It's one of those "special" games. Absolutely beautiful. Great and innovative gameplay. Multiple layers of strategies. All of this in a historical setting totally under control by Marc Rodrigue.
Great presentation of the game guys! So happy you enjoy playing it. Eager to see your next videos :-) Indeed, it's been such a long time since my interview in The Players Aid blog. Eventually, I made it to the finish line ;-)
Thank you for the initial thoughts, I've been playing this one over the last few weeks on Vassal and we're finally coming to grips with the strategies for both sides. A very interesting design but really hard to get into due to a number of new concepts.
Great review, This game is awesome. We replayed multiple times and each game felt historical, but also had very different hot points. The battle mechanics are weird and take getting used to, but they work. The game aid is daunting, but it’s incredibly thorough and really does answer 90% of the questions. The one warning point is that both sides have historic strengths and weaknesses, so much like Twilight Struggle, the English have to be careful about aggressiveness early on.The card play system reminds me a bit of Gloomhaven, very interesting choices despite having a very small fixed deck that you’re drawing from. This is my new favorite wargame.
I have it ready to play next. Interested in what are the other 3-4 F&I W games you have played? Thanks in advance. Once again another great interaction & insights. Thank you.
We have played Wilderness War from GMT, 1754 from Academy Games and that’s it. We have A Few Acres of Snow but haven’t played and Grant has played French & Indian War from Worthington solo.
How does this stack up, if comparable, to Caesar: Rome vs. Gaul, and how would you rank this in your top ten of 2020? I know it may be a tough to say after limited play, but its a tough decision for me between the two and appreciate your input.
Is there a wargamers anonymous? I just pulled the trigger on Men of Iron Tri-pack after rewatching your review. Now this. 😥 Looks great. I'm afraid to watch your episode on Atlantic Chase ...
I've had this one since it released but still haven't played it. I've been a bit intimidated to teach it for some reason, I think partly because the official player aid is so bad. I printed some helpful ones off BGG and I think I'll give it a go soon. I remember when reading the rules being unclear exactly when the single year campaign ends. You don't have to bother with winter quarters, do you? But I got the impression you played the short scenario here yet you talked about winter quarters being a thing.
I’m the intro scenario you don’t bother with Winter Quarters but we went through the process to learn and understand what will happen when we play a longer scenario.
Is there an option for the British to just not bother with the whole war after the vainglorious Washington started it and then promptly surrendered? Would be tempting to leave old Woodenteeth to stew in his own juices rather than having to bail the ingrate out 😁
What would have happened if George III had sailed across the Atlantic in 1775 and established a colonial legislature, inviting the members of the Continental Congress to join, along with prominent Loyalists, and also colonialists who had yet to decide which side they favored? King George could also have offered a truce between the British military forces and the Continental Army, granting Washington that Royal commision that he coveted. Such magnanimous actions of the monarch and his government could also have had the positive affects of producing peaceful relations between British subjects and the native tribes, and possibly helped to create the conditions for an early end to slavery on the North American continent.
It's one of those "special" games. Absolutely beautiful. Great and innovative gameplay. Multiple layers of strategies. All of this in a historical setting totally under control by Marc Rodrigue.
Great presentation of the game guys! So happy you enjoy playing it. Eager to see your next videos :-) Indeed, it's been such a long time since my interview in The Players Aid blog. Eventually, I made it to the finish line ;-)
i've been reading the rules but have a few questions, where can I ask those ?
@@gregsaldi1292 Best place is here: boardgamegeek.com/boardgame/206509/bayonets-tomahawks/forums/0
@@marcrodrigue3355 thanks Marc, I was happy to bring my copy back to France with me :)
Very interesting discussion about a game that I really want to play. The historical setting is fascinating. Great channel; love your content.
Whoa. Wargaming is way more hardcore than the fluffy games I've been playing. Cool video, your enthusiasm really comes through.
I have absolutely NO IDEA how you guys can learn Rules so dam FAST!
I've been interested in this one. Thanks for covering the game!
Thank you for the initial thoughts, I've been playing this one over the last few weeks on Vassal and we're finally coming to grips with the strategies for both sides. A very interesting design but really hard to get into due to a number of new concepts.
Great review, This game is awesome. We replayed multiple times and each game felt historical, but also had very different hot points. The battle mechanics are weird and take getting used to, but they work. The game aid is daunting, but it’s incredibly thorough and really does answer 90% of the questions. The one warning point is that both sides have historic strengths and weaknesses, so much like Twilight Struggle, the English have to be careful about aggressiveness early on.The card play system reminds me a bit of Gloomhaven, very interesting choices despite having a very small fixed deck that you’re drawing from. This is my new favorite wargame.
I have it ready to play next. Interested in what are the other 3-4 F&I W games you have played? Thanks in advance. Once again another great interaction & insights. Thank you.
We have played Wilderness War from GMT, 1754 from Academy Games and that’s it. We have A Few Acres of Snow but haven’t played and Grant has played French & Indian War from Worthington solo.
thank you
The one I’ve been waiting for! 🥶
We're playing more of it this coming weekend.
Became interested in this one when Mark Herman mentioned it was on his table.
My copy, along with Atlantic Chase, is in a box in Korea on its way here.
Been debating on this game before it goes out of print but waiting on your full review!
Full review will post on the 26th
How about a future video doing a comparison between this and Wilderness War also by GMT?
At some point we'll make a F&I video talking about the ones we've played.
How does this stack up, if comparable, to Caesar: Rome vs. Gaul, and how would you rank this in your top ten of 2020? I know it may be a tough to say after limited play, but its a tough decision for me between the two and appreciate your input.
We're playing this again this weekend, so I'll have a more informed opinion later
@@ThePlayersAid Thanks again
👍
Just FYI you can only have one Victory in Europe chit. If you draw a new one, you keep one and discard one.
Good to know. It didn't come up in our play (only ever had one at a time) but will save a boo boo next time.
Is there a wargamers anonymous? I just pulled the trigger on Men of Iron Tri-pack after rewatching your review. Now this. 😥 Looks great. I'm afraid to watch your episode on Atlantic Chase ...
You should be afraid.
I don't see Atlantic Chase in stock anywhere now!
@@brianfoley1805 GMT announced they're working on getting it back in, hopefully soon.
@@ThePlayersAid Oh geez, more money out of my pocket thanks to your great work!
I've had this one since it released but still haven't played it. I've been a bit intimidated to teach it for some reason, I think partly because the official player aid is so bad. I printed some helpful ones off BGG and I think I'll give it a go soon.
I remember when reading the rules being unclear exactly when the single year campaign ends. You don't have to bother with winter quarters, do you? But I got the impression you played the short scenario here yet you talked about winter quarters being a thing.
I’m the intro scenario you don’t bother with Winter Quarters but we went through the process to learn and understand what will happen when we play a longer scenario.
It is Not Fort Ticonderoga!
Bill. The space where we had a few battles was Ticonderoga but doesn’t reference it as Fort Ticonderoga.
Is there an option for the British to just not bother with the whole war after the vainglorious Washington started it and then promptly surrendered? Would be tempting to leave old Woodenteeth to stew in his own juices rather than having to bail the ingrate out 😁
What would have happened if George III had sailed across the Atlantic in 1775 and established a colonial legislature, inviting the members of the Continental Congress to join, along with prominent Loyalists, and also colonialists who had yet to decide which side they favored? King George could also have offered a truce between the British military forces and the Continental Army, granting Washington that Royal commision that he coveted. Such magnanimous actions of the monarch and his government could also have had the positive affects of producing peaceful relations between British subjects and the native tribes, and possibly helped to create the conditions for an early end to slavery on the North American continent.