bro there is this new rogue rpg colled oblivion override fun as hell but it has no tutorials on youtube no explanation no nothing . it could be a good opportunitie for you
Thank you for playing Spell Disk again. This video was a great opportunity to look at our game with a fresh perspective. We made following improvements: 1) "Spell visibility" option in the settings menu. 2) "Instant Item Upgrade" option in the settings menu. 3) Better blue detect signal with a weapon spell. Spell Disk got tons of wishlists after your video and just got into the Popular Upcoming Release page on Steam! Thank you!
Dear developer: Going to tell you the same thing I told Nova Drift dev: Layering is important. Your character needs to be on the top layer. Things that can hurt you need to be on the next layer. Enemies on the layer below that. Then things you can pickup that help you. Your own spam goes on the bottom layer. We have to be able to see what's killing us.
Definitely would really like to see a series on this , looks very fun and replayability seems great without too much chance of becoming stagnant with builds or build differences.
cyclone was the run killer, was doing almost nothing except for on bosses and couldnt see through it, also the dash item would have been crazy clutch cuz you need to be moving all the time. good run!
I was definitely feeling like rolling a spell to replace the Twister since it seemed to be doing the most to obscure your vision on the regular would've been a good move, but I don't actually know which part of the visual noise you found hardest to parse so it's possible I'm wrong.
I'd love to see you play more of this game. I'm curious to hear your take on it as you get further in. The combinations seem limitless until you realize there are only three elemental types (fire, cold, and lightning). I still think it is one of the better build-a-spell games I've seen! And I'm always looking for more of those. So I'd be very interested to see how you feel after a few more runs in!
I love the chaos of this game, that said you walked into a hard to see slash attack because of all the effects generated. Can easily overwhelm your screen with spells.
Looks like the version you're on is a bit more open than the Steam demo, which cuts off after the very first boss, and only allows the staff and one other weapon. Still, I'm loving this series, and will most likely be picking up the game once it's out. :D
@@Retromation It took me several rewinds to see the white acrobatic-like trail they had. Definitely something that you won't see in the heat of action even with less clutter on the screen.
@@Retromationthe telegraph was them dashing, then a swiping criss cross animation behind them. Kind of a bummer because I think most of the damage you seemed to take was running into that one. Also, I think the players spells should have at least a little transparency to them so you at least have a chance of seeing what is going on
Another AMAZING indie game with spell building is Noita. But be warned, it's punishingly difficult and absolutely wild! The game is much more than it appears on the surface...
Mana disappears if you don’t pick it up in time? That sucks. Also, isn’t the fire circle thing an explosion? Cause if so, you did have an explosion spell.
Dungreed fans have no worry, we are uploading _that_ today _too!_
bro there is this new rogue rpg colled oblivion override fun as hell but it has no tutorials on youtube no explanation no nothing . it could be a good opportunitie for you
@@megak7160Veedotme made a few videos on it a couple months ago, I think there was a tips and tricks one if that helps.
What if I will both watch them and worry anyway?
U realising both series on the same day is hugggge!!!! Thank you for the amazing content
@megak7160 he already played it, because of him I got the game... it has to much meta prog for him from what I remember
Thank you for playing Spell Disk again.
This video was a great opportunity to look at our game with a fresh perspective. We made following improvements:
1) "Spell visibility" option in the settings menu.
2) "Instant Item Upgrade" option in the settings menu.
3) Better blue detect signal with a weapon spell.
Spell Disk got tons of wishlists after your video and just got into the Popular Upcoming Release page on Steam! Thank you!
Super cool creation! glad you're getting great feedback from the videos!
that's a cool game, looks really fun
I'm excited for this game! Hope its successful enough to make it to console
Dear developer: Going to tell you the same thing I told Nova Drift dev:
Layering is important. Your character needs to be on the top layer. Things that can hurt you need to be on the next layer. Enemies on the layer below that. Then things you can pickup that help you. Your own spam goes on the bottom layer. We have to be able to see what's killing us.
@sunpeakgames
11:45 lmao the screaming is the root plant. In mythology mandrakes would scream when uprooted, killing whoever heard it.
Definitely would really like to see a series on this , looks very fun and replayability seems great without too much chance of becoming stagnant with builds or build differences.
cyclone was the run killer, was doing almost nothing except for on bosses and couldnt see through it, also the dash item would have been crazy clutch cuz you need to be moving all the time. good run!
After watching your video, I tried the demo. This game is really fun. Thank you
I was definitely feeling like rolling a spell to replace the Twister since it seemed to be doing the most to obscure your vision on the regular would've been a good move, but I don't actually know which part of the visual noise you found hardest to parse so it's possible I'm wrong.
Oh for sure I could barely see the enemies because of the constant tornado barrage lol
The annoying noise was every time the spinning swords touched an enemy. Every single time
please keep this series up, this game is so compelling!
Can't believe you built a duct-tape-every-gun-run without mods in a game that isn't gungeon
I'd love to see you play more of this game. I'm curious to hear your take on it as you get further in. The combinations seem limitless until you realize there are only three elemental types (fire, cold, and lightning). I still think it is one of the better build-a-spell games I've seen! And I'm always looking for more of those.
So I'd be very interested to see how you feel after a few more runs in!
I think the screaming was from the root like enemy, Mandragora root screams when pulled from the ground.
This game looks incredibly cool and I hope to see more of it on this channel
I love the chaos of this game, that said you walked into a hard to see slash attack because of all the effects generated. Can easily overwhelm your screen with spells.
So many different spells with weapons mean really fun builds.
MORE!!! But actually, please do a series on this...
14:22 "Screw everything in that general direction."
Loving the play.
Seems like you can get some really busted combos.
Loving the part2 video too! Please continue a series of this game.
Thank you for continuing this series! Epic game for an epic channel!
I would love a series on this
I really enjoy this a few more episodes would be amazing.
lol that boss was like "Not like this..."
Looks like the version you're on is a bit more open than the Steam demo, which cuts off after the very first boss, and only allows the staff and one other weapon. Still, I'm loving this series, and will most likely be picking up the game once it's out. :D
More!
That slow dark sawblade thing needs to draw on top of everything else, because it's so slow and persistent and just hides under the spell soup.
Pease Please 100% this!
If you don't, I will!
Twister was the issue for sure, you needed to switch it out!
I think the attack you died to was like a trail behind the enemy
Whatever it is, the telegraph is fairly weak if someone with video evidence isn't even sure haha
@@Retromation It took me several rewinds to see the white acrobatic-like trail they had. Definitely something that you won't see in the heat of action even with less clutter on the screen.
@@Retromationthe telegraph was them dashing, then a swiping criss cross animation behind them. Kind of a bummer because I think most of the damage you seemed to take was running into that one.
Also, I think the players spells should have at least a little transparency to them so you at least have a chance of seeing what is going on
Wow, this game is stupid cool.
35:40 they leave purple damaging trail while moving "underground"
Like a series!
i´m pretty late , .... didn´t see u came back 4 Spell Disk. i love the Game and that Build was disturbed, Nice 👍 yeah, of course more of that 🥰
Woooooooow, that second boss kill, lmao.
Totes would like to see more! Visual nightmare build may be a bit much lol
Money does go away in this if you dont pick it up in time btw, so you should make sure to stay around your kill zones
Another AMAZING indie game with spell building is Noita. But be warned, it's punishingly difficult and absolutely wild! The game is much more than it appears on the surface...
Agreed: th-cam.com/video/oi4Me9kiirM/w-d-xo.html
This game is sick
Mana disappears if you don’t pick it up in time? That sucks. Also, isn’t the fire circle thing an explosion? Cause if so, you did have an explosion spell.
@@hugofontes5708 Yeah. That is what I meant lol. Or “gems.”
A bit like wizard of legend in a way
Beyblade, let’er rip!
put a spell in a disk that would power the disk