Oh my gosh! The editing, timing (and syncing), and screen effects in this-everything’s very well done! It goes very well with the style of progression; the player first finding themself in Outskirts, finding food and being introduced to the dangers of the world. I love how the first parts sort of hint at the main enemies, like with the green glow of the pipe as a lizard goes through, the show of a pole plant’s fronds as a warning when the slugcat walks past it, the shadow of a vulture as it ascends upward-and then the next part is when the player actually gets in trouble with the enemies, it’s such a neat lineup having already encountered but not gotten close enough to! The progress of Rainworld’s story as the music climaxes is wonderfully well done, and the clips shown for progression are very well picked and nicely thought out! The screen transitions and effects with the syncing of the music is fantastic, too! I live how you used different transitions foe variety instead of just repeating one over and over-neat! Again, wonderful work! Keep it up ^^ ✨
Ooh amazing video Although as a fellow slugcat who's beaten the game i find ut humorous each clip transition takes roughly an hour plus of progress ingame
”an hour” i spent 4h in 5P area cuz apparently i went the harder way (to the right through unfortunate development) and my game crashed twice right in Five Pebbles' chamber-
Sorry for the low fps, my pc is gonna die :(
Anyway who's hyped for downpour?
I am and im ready to pay for it
Getting lost ?
Yes. But this time, we have movements and knoweldge.
The experience will only be greater than vanilla. 🤩
@@fist_lorderino totally agree! Let's have some fun!!
This is an excellent video! thankyou!
You're... Welcome?
Oh my gosh! The editing, timing (and syncing), and screen effects in this-everything’s very well done!
It goes very well with the style of progression; the player first finding themself in Outskirts, finding food and being introduced to the dangers of the world. I love how the first parts sort of hint at the main enemies, like with the green glow of the pipe as a lizard goes through, the show of a pole plant’s fronds as a warning when the slugcat walks past it, the shadow of a vulture as it ascends upward-and then the next part is when the player actually gets in trouble with the enemies, it’s such a neat lineup having already encountered but not gotten close enough to!
The progress of Rainworld’s story as the music climaxes is wonderfully well done, and the clips shown for progression are very well picked and nicely thought out!
The screen transitions and effects with the syncing of the music is fantastic, too! I live how you used different transitions foe variety instead of just repeating one over and over-neat!
Again, wonderful work! Keep it up ^^ ✨
You have picked up on almost every single thought process that went into this video, dayum.
@@ShinyKelp
Well I guess I did
Uh…you’re welcome? I do it a lot sometimes XD
I like sync videos a lot 😍
This filled my motivation & energy bar in less 3 minutes, nice !
I've had this idea since like... 2018? Glad to finally see it finished and that it payed off well enough.
Ooh amazing video
Although as a fellow slugcat who's beaten the game i find ut humorous each clip transition takes roughly an hour plus of progress ingame
”an hour”
i spent 4h in 5P area cuz apparently i went the harder way (to the right through unfortunate development) and my game crashed twice right in Five Pebbles' chamber-
Unironically great content. Very cinematic. Keep up the good work bro!
Thanks mate!
very cool, and well done transitions!
Thanks!
Это было потрясающее переключение!
Я не говорю по-русски, но спасибо!
1:46 the exact moment I recognized the song from Darkedgetv's spore channel
How come I only came across this a year later
Amazing
ty! :D
Cool video :)
thanks!
Noice