What's considered Ban worthy? (MSC Special)

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  • เผยแพร่เมื่อ 10 ธ.ค. 2024

ความคิดเห็น • 1.9K

  • @lovelain1938
    @lovelain1938 5 ปีที่แล้ว +295

    Throwing a crab should be a ban-able offence

    • @GeorgeDCowley
      @GeorgeDCowley 5 ปีที่แล้ว +14

      In-game, in real life, or both?

    • @PaulSmith-od6dp
      @PaulSmith-od6dp 5 ปีที่แล้ว +1

      YES

    • @dorukayhanwastaken
      @dorukayhanwastaken 5 ปีที่แล้ว +12

      @@GeorgeDCowley Both. (Unless, of course, Nintendo releases a surprise Melee mod that adds a crab as an item that can only be grabbed and thrown by Jigglypuff with a green bandana and the name "HBOX", in which case Hungrybox fighting everyone with crabs should be a side event.)

    • @reina.tg06
      @reina.tg06 4 ปีที่แล้ว +1

      *Hbox intensifies*

    • @jackpoling5981
      @jackpoling5981 4 ปีที่แล้ว

      Well Nintendo probably wants us dead now.

  • @ironflash3
    @ironflash3 8 ปีที่แล้ว +1597

    "Just don't get grabbed"...bruh...

    • @spectral5939
      @spectral5939 6 ปีที่แล้ว +208

      Easier said than done;
      Melee Marth...
      Brawl Ice Climbers...
      Smash 4 Bowser...
      Like you said: *BRUH*

    • @spac3doge141
      @spac3doge141 6 ปีที่แล้ว +129

      lmao just build a wall

    • @shortstacksport
      @shortstacksport 6 ปีที่แล้ว +91

      "just dodge the spear"

    • @Sakaki98
      @Sakaki98 6 ปีที่แล้ว +137

      That’s like looking at a 0% unreactable KO tilt and saying ‘just don’t get hit.’ That level of unfairness goes beyond bad MUs. Smash community has a fucked up idea of balance- that “infinite-off-of-a-wrong-guess” shit wouldn’t fly in any other fighting game and for good reason.

    • @l337marth4
      @l337marth4 6 ปีที่แล้ว +3

      It was the boiled down of what you shouldn't do lol

  • @hypergrad2254
    @hypergrad2254 8 ปีที่แล้ว +1186

    "I hate fighting campy Sonic's, it's bloody annoying"
    You and me, My Smash Corner, are very alike

    • @w1q2e3r4t5
      @w1q2e3r4t5 8 ปีที่แล้ว +9

      And LOTS of other people as well.

    • @franciscomorales7790
      @franciscomorales7790 8 ปีที่แล้ว +6

      hypergrad22 What if sonic can't sheild cancel his spin charge? How many tiers will he fall?

    • @franciscomorales7790
      @franciscomorales7790 8 ปีที่แล้ว +1

      Junaka Why did they put that on him in the first place.

    • @franciscomorales7790
      @franciscomorales7790 8 ปีที่แล้ว +2

      Junaka I.. i would just like to hear your thoughts.. i guess.

    • @hypergrad2254
      @hypergrad2254 8 ปีที่แล้ว +6

      Francisco Morales Personally it would be a riskier move because he would be committed to it instead of using it to stall a tiny bit or observe his opponent

  • @MishKoz
    @MishKoz 8 ปีที่แล้ว +721

    Good old Smash 64, having dreamland as the only viable stage

    • @nahor88
      @nahor88 7 ปีที่แล้ว +64

      Hyrule was a viable stage for a long time, and still should be! It was Link's ONLY good stage; he gets murdered on Dreamland by most of the cast. Now Pikachu/Link and Kirby/Link went from 70:30 to 90:10. Basically, one stage ban made a character almost UNPLAYABLE.

    • @Cunt143
      @Cunt143 6 ปีที่แล้ว +13

      I'm late but
      nahor, if hyrule was not banned there would be a ton of timeouts and stuff and overall it's a better stage for pika/kirby who are already at the forefront of the meta. Link is a worthy sacrifice.

    • @NotAGoodUsername360
      @NotAGoodUsername360 6 ปีที่แล้ว +21

      Dreamland should be banned too so no one ever has to play Smash 64 competitively ever
      Stage Hazard, dude. Clearly too broken for meta to deal with

    • @Cunt143
      @Cunt143 6 ปีที่แล้ว +5

      @@NotAGoodUsername360 Then Melee would be the only good Smash game left.

    • @NostalgiaCassetteCity
      @NostalgiaCassetteCity 5 ปีที่แล้ว +3

      @@NotAGoodUsername360 What's wrong with competitive 64? Also the stage hazard is so minor it doesn't matter

  • @Skides
    @Skides 8 ปีที่แล้ว +425

    I've never seen that Meta Knight cape thing until now and I've been playing Smash forever!

    • @DessawHD
      @DessawHD 8 ปีที่แล้ว +23

      Skides then you obviously were playing on a casual level during Brawl

    • @Skides
      @Skides 8 ปีที่แล้ว +12

      Dessaw youre right, I never played Brawl competitively. I played PM during the late Brawl years

    • @Skides
      @Skides 8 ปีที่แล้ว +1

      AnimefanRex I've been playing Smash for about 10 years and I got Brawl at release

    • @XInfetuousX
      @XInfetuousX 8 ปีที่แล้ว +12

      The best use of the infinite dimensional cape was in Apex 2012 when M2K pulled it out in doubles grand finals as a troll tactic. It was a disqualifiable action, signifying his surrender to the Japanese overlords

    • @davecalibur328
      @davecalibur328 8 ปีที่แล้ว +16

      filthy casual

  • @Demokitu
    @Demokitu 8 ปีที่แล้ว +1716

    ban every character except the miis

    • @starcubey
      @starcubey 8 ปีที่แล้ว +104

      I agree

    • @Demokitu
      @Demokitu 8 ปีที่แล้ว +106

      finally someone gets it

    • @fopneus8438
      @fopneus8438 8 ปีที่แล้ว +16

      ban tr4sh

    • @tipsybun
      @tipsybun 8 ปีที่แล้ว +6

      same

    • @4skinhunter
      @4skinhunter 7 ปีที่แล้ว +20

      Fop Neus ban melee

  • @ultima1180
    @ultima1180 5 ปีที่แล้ว +264

    I bet this showed up on my feed because of the Hero controversy bruh

    • @briangrosenbach
      @briangrosenbach 5 ปีที่แล้ว +25

      This serves as further proof that hero should remain legal, as it fits none of these criteria

    • @dresean3725
      @dresean3725 5 ปีที่แล้ว +6

      Tbh, I thought this video was about Hero until I saw the upload date lmfao

    • @briangrosenbach
      @briangrosenbach 5 ปีที่แล้ว +8

      @@lepone6811
      Did you even watch this video lol

    • @briangrosenbach
      @briangrosenbach 5 ปีที่แล้ว +8

      @@lepone6811
      A) that's not grounds for a ban, as shown in the video
      B) that's not gonna happen. It hasn't happened so far and a whole dlc character has came out since his release.

    • @briangrosenbach
      @briangrosenbach 5 ปีที่แล้ว +8

      @@lepone6811
      If you were informed about the subject you would know that they said they did it because their competitive playerbase was small and weren't even that competitive, so they did what the majority wanted in that small community.
      South Australia T.O.s even said they don't want the character to be banned anywhere.

  • @ZeoLightning
    @ZeoLightning 8 ปีที่แล้ว +556

    "things get banned when the meta is overcentralized around it or the only tactic is to use the same tactic"
    I WISH THAT WERE THE CASE FOR MII's but its not

    • @franciscomorales7790
      @franciscomorales7790 8 ปีที่แล้ว +26

      ZeoLightning Sorry, but small mii with helecopter kick would like to have a word with u.

    • @ZeoLightning
      @ZeoLightning 8 ปีที่แล้ว +82

      uh what? that never over centralized the meta, dapuffster was like the only mii main who even really got that alot. and people think because of 1 Move on mii brawler all mii customs are worthy of banning or just the character completely. in fact the subject of mii's fall very much into the banning to early argument. its funny too cause even with small helicoptor kick, mii's still suck

    • @franciscomorales7790
      @franciscomorales7790 8 ปีที่แล้ว +6

      ***** No its actually op. Look up Esam's video "The REAL best character in Smash4.

    • @thatonekidsin3116
      @thatonekidsin3116 8 ปีที่แล้ว +30

      you can still fight around them you just have to play safe

    • @ZeoLightning
      @ZeoLightning 8 ปีที่แล้ว +4

      lmao your trolling me, you cant be serious

  • @CD_Culted
    @CD_Culted 8 ปีที่แล้ว +255

    "Just don't get grabbed" Like that won't ever happen in a match

    • @enzantakeshita8838
      @enzantakeshita8838 8 ปีที่แล้ว +6

      I mean, it's not that hard when your opponents are the ICs. The ICs are fast on the ground, but have practically 0 aerial maneuverability. Staying in the air or on a platform just outside of their range is the ideal place to be. Then from there you just bait approaches and beat them out or sneak your way in when they least expect it.

    • @sharenatheaskrprincess870
      @sharenatheaskrprincess870 8 ปีที่แล้ว +2

      Ice Climbers' poor mobility covers the not get grabbed function. They're close ranged to the core. So either wall em out or just get rid of Nana and the instant death is gone to a really big disadvantage.

    • @carlgailes2239
      @carlgailes2239 8 ปีที่แล้ว

      Culted Ever seen hax money play vs nintendude? Kappa

    • @CD_Culted
      @CD_Culted 8 ปีที่แล้ว +2

      This argument is null, I don't even play Melee *BiggerKappa

    • @AlquimistEd
      @AlquimistEd 8 ปีที่แล้ว +12

      You're focusing too much on that one specific case/sentence when that is not the real point. The general idea is "are there effective counters to this strategy that aren't just using this same strategy?" if yes, then there's no reason to ban it. It being annoying or hard thing to pull off is not relevant, people can just choose not to play the game then, there's no point in trying to turn the game into what you want it to be rather than what it is.

  • @cmc107
    @cmc107 8 ปีที่แล้ว +81

    Best thumbnail ever. A+ to whoever drew it.

  • @DomTheElegy
    @DomTheElegy 8 ปีที่แล้ว +130

    I'm in favour of banning wobbling because a grab that can't be tech'd like in other fighters shouldn't result in you losing 25% of the round. It also makes the game incredibly boring to watch.

    • @mugenchamplooo
      @mugenchamplooo 8 ปีที่แล้ว +13

      Until IC's start suddenly winning a bunch just off of wobbling, I don't really see a reason why it should be banned.

    • @greenarrow4987
      @greenarrow4987 8 ปีที่แล้ว

      He clearly has,n heard of an Otg

    • @einarhjorleifsson1517
      @einarhjorleifsson1517 8 ปีที่แล้ว +12

      If Wobbling is so bad, then why do no Ice Climbers place consistently high at tournments?

    • @DomTheElegy
      @DomTheElegy 8 ปีที่แล้ว +47

      Because the rest of their kit is shit. The mere fact that they are even somewhat relevant is all thanks to that single bullshit mechanic.

    • @einarhjorleifsson1517
      @einarhjorleifsson1517 8 ปีที่แล้ว +2

      Dom The Elegy I still fail to see how it's a problem if it's not affecting the metagame at all.

  • @Athorment
    @Athorment 8 ปีที่แล้ว +432

    Guest Size Mii with all customs available don't fit the crateria of ban worthy. Come at mii bruh!

    • @amiinamarante
      @amiinamarante 8 ปีที่แล้ว +14

      You said it ^^

    • @amiinamarante
      @amiinamarante 8 ปีที่แล้ว +14

      Dapuffster, Chibo and BigLord are one of the best miis players.

    • @beta511ee4
      @beta511ee4 8 ปีที่แล้ว

      A good player? What would that be?

    • @amiinamarante
      @amiinamarante 8 ปีที่แล้ว

      They have some great results with them

    • @BigLord
      @BigLord 8 ปีที่แล้ว +20

      Amin Arslanov d'awwww man, I'm flattered

  • @thequester7634
    @thequester7634 8 ปีที่แล้ว +158

    Except for the people who think that customs should be banned for Miis. They have literally no arguments.

    • @Guyro3278
      @Guyro3278 8 ปีที่แล้ว +7

      The Quester other than the fact it takes longer to setup, unfair combinations, customs are already banned.

    • @thequester7634
      @thequester7634 8 ปีที่แล้ว +53

      Gyrotic What unfair combinations? And alternate specials for Miis don't really count as customs since they are enabled even when customs are turned off.

    • @Guyro3278
      @Guyro3278 8 ปีที่แล้ว +3

      The Quester well I know but having to create a set before a match is way too long
      And I don't know combinations since no one uses miis but I hear that's a main complaint

    • @sicarius4749
      @sicarius4749 8 ปีที่แล้ว +12

      Other characters have customs with unfair combinations. Sonic has an even more annoying spin dash that now jumps over projectiles, villager has a tripping tree which makes his camping game even stronger, ect.
      Miis are banned because some players think its unfair for any character to have customs. Mii brawler was high tier for awhile because of how good his custom up special was, so people might have some fear of that (You can go really far offstage with it and still recover, which makes it kill significantly earlier than its knockback would suggest). However, using normal Miis at this point is just like using Zelda; either you actually like how the character plays and don't want to use characters that are similar but just superior in nearly every way, or you want the Smash Bros version of Dan Hibiki.

    • @NevermoreFE
      @NevermoreFE 8 ปีที่แล้ว +7

      The Quester
      Inconsistency. When it comes to fighting any other character on the roster, you only need to learn their one move set to learn the matchup. But for all the mii's customs combined, there's 243 possible combinations they have access to, which makes it impossible to learn the matchup.

  • @cannedcereal
    @cannedcereal 8 ปีที่แล้ว +504

    [Insert outdated Bayonneta being ban joke here]

    • @thel33tpenguinftw40
      @thel33tpenguinftw40 8 ปีที่แล้ว +36

      Canned Cereal [Insert Learn The Matchup Shit]

    • @slickl9608
      @slickl9608 8 ปีที่แล้ว +36

      Canned Cereal [Insert passive aggressive comment about the patch and how she's still OP and so does not belong in an E10+ game]

    • @iSplashy
      @iSplashy 8 ปีที่แล้ว +25

      [Insert nerf Greninja joke]

    • @sircumference9691
      @sircumference9691 8 ปีที่แล้ว +9

      Canned Cereal (insert lenny face)

    • @RitzMalheur
      @RitzMalheur 8 ปีที่แล้ว +8

      (Insert Ness is Sans cancer)

  • @JC101_Official
    @JC101_Official 5 ปีที่แล้ว +12

    This video is infinitely more relevant now that the discussion in Ultimate is around Hero being banned.
    Personally, I'm of the mind that it's a bit too early to decide whether Hero should be banned. And from my experience, I don't think he will be. MSC does a good job talking about counterplay, and I've already seen it happening against Hero.
    The big things people don't like about Hero are his random crits on smash attacks and his Command Menu. The crits can be mostly avoided using good spacing, like with Icies' chain grabbing, as MSC says. The Command Menu is a bit more difficult, and while I don't know if this strategy is the best or not, I'll describe what I do.
    In my experience, there are two ways Hero players use the Command Menu:
    1) They spam B to use the first (or maybe second) command on the menu, leaving everything to luck, or
    2) They take the time to read the commands and use them skillfully.
    For dealing with the luck spammers, once again, I'd say that good spacing is the solution. Most of the spells aren't much different in range from the Hero's existing moveset, counting his sword slashes and fire/lightning spells. And remember, spammers could just as easily pick Kamikazee and kill themselves. Or Kaclang, and you can punish them for doing so. Or they could just keep spamming it, use up all their magic, and make it much easier for you to predict their moves. (My advice to spammers: Avoid using spells that start with K. Sure, you'll lose Kaboom and Kacrackle Slash, but it's better than losing a stock.)
    And for those who play skillfully with the spells, this is where MSC's discussion on counterplay comes in handy. I'm a Greninja main, so here's my counterplay to the Command Menu: I either rush them with my high ground speed, or use a projectile like Water Shuriken. Keep in mind that since their eyes are on the menu and not on me, I might just get a free easy punish. Otherwise, these options pressure them into shielding, jumping, or choosing the first command to get out of that menu. If I read a shield, I grab. If I read a jump, I use an aerial. If I think they're gonna Command, I refer to the paragraph above, which often translates to a shield or jump. Sometimes, I'm able to see the name of the spell in time and can even react to it.
    Again, I just think it's a bit too early to decide on his ban or not. Sure, my counterplay strategies have landed me with a broken shield more often than I think I should, but I'm sure better players than me can avoid that. And yes, I do have a problem with certain specific spells in the menu (for example, Magic Burst being one of the best edgeguarding tools in the game and everything about Thwack), but I don't think they're enough for a ban.

    • @JC101_Official
      @JC101_Official 5 ปีที่แล้ว +6

      Ok, I will point out that I have heard one argument for banning Hero that I cannot defend, and that is that the Command Menu is locked to the console's language. This means that at international tournaments, the language has to be set to that of the Hero player. This already puts an unfair disadvantage to anyone facing that Hero who cannot read that language, as they cannot immediately react to chosen spells. But even worse, what if a Hero ditto battle must occur, but the two players each speak different languages? Someone is gonna be screwed for that fight.

    • @mekk-knightsarecool222
      @mekk-knightsarecool222 5 ปีที่แล้ว

      We have a Japanese player who plays hero, holy shit it’s awful hopefully they add icons for the spells in the next update.

  • @SupLuiKir
    @SupLuiKir 8 ปีที่แล้ว +38

    There's this 3rd party adapter for consoles called XIM, which you plug a keyboard and mouse into it. Mouse input gets converted into an equivalent control stick input. Notably, this allows you to play console FPS's with a mouse and keyboard, which is much more accurate and an all around vastly superior input device for FPS's.
    Some would claim using it is cheating.

    • @PHYTO18432
      @PHYTO18432 8 ปีที่แล้ว +16

      while not necessarily cheating in the sense you are exploiting or breaking the rules, but is is an unfair advantage. unless the game devs intended for such compatibility (like how in-game options allow for console controllers on PC, or motion vs joystick on Wii/U) I wouldnt allow it.

    • @reNINTENDO
      @reNINTENDO 8 ปีที่แล้ว +1

      I'm still pretty interested in XIM. I get why people would find it cheating, but holy crap do I enjoy using a mouse vastly more for FPS games. I'm fine with playing Halo with a controller, but so many FPSs out there feel like a disconnected experience when using a controller. It probably doesn't help I got into Titanfall 2 on PC (not having played a PC FPS in a year or so). It's still really odd to me that FPSs on consoles are so common now.

    • @ChouRaiyuki
      @ChouRaiyuki 7 ปีที่แล้ว +1

      Halo to be fair has had the benefit of being designed on two platforms (or at least the first two games.) I dunno if that has an effect but I do feel like there was design intent for both platforms (especially since Halo was to be a PC game originally and then released on Xbox for it's debut).

    • @advveo
      @advveo 7 ปีที่แล้ว +1

      huh, didnt even know those existed. if i played console FPS i'd probably use one, trying to play a shooter with a joystick is a fucking nightmare.
      why don't more consoles just take a page out of nintendo's book and use motion aiming? splatoon was the only shooter i've ever actually had fun playing with a controller because the gyroscope controls were so good, it was almost as accurate as playing with a mouse. the PS4 even has pointer controls in its controller but no games use it for aiming.

    • @SupLuiKir
      @SupLuiKir 7 ปีที่แล้ว +3

      veovis
      Just elaborating for others:
      The reason why adding a gyroscope to control stick aiming makes it almost as good as mouse aiming is because you can actuate the aiming controls at two different sensitivities in an intuitive way that doesn't clash with itself. The control stick can be relegated to macro aiming, allowing you to turn your character around as needed while the gyroscope is used for micro aiming, allowing you to point in much more specific angles.
      It completely circumvents the typical sensitivity tradeoff where you balance the ability to look around you (low sensitivity) with the ability to point at what you're looking at. (high sensitivity)

  • @illindustries
    @illindustries 8 ปีที่แล้ว +759

    LEGALIZE 3DS FOR CONTROLLERS

    • @slickl9608
      @slickl9608 8 ปีที่แล้ว +79

      King Tandy why are they banned in the first place?

    • @viewerperch
      @viewerperch 8 ปีที่แล้ว +158

      Wireless connections can "cause problems". It's stupid.

    • @kiwigss
      @kiwigss 8 ปีที่แล้ว +134

      Slick L I didn't even know they were. I do know that they are definitely not a viable option because the circle pad can make certain tech skill more difficult and the button customization is severely limited.

    • @advveo
      @advveo 8 ปีที่แล้ว +79

      most locals allow you to use whatever but majors tend to ban anything wireless. which is annoying. apparently big house 6 even banned pro controllers that had their batteries taken out and were connected via wire; one of the best players in our region uses pro controller and was forced to use GCC for big house 6.

    • @monadofox2292
      @monadofox2292 8 ปีที่แล้ว +47

      oh, well that's wonderful. i _only_ use the pro controller and it's the best controller for Shulk. i also hate using the GC controller... well, that's just wonderful.

  • @Everm0r3
    @Everm0r3 8 ปีที่แล้ว +164

    Ban the gamecube controller because everyone uses it m8

    • @MrPenguinPantsMPP
      @MrPenguinPantsMPP 8 ปีที่แล้ว +3

      That's stupid.

    • @Xrelent
      @Xrelent 8 ปีที่แล้ว +1

      That's not meta/in-game!

    • @minccinoluna805
      @minccinoluna805 6 ปีที่แล้ว +20

      Better yet, ban everything with 2 joysticks

    • @Josh-Hank
      @Josh-Hank 6 ปีที่แล้ว +13

      Ban everything except DK bongos!

    • @megaagentj2248
      @megaagentj2248 6 ปีที่แล้ว +2

      Lushie yes, but that’s just preference of top players, it’s slightly better, so people used it, making for OP techniques using it

  • @DustyMusician
    @DustyMusician 8 ปีที่แล้ว +107

    This video is nice and digestible.

    • @fortunegaming1583
      @fortunegaming1583 8 ปีที่แล้ว +16

      I think the video is delicious

    • @Applez.
      @Applez. 8 ปีที่แล้ว +9

      It's also easy and comfortable to watch.

    • @DustyMusician
      @DustyMusician 8 ปีที่แล้ว

      Thank you, Applez.

    • @kk-yt7nv
      @kk-yt7nv 7 ปีที่แล้ว

      um

    • @spectral5939
      @spectral5939 6 ปีที่แล้ว +1

      But its *RAW.*

  • @KirbyPoyoKiddie
    @KirbyPoyoKiddie ปีที่แล้ว +4

    4:56 Wobbling's now banned from Smash Tournaments

  • @joshford256
    @joshford256 5 ปีที่แล้ว +6

    With Hero out in smash ultimate this video will really help some people take an educated position on whether or not to ban Hero

    • @Ephlaght
      @Ephlaght 5 ปีที่แล้ว +2

      I’d say the Hero shouldn’t be banned. While, yes, the main gimmick of the Hero is the RPG randomness and isn’t very competitive, it doesn’t really go in favor of the Hero (excluding crit). You have to hope to get the things you need from the Down B, otherwise your opponent has a pretty easy punish. The menu is readable for both parties, too, assuming they read the same language, so, if you’re able to read quick, you can act accordingly. The Hero chews through his Mana, too, so he will have to rely on his very slow and laggy normals to replenish it fast. These are also the reasons why the Hero has a horrible disadvantage state. On top of that, he has a very linear recovery that also eats away at the MP with each use. In regards to the Hero’s critical hit mechanic, however, I believe that should be toned WAY down. Correct me if I’m wrong, but the critical damage doubles damage. That should be toned down to 1.5x instead. Still ludicrous, yes, but it kills way later than now. F Smash should also be toned down in its knock back a little. Maybe have it kill 8 or 10 percent later.
      Those are my thoughts on the hero.
      hoes mad

  • @MsDestroyer900
    @MsDestroyer900 4 ปีที่แล้ว +4

    "just don't get grabbed" ok then don't get mad at me if I camp you with lasers. I don't wanna get grabbed. Don't get hit by my lasers.

    • @RFLCPTR
      @RFLCPTR 4 ปีที่แล้ว

      Nobody wants to ban lasers, right?

  • @sylverrose4591
    @sylverrose4591 8 ปีที่แล้ว +158

    Because apparently proper spacing is now considered a counter in fighting games. . No. no that's wrong. It's just playing the damn game. Countering a chain grab would mean that there would be a way to break it. No competitive fighter should allow any form of 1 hit KO mechanic in it and try to justify it over another mechanic. One hit kills should be banned period because that shot is stupid in a fighting game. It's no longer a fight and it becomes the routine boring campy style fight when you see those characters. You wanna know why I've climbers are still players in the top 20 which apparently don't consider dominant over thousands of players for some reason? Because the few above them have attacks that are chained into one hit kills. Melee is a broken game that can't be patched up like smash 4. Can't believe people are justifying allowing one hit kills in a game off the premise of "don't get hit" well then same can be said about the stages when fighting fox. Why ban the stage when you can simply say "don't get hit" cuz that solves all the problems and apparently is a counter to everything. By this logic nothing should be banned

    • @jimothychives2417
      @jimothychives2417 8 ปีที่แล้ว +27

      Jostar Infinity Melee has four stocks, so technically wobbling is more like a 4 hit KO. Also as you said, wobbling isn't the only way to take a stock from someone off of one opening in Melee...
      Melee isn't even the only popular fighter to have an infinite like this. For example, Marvel vs Capcom is notorious for having plenty of infinite loops and "touch of death" combos

    • @themacattack671
      @themacattack671 8 ปีที่แล้ว +12

      Without the wobble or threat of wobble ICs are trash.

    • @stormycd392
      @stormycd392 8 ปีที่แล้ว +13

      Jostar Infinity
      I've been saying this shit for years.
      Im sure the people that argue with "git gud scrub/don't get hit" would probably sing an entirely tune if from now on they lost every single stock to a cheap tactic.

    • @jimothychives2417
      @jimothychives2417 8 ปีที่แล้ว +8

      Stormy Bell I've been wobbled by ICs before, Three stocked by 1.1.5 Bayonetta, and destroyed by Melee Foxes
      Yet here I am, losing to a "cheap" tactic and still saying...
      git gud

    • @jimothychives2417
      @jimothychives2417 8 ปีที่แล้ว +8

      Should probably mention: If wobbling/top-tiers/whatever other cheese really ruins Melee for you, there are plenty of other games that are really fun. I understand that not everyone likes Melee's brutal punishment game, and that's OK; you can just find a different game you like.

  • @M.J44
    @M.J44 6 ปีที่แล้ว +7

    6:50 Sakurai did not intend for chaingrabs to be in the game. It's an exploit.
    Just sayin'.
    Banworthy IMO.
    Edit: Wobbling's been banned in lotsa places now. And no, sorry both sides absolutely DO NOT make good points. One mistake leading to an instant 0 - to - death combo that has LITERALLY booted very skilled players out of tournaments and there's proof of it. It was banned not too long from this video's upload date, and GOOD RIDDANCE. Your metagame reasoning doesn't make sense in the context of basic game design / the case for wobbling.
    Keeping my dislike on the video for that complete trash...

    • @ivyeomnky2223
      @ivyeomnky2223 5 ปีที่แล้ว

      So is Wavedashing, you want that banned?

    • @Jinanwoys
      @Jinanwoys 5 ปีที่แล้ว +4

      Ivyeo Mnky But do you get to take a stock every time you wavedash?

    • @PabloCardonaMusic
      @PabloCardonaMusic 4 ปีที่แล้ว

      @@ivyeomnky2223 that was intended

    • @M.J44
      @M.J44 4 ปีที่แล้ว

      @@ivyeomnky2223 On one hand, I say yes because wavedashing is stupid and a single article where Sakurai allegedly said something about it doesn't prove shit.
      On the other, it depends, because *it is totally valid to pick and choose which exploit should be in the game.*
      Besides, don't give me that shit when it takes blatantly no skill to wobble. A basic rhythm = a win of the stock. If it were intentional, it'd be fuckin' horrible game design.
      Infinivirgin.

  • @jaysee6320
    @jaysee6320 8 ปีที่แล้ว +86

    Make a vid on how to beat campy sonics!

    • @takeiteze2847
      @takeiteze2847 8 ปีที่แล้ว +7

      choose a character with a lasting and high priority hit-box...like Cloud or Mario.

    • @Nowel22222
      @Nowel22222 8 ปีที่แล้ว +8

      Mario?! Sonic is Mario's worst matchup lol you need range to beat Sonics

    • @takeiteze2847
      @takeiteze2847 8 ปีที่แล้ว +3

      Ando Mario's neutral jump nair trades and even beats spin dash, making it a good stuffing option and potent combo starter. ranged characters have an edge against sonic, but nothing's for sure.

    • @Nowel22222
      @Nowel22222 8 ปีที่แล้ว

      Ask any Mario main, that matchup is trash. Yeah, maybe nair works against spindash but it certainly doesn't beat fair. Plus Mario really doesn't have much else against Sonic.

    • @takeiteze2847
      @takeiteze2847 8 ปีที่แล้ว

      you're right. but then again, isn't that everyones case against him? every character has something that can keep sonic from stopping said character, it just comes down to skills.............

  • @daltondavidson7997
    @daltondavidson7997 8 ปีที่แล้ว +64

    I wish you would've released tho in the Bayo days. I might have realized how silly it was for me to be demanding a Bayo ban within a month

    • @voxelfusion9894
      @voxelfusion9894 8 ปีที่แล้ว +4

      Dalton Davidson In that case, people were shifting towards bayo, seeing that as the only counter. So that would constitute a ban.

    • @daltondavidson7997
      @daltondavidson7997 8 ปีที่แล้ว

      VoxelFusion well it was absolutely over centralized, but not enough time had passed. It was a very short time that she had that complete dominance

    • @voxelfusion9894
      @voxelfusion9894 8 ปีที่แล้ว +23

      Dalton Davidson On one hand it is ridiculous how quickly she dominated mid skill tournaments, on the other hand it is outrageous how quickly people gave up on countering her.

    • @daltondavidson7997
      @daltondavidson7997 8 ปีที่แล้ว +10

      VoxelFusion she was a super powerful and infuriating character. Part of the problem is she ended stocks so quickly and had so many unnecessarily good tools that it was hard to figure out how to counter her. But I do think we went a little witch hunting crazy

    • @voxelfusion9894
      @voxelfusion9894 8 ปีที่แล้ว +6

      Dalton Davidson Well in the end, Bayonetta has become a respectable character and her players don't get shamed for liking her. I think it blew over pretty well.

  • @angolin9352
    @angolin9352 8 ปีที่แล้ว +33

    It's time the Smash community was honest: There are no rules when it comes to banning stuff. It's a patchwork mess of "Let's not ban it because it's not literally 100% unbeatable", "Let's ban it because it will make us look better to Street Fighter players", and "Let's ban/unban it because the viewers on the stream prefer it this way. Gimme that sweet, sweet ad money, sub money, and and donation money, losers!"

    • @TheMansterTruck
      @TheMansterTruck 6 ปีที่แล้ว +11

      what was this comment specifically aimed at lmao

    • @sleepywesley
      @sleepywesley 6 ปีที่แล้ว +4

      wtf

  • @jacobhamblin5875
    @jacobhamblin5875 8 ปีที่แล้ว +203

    God damn it, does everyone hate Sonic? I'm a relatively aggressive one, but it's not Sonic's fault that you're too slow

    • @kiwigss
      @kiwigss 8 ปีที่แล้ว +21

      Jacob Hamblin People point to the defensive playstyle and the use of his natural speed to camp. Personally this isn't a problem if you can carefully space yourself to do things like interrupt a spin dash or force them into a corner.

    • @gracismart
      @gracismart 8 ปีที่แล้ว +81

      i think it's poor character design. why would you design a character around camping. keep in mind that sonic is the fastest character in the game. Im not saying that he should be banned nor do i think that he is broken.

    • @PigGooN
      @PigGooN 8 ปีที่แล้ว +18

      Jacob Hamblin you mean... YOUR TO SLOW! *To be read in the annoying sonic voice*

    • @adriantrujillo5947
      @adriantrujillo5947 8 ปีที่แล้ว +36

      Jacob Hamblin People hate sonic becsuse of the way top sonics play to win. Sure you can win but 1. it is boring as shit to watch and 2. it's draining having to chase after a character for the entirety of the time alloted. Every single match.

    • @Dragonking3787
      @Dragonking3787 8 ปีที่แล้ว +14

      @Ian Smart
      Just because it's POSSIBLE to do something with a character, doesn't mean the character was designed that way.
      Sonic CAN camp, but I personally believe he was designed for fast inputs, and close combat, and random mix ups.
      (keep in mind Sonic is second worst to fight, imo, behind Ness)

  • @yannknd.8752
    @yannknd.8752 5 ปีที่แล้ว +26

    Conclusion, Hero isn't ban worthy for now

    • @Galaxia_EX
      @Galaxia_EX 4 ปีที่แล้ว +1

      Yeah I used to think he should be banned but now I kinda see his weaknesses more. He still can be broken under the right circumstances (acceleratle+ Oomph is stupid) but if you pressure him it makes it a lot harder for him to get good spells. However, I don’t like how he completely invalidates zoners. It’s not broken, but it’s never good when one character completely invalidates others.
      Edit: crits are still stupid though.

    • @N12015
      @N12015 4 ปีที่แล้ว

      @@Galaxia_EX Still, he has the worst B-Air in the game and an awful frame data in general, much Like Link in that aspect. How to play around those laggy characters but strong swordies? Juggle is a good option, as well as dash dancing, and most important, force him to miss the move and punish acordingly, as well as shielding the moves with more range (Side and neutral B).

  • @salvucci91
    @salvucci91 8 ปีที่แล้ว

    Love your information charts and visuals.
    Even the way you simply displayed how many stages are legal in each title was nicely done.

  • @jeansalazar5541
    @jeansalazar5541 8 ปีที่แล้ว +7

    This was actually really helpful and great!

  • @BalRavensinflight
    @BalRavensinflight 8 ปีที่แล้ว +521

    If you just saw this
    Well you saw this

    • @rindesk5580
      @rindesk5580 8 ปีที่แล้ว +2

      Baltymoreswag todokete

    • @MK.5198
      @MK.5198 8 ปีที่แล้ว +7

      You're not wrong....

    • @catriaa
      @catriaa 8 ปีที่แล้ว +1

      Same tbh

    • @Sedibus23
      @Sedibus23 8 ปีที่แล้ว +1

      Baltymoreswag You right

    • @danielisgamer
      @danielisgamer 7 ปีที่แล้ว

      Chips1144 what happens if I don't see it

  • @Money_Man55
    @Money_Man55 4 ปีที่แล้ว +4

    6:27 literally, that's not a counter to the chain grab, careful spacing is something you could apply to counter every technique in the game

  • @poormansvideopub
    @poormansvideopub 8 ปีที่แล้ว

    Honestly this is the best, highest quality smash channel. I don't even want faster uploads, cause each video is so well made with so much time put into it. Plz. Don't stop.

  • @JosephHk743
    @JosephHk743 8 ปีที่แล้ว +14

    This is definitely interesting to learn about bans.

    • @JosephHk743
      @JosephHk743 8 ปีที่แล้ว

      Interesting analysis MSC.

  • @Kerrmunism
    @Kerrmunism 8 ปีที่แล้ว

    One of my favorite videos from you. Keep up the good work, especially in this "MSC special" series.

  • @TheTintedHalo
    @TheTintedHalo 8 ปีที่แล้ว +258

    DID ANYONE JUST SEE M2K'S RUN AT UGC?!?!!

    • @pihilliplopoph8240
      @pihilliplopoph8240 8 ปีที่แล้ว +8

      That was crazyyy, I'm so sad he didn't pull off the win against Armada

    • @TheTintedHalo
      @TheTintedHalo 8 ปีที่แล้ว +1

      Phillip Marakowitz-Svigals 2017: The Return of the King.

    • @rohanix8953
      @rohanix8953 8 ปีที่แล้ว

      TheTintedHalo Hell yeah dude! Sucks that he lost to Armada though.

    • @Treecko_2099
      @Treecko_2099 8 ปีที่แล้ว +4

      TheTintedHalo Funny you mentioned that, my friend was talking about how Peach should be banned for the possibilities of stitch faces and bombs lolol.

    • @Check_5_
      @Check_5_ 8 ปีที่แล้ว

      He played so well and then it ended with a stitchface...

  • @robi-wanshinobi5676
    @robi-wanshinobi5676 8 ปีที่แล้ว

    Wow, you really could do videos like this for a living. All of the original artwork and animations, the sources and most of all the analysis, writing and delivery are perfect. Outstanding quality.

  • @pup1030
    @pup1030 5 ปีที่แล้ว +4

    Can we take a moment to just admire judge Kirby?

  • @schindlerteejay94
    @schindlerteejay94 8 ปีที่แล้ว +1

    You can still do a dash attack when the dashdance ends by pressing A before the very end of the dash animation, the ones who are the best are little Mac, sonic, fox, meta knight, even yoshi can do it. Just dash, wait for the end of the dash animation, at the same time press A or any direction of the c stick, the timing depends on what characters you are using, how fast the dash is, and how many end frames for the dash attack takes.

  • @FE_Chase
    @FE_Chase ปีที่แล้ว +6

    How yall feel bout Steve and his new tech

  • @poormansvideopub
    @poormansvideopub 8 ปีที่แล้ว

    Ever since the tier list video I get super hyped to see your uploads appear in my subs folder

  • @JakobTheQuizGuy
    @JakobTheQuizGuy 8 ปีที่แล้ว +11

    Great video, as always you explained it very well :D

    • @JonahZgo
      @JonahZgo 8 ปีที่แล้ว +1

      Hey it's you

  • @Ormn
    @Ormn 7 ปีที่แล้ว

    Why is this video so easy to watch, reaches the point and gives many exemples. Why is this video great.

  • @EdenElectorate
    @EdenElectorate 6 ปีที่แล้ว +5

    "What the game intended"
    Fairly certain a practically infinite grab was NOT intended.

    • @thes6550
      @thes6550 6 ปีที่แล้ว

      Neither was competitive. It kind of is a straight insult to Sakurai's intent of the game when toxic competitive players force casual players out of the scene.

  • @alvamanusantijuancaalvaman4718
    @alvamanusantijuancaalvaman4718 8 ปีที่แล้ว +6

    I cant imagine how long this video must have taken to be finished

  • @SebastianGerges
    @SebastianGerges 8 ปีที่แล้ว +4

    i friggin love this channel

  • @mauriciomarquez3874
    @mauriciomarquez3874 8 ปีที่แล้ว +1

    3:33 "As long as is heart desires"
    -My Smash Corner, December 4, 2016

  • @yan_dj
    @yan_dj 8 ปีที่แล้ว +30

    Just ask D1

    • @7cross288
      @7cross288 8 ปีที่แล้ว +14

      BANNED!

  • @isaiahcampbell3992
    @isaiahcampbell3992 6 ปีที่แล้ว +2

    Just wanted to say that. Meta Knights infinite dimensional cape, while OP, looks really badass.

  • @richardsmith8719
    @richardsmith8719 5 ปีที่แล้ว +4

    Personally, I think ice climber chain grabs should be banned from play.
    The reason is that when the outcome of an entire match boils down to preventing or performing a single action. The existence of Ice Climbers forces everyone else to change their play style or lose.

  • @slickl9608
    @slickl9608 8 ปีที่แล้ว +1

    When I get a credit card this is the first person I will subscribe to because of how quality this content is. How you are able to upload consistently, do thorough research, and make a beautiful presentation simply baffles me. Keep doing what you are doing because you are by far one of the best content creators out there

    • @Gianluciniho
      @Gianluciniho 8 ปีที่แล้ว

      you mean subbing on twitch?

    • @slickl9608
      @slickl9608 8 ปีที่แล้ว

      Gianluciniho no Patreon

    • @ssbot3795
      @ssbot3795 4 ปีที่แล้ว

      His last 2 videos were 1 year ago ;c

  • @ZesTofthelemon
    @ZesTofthelemon 6 ปีที่แล้ว +24

    I'd just like to mention that I'm like 100% grateful Melee didn't have online stuff. Let's just say...
    *Foxes everywhere.*
    How would you like that?

    • @salvador6182
      @salvador6182 6 ปีที่แล้ว +3

      and then netplay happened

    • @trashman1791
      @trashman1791 6 ปีที่แล้ว

      Melee does have online now, and its fillled with falcos, but im not complaining

    • @Spmatik
      @Spmatik 5 ปีที่แล้ว

      also *Ice Grabbers everywhere*

  • @wohdasunleashed
    @wohdasunleashed 8 ปีที่แล้ว +8

    the thumbnail is so cute

  • @lunapyrope9683
    @lunapyrope9683 4 ปีที่แล้ว +3

    The thing is...Smash was designed to be a party game, not a strict fighting game. That’s why “competitive play” gets so complicated, since it wasn’t originally designed with that in mind.

  • @irisofrosebloom8741
    @irisofrosebloom8741 8 ปีที่แล้ว +9

    So what about the SmashBox? Should that be banned or not?

    • @MrMockRock
      @MrMockRock 8 ปีที่แล้ว +20

      Absolutely not. Nobody in their right mind would try and tell a Street Fighter player they have to fight on a DualShock.

    • @Infobesity
      @Infobesity 8 ปีที่แล้ว +5

      Daymaster I use to be for legality. But if we allow custom modded controllers, which is what smashbox essentially is. It'll open a whole new can of beans and shift part of the meta into securing the most fully featured custom controller. Who can say the SmashBox is legal but extra buttons on a modded GC controller isn't. As I mentioned, this will lead to a partial meta shift into obtaining fully featured controller to assist in tech skill.

    • @irisofrosebloom8741
      @irisofrosebloom8741 8 ปีที่แล้ว +2

      +Info The thing about the SmashBox is that it only has the same number of buttons as the GC Controller. It's literally impossible to add buttons that do anything functional because the only buttons the game is programmed to respond to are the ones on the standard controllers. I don't really see any way other than a turbo button (really only useful for Luigi mains and breaking out of grabs one or two frames faster) for players to improve their controller that much.

    • @Infobesity
      @Infobesity 8 ปีที่แล้ว

      Daymaster Not from what I've seen and been told. The SmashBox uses analog to digital mods, which means it can send any digital signal a controller can make at the touch of a button. Also the SmashBox "got rid" of the taunts on Dpad and remapped into movement scalers, hard to explain just watch their video explaining why.

    • @irisofrosebloom8741
      @irisofrosebloom8741 8 ปีที่แล้ว

      They didn't remove the ability to taunt, they just toggled it on and off with a switch on the side. While it is a macro, it's the only good way to improve the ergonomics of the game. I'd say that we should allow the SmashBox and others like it but nothing with any more macros than necessary to make it a functional controller.

  • @gabrielmaisonet2843
    @gabrielmaisonet2843 8 ปีที่แล้ว +5

    Love your videos. Always so informative.

  • @softpeaked9710
    @softpeaked9710 8 ปีที่แล้ว

    Thank you so much for making a video on this. I think this is so relevant in any competitive scene. Many people criticize Smogon for being ridiculously ban happy, but I think this really shows how competitive communities come to a consensus on controversial strategies.

  • @Vulgun
    @Vulgun 8 ปีที่แล้ว +9

    5:50 - 6:00
    Mother.
    Fucking.
    Customs.

  • @SynStarr
    @SynStarr 8 ปีที่แล้ว

    Thank you so much for making this video. I'm part of the Brawl Minus community and we've spent a lot of time arguing on how to properly ban certain elements of the metagame. But you have managed to cover all of your bases. What should be banned, why it should be banned, whether or not to ban prematurely, stage banning, controller banning, and the pros and cons of both sides. This video has been very insightful.

  • @DavrenHelsmere
    @DavrenHelsmere 8 ปีที่แล้ว +9

    I play Smash 4 with the 3DS as a controller. Whether I'm playing the 3DS version or I'm playing the WiiU version, I use the 3DS as a controller as I feel more comfortable using it than a pro controller or the WiiU gamepad.

    • @Mike4Lifexx
      @Mike4Lifexx 8 ปีที่แล้ว

      New 3DS?

    • @Mike4Lifexx
      @Mike4Lifexx 8 ปีที่แล้ว

      Clouds Zenbrk The original 3DS didn't have a C-stick, though.

    • @Mike4Lifexx
      @Mike4Lifexx 8 ปีที่แล้ว

      Clouds Zenbrk Well, it's definitely optimal to use the c-stick in many situations.

    • @Mike4Lifexx
      @Mike4Lifexx 8 ปีที่แล้ว

      Clouds Zenbrk Yeah, but never being able to do retreating fairs or advancing bairs is annoying. And perfect pivot tilts.

    • @DavrenHelsmere
      @DavrenHelsmere 8 ปีที่แล้ว

      [ Mike4Life ] I honestly see tactics like those unnecessary. I'm sorry, but I do. Although since many people use these tactics, I try to think of ways to get around them, ironically making more tactics.

  • @Mrhellslayerz
    @Mrhellslayerz 8 ปีที่แล้ว

    I will love you forever and ever for releasing this video. Every time someone asks why wobbling isn't banned, I'll show em' this video.

  • @angrypepe7615
    @angrypepe7615 5 ปีที่แล้ว +3

    This video not only shuts down banning hero but also helps show why some stages were prematurely banned. Castle siege, unova, yoshi's story and lylat don't have any tactics that are outright broken so why are they banned? All of the complaints are able to be played around and the stages we have favour campy playstyles making a character like incenaroar unplayable since he has no counterpicks that give him an advantage.

    • @AverageDoctor345
      @AverageDoctor345 5 ปีที่แล้ว

      Legalizing smaller stages would make heavies and characters with low kill power way more viable. I'm all for allowing Castle Siege and Warioware. Unova, Yoshi's Story (I'm guessing the Brawl version), and Lylat are also fine, though as counterpicks since some characters are better/worse on those stages.

    • @nomblob5592
      @nomblob5592 5 ปีที่แล้ว +1

      Stalin ,exe Look up yeet smash utterly unexpected moments 14. The Hero clip in that video is just 1 out of 1000 reason why he needs to be banned PERMANENTLY from tournament

    • @AverageDoctor345
      @AverageDoctor345 5 ปีที่แล้ว

      Watched the video and no, he should not be banned for that

    • @AverageDoctor345
      @AverageDoctor345 5 ปีที่แล้ว

      That Greninja player was getting way to eager, it's his fault

  • @eperdu
    @eperdu 5 ปีที่แล้ว +3

    0:25 I have the controller on the bottom left.

  • @zookalooza1515
    @zookalooza1515 2 ปีที่แล้ว +4

    Here after the Steve/ Kazuya debates

  • @jaunt7113
    @jaunt7113 8 ปีที่แล้ว +2

    I totally agree with you My Smash Corner. Im glad the developers can fix some of these ridiculous strats and moves with nerfs, such as the Bayo nerf. Although I hated to play against her before the nerf, I never wanted her to be banned from tourneys since other players can create counters against her moves. Awesome video man.

  • @cgtonic3637
    @cgtonic3637 8 ปีที่แล้ว +48

    I love how Smash is different from most fighting games. Because Smash is Percentage, you can run, jump, and go anywhere you want, there are so many things that can happen in a match. Theres infinite possibilities. This is why Smash is so fun to watch at tournaments, and traditional fighting games are boring

    • @blackpants7385
      @blackpants7385 8 ปีที่แล้ว +17

      cellogamer GAMING I understand that this is what makes Snash fun, but I wouldn't go as far as saying that more traditional fighting games are boring, which is not the case.

    • @cgtonic3637
      @cgtonic3637 8 ปีที่แล้ว +6

      Black Pants They are boring to watch

    • @enzantakeshita8838
      @enzantakeshita8838 8 ปีที่แล้ว +13

      Perhaps they are to you, but I don't find them boring to watch and so do plenty of people. I think BlazBlue is one of the most exciting games to watch period, even more so than Melee, and I _love_ Melee.

    • @Fin0fLenster
      @Fin0fLenster 8 ปีที่แล้ว +10

      Smash is easier to understand and therefore easier to like from a viewer perspective. I absolutely love watching Guilty Gear but that only happened once I better understood it. And as a much more nuanced game than Smash it takes quite a lot of investment for that to happen.

    • @DrEarthwormRobotnik
      @DrEarthwormRobotnik 8 ปีที่แล้ว

      Buddy, have you seen professional Guilty Gear?

  • @MatthewSmith-wx9wy
    @MatthewSmith-wx9wy 5 ปีที่แล้ว +2

    0:37
    Give yourself three stocks and give her two!

  • @alexanderm5728
    @alexanderm5728 8 ปีที่แล้ว +4

    What's your opinion on all Mii specials being unlocked?

    • @rongneezy41
      @rongneezy41 8 ปีที่แล้ว +1

      Alexander M I know you weren't asking me, but in my opinion, a medium everything min should have all customs enabled (medium refers to size.)

    • @alexanderm5728
      @alexanderm5728 8 ปีที่แล้ว

      Ron Gneezy Agreed. No reason they can't have all their specials if they're guest miis, IMO.

    • @rongneezy41
      @rongneezy41 8 ปีที่แล้ว

      Alexander M I agree on a problem with small and large miis, but medium ones are perfectly fine in my book.

  • @HeyLookaSandwich
    @HeyLookaSandwich 8 ปีที่แล้ว

    This video was a lot more entertaining than I thought it would be! Great content as always. :)

  • @needlemier
    @needlemier 8 ปีที่แล้ว +5

    I really like the thumbnail

  • @donkersif7770
    @donkersif7770 4 ปีที่แล้ว +2

    7:14 this aged well

  • @CGR89
    @CGR89 4 ปีที่แล้ว +5

    I thought the only rules were final destination no items fox only

  • @minionman123
    @minionman123 8 ปีที่แล้ว

    This comment may sound simple but WOW. This video was GREAT stuff. I loved how thougjt provoking and informative it is and more people need to see this video. Always love when you do these sorts of "Real Talk" type videos MSC. Keep up the great work

  • @juniorr.1553
    @juniorr.1553 8 ปีที่แล้ว +4

    I just want to know how you get banned from Onlia via For Glory Hell/Smash Hell

  • @OceansideSpiderHouse
    @OceansideSpiderHouse 8 ปีที่แล้ว

    Your analysis applies to more or less every competitive game released in the last decade pretty well. I'm not sure if that was your intention, but it was nicely done. Way to go!

  • @GalaxianSR
    @GalaxianSR 8 ปีที่แล้ว +26

    then why do they ban controllers, like the 3ds and gamepad?

    • @Jett-0n
      @Jett-0n 8 ปีที่แล้ว +44

      Galaxian Gamer Annoying sync and desyncs in tournaments

    • @murmaider7043
      @murmaider7043 8 ปีที่แล้ว +1

      JetstreamxTheReal are there 3ds tournaments? Cuz I'm only good on that

    • @GalaxianSR
      @GalaxianSR 8 ปีที่แล้ว +1

      Well, the good thing about using a gamepad is that, when it's banned, you can use a pro controller without much trouble! :P

    • @pikamontr
      @pikamontr 8 ปีที่แล้ว +9

      Wireless controllers in general are extremely limited as people from the crowd can attempt to interfere with the tournament by syncing their controller while the ones on the stage already are.
      It's a huge hassal in big tournaments so they tend not to.

    • @Sephiroth25896
      @Sephiroth25896 8 ปีที่แล้ว +3

      For the gamepad it is more likely in case 2 people only play on gamepad. There can be only one gamepad so are the player supposed to not play against each others ? That's why they mostly ban it

  • @7cross288
    @7cross288 8 ปีที่แล้ว +1

    I wished you talked more about how something being prematurely banned affects the metagame in that it may never be brought back to competitive play. Esam talked about this and it's really important to consider. Early on, and still now to an extent, people would complain about characters that may not have been very strong and they were given a nerf. No character has ever been "restored" or "unnerfed" so we, as a community, need to really focus on what is banworthy and do alot of research to do so.

  • @spicyfood6943
    @spicyfood6943 5 ปีที่แล้ว +5

    Lets go this videos relevant again

  • @chickennuggets-fg6kw
    @chickennuggets-fg6kw 5 ปีที่แล้ว +1

    The thumbnail is adorable further proving Kirby is basically the cutest Nintendo character

  • @strayorion2031
    @strayorion2031 5 ปีที่แล้ว +3

    I wsnt to see your opinion on Hero, this topic come i light once again but instead of a powerful move, is about RNG and how a match might me deciden by sheer luck

    • @Ephlaght
      @Ephlaght 5 ปีที่แล้ว

      I’m reposting this from another comment that I responded to.
      I’d say the Hero shouldn’t be banned. While, yes, the main gimmick of the Hero is the RPG randomness and isn’t very competitive, it doesn’t really go in favor of the Hero (excluding crit). You have to hope to get the things you need from the Down B, otherwise your opponent has a pretty easy punish. The menu is readable for both parties, too, assuming they read the same language, so, if you’re able to read quick, you can act accordingly. The Hero chews through his Mana, too, so he will have to rely on his very slow and laggy normals to replenish it fast. These are also the reasons why the Hero has a horrible disadvantage state. On top of that, he has a very linear recovery that also eats away at the MP with each use. In regards to the Hero’s critical hit mechanic, however, I believe that should be toned WAY down. Correct me if I’m wrong, but the critical damage doubles damage. That should be toned down to 1.5x instead. Still ludicrous, yes, but it kills way later than now. F Smash should also be toned down in its knock back a little. Maybe have it kill 8 or 10 percent later.
      Those are my thoughts on the Hero.

  • @npclucario7005
    @npclucario7005 6 ปีที่แล้ว +1

    When a video is barly over ten minutes but is so packed with information it do sent matter

  • @FedoraKirb
    @FedoraKirb 2 ปีที่แล้ว +3

    Welp. Who felt like giving this a revist after Super Smash Con?

  • @Luky75
    @Luky75 8 ปีที่แล้ว

    Very insightful video again, thanks!
    Shoutout to Sophia Feesh, the Kirby in the thumbnail is cute af

  • @MrPenguinPantsMPP
    @MrPenguinPantsMPP 8 ปีที่แล้ว +4

    I know you don't make Melee and brawl tech videos but PLEASE show us how to freeze jiggly puff in the air and the infinite grab with the ice climbers!

    • @Iridescent079
      @Iridescent079 8 ปีที่แล้ว

      Mr.PenguinPants I think up throw with nana while popo side-b

    • @Iridescent079
      @Iridescent079 8 ปีที่แล้ว

      Mr.PenguinPants for freezing

    • @Iridescent079
      @Iridescent079 8 ปีที่แล้ว

      Mr.PenguinPants and infinite with ice climbers is to grab with popo and down tilt with nana and pummel with popo with a very precise timing pattern

    • @zario12
      @zario12 8 ปีที่แล้ว +3

      Just search it up on TH-cam; folks have vids of that for decades now

    • @keeseman
      @keeseman 8 ปีที่แล้ว +1

      If you wanna learn melee, just watch SSBM Tutorials. I know for a fact they have a video on Rising Pound, and I'm sure they have one for wobbling too.

  • @foxbear60
    @foxbear60 7 ปีที่แล้ว

    This video is applicable to ANY metagame. Keep these up, sir!

  • @KaigeLePudding
    @KaigeLePudding 8 ปีที่แล้ว +7

    i expeted a reference to prepatch bayo ban

    • @kush7138
      @kush7138 8 ปีที่แล้ว

      AnimefanRex characters to counter bayo:pikachu, Link (just think about it), ryu, bowser jr,mario, Diddy (maybe),sonic,peach,ZSS and R.O.B

    • @KaigeLePudding
      @KaigeLePudding 8 ปีที่แล้ว

      a lot of characters are able to counter bayo if played correctly, i was juste excpecting a reference to that since they decided to ban bayo before finding couters

    • @ChaosSolak
      @ChaosSolak 8 ปีที่แล้ว

      Maybe to give players time to find said counters and avoiding a toxic metagame filled with Bayonettas until they've found? Dunno.

    • @kush7138
      @kush7138 8 ปีที่แล้ว

      Ninjaed Lol. Bayo weakness...herself. I find that funny as hell.

  • @Hisho00
    @Hisho00 8 ปีที่แล้ว +1

    That was very interesting, good work!

  • @Castellante
    @Castellante 5 ปีที่แล้ว +4

    "Is there really that much problems?"

  • @SonicKurosaki
    @SonicKurosaki 8 ปีที่แล้ว

    I find it funny that the Street Fighter V footage that you showed was on the Skies of Honor stage, which is one of the few stages banned during the Capcom Cup this year because its constantly moving background could cause some players to get motion sick

  • @heyyoumewtwo4801
    @heyyoumewtwo4801 6 ปีที่แล้ว +4

    I'm glad there will be more stage options in Ultimate due to stage hazards being able to be toggled.

  • @brantalones
    @brantalones 8 ปีที่แล้ว

    quality video as usual. great esthetic, simplicity is key.

  • @Cheesesteakfreak
    @Cheesesteakfreak 8 ปีที่แล้ว +16

    I'll save you time so you don't have to watch the video. Diddy.

  • @astraea092
    @astraea092 4 ปีที่แล้ว +1

    6:54 is the best explination for a ban that i've ever heard

  • @2supermaro
    @2supermaro 8 ปีที่แล้ว +5

    why was wii remote banned at evo?

    • @thef726
      @thef726 8 ปีที่แล้ว +7

      Just Breathe Because wireless controllers might lead to some chaos if one of those randomly connects to a WiiU and you don't know whose it is

    • @themacattack671
      @themacattack671 8 ปีที่แล้ว +1

      but with potentially 20 or more people doing that at the same time its pretty easy for that instance to happen

    • @themacattack671
      @themacattack671 8 ปีที่แล้ว

      ***** 2k people signed up for smash 4 at EVO, I think it is very possible.

    • @kirkrowe4022
      @kirkrowe4022 8 ปีที่แล้ว

      +AnimefanRex it happens at my local all the time and we obviously have way less

    • @2supermaro
      @2supermaro 8 ปีที่แล้ว

      ***** I do recall that being a reason why it was banned.

  • @CanadianBaconPwnage
    @CanadianBaconPwnage 8 ปีที่แล้ว +1

    I think this is part of why Umbra is currently banned. Characters such as Cloud (especially Cloud) can just camp out on the widely spaced platforms that spawn at any point of the match. It's not stalling, because almost every character is able to get to those spots to chase Cloud, but put themselves at a huge disadvantage in doing so.

  • @Nephrite_Harmony
    @Nephrite_Harmony 6 ปีที่แล้ว +7

    my friend sent me this to try and teach me a lesson
    SMASH IS A PARTY GAME, LIVE WITH IT AND DON'T BAN ANYONE FOR ANYTHING.

    • @Trox9996
      @Trox9996 6 ปีที่แล้ว +7

      for partys yeah those things are fun
      but for competive play , we want to make everything as balanced as possible so that it only depends on skill

    • @Nephrite_Harmony
      @Nephrite_Harmony 6 ปีที่แล้ว

      is it still possible to delete youtube replies via google+? i'm not going to do it, i'm just curious

  • @ShirmaAkayaku
    @ShirmaAkayaku 8 ปีที่แล้ว +5

    Is Umbra Clock Tower considered ban worthy? I've rarely seen people willing to try it out, even when it was released along side Bayonetta. Back then, most arguments against it were about the visuals being too distracting (like wut?) and the solid platform above that moves above the stage. People also talked about the solid bottom platform with its camping potential, but people were REALLY insistent on the visuals and the top solid platform more than anything. I felt like it was banned prematurely, and now people want to ban Lylat & Duckhunt (despite the overall implications of doing so).

    • @gameandflogchannel
      @gameandflogchannel 8 ปีที่แล้ว

      Shirma Akayaku Lylat has a lot of janky shit regarding recovering where people still have not found out how it exactly works. Dunt Hunt has the overall visual that is different compared to other stages and the stage is a huge disadvantage to little mac. On Umbra Clock Tower there is a point where you can literally go under the stage and camp for 2 minutes by jumping from platform to platform

    • @ShirmaAkayaku
      @ShirmaAkayaku 8 ปีที่แล้ว

      gameandflogchannel When it comes to Lylat, I'm fine with it being banned, but I think Duck Hunt is fine since it's the only defensive stage (and Battlefield too since it has large blastzones). Little Mac or Ganondorf players can ban Duck Hunt during a set (it's why we have starters, counterpicks and bans). As for Umbra Clock Tower, I've seen rarely any tourneys run it back then, so the "camping" thing hasn't really been proven (until someone actually tries to do it and it proves to broken). We'll never see this though since UCT was banned early on (because of the visuals and the top solid platform).

    • @RacgiMan
      @RacgiMan 8 ปีที่แล้ว

      I can't actually focus on UCT, I tried playing it a few times and I would actually lose track of myself and the opponent.
      I think the visuals and solid platform are both very valid reasons to ban the stage, especially because even horizontal kill moves tend to send somewhat upwards, which means that platform could ruin kills (even if they don't tech.)

    • @ShirmaAkayaku
      @ShirmaAkayaku 8 ปีที่แล้ว

      RacgiMan I can see where you're coming from with the visuals being distracting. Back then, that happened to me too, but after playing a some games on it, the visuals don't bother me anymore. So at this point, the visuals being ban worthy is not something I agree with entirely. As for the solid platform ruining kills, it could happen, but those chances are very few in between.
      This and everything said up to this point is merely ideas and conjecture since tourneys barely run the stage, if at all. The reasons you stated are valid concerns, but until it's actually been put to the test (over the course of some time), banning just because of those reasons alone without testing them thoroughly is just wrong imo.

    • @RacgiMan
      @RacgiMan 8 ปีที่แล้ว

      mm, I played on it a bit for some online tourneys, I noticed that it seemed really bad for slow characters unless they tried to camp somewhere (like under the solid platform)
      Either way, it doesn't look like we'll unban it, so I guess it doesn't matter.
      I can't say I disagree with it, but I wouldn't mind looking into it again.

  • @gamegod6859
    @gamegod6859 5 ปีที่แล้ว +4

    they banned hero in australia
    all because of down b

  • @Snarflez
    @Snarflez 6 ปีที่แล้ว

    Whoa. Didn’t expect to find myself in this video. I’m among the players playing in the picture at 6:02