Fun fact: The Pitfall game actually appears in Marvel Ultimate Alliance 1 as a mini game activity, which is only available one time when rescuing Jean Grey.
The C64-game in your video lacks the onscreen Activision-logo of all the other version. This is not the official port, which looks much cleaner and more polished.
@newmedia2862 Yes, but the 800 x 5200 architectures are too different for direct code porting(memory in different slots). MSX and Colecovision are almost identical.
Those 2600 games are worse in more advanced system. The 2600 required a super snapping moviment and collision because did not had a video buffer. So is not that precise on 5200 or Coleco. And the extra graphics are unecessary.
Which version is the best?
Fun fact: The Pitfall game actually appears in Marvel Ultimate Alliance 1 as a mini game activity, which is only available one time when rescuing Jean Grey.
Also in Call of Duty: Black Ops II's Nuketown 2025 map as an Easter Egg.
You forgot ps2, GameCube, Xbox and PC (they include pitfall 1 inside of the pitfall the Lost expedition game)
Which version?
Every version
An Activision classic right here.
Like ❤❤❤
cool epic
Interesting, I didn't realize that Pitfall was ported to so many other systems. Such an interesting game the way it was programmed!
How was it programmed?
Nice!
Pitfall! (1982)
2600's jumping sound is iconic but the ColecoVision/MSX versions do look visually the best.
I’ve played most of these. The original 2600 version really plays the best. And I feel it even looks the best thanks to its well-chosen color palette.
Why is the Gold Blue in the Colecovision version? Colecovision has Yellow in it's color palette.
The C64-game in your video lacks the onscreen Activision-logo of all the other version. This is not the official port, which looks much cleaner and more polished.
Pitfall podria ser perfectamente un death minigame de fnaf
I like the Atari 5200 but the classic jump sound is only on the 2600.
Interestingly, it is possible to play this game in Call of Duty Black Ops Cold War
I bet at least 95% of the MSX version has the same assembly code of the Coleco.
The 5200 and Atari 8 Bit Computer versions are also identical to each other
@newmedia2862 Yes, but the 800 x 5200 architectures are too different for direct code porting(memory in different slots). MSX and Colecovision are almost identical.
I've played the Atari 2600 version before
Those 2600 games are worse in more advanced system. The 2600 required a super snapping moviment and collision because did not had a video buffer. So is not that precise on 5200 or Coleco. And the extra graphics are unecessary.
The C64 got such a lazy port of this.
It’s not the official version, the official version was much more accurate