Been playing a16 since season 2, so glad to see this big boi this strong late into this game's life cycle And yes, 5H has infinite armor to non projectiles
9:05 Something I’ve been doing is getting 16 on a special tag to DR then you can otg and use another assist (Lab21 A or C is what I use for it) to add just the tiniest bit of extra damage. It’s saved me a bar a handful of times! j2H Is also an interesting button as a dive kick! He can use it in the mid screen or the corner to get an actual sliding knockdown at lower hitstun by himself if you prefer sliding to the tech state that his grabs result in. It also ground bounces so you can bring people to the ground and cancel into either hell heat, combo with assists without using up your grabs or a combination of both! 4:46 In this scenario j2H will also frame trap from jH so they can’t 2H you. On block, just like on hit, you can cancel safely into 236S, try to extend your turn solo with 214S, use 236M or 236H to grab them as quick as you can!
Been playing a16 since season 2, so glad to see this big boi this strong late into this game's life cycle
And yes, 5H has infinite armor to non projectiles
9:05 Something I’ve been doing is getting 16 on a special tag to DR then you can otg and use another assist (Lab21 A or C is what I use for it) to add just the tiniest bit of extra damage. It’s saved me a bar a handful of times!
j2H Is also an interesting button as a dive kick! He can use it in the mid screen or the corner to get an actual sliding knockdown at lower hitstun by himself if you prefer sliding to the tech state that his grabs result in. It also ground bounces so you can bring people to the ground and cancel into either hell heat, combo with assists without using up your grabs or a combination of both! 4:46 In this scenario j2H will also frame trap from jH so they can’t 2H you. On block, just like on hit, you can cancel safely into 236S, try to extend your turn solo with 214S, use 236M or 236H to grab them as quick as you can!
W video Cloud!
Goofy thing about 16 supers is his air lv 1 is safe on block, which means you have a 1 bar, you can bait a 2h or their attempt to punish your super
4:47 you can jMHS and theres confirms/safety w that string
Hiroki: How many frames do you want jump jab to last?
Arc Systems: *Y e s*
New tier list soon Mr. Streamer?
That jump light is a smash bros nair
Off of medium grounded command grab you need to you the anti air medium grab to connect
It's still dumb how yes he can combo into the insta kill BUT it's not am insta kill. AND HE CAN ONLY USE IT ONCE
*Monke laughs in background*
Jiren analysis next 🙏
Id love to see Roshi
can my man Jiren get his day in the spotlight next?
Day 1 of asking cloud to ask Chat gpt to make a team, learn it, and win a tournament with it
14:03 Okay, that's actually crazy, I had no idea that you can combo off of the first hit of 214H like that.
You forgot j2H
Acting like you won’t get command grabbed
Actually first
I swear I waited for so long… 16 supremacy 🫀
We’ll see if this man get the DUNK Pass or not!