out if it's a Q type asteroid from 12km away.*
Step 1: Do a normal 360 or 180 degree ping to find some signals. Step 2: Narrow your ping angle down all the way to 2 degrees (period and comma by default, I bound to alt+mouse wheel). Step 3: Activate mining mode. Step 4: Ping again directly at each signal.
Doesn't give you a full scan of the asteroid, but it does tell you which type it is and that's all you need to know when quant mining. Can just sit in one spot and ping everything within 12km until you find a Q type. Massive time saver/frustration reducer because it'll also tell you which ones are not scannable so you don't have to waste time flying all the way up to them.
Funny enough, i have done this same exact thing recently during flight week, just with a C2, which can hold even more than Caterpillar. Filled it as much as i could with quant. Managed to deliver it without issues, total profit was just a bit over 5.5 mil
I look forward to learnings
You 100% should have run the timer down until the warning light comes on. There is a real freakin' pucker factor when that damn thing starts flashing.
Note: the GrayCat Mining Helmet changes the hud color to yellow which makes it easier to mine.
while leaving CUR L1 I press my pad number then pad 01 for when you return you normally land at the same pad 01.
i also open the doors before I get out of the cockpit so i can jump out and run
They are going to make it's destruction an in game event. The Ninetails Crew are going to do it, and I guess (speculation warning folks!!) players are either going to defend it (but lose) or Players are going to salvage what remains to provide materials for the new Station that will replace it? Shame it's going to dissappear, but it's probably for the best.
That’s the first station I spawned at it will be missed when it’s gone
Would give salvage game loop a big blitz of materials to get started if Ninetails blows it up and we can salvage whats left to help build the new one.
Great video! Great teaching moment for others too! Very informative. Be sure you scan all your rocks (think you missed the one up top after your first initial break. Also, if you don't mind paying a small fee and you're ever in a pinch, just land on the nearest docking pad once you get back to station. Takes about 50seconds for the station to auto-store you VS about 2min to land, hop out, wait on the elevator, get to the terminal, and finally store your ship.
You had plenty of time so in your place I would have docked correctly as well and saved the fee, but keep it in the back of your mind as a time saver for those rare hauls that wanna explode early, lol. Fly safe!!
Small tip for quantanium mining in space, if you keep mining mode on and reduce your ping angle to 2 degrees you can identify the type of asteroid from any distance under 12km so you don't waste time going to any non q type asteroids
Something to consider. I also use the Lancet but with 2 Rieger-C3 Modules and 1 Torpid module. The Rieger’s are passive and don’t have a time or number of use limit. They increase the charge window by 10% each and can stack for 21% increase in charge window. However, they increase resistance by 6%. The Torpid gives 90 seconds of 20% reduction on resistance if needed.
Port Olisar has to be redone or replaced as it is old legacy asset that takes up way too many resources and can't handle the bigger ships due to having no docking arms.
It won't exist after 4.0
Does it have a place to buy food and drinks on it? I was there this weekend and was slowly starving but I couldnt find anything lol.
@@inrodwetrust3529 no actual food shops but Casaba has bottles of water and either the gun or armor store sells MREs
@@shadyphaze9928 Got it. I didnt even think to check those places. Thank you!
Another tip among the many people have already provided for you is there is the ability to adjust the scanning angle (default keybind is , and .) all the way from 360° to 2°. Once you scan all around you in 360° mode you can narrow the scan down and scan straight ahead (2°) and it will show you the number of nodes in that deposit so you don't have to waste time flying all the way up to see how many deposits there are.
Well, the bell is now set to all notifications! Olli, you are now in my watch every video channels. Really enjoy your content mate! I will say one thing though, do ya fancy dishing out some of those hundreds of thousands you have there? 😁 gotta ask hehe! 👍👍
Your Aril helmet turns the boxes, destinations, pad arrows, etc... yellow.
Mining is one heck of a fun time in Star Citizen. And since persistence is on database wipes are now a thing of the past to worry about.
Unless you've got a work order in progress...
I've been playing since we've had access to our hangars running around the hangars and available ships to climb into and dream of flying around in the 'verse. So yeah, I'm an early backer of Star Citizen.
Mining can be as laid back as one hand on the laser, one hand on the beer. Or as tense as you've got one hand on the laser and and an eye on the radar ready to turn tail and either fight or flight.
I've only got three kills under my belt. First being an Aurora versus my Constellation Phoenix. A ramming kill. They rammed me. I really don't count that. Second a Drake Cutlass versus my MISC Freelancer MAX. Which I'll call my first REAL kill since that was nothing but firing my guns at the enemy.
Third time though... someone in an Avenger thought I'd be a squishy target to kill and take my cargo. I had spent weeks mining and upgrading my Prospector just to have a snowflake's chance in heck of doing a Rincewind and running away. But the enemy player was heck bent on making me breathe vacuum. It. Was. On.
The Avenger was stock. My Prospector was not. I spent thousands of credits upgrading my Prospector. Twin Attrition guns tore the Avenger to shreds. I went back to mining only to see in chat that the little whiner who attacked me was in prison and saying I had been cheating using cheats. My reply was this:
"I've been playing Chris Roberts games since Wing Commander was released in 1990. Your ass was mine the moment you fired upon me. Think thrice before you engage another player."
Only saw that player twice while playing since then, they never engaged me in combat while in their Avenger.
Overall though mining is a GREAT way to earn credits. Especially if you can mine Quant. Even with a Prospector you can make some serious credits if you're willing to spend credits refining it.
Keep an eye on your six! Fly safe!
You can scan the rocks without using the mining head with just the normal scanner you just have to get within 200mtr in this patch 3.17.1 you could scan at 3000mtrs before
you can also with that head crack it without the surge but it just takes a little longer I have a Brant and filter to pick up less inert crap .
oh and you can also get that mining head from CRU-L1 off the wall I know the displays dont work in this patch but you should also get Brant from there too.
A big notice to new players that havent got $1,000,000,000. LOL is to make sure you dont leave your refined ore when a new patch is about to go live as you will lose it
7:24 Haven't been in my Prospector this patch to know if anything has changed, but you should just be able to look up at the roof cockpit panels and it will tell you the number of charges left
Plus you gotta be in Mining mode to view remaining charges
I too have heard that, in fact when I returned this time and you had a choice of spawn locations I thought they had done away with Olisar. Was so glad to see it still there and hope they don't get rid of it as it does hold memories for the longer term players.
you need to learn the new mining method to find the rocks, it's just like lyria mining by decreasing the freaking scanning angle to 2 percent then scan that cube and it will show you if there are multiple rocks and what type they are.
If you want to mix it up, Lyria is also a great place to find Quantanium!
CiG never said they were blowing up PO. Some just have a very strange kink & obsession with spreading that lie. Sadly, CIG did say that PO’s originally space station will be replaced for a version without pads. Become some also have a strange kink that makes them unable to resist pad ramming. It’s probably going to become just another boring copy of the other stations above the other planets. I agree though, I love its OG iconic shape. I wish they would just continue fleshing out the OG PO like they originally stated they were going to do long ago. Adding more internal floors. They even added security tape, & etc. with coming soon signs at one point. It is what it is though. I’ll just enjoy OG PO until it gets “modernized”.
Wow I did not notice that you can see the modules on the mining head 8:05
Ollie, I messed up earlier! If you go into your control settings and rebind your scroll wheel to the _acceleration limiter_ landings become much easier in space and in atmosphere since you can just weaken your bottom thrusters output and allow gravity to gently pull you down or you can have your weakened top thrusters nudge you towards the pad instead of moving in fits and starts. The speed limiter won't have an effect on your ship until you get to the speed you've limited the aircraft to. Hope this helps you have smoother landings!
By the way, you can extend and retract the mining arm while in Quantum.
Good luck with the full Cat load of quantanium, :) I had 380 SCU of Quantanium refined, I also wanted to deliver a full Cat load to see how much I would get, unfortunately SC did a patch update and I lost all my refinery orders :(, so don't wait for 17.2 Oli.
Did you know you can change your scanning angle to see how many rock markers there are in a location from farther away? Your default scan is 360 degrees where you can only see the rock markers at 1200m. If you want to go max distance, you set it to 2 degrees and you can see rock markers up to about 13km. This is very useful mining on Lyria since if there are 2 or more it is always quantanium. This is true only on Lyria, not mining asteroids.
You can also use the 2 degree ping angle to find out if it's a Q type asteroid. Not sure if it would work with planetary deposits. But you just have to do a normal ping to find signals, activate mining mode, narrow ping angle all the way, then ping again directly at each signal.
RedMonsterSC made a video about it if you want to check it out. But the video's thumbnail said "IS BELT MINING BACK IN 3.17.1?" And yes... I think it very much is!
You should be able to carry extra modules. Then you would have to leave the ship and repair on the spot.
@Ollie43 you should create your own Organization. I would join and help where I can. Truly love your videos.
The ships or mining is mostly intended to be done with more then one persons ship so that you can connect and transfer materials between ships.
Hey Olli have you tried smuggling yet could be a good idea
Also 7:28 in the prospector luck at the 1 2 and 3 on the roof in the f screen
You may use scan area 360 for overview and next point to source and narrowed scan to 02 and ping it. When you see 2 diamonds it's 2 asteroids near to each other. I know but don't have prospector jet :P
If you get stuck in your ship, or if the elevator is bugged and you can't get to the panel. just move your ship to another parking spot. they'll impound it. but you will spawn in the room next to the ASOP panel
It would be cool if there was a change of graphic on the mining modules, attached to the laser mining head, when they're used. Like an indicator of the 5/5 uses. So you can see how much use they have remaining, but you have to manually inspect them to do so; it's quick and easy to do, but requires actual eyesight. That would actually be so diegetic and awesome / feel like checking your cars oil or something lmao
Another BANGER video from Olli. Have you ever considered streaming man? Me and a ton of other people who can’t get enough of ur star citizen vids would be so hyped if you started streaming!!!
Thanks! I'd love to do a bit of streaming - Soon TM.
@@Olli43 OMG OMG OMG ollie U responded to me!!!! Olli i love you so much im such a big fan no shot he himself responded to me omg no way
Good trick if you are running low on time on your way back to the station: Dont contact ATC, just land and get impounded. They kindly store your ship for you after 45 seconds ;)
Plus it spawns you inside the station. Win win
Very keen to see how this all plays out, I've not seen much of the in ship mining!
Not sure if someone has pointed this out, I was aggravated by not being able to see how many shots were left in the modules too; but then I saw a vid of someone explaining that you can see it! Hit your F key and move up to the switch panel above your head in the middle ; )
It reminds me of the solo a Star Wars story where they have to get the coaxium fuel back to the refinery outposts before it blows up
I'd recommend the Aaron Halo asteroid belt for Quantanium mining. Its so peaceful there
This game just continues to blow my mind! Much appreciation for your videos!
Thanks for your work man, i keep experiencing the game through your videos exactly how i would play it. And i think i am really hyped for my next rig to play it myself thanks to you.
Glad you enjoy it!
use the Mole.. even solo. you can get way more per run.
Also, refine all the other materials you collect as well, it all mounts up. Borase is a good return as well.
Try mining in the Yela belt, also I would go for a VK00 drive (I think, grade A Military) you are only making short hops anyway. Less stress coming back to the station.
I love the view in the Prospector. Best of any ship.
There is no need to use modules mining quantanium unless you are trying to break really big rocks. You just need to be more patient and better at handling the instability. I prefer the modules that filter out the inert material so I can fit more of the good stuff.
I would stay away from the space stations for mining though. Seems like you are just begging to get griefed.
What modules do you use. All I ever see on videos is stampede and pulse or whatever. But id like to try your module's
Port Olisar was added to the Persistent Universe December 2015, with Alpha 2.0
With your multi billion aUEC would you just give a random stranger 7 million?
Ollie, what do you use for head tracking? Looks so precise and smooth.
Tobbi 5
Great vid, just wondering what pc specs you are running. Game looks beautiful with that setup. Thanks
I come back to the game after many bigger updates to mine. And sadly it never works. Usually 80% of my time is wasted.
Just last week i tried to do some mining for quantanium and oh man.....have done a couple of runs, and i always either got disconnected during my scanning runs on the search for quant. Or when i could finally mine something, there were times, when i arrived back at the station when even the yellow warning lights started to notice me of the time running out, but when getting down to the refinery, all my quantanium got turned into inert material. Couldn't sell or refine it. And i could refine only a single load of Quantanium. After i returned 1,5 days later to load it into my Cutlass and sell it, after i loaded it into the ship, it disappeared. Not just visually. There was no cargo in my cutlass at the selling station.
So yeah. 3 days of work wasted. In 3 days i could make only 1 successfull run with 60K profit.
Mining is not something you want to spend your time in this game
Another BANGER star citizen vid 📈📈📈
Love mining! Although I learned the hard way and died several times LOL! Perfect video for people just starting out mining!
a full cat gives 4 928 000 aUEC, if it's filled to max with quantainium.
If ypur peospector door glitches and locks you in. Just fly over to a different landong pad. To block entry. Your ship will get impounded. ($5k fine to pay) but it wont blow up. And you wil be teleported to the terminals inside. From there just run down to the refinery. Proccess then return and pay the fine to get your prospector back.
Id like to see a caterpillar get filled with players and ollie make sudden movements to see the entire lot get tossed around the hold.
The mining in this game is legit my dream mining for space. I need a prospector bad.
Keep it up, I want to see how much a full cat makes :)
i calculated this by multiplying the number of cScu the cat has with the value of one unit of refined quant, which is 88 per unit, resulting in 4 928 000 aUEC for a full cat. cat has 56 000 cscu or 560 scu
Your coverage of this game is epic!
Olli: "Imagine me syuck in my ship until it blows up."
Me: "I am and it's hilarious, I mean, only because it's happening to someone else for a change..."
Best thing about collecting resources in SC compare to any adder MMO is that resources spawn in random locations and this will make impossible for people to use boots in game and boots are one of the biggest problem for MMO.
When you see sparks it also indicates a sweet spot.
Lowering your speed limiter will help you have better landings as your control inputs will be softer. Increasing it will allow you to travel between points A and B faster. Should be changed via the scroll wheel, much like running and walking outside of your ship.
Ollie uses a throttle which can by pass the speed limiter - basically functions the exact same way but for some reason the game doesnt think to move the little box for throttle users,
@@Shaabhekh so it works for dual stick but not HOTAS?
@@generalrendar7290 - cant comment on that, i just see it how it is in vids and Ollie mentioned he was getting a lot of comments on the speed limiter bit and he addressed it by saying he had Throttle etc
@@Shaabhekh Ah, I went through the controls and I realize that it's the _acceleration_ limiter that needs to be bound. Otherwise the thrusters give 100% power every time that they are activated. The speed limiter doesn't have any effect until you are at the velocity you have limited the ship to.
@@generalrendar7290 - i imagine thats something HOTAS/HOSAS users would get more out of than someone using a keyboard? persoally i just bring my speed limiter down and ive got what i need for gentle takeoffs/landings as a HOKAS
You are scaring the hell out of me when you say you are going to fill up a cat before going to market. I’m stressed enough running 96 SCU in a RAFT.
Awesome to see how mining works in game
If you've got the Lancet MH1 you can do it with a bit of practice and no modules
I would Love to see a video with all the issues we have to deal with in a normal play session. All the times terminals don't work, QT jump issues, inventory shit show and loading wheel of death, Looting Issues, Items getting stuck in your hand, enjoying 30k server crashes and relogging(you know the SC slogan), opening elevator(sometimes 2-3 in a row) doors to the black void, Having said elevator ghost slap you from the back into said void/inner structures(some elevators when coming from behind you can clip you somehow) and you guessed it... have to commit suicide and respawn. Also would love to see when you have trouble setting routes in the star map, that's always a good time. Oh Oh Oh please throw in any footage of the times your arms get bugged in a stupid way when your trying to pilot your ship... I guess you can leave out all the NPCs issues and weird shit they be doing... I mean 25% are floating in the air so wouldn't be fair to only show 75% of their greatness... Hate only seeing the good/fun stuff
I would like to see the logic where you having a bad experience is the basis for judging the entire project, as if yours is the only one that matters....
Literally everything you mention here has been in Olli's videos! Every single thing. What are you on pretending he's somehow sanitizing his videos?
Take a deep breath
@@uncannyvalley2350 Yo I love the game and have played around 1000 hours(planning on another 1000+) I was making a joke and kind of being serious like a bloopers vid or something
@@shootnblankz187 there's literally no way for me to know that
Which game package did you begin with to play? I noticed there are a lot of ship packages to choose from in order to play, my other question is if I buy any of those packages will I get to do all the stuff you do? Cheers
The problem with this mining thing is that the ROI over time looks abysmal. I managed to make the 2.5 mil I needed for a Prospector and all the upgrades and a great place to look for rocks, but even trying to optimize times and such realistically it seems to be 5 minutes to fly to the field, a half hour or more just looking, then breaking the rock (which was a lot harder than I thought, even with the proper modules and the like - the lag on the scroll wheel is crazy) and then high-tailing it back to the refinery... that's easily an hour of work and you probably won't even get the max 32 SCU of Quantanium. Seems like something you do because you enjoy it (and I sure don't) or if you're broke af.
If u would change the ping range lower to like 02 05 11 u can ping from a long distance with the mining laser out, u can see from 12 km out what rock it is so u dont have to go close to scan each one. Is it a Q rock u good. If u ping and no info comes back no need to go check its unscanable
I always do the refinery method that takes the longest lol. Keep up the good work. o7
If I remember Hurston was the best place to sell your Q when you've fill the cat 👍
Not a bad idea to refine borase too. It's worth half as much as quant which is still pretty good
ALWAYS! Process Borasie! It's worth 35 auc per unit
Olli, you want Quantanium? Try the Aaron Halo, PLENTY of Quantanium there.
I was gonna do this but just didn't have the time 🙁 good luck and look forward to the results 👍
so when your using a hotas and you mine, does the throttle automatically become your control for the laser or does it need to be set up for that job?
Been watching some stuff on mining, just recently got the prospector as a loaner from a ship I got and plan on using it and trying mining soon, try and make some big bucks to afford other ships lol
And a quick question. What is the hardware you are running on ?
2:40 sis someone crash his ship? ;D I lost so many weapons that dont come back after getting bombed or rammed or crashing myself.
Did you ever finish the drake project?
Ive melted my prospector because of a bug I could never get rid of, being stuck in my seat...not standing but just not getting up but using the ROC is so much fun.
If you want to mine quantanum easyer, go to lyria, there are more and bigger rocks with quantanum
You should make a video rating the COOLEST looking ship
I believe that the stuff in the refinery doesn't stay indefinitely
How are your mining rock icons yellow? I want that!
Doesn’t the Hercules c2 have more cargo space ? So you can transport more in 1 run.
Olli I would love to try my hand at quantanium how much does the prospector cost?
except, in 3.17.1 refined quantanium doesn't spawn boxes in your ship. all other refined ores do, except quantanium. so your ship will look empty but it is actually full and you can sell it normally but the awe factor is gone, sad times
Switch out one of the brandt mods with a reiger 3, its 60k a mod but passive and gives a bigger green zone.
Hey Oli what are your Pc specs? Was considering getting star citizen.
What spec do you have currently?
Main thing is good CPU, an SSD, and 32 gb ram
So I’ve got
-Intel Core i7
-NIVIDIA GeForce RTX 3060
-16 GB Ram
And it’s the ram I’m worried about
@@george5408 Apparently 32GB is desirable but I have been playing it on a system with 16GB RAM and it’s been fine. Your system will play it just fine.
@@jimtaylor431 Cheers for the reassurance, also I’ve seen that there’s insurance on ships, do you have to pay for insurance in this game? And how do I make sure the game is installed on the ssd, my C drive is an ssd, do I just select that as the download location.
You can pull out the Lazer in quantum to see your timer