Operator Replacement Suggestions (ORS): Thorns: Any Lord. Cuora: Any Protector Defender. Eyjafjalla: S2 M3. L7 fine. Any Caster. Hoshiguma: Any Protector Defender (high DEF). Pallas: Any Instructor or Guard (2 block minimum). Mountain: Any Fighter or Guard (2 block minimum). Saria: S2 L7. Any Guardian Defender. Bring Lancet to help Hoshi as needed.
I had to substitute a few, but it worked out, except one civilian died from bleed 5 seconds before Clement took his sweet time to go to the left and poof. I have no idea how or where he got hit somewhere. All the slots are occupied, so I can’t send out Gravel or Yato to block. Any ideas? Is there a way to heal civilians, like Perfumer’s passive?
also I noticed that when the rocks on the right, start to spawn sometimes the first civilian stay on the line that no one can block, so I manage to use shu S3 to prevent the rock reaching the civilian, if you dont have her, you can use a robot to block that rock bc of deploy limit, that prevent the civilian die of cringe before clement decide to peace out, I recomend friston since he is bulky and the 3 block
Had the same problem on normal mode. Figured out that the rocks had lower damage on normal, so the top middle rock launcher would have more chances to hit the first civilian before breaking the planks, so I needed an extra operator to block at least the first rock.
Operator Replacement Suggestions (ORS):
Thorns: Any Lord.
Cuora: Any Protector Defender.
Eyjafjalla: S2 M3. L7 fine. Any Caster.
Hoshiguma: Any Protector Defender (high DEF).
Pallas: Any Instructor or Guard (2 block minimum).
Mountain: Any Fighter or Guard (2 block minimum).
Saria: S2 L7. Any Guardian Defender. Bring Lancet to help Hoshi as needed.
Auto is broken and I dont wanna relearn the mechanics 💀
Thanks for updating your AFKs when the event reruns 🎉
Merry Christmas Ecko!
Thanks for this. I forgot how I did it last time, and this makes it super easy. Have a Merry Christmas as well.
I completely forgot how to do this, thanks.
My boy at it again
Was able to clear the whole event last year thanks to Eckogen! so now I can just rest easy during this period! 😄
Thank you ❤
thanks for this video :)
annoying civilians and enemies that mess with your dp
you sure this ain't chapter 12?
Close Enough😶
I had to substitute a few, but it worked out, except one civilian died from bleed 5 seconds before Clement took his sweet time to go to the left and poof. I have no idea how or where he got hit somewhere. All the slots are occupied, so I can’t send out Gravel or Yato to block. Any ideas? Is there a way to heal civilians, like Perfumer’s passive?
no, cause the civilians have red bar, they are take as enemies, that healing effect only takes effect on blue ones, like the shield guards etc.
also I noticed that when the rocks on the right, start to spawn sometimes the first civilian stay on the line that no one can block, so I manage to use shu S3 to prevent the rock reaching the civilian, if you dont have her, you can use a robot to block that rock bc of deploy limit, that prevent the civilian die of cringe before clement decide to peace out, I recomend friston since he is bulky and the 3 block
Had the same problem on normal mode. Figured out that the rocks had lower damage on normal, so the top middle rock launcher would have more chances to hit the first civilian before breaking the planks, so I needed an extra operator to block at least the first rock.
@@AntonioMonsterH Shu’s S3 slow can slow down the rocks? Omg. And I’ll try the robot too, Thank you!
@@IdealAnarchy I think I’ll try that for CM mode. Thank you!
my 1st civilian die before the fimal guy reach objective goal despite doing exact same thing with you
0:54 block that rock otherwise the civilian takes too much damage.
delay Pallas deployment if necessary to make sure you block the rock with Hoshi